PFS: Tomb of the Iron Medusa (Inactive)

Game Master drbuzzard

A PbP running of Tomb of the Iron Medusa for PFS players.

Necropolis

current area


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Module says you are nauseated, so that means the condition. I edited when I made it seem like you just felt queasy to be more clear.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
well then Duhwoo will stagger directly out into the middle hall...

"Ralph Rodriguez!"


and you are no longer nauseated once you exit the room

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
"These guys musta really hated t'other!"

Duhwoo will drop the finger amulet and attempt to re-enter Vinnie's tomb...


You don't feel anything wrong entering the chamber without the necklace.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Yea they did Woo..

off to bed ill catch in the morn. Feel free to bot me if neccessary..

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu laughs as woo stumbles about. He moves into the doorway ready to move to woo said if needed

I think I might go ibsane! I cannot remember the last time I had more than 2 hours to myself.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Duhwoo proceeds to loot cousin Vinnie's sarcophagus. Detect Magic is still going...

"Let us just see what else these "two yoots" has gots fer us!"

I'm bettin' this guy gives me the finger as well...


Nope, not a finiger, teeth.

In this sarcophagus you find a similar body in similar trappings, but this time the necklace is different -the reliquary of Vincenzo, a necklace of gold with a small globe of crystal suspended from it. Within the crystal are three human teeth

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Spellcraft: 1d20 + 30 ⇒ (15) + 30 = 45

"Where to now?"

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I surmise you should only be able to take from one of these souls, not both Duhwoo. Of course, we're a clever group. I'm sure you'll find a way to bypass the objects' antipathy

I'm thinking one corpse is missing a finger, the other teeth? I have no heal, though...


Actually it doesn't say, but that's not a bad assumption

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Duhwoo will take the amulet -- and anything else that looks interesting -- and head for the amulet he dropped in the big hall. Then, with his tongue stickin' out to one side (as is common when hillbillies conduct elaborate experiments), he'll carry the tooth amulet over to the finger amulet, dangle the one over the other, and drop it so it touches the other! (If this is a matter/anti-matter thing, Duhwoo will cease to exist at this point...)

"y'alls needs ta kiss an' make up!"


As you carry the amulet over to the other one, you get a feeling of utter revulsion, that the other amulet is a source if incredible evil, and feel incredible loathing towards it. Once you drop it, the feeling goes away. The amulets clink together, but nothing happens.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

"Ah hope ya larned sumpthin' here, fellas..."

Duhwoo will kick one of the amulets across the room, then pick up the one at his feet and experiment with the radius of effect, to see how far apart they need to before the effect becomes tolerable...


Again you feel the revulsion if you look at the other amulet.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

perhaps some magehand?


mage hand does not work on magic items

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu picks up one of the items.

Perhaps if we move together we can overcome this. Vuvu closes his eyes and uses echolocation to guide himself and follow woo


I need will saves from Vuvu and Duhwoo.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Does this happen when we try to enter the room?

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19


VC Vuvu Zuella wrote:
Does this happen when we try to enter the room?

No, it occurs as soon as both of you are holding amulets.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal observes her companions..

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo's Fortitude save: 1d20 + 17 ⇒ (19) + 17 = 36

"Reckon that tap didn't larn 'em nuthun'. I guess sum folks just has a real hard time a-larnin' a lesson when they needs ta -- like they is dumb er sumpthin'...

Don't really unnerstan' it m'self!"

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Will, not fort, although that roll would have made it


Yes, translating it to will, he does make it.

Vuvu:
You have a uncontrollable need to kill Duhwoo. Go to town. This effectively means you are dominated,but no further saves

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu turns and realizes immediately what has happenned to Duhwoo, he begins his BP and casts wandering star motes on Woo

DC 22 Will save for Duhwoo or he is dazed. if he makes it the motes will move to anyone helping him.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo's Will save: 1d20 + 12 ⇒ (4) + 12 = 16

definitely dazed...

"huh?"


Is it wrong that I'm chuckling at the inter party strife?

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu steps within 10 feet and lays into him with his whip

1d20 + 16 + 3 + 2 ⇒ (20) + 16 + 3 + 2 = 41 for 1d4 + 5 + 3 + 1d6 + 1d6 + 1d6 ⇒ (4) + 5 + 3 + (2) + (5) + (3) = 22
1d20 + 11 + 3 + 2 ⇒ (14) + 11 + 3 + 2 = 30 for 1d4 + 5 + 3 + 1d6 + 1d6 + 1d6 ⇒ (2) + 5 + 3 + (5) + (2) + (6) = 23

confirming 1d20 + 16 + 3 + 2 ⇒ (3) + 16 + 3 + 2 = 24 for 1d4 + 5 + 3 ⇒ (2) + 5 + 3 = 10

It is too late for him. He has been dominated! We must stop him!

the damage is slashing, sonic, acid and shock


Give me a bluff check on that just for kicks.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Shocked by Vuvu's actions Avoreal suspects soemthing is up..

Spellcraft on Vuvu: 1d20 + 28 ⇒ (2) + 28 = 30 Detect Magic is up

Hearing Vuvu pronounce Duhwoo dominated she looks at him as well..

Spellcraft on Vuvu: 1d20 + 28 ⇒ (18) + 28 = 46 Detect Magic is up

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

1d20 + 28 ⇒ (6) + 28 = 34


I suppose they would both have abjuration and necromancy auras in addition to their normal christmas tree lights display from the magic items they carry.

People can try sense motive to beat Vuvu's bluff.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

She cant beat that bluff, but shes not stupid..

"Both of you, drop the items from the sarcophaguses!" If they dont drop the immediately there is a simple solution.. Dispel them both.. Commands not followed she'll cast Break Enchantment targetting Duhwoo and Vuvu..

Caster Level Check: 1d20 + 15 ⇒ (18) + 15 = 33

Sorry to be a party pooper ;0


Break enchament has a one minute casting time, so there's a full minute of mayhem, 10 rounds. Woo hoo.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Oh dam i forgot about that.. I could use Greater Dispel magic if it would please the dm.. The caster level check would be the same.. using the area dispel she would strip the 3 highest levels spell effecting them..

Of Coarse if would also be fun to see Duhwoo Rage out and grapple/pin Vuvu till the break enchant when off lol

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

well woo is dazed until he can pass that will save


Greater dispel magic won't work I think, it's more of a possession.


also, now that I look, Duhwoo is immune to this effect anyway, but he remains dazed

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

There's some 50% miss chances for VC Zuella to make...

"OW! Hey, y'all's s'posed ta he'p me he'p the brothers make peace! This ain't helpin'..."

next Will save: 1d20 + 12 ⇒ (8) + 12 = 20
.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Perhaps a Protection vs. Evil, Avoreal? I could always just shoot them both. I can do it non-lethally

I can't make a 34 sense motive

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
If Heroism is up, Duhwoo's Will save actually made a 22...


You walk around with blink on at all times? Makes it hard to open doors and the like.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Why open them, when he can just go through them?


Or open sarcophagi for that matter.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

I only cast heroism on myself

let me know if i need to roll the miss chance

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

oh whayever I will roll them anyway in hopes of not hurting him

2d100 ⇒ (46, 43) = 89 and both hit

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

With a socketed wayfinder i dont memorize pro evil anymore lol.. I suppose i should..

I suppose she chants away for a minute...

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