PFS #55: The Infernal Vault Gameplay (Inactive)

Game Master Jamesui

Map - Storeroom


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Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Yes were still fighting.

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

Waste that guy before he reloads that heavy crossbow!

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8
GMsui wrote:
Flynn and Puk finish this round. No forced delay because I can barely post from phone. At convention. Apologies.

So delays only work when convenient?

Dark Archive

Male Human Magus (Kensai, Bladebound) 1
Stats:
| AC 16 T 15 FF 11 | HP 11/11 | F +4 R +4 W +2 | Init +6 | Perc +0

Well to be fair, I am here just very confused by the in game dialogue, Flyn will move and attack
Striding across the room quickly, Flyn slashes his rapier across the mercenary in an attempt to end him.
Rapier: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 5 ⇒ (2) + 5 = 7
Puk's performance is over correct


Male Gnome Bard (prankster) 3, HP 24 [24], AC 18, Fort +3, Ref +5, Will +2; +2 bonus vs. [language-dependant] spells, CMB +2; CMD 14, Init +4, Perc+2

Puk moves up to Hangust and taps him with the wand again.

Clw: 1d8 + 1 ⇒ (6) + 1 = 7

Sorry guys i didnt realize it was my turn. my bad.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Full health! Thanks Puk!


Flyn Rider wrote:

Well to be fair, I am here just very confused by the in game dialogue.

Mechanically, if you're not flat footed, you may talk as a free action even if it's not your turn. Normally players try to keep it short, but sometimes a little banter keeps things funny, light-hearted, and interesting.

Flyn makes quick work of the remaining guard with his rapier. Hangust stands with renewed vigor, perhaps grateful for the cool-headed wand-work of the fiery-headed, darting, weaving, untouchable Mr. Laughington.

Loot Bodies, Detect Magic:
Masterwork Heavy crossbow on Captain Janks. The remaining bolts in the captain's quiver detect as faint magic.

All PCs can faintly hear a strange chanting beyond the door to the Deckland Archives.

Janks' subordinate guards are bleeding to death.

Is Rathor the only one still hurt?

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5
GMsui wrote:
Is Rathor the only one still hurt?

I'm still hurt, yeah. Need 7 hp. I think there are 6 or 7 rounds left on my enlarge person, too.


Male Gnome Bard (prankster) 3, HP 24 [24], AC 18, Fort +3, Ref +5, Will +2; +2 bonus vs. [language-dependant] spells, CMB +2; CMD 14, Init +4, Perc+2

Puk dances over to rathor tapping him with his wand then goes to look at the loot and detects for magic.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Spellcraft: 1d20 + 5 ⇒ (11) + 5 = 16

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Heh, thanks for the help guys. Thought I was a goner.

Hangust takes a look around the room, and then puts his ear up to the door to the next room, hoping to discern how many people may be chanting.

Perception (Checking the Room): 1d20 + 6 ⇒ (2) + 6 = 8
Perception (Hearing): 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

Rathor mutters a quick prayer over each of the dying guards, closing their wounds.

Stabilize orison on each of them.


Puk finds the bolts but is unable to ascertain their qualities.

Hangust finds nothing else of interest about the room the party is in. Presumably, if there were more hostile undead, Rathor's channeling might have already burned them away. Instead, the remaining Deckland dead remain still in their alcoves. Pressing his ear to the door, Hangust feels he can only make out one voice. If there is a language to be heard, he does not recognize it.


Male Gnome Bard (prankster) 3, HP 24 [24], AC 18, Fort +3, Ref +5, Will +2; +2 bonus vs. [language-dependant] spells, CMB +2; CMD 14, Init +4, Perc+2

Are teh bolts for a medium sized crossbow? Or can i use them?


Medium crossbow bolts. I don't think ammunition resizes the same way slotted wondrous items usually do.

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

"Anyone know what language that is?" Rathor whispers, pointing at the door.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Is my good blessing still on my sling?


Unless you cast it near the start of this fight, no. That said, you should have at least one blessing good to go, and I should remind you that magic stone lasts 30 minutes, so you still have three +1 bullets.

No one recognizes the language, and it has ceased, replaced by a rattling, sucking sound closer to the door.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust draws his weapons and turns to the group.

No time like the present eh?
Despite all the wounds he's taken, or maybe because them, the halfling seems to have no sense of self preservation and looks as though he's about to open the door.

So unless anyone objects, it seems we've done all we can in this room. Considering the number of creatures we have fought so far with DR, if anyone has a way around that, I'm all ears.


E'li does. And as I had to look way back to see what he meant when he asked if his blessing was still up, and as I took it as fluff at the time because normally he wouldn't be able to bless and attack in the same round, and because the only other time he stated he was using a blessing the action was specified well in advance and I think later overridden by a different course of action (please correct me if I'm wrong here, E'li), he may not have actually used a blessing yet, so he can do a Junior-league holy weapon as a standard action touch for one minute two or three times now. +1d6 against evil, bypasses as if good. Pretty nifty.

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

Rathor grins at Hangust, "After you, as always. Let's finish it!"

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

I thought I had put the good blessing on my sling in an earlier fight. I dont think I hit anything with the sling bullets after I had invoked the blessings. If it is not on no biggie since I can reapply it.


It lasts only a minute, but does so for as many attacks as you can make in that minute.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Let's hope I don't end up bleeding on the floor again. Hangust swings the door open and prepares for the worst.


Rathor, note that you've got precious few seconds of big-ness left.

Everyone, before I place tokens and start this combat, place yourselves where your characters would wish to stack up for a room breach, and then post something to the effect that you're ready. I imagine you've moved around a bit since the last guard dropped, even if your character token hasn't.

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

I'll go ahead and let the enlarge person wear off. It's been more of a curse than a benefit so far. As for marching order, I'll be right behind Hangust. Ready to rock!

Dark Archive

Male Human Magus (Kensai, Bladebound) 1
Stats:
| AC 16 T 15 FF 11 | HP 11/11 | F +4 R +4 W +2 | Init +6 | Perc +0

Is my blade stil got a bluish glow, or should I refresh it.


Probably not. Combat went long, and IIRC that ability only lasts one minute.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Can I rebless my sling before we go in?


Aye, for the second usage of the day. And another ally's weapon for the third were you so inclined, so he or she'd have 9 rounds of it and you just starting when Hangust opens the door.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

I am happy to bless my weapon at this time.

Dark Archive

Male Human Magus (Kensai, Bladebound) 1
Stats:
| AC 16 T 15 FF 11 | HP 11/11 | F +4 R +4 W +2 | Init +6 | Perc +0

Taking note of the notches in his blade, Flyn chants under his breath as his sword take os a familiar blue glow. Aye let us move on and finish this quest
Enchanted blade again 10 Rounds remain.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

E'li can you also move your token to where you want to be as we enter, unless you would like to start combat from all the way over there. Also blessing someone else could only help speed up this combat, which seems likely to be the last.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

I moved to where I think I would be as combat began.


That room is not actually open yet. Hence everyone stacking up at the door.

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

Rathor is all out of healing for this fight, so we better bring our A-game here!


Moving Puk to a logical spot and E'li to a legal one.

Room Description:
Great, upright stones dominate this room, evenly spaced out to allow for easy passage between them. The stones have been perfectly carved to form bookshelves, each with six different shelves containing various books, notes, maps, and other crammed-in documents. A perpetual thick gray fog covers the floor of this room to a height of six inches, and most of the documents on the lowest shelves of the bookcases appear to have rotted away because of condensation from this fog, giving the room a pungent, musty aroma.

Hangust kicks the door open, and hears a wheezing screech to his left. It is another of the same sort of devils that the party had already slain - a lemure - but bigger, stronger somehow, and crueler. Across the room, Celeena Deckland peers out from behind a bookcase to scream out, "Defilers! Absalom dogs! Join the bones of my family!"

BADDY INITIATIVE:
Celeena: 1d20 + 1 ⇒ (12) + 1 = 13

GOODIE INITIATIVE:
Hangust: 1d20 + 2 ⇒ (19) + 2 = 21
Rathor: 1d20 + 2 ⇒ (2) + 2 = 4
Adriana: 1d20 + 2 ⇒ (12) + 2 = 14
E'li: 1d20 + 2 ⇒ (4) + 2 = 6
Puk: 1d20 + 4 ⇒ (3) + 4 = 7
Flyn: 1d20 + 6 ⇒ (6) + 6 = 12

Round 1: Hangust, Adriana, Celeena + Lemure, Flyn, Puk, E'li, Rathor.

Bold may post.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust tumbles through the door and past the giant Lemure, Hopefully Acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24

He then turns and attacks, knowing he probably won't be able to hurt it, he gives it his best shot.

Kukri: 1d20 + 3 ⇒ (9) + 3 = 121d3 + 2 ⇒ (3) + 2 = 5

If only I had a blessing...


Unfortunately, the bookcase provides cover, so Hangust strikes sparks against stone before he can test his blade against the Lemure's hide.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Haha, oops, even after reading the description I was thinking of them as benches or church pews for some reason. Oh well.

Silver Crusade

Female Aasimar Oracle 2
Stats:
HP 17/17 | AC 14 | T 10 | F 14 | Fort +1 | Ref +0 | Will +2 | Init +2 | Perception -1

I hate cramped combat.

Adriana follows closely on the heels of Hangust, preferring to launch an attack from a position where the creature lacks cover from the bookcase.

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Crit Confirm?: 1d20 + 5 ⇒ (11) + 5 = 16
Additional Damage: 2d6 + 6 ⇒ (1, 4) + 6 = 11


Adriana steps in, and cuts the Lemure nigh in twain. Operative word: Almost. It strikes back, held together by what seems a strand.

Claw 1: 1d20 + 4 ⇒ (8) + 4 = 12
Claw 1 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Claw 2: 1d20 + 4 ⇒ (11) + 4 = 15
Claw 2 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Howling, it strikes Adriana once for 5 damage.

Celeena advances one set of bookcases and fires a sickly green ray at Hangust. You notice as she crosses the aisle that she is wielding a shortspear.

Adriana Spellcraft: 1d20 + 6 ⇒ (4) + 6 = 10

Adriana does not recognize the spell.

Ranged Touch: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Hangust, you take a -6 penalty to Strength. Fort DC 15 for half. Repeat: Penalty, not damage

"But a prelude!" she shouts. "Soon, then this whole rotten city will fall!"

Round 1: Hangust, Adriana, Celeena + Lemure, Flyn, Puk, E'li, Rathor.
Round 2: Hangust, Adriana
, Celeena + Lemure, Flyn, Puk, E'li, Rathor.

Entire party is up.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Fort: 1d20 + 4 ⇒ (15) + 4 = 19

Hangust mostly shakes off whatever hit him, but he suddenly feels drained, he knows he's been attacked and that makes him angry. He advances on the crazy woman and attacks.

Temp STR Score: 12. Since the bookcase prevented me from attacking, not sure if that's a threatened square but I'll roll acrobatics just in case.

acrobatics: 1d20 + 7 ⇒ (2) + 7 = 9

Going to move Hangust to my intended spot but if he can't make it there just move him back.

Kukri,MH (Raged): 1d20 + 4 ⇒ (17) + 4 = 211d3 + 3 ⇒ (3) + 3 = 6

2 rounds of Rage left for today


Cover = No Att-Opp. Hit. One more on the die woulda been nice, though.

Silver Crusade

Female Aasimar Oracle 2
Stats:
HP 17/17 | AC 14 | T 10 | F 14 | Fort +1 | Ref +0 | Will +2 | Init +2 | Perception -1

Adrianna makes a mental note to call herself the Lemure Slayer from now on, as she attempts to finish what she started.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13

Grand Lodge

Male Half-Orc Cleric 2, HP 15/15; AC 19,12,17; Fort +4, Ref +4, Will +7; Init +2; Perception +5

Hearing Adrianna finish off the otherworldly creature, Rathor rushes into the room, moving along the northern edge, around the bookcases, to outflank their enemy.

I'm on mobile right now, can someone move me? Double move is 8.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

The warpriest will cast guidance on himself.

Dark Archive

Male Human Magus (Kensai, Bladebound) 1
Stats:
| AC 16 T 15 FF 11 | HP 11/11 | F +4 R +4 W +2 | Init +6 | Perc +0

Can i do anything from where I am


Flyn Rider wrote:
Can i do anything from where I am

You can attack, but your foe gets a +4 cover bonus to AC

Dark Archive

Male Human Magus (Kensai, Bladebound) 1
Stats:
| AC 16 T 15 FF 11 | HP 11/11 | F +4 R +4 W +2 | Init +6 | Perc +0

Flyn dodges through the aisle to attack the arcane caster,[i]Ah, another arcane caster like me, maybe I can learn from her if she lives[i].
Rapier: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 5 ⇒ (3) + 5 = 8
Critical Confirmation: 1d20 + 6 ⇒ (9) + 6 = 151d6 + 5 ⇒ (3) + 5 = 8

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

On his turn the warpriest will move in and fire with one of the magic stones at the lady.
1d20 + 1 + 4 + 1 + 2 ⇒ (9) + 1 + 4 + 1 + 2 = 17 the additional +2 is from a trait if the person is evil
1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
1d6 ⇒ 4 if evil
for a total of 10
Looking back I am all out of blessings. I did one protection and 2 good blessings

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