[PFS_Aerondor] 05-08: The Confirmation table 2 (campaign) PbP GameDay 3 (Inactive)

Game Master Aerondor

Map

Chronicles


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Lantern Lodge

SFS 05-99 BftB

Bahh, Christmas brain. Zimti, can you link me a reference for Int bonus on all splash weapons. I get it on bombs:

PSRD wrote:
On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier

but not sure about alchemists fire, holy water, acid etc

The Exchange

M Wayang Alchemist 2 | HP(19/19) Bombs(7/8 DC15) | AC 14 / T 14 / FF 11 | F +5 / R +6 / W +0 | Perc +7 / Init +3 | BAB +0 / CMB +1 / CMD 14 Active Spell: Endure Elements

this?

Liberty's Edge

Male Human Mountain Witch 1 HP: 5/9 AC: 12, 16 With Mage Armor Init: +6 Fort: +2 Ref +2 Will +4, +4 vs Cold (Cold Weather Gear) Per +6

I move to my current position then use Loadstone Hex on the skeleton. Make a DC 14 Will save or be treated as having a med load for one round.

Sovereign Court

Male
Skills:
Acrobatics:+17;Local:+5;Disable Device:+21;Intimidate:+12;Stealth:+11;Bluff:+14
Half Elf Slayer 4/Swashbuckler4/Aldori 1/ CL 9 (HP:76/76)(AC:27 FF:21 T:18)(F:+6/ R:+16/ W:+6)(Init:+12)(Perception:+13)

Fenrik winces at the pain in his side and takes a slash at the skeleton.
Dueling Sword: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22 too bad undead do not get crits
damage: 1d8 + 4 ⇒ (5) + 4 = 9

The Exchange

M Wayang Alchemist 2 | HP(19/19) Bombs(7/8 DC15) | AC 14 / T 14 / FF 11 | F +5 / R +6 / W +0 | Perc +7 / Init +3 | BAB +0 / CMB +1 / CMD 14 Active Spell: Endure Elements

I thought they do now in pathfinder

Lantern Lodge

SFS 05-99 BftB

Bah, under throw anything.
skel reflex dc 16: 1d20 ⇒ 14

Fenrick, wounded by the skeleton - knocks the things head off. That seemed effective.

In PF you can crit undead!

The last of the skeletons dealt with, the group starts to hunt around the area.

Among the fallen bodies, you find a note
written by the dhampir that details plans to start an army
of undead made from the “fish people” who have been
frequenting this cave.

On the body of the Dhampir you also find a pearl and a ring.

With a bit of study you identify them as a pearl of power and a ring of protection (+1).

Realising you have eliminated the threat and explored the cave as far as practical, you return to Janira. The trip back to Absalom takes longer than the one out. Janira is still badly wounded, however that does not stop her questioning you about the inside of the caves.

Once back in Absalom you each receive your Confimration (and possibly a wayfinder - check your chronicle and let me know if you qualify/want to spend the PP) - along with thanks for saving Janira.

Okay, Christmas eve today. I may get chronicles out today, but no promises on that front

Grand Lodge

Female Elf Hunter/3 18/18hp] [AC:20 T:13 FF:17] [Perc +10] [F+3/R+7/W+3 {+2 vs Enchantment}] [CMB +2] [CMD 16] [SP 30FT] [INIT +6]

Just out of curiosity, the chronicle sheet that I have for this with another character said that he recieved the wayfinder as a free item for completion. Did I read this wrong? Or are you speaking of the enhancements?

Grand Lodge

Female Elf Hunter/3 18/18hp] [AC:20 T:13 FF:17] [Perc +10] [F+3/R+7/W+3 {+2 vs Enchantment}] [CMB +2] [CMD 16] [SP 30FT] [INIT +6]

And Merry Christmas, (Or whatever your personal beliefs are.. Kwanzaa, Hanakah, Yule, etc..) Everyone!

Sovereign Court

Male
Skills:
Acrobatics:+17;Local:+5;Disable Device:+21;Intimidate:+12;Stealth:+11;Bluff:+14
Half Elf Slayer 4/Swashbuckler4/Aldori 1/ CL 9 (HP:76/76)(AC:27 FF:21 T:18)(F:+6/ R:+16/ W:+6)(Init:+12)(Perception:+13)

Upon returning to the city Fenrik congratulates his companions, and offers to drink with them in the closest tavern. He tells them he hopes they can meet again on Pathfinder affairs in the future.
Many thanks for running this. Merry Xmas to all

Liberty's Edge

Male Human Mountain Witch 1 HP: 5/9 AC: 12, 16 With Mage Armor Init: +6 Fort: +2 Ref +2 Will +4, +4 vs Cold (Cold Weather Gear) Per +6

Once we return, I will need some time to study on the events of today.

Happy Holidays! Thank you for running, it was fun.

Lantern Lodge

SFS 05-99 BftB

There are three different and interrelated wayfinder benefits.

(a) The first time any of your characters does The Confirmation, you get a wayfinder for free. That is, only one of your characters can ever benefit from this.

(b) Any other character who completes their Confirmation can get a wayfinder for 1PP

(c) Any character who has The Confirmation as their first chronicle gets a 1PP discount on any wayfinder enhancements (down to minimum of 1PP).

So, if you are playing The Confirmation for the first time and it is the first adventure for the character, you get (a)&(c)

If you are paying The Confirmation for the first time, and it is not the first adventure, you get (a) but not (c)

If you are replaying The Confirmation and it is the first adventure for that character, you get (b) and (c)

If you are replaying The Confirmation and it is not that characters first adventure, you get (b).

Merry Christmas all.

Grand Lodge

Female Elf Hunter/3 18/18hp] [AC:20 T:13 FF:17] [Perc +10] [F+3/R+7/W+3 {+2 vs Enchantment}] [CMB +2] [CMD 16] [SP 30FT] [INIT +6]

Thank you!

Liberty's Edge

Male Human Mountain Witch 1 HP: 5/9 AC: 12, 16 With Mage Armor Init: +6 Fort: +2 Ref +2 Will +4, +4 vs Cold (Cold Weather Gear) Per +6

Where are the enhancements and costs listed? This if my first chronicle with this char.

The Exchange

M Wayang Alchemist 2 | HP(19/19) Bombs(7/8 DC15) | AC 14 / T 14 / FF 11 | F +5 / R +6 / W +0 | Perc +7 / Init +3 | BAB +0 / CMB +1 / CMD 14 Active Spell: Endure Elements

Merry Christmas to all! From Zimti the Uncoordinated. Let me know if you want to DM this lot some more. Zimti likes the group.

Liberty's Edge

Male Human Mountain Witch 1 HP: 5/9 AC: 12, 16 With Mage Armor Init: +6 Fort: +2 Ref +2 Will +4, +4 vs Cold (Cold Weather Gear) Per +6

Well, I plan on using Riften for DM credit until Goliath Druid becomes legal.

Lantern Lodge

SFS 05-99 BftB

Enhancements are mostly in non SRD material (seeker of secrets etc).

I'll think about another game over the next couple, but this is a busy time of year with kids at home and then a short holiday. The chance of getting it completed for GD3 would be low.

Grand Lodge

Female Elf Hunter/3 18/18hp] [AC:20 T:13 FF:17] [Perc +10] [F+3/R+7/W+3 {+2 vs Enchantment}] [CMB +2] [CMD 16] [SP 30FT] [INIT +6]

Well, for me personally, I don't mind about GD3... I like the dynamics and by play just as much as the story. If and when you feel you have time, Jazzy would be happy to meet up with yall again :-)
Good job everyone, and thanks for the knowledge GM Aerondor!

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