Answering a summons to the Pathfinder Lodge in Magnimar you find Venture-Captain Sheila Heidmarch waiting quietly in her rather crowded study. At the far end of the room stands Venture-Captain Ambrus Valsin alongside a masked figure whose features are obscured from head to toe. Half a dozen other Pathfinder agents line the walls and face outward, concentrating on various spells that no doubt ward the room against eavesdroppers. Sheila motions to a small sideboard bearing refreshments, clearly biding time for yet more Pathfinders to arrive.