Duhwoo X. McKeener
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well then Duhwoo will stagger directly out into the middle hall...
"Ralph Rodriguez!"
Duhwoo X. McKeener
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"These guys musta really hated t'other!"
Duhwoo will drop the finger amulet and attempt to re-enter Vinnie's tomb...
VC Vuvu Zuella
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Vuvu laughs as woo stumbles about. He moves into the doorway ready to move to woo said if needed
I think I might go ibsane! I cannot remember the last time I had more than 2 hours to myself.
Duhwoo X. McKeener
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Duhwoo proceeds to loot cousin Vinnie's sarcophagus. Detect Magic is still going...
"Let us just see what else these "two yoots" has gots fer us!"
I'm bettin' this guy gives me the finger as well...
Lithuan
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I surmise you should only be able to take from one of these souls, not both Duhwoo. Of course, we're a clever group. I'm sure you'll find a way to bypass the objects' antipathy
I'm thinking one corpse is missing a finger, the other teeth? I have no heal, though...
Duhwoo X. McKeener
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Duhwoo will take the amulet -- and anything else that looks interesting -- and head for the amulet he dropped in the big hall. Then, with his tongue stickin' out to one side (as is common when hillbillies conduct elaborate experiments), he'll carry the tooth amulet over to the finger amulet, dangle the one over the other, and drop it so it touches the other! (If this is a matter/anti-matter thing, Duhwoo will cease to exist at this point...)
"y'alls needs ta kiss an' make up!"
Duhwoo X. McKeener
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"Ah hope ya larned sumpthin' here, fellas..."
Duhwoo will kick one of the amulets across the room, then pick up the one at his feet and experiment with the radius of effect, to see how far apart they need to before the effect becomes tolerable...
VC Vuvu Zuella
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Vuvu picks up one of the items.
Perhaps if we move together we can overcome this. Vuvu closes his eyes and uses echolocation to guide himself and follow woo
Duhwoo X. McKeener
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Duhwoo's Fortitude save: 1d20 + 17 ⇒ (19) + 17 = 36
"Reckon that tap didn't larn 'em nuthun'. I guess sum folks just has a real hard time a-larnin' a lesson when they needs ta -- like they is dumb er sumpthin'...
Don't really unnerstan' it m'self!"
Lithuan
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Will, not fort, although that roll would have made it
VC Vuvu Zuella
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Vuvu turns and realizes immediately what has happenned to Duhwoo, he begins his BP and casts wandering star motes on Woo
DC 22 Will save for Duhwoo or he is dazed. if he makes it the motes will move to anyone helping him.
Duhwoo X. McKeener
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Duhwoo's Will save: 1d20 + 12 ⇒ (4) + 12 = 16
definitely dazed...
"huh?"
VC Vuvu Zuella
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Vuvu steps within 10 feet and lays into him with his whip
1d20 + 16 + 3 + 2 ⇒ (20) + 16 + 3 + 2 = 41 for 1d4 + 5 + 3 + 1d6 + 1d6 + 1d6 ⇒ (4) + 5 + 3 + (2) + (5) + (3) = 22
1d20 + 11 + 3 + 2 ⇒ (14) + 11 + 3 + 2 = 30 for 1d4 + 5 + 3 + 1d6 + 1d6 + 1d6 ⇒ (2) + 5 + 3 + (5) + (2) + (6) = 23
confirming 1d20 + 16 + 3 + 2 ⇒ (3) + 16 + 3 + 2 = 24 for 1d4 + 5 + 3 ⇒ (2) + 5 + 3 = 10
It is too late for him. He has been dominated! We must stop him!
the damage is slashing, sonic, acid and shock
Avoreal Starseeker
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Shocked by Vuvu's actions Avoreal suspects soemthing is up..
Spellcraft on Vuvu: 1d20 + 28 ⇒ (2) + 28 = 30 Detect Magic is up
Hearing Vuvu pronounce Duhwoo dominated she looks at him as well..
Spellcraft on Vuvu: 1d20 + 28 ⇒ (18) + 28 = 46 Detect Magic is up
Avoreal Starseeker
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She cant beat that bluff, but shes not stupid..
"Both of you, drop the items from the sarcophaguses!" If they dont drop the immediately there is a simple solution.. Dispel them both.. Commands not followed she'll cast Break Enchantment targetting Duhwoo and Vuvu..
Caster Level Check: 1d20 + 15 ⇒ (18) + 15 = 33
Sorry to be a party pooper ;0
Avoreal Starseeker
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Oh dam i forgot about that.. I could use Greater Dispel magic if it would please the dm.. The caster level check would be the same.. using the area dispel she would strip the 3 highest levels spell effecting them..
Of Coarse if would also be fun to see Duhwoo Rage out and grapple/pin Vuvu till the break enchant when off lol
Duhwoo X. McKeener
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There's some 50% miss chances for VC Zuella to make...
"OW! Hey, y'all's s'posed ta he'p me he'p the brothers make peace! This ain't helpin'..."
next Will save: 1d20 + 12 ⇒ (8) + 12 = 20
.
Lithuan
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Perhaps a Protection vs. Evil, Avoreal? I could always just shoot them both. I can do it non-lethally
I can't make a 34 sense motive
Duhwoo X. McKeener
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If Heroism is up, Duhwoo's Will save actually made a 22...
Lithuan
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Why open them, when he can just go through them?