[PFC] 3-07 Echoes of the Overwatched (Inactive)

Game Master Merisal The Risen


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Maps and slides

Skillgannon was the only one who noticed the haunt but went after it in the surprise round. Everyone elses initiative is before it in the first round. Also I should have added the following knowledge checks

know religion dc18:
This is a haunt created by the untimely death of Amunet. It will trigger again until his body is given a proper burial

know religion dc28 same roll as above:
The time for the energy to build up again is one day. There will be no additional effect today

spellcraft dc17:
Tatiana is being effected by a version of acid arrow

Durlands Ray goes straight through the creature with no obvious effect. Skilgannon moves to close with the appartition

Initiative Bold to act
Bad Ju Ju happens
Skilgannon(surprise round action only)
Durland
Jasper
Tatiana
Darven
Akter

Bad Ju Ju vision(again)

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

Jasper looks over the creature that appears.

Kn Religion: 1d20 + 1 ⇒ (13) + 1 = 14

He doesn't recognize it. Seeing how crowded the room is, he simply draws his bow and fits an arrow to the string as he back up. He may try a shot if the creature presents an open target and proves to be other than a vision.

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Know. (religion): 1d20 + 4 ⇒ (14) + 4 = 18

Recognizing a haunt Tatiana says Use positive energy to destroy this!

She draws her wand and channels Pharasma power against undead.

May Pharasma power destroy this spirit!

Channel positive energy (harm undead): 1d6 ⇒ 6


Maps and slides

The vision pales into nothingness as the grotesque figure stoops to eat poor Amunets brains however the acid on Tatiana gives one last nasty bite acid damage: 2d4 ⇒ (4, 4) = 8 She falls to the floor along with the wand presented to her by Ambrus Valsin

Jasper, Durland and Skilgannon:
the wand is a cure light wounds wand from First Steps

Staying in the initiative but the rest of the party goes before Tatiana has to make her stabilisation check

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

Jasper hurries over to the fallen cleric. Realizing that time is short, he gently touches her shoulder using his Sacred Touch to stabilize her.

"I also have a healing wand. Let's get her back on her feet."

Dark Archive

Male CORE Human Ranger 3 | HP 24/28 | AC 20 TO 14 FF 16 | F +4 R +7 W +3 | CMD 19 | Init +4 | Perc +8

Akter tries to stabilize Tatiana in the meanwhile.

Heal: 1d20 + 2 ⇒ (8) + 2 = 10

I can use the wand too, if needed - I understand it's mechanisms. - says the Ranger.

Dark Archive

Male Half-Orc Sorcerer (inactive)

"I can sort of use it. But not reliably"

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

Skilgannon eyes up the rest of the group as they talk.

"Less 'I can use' And more use it now, I am unable." He snaps, looking at the body of their fallen comrade (Anumet) still attached to the grotesque machine. Carefully he looks around the body to see if there is a way to safely remove him.

Perception: 1d20 + 12 ⇒ (19) + 12 = 31

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

OK, so I used my move action to get adjacent. Then I used my trait to stabilize Tatiana. I'm not deliberately trying to let her die, I'm following what my action economy allows. I could have moved and then drawn the wand, without stabilizing.

"She is stable and out of danger."

Jasper uses his wand when time permits.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (3) + 1 = 4

-Posted with Wayfinder

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

After the first use of the wand Tatiana open her eyes.

It was close, but It wasn't my time yet. Thanks Jasper.

She looks and see that the haunt is no more, happy to have destroy it with Pharasma's power she adds.

We need to give Anumet a proper Burial. It will help his spirit to rest and to be welcome by Pharasma. I suggest that once we have finish here, we go back to the Grand Lodge and take care of Anumet's corpse.

She get back her own wand and uses it on herself.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

@Jasper Tatiana was at -2, so you only need one use of your wand to wake her up :)

Dark Archive

Male Half-Orc Sorcerer (inactive)

Oops! Dúrland does not have the Use Magic Device skill yet. My bad.
At least I noticed that before trying to actually use that!

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

"Can some one fill in the clueless here" Darven ask in general, after seeing what happened.

"glad everyone is ok." Darven approaches the door that the vision showed the beast erupted from.


Maps and slides

Once Tatiana is recovered you have chance to take stock of the room you are in and the room through the other door.

mechanical device know arcana or geography dc15:
The device is an Orrery of the golarion solar system

The corpse bears horrifying wounds that can not possibly be from the machine
heal dc10:
The corpse has been feasted on

know religion dc12:
The corpse has characteristic marks of a ghoul attack

heal dc20:
The corpse appears frost bitten in places

In the room beyond scattered scraps of parchment and torn bindings cover the floor of this small chamber. Scratched glyphs cover its stone walls and even span part of the ceiling. A foul reek hangs in the air, like the stench of something long dead.

linguistics dc 25:
These are the deluded ravings in Aklo of one who refers to himself as the Devourer of Reason. Who will have his revenge on Ralzeros for locking him in this room and unleash creatures from the Dark Tapestry to feast on Golarion There is a lot of other insane stuff as well but the most understandable bits are those. The how and when seem a little fuzzy

Dark Archive

Male CORE Human Ranger 3 | HP 24/28 | AC 20 TO 14 FF 16 | F +4 R +7 W +3 | CMD 19 | Init +4 | Perc +8

Heal: 1d20 + 2 ⇒ (3) + 2 = 5
Knowledge (Religion): 1d20 + 6 ⇒ (2) + 6 = 8

The clueless ranger just smiles and keeps pretending to help search the place. He hated feeling dumb, but there are days when the gods aren't smiling at you and you just have to keep doing your job anyway.

Dark Archive

Male Half-Orc Sorcerer (inactive)

heal: 1d20 + 1 ⇒ (2) + 1 = 3
It is my considered opinion that the man yonder is definitely dead!

"What a strange place."

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Heal: 1d20 + 1 ⇒ (18) + 1 = 19
Know. (religion): 1d20 + 4 ⇒ (11) + 4 = 15

Tatiana steps back with haste. A... a ghoul it was. Looks, bite marks all over Amunet's body and I recognize also claws marks from a ghoul.

After a short silence, she adds. What was in there, wasn't alive. I fear Amunet open a door where a ghoul was hidden for a very longtime...

Looking inside the room, she says Is one of you have any idea of what this is ?

Dark Archive

Male Half-Orc Sorcerer (inactive)

"No idea, myself. I would hazard a guess tinkering with it might be unwise, though."
"Probably some sort of trap, or traps, I reckon."

"Maybe we should try going through the door Anumet seemed to be going to before getting killed?"

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

Skilgannon carefully takes the corpse of their fallen comrade from the machine and looks around for something to wrap him in. Once donne he sighs and thinks for a moment.

"Yes, we should ensure the rest of this place is secure before we move on. It would seem that the book mentioned by Nigel is key here. If the creature left looking like Anumet, it must be wearing his favoured robe. We should also take our comrade back for burial."

Dark Archive

Male CORE Human Ranger 3 | HP 24/28 | AC 20 TO 14 FF 16 | F +4 R +7 W +3 | CMD 19 | Init +4 | Perc +8

I say we move... We don't know what kind of time we have. We can always say our prayers when we get back... If we get back. - says Akter, back to a standing position and rearmed.


Maps and slides

Akters searching does reveal some loot. A jewelled door handle on the door to the other room worth 114gp and a golden statuette of a bizarre creature made of eyes and tendrils worth 199 gp that was stuck in the gears of the strange device

Removing the body and laying it to rest will permanently disable the haunt however getting the body past the weak flooring will require a creative solution

As for the writings

spellcraft dc 16:
A comprehend languages spell might prove useful in deciphering them

Nigel awaits downstairs "Did you find anything that would explain Amunets Actions?"

Dark Archive

Male Half-Orc Sorcerer (inactive)

"It looks like Amunet has been dead for a while."
"We found his body without his clothes."
"Must've been killed by whoever, or whatever, has taken his place."

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

I think it's a ghoul, locked up in a small room in the attic before poor Anumet free it.

Says Tatiana who adds May be your great knowledge could help us understanding what's going on here. The creature has written some unintelligible words, babbles for us. May be you can make sense of what it was?


Maps and slides

"No NO!" Nigel reacts in disbelief to the news. He takes in Tatianas words "Strange writings you say. I will see" Despite his earlier protestations he climbs the ladder and inspects the room.

"Ah this is written in Aklo. These are the deluded ravings of one who refers to himself as the Devourer of Reason. Who will have his revenge on Ralzeros for locking him in this room and unleash creatures from the Dark Tapestry to feast on Golarion There is a lot of other insane stuff as well but the most understandable bits are those. The how and when seem a little fuzzy. You must stop this foul creature. Track down a copy of the book. Or speak to Maren Fuln at the arcanarium he is the expert Ralzeros and the other early wizards of Absalom."

"I will do some more research using the Balkros archives and arrange a proper burial for Amunet but I fear his killer must first be stopped"

Dark Archive

Male Half-Orc Sorcerer (inactive)

"I guess we better find this Maren Fuln, then."

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

SKilgannon reclaims his dropped gear and Ranseur as they leave the attack and he thanks Nigel for his explanation. Musing their options he finally nods in agreement with Durland.

"I agree, maybe this expert might know where to source a copy as well. If not we do have the bookshop lead. Pray tell, does anyone know the way to the Arcaneum?"

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Thanks Nigel, you were of great help! Says Tatiana.

I agree, lets find this Maren Fuln. she adds toward her companions.


Maps and slides

You head to the complex and winding streets of the expansive Arcanamirium to find Maren Fuln. This is far from a simple task, as the journeyman is still largely unknown in the massive school and simply asking for his whereabouts garners few results. Students and faculty of the school try to help lost adventurers as best they can, but you must succeed at Diplomacy (gather information) or Knowledge (local) check in order to find the exact whereabouts of the journeyman mage.

Having made the check DC15:
You eventually find Maren Fuln a male human wizard in one of the arcane laboratories of the school, you see numerous younger wizards hustling about while Maren sits on a cushioned chair and reads a book. Without looking up he calls out "Izrin! Take the names and details of the new aspirants and give them some tasks to do if they want their fees waving"

Dark Archive

Male Half-Orc Sorcerer (inactive)

diplomacy: 1d20 + 3 ⇒ (4) + 3 = 7
… sigh! …

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22

Jasper makes a few well-placed inquiries, and with his natural charm and practiced tongue he is able to locate Maren Fuln.

He approaches the wizard and says:

"Sir, we are given to understand that you are Maren Fuln. We were hoping that you could help us concerning an associate of yours named Anumet."


Maps and slides

diplomacy: 10 + 9 = 19

"One at a time... Amunet? Is he one of my students?" he looks over to one of his students who shakes his head "No can't say I've heard of her. Is she in any trouble?"

Amunet sounds like an exotic and female name to Maren who has obviously never heard of the pathfinder. He is however said to be an authority on Ralzeros and other early wizards of Absalom and may know of this devourer of reason

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

From behind the wannabe Wizards, Skilgannon towers over many of them and fixes his gaze upon Maren. The Gladiator knew the value of knowing tradition but saw little need in devouring all knowledge and experiencing none of it. Unwilling to get into debate hhe speaks at the Wizard, his gravelly voice low.

"Anumet was researching a creature which, we have on some good authority, you know a little about. We require information on Ralzeros and the devourer of reason. Can you help?"


Maps and slides

"I know a little about Ralzeros and the devourer of reason and his feud with Beldrin. If this Amunette wishes to know more she should present herself in a respectful manner. Now I have important correspondence to read from most distinguished admirer." He reaches for a small stack of letters written in purple ink to his side

knowledge nobilty dc 10 untrained/profession scribe:
Purple ink is used by the Taldan royal family in their correspondence

knowledge nobility/profession scribe dc 15 same roll:
Although generally on high quality paper not the common stuff in Marens small stack

perception dc 20:
The paper the letters are written on is not of the high quality that a distinguished person would use

sense motive dc 5:
He is quite vain and is likely to spout off knowledge given a diplomatic approach There are other things you could mention that might pique his arcane interests.

Dark Archive

Male Half-Orc Sorcerer (inactive)

perception: 1d20 + 2 ⇒ (15) + 2 = 17
sense motive: 1d20 + 1 ⇒ (6) + 1 = 7

"We found some writings in Aklo, apparently."
"Something about a dark tapestry, whatever that is."

diplomacy: 1d20 + 3 ⇒ (10) + 3 = 13

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

sorry, I believed (wrongly) that I have made a post here!

Know. Nobility (take 10): 10 + 0 = 10
Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Sense Motive: 1d20 + 6 ⇒ (4) + 6 = 10

What my friend Dúrland says is right. Nobody was able to know what's going on. What we found was like a first in decade and nobody in the Museum was able to understand it.
Only someone with such talent as you could help. We know you are the best at what you do.
You are our only hope


Maps and slides

"My dear Amunette so good of you to join us" Says Maren to Tatiana with a slight bow of the head in appreciation of her manner. He then turns to begin lecturing Durlan

"The Dark Tapestery is the name we scholars give to the spaces between the stars from which all manner of strange beings come. Ralzeros made this his main area of study and some say the devourer of reason is a creature sent by creatures in the dark Tapestry. It had a grim reputation for devouring the minds of Beldrins apprentices and even some of Ralzeros."
He stops and turns back to Tatiana again "What was it you said you found at the Blackros Museum?"

Nobody has told Maren Amunet has been killed

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

"Sir, clearly you are the right person to ask about these weighty matters. I trust that what I say will not disturb you too much. You see, Amunet was a man who suffered an unfortunate fate. He met his untimely demise at the hands of a ghoul somehow connected to Ralzeros or the Devourer of Reason, or both."

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

Take 10 on perception for 22

sense motive: 1d20 + 2 ⇒ (16) + 2 = 18

Confused by the quality of paper he uses, Skilgannon stretches his shoulders by rolling them backwards and allows his allies time to ask the 'learned scholar' their questions. When Maren is finished his most recent lesson in the Devourer he speaks.

"Sir, please enlighten us as to who writes so prettily to you, such colour Ink is a rarity."


Maps and slides

“Ralzeros had a rival, a prominent mage named Beldrin. After a significant feud between the two, Ralzeros disappeared. It is thought that this feud arose when Ralzeros accusing Beldrin of stealing a key to one of Ralzeros’s many chambers, which contained the wondrous magical tools he used to watch and be watched by the stars."

Maren pauses a moment and strokes his chin in thought before continuing “If Beldrin did steal a key to Ralzeros’s magical chamber, he most likely hid it in one of his three towers, which once stood on a promontory near what is now the Precipice Quarter. Only one tower remains standing—the Tower of the Broken Shield, commonly called Beldrin’s Tower. The Tower of the Candelabra has sunk deep beneath the water. The Tower of the Horn fell to the base of the bluff; it remains half-flooded at all times and is only accessible during an extremely low tide. He most likely hid it in the Tower of the Horn, which is said to have held the keys to many of the chambers in his other spires. If this creature has left Ralzeros old stronghold I would think that would be where he might look. I must write to Princess Eutropia at once she will be most interested.."

He stops mid sentence as he realises that this is now the present. "You said it killed this Amunet!” Maren jumps up and claps his hands "Izren get the holy water! Students we must begin protection ritual immediately!" He turns back to the party "You go to Beldrins Tower and see if you can find this dread creature before it kills someone important. GO!" With that he tries to dismiss you.


Maps and slides

A short time later

Churning waves break against jagged rocks where the Precipice Quarter meets the sea, a chaotic maze of stone and coral with neither level ground nor shelter from the ocean’s destructive power. In the midst of this chaos lies the fallen Tower of the Horn jutting out of the shallow surf, its smooth, ivory surface now adorned with seaweed, coral, and barnacles.

A nearby fisherman speaks up “Earlier today, I saw a robed guy with a gilman. They began to climb down the side of the cliff toward the fallen tower in the water there. I have no idea why they were going to the tower in the sea when there’s a perfectly good one still on the top of the cliff , but that’s what I saw all the same.”

With ropes the climb check is dc5 to reach the base of the cliff and the tower

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Thanks my Lord says Tatiana to Maren who hopes to recruit him for Lady Morilla grand project.

@GM Does Maren could count for my faction cards goal Recruit a named NPC aristocrat, noble, ambassador, or similar figure to cooperate with the faction ?

Once outside and with Maren's info, Tatiana looks at the half submerged tower and says to the fisherman.

Thanks, your information is quite useful.

She turns to her comrades I don't have any rope or tools to climb up.

Grand Lodge

Male Half-Elf (Tymon) Barbarian 2 (CORE) | HP: 25/25 [29/ 29] | AC: 17 [15] (11 [9] Tch,16 [14] Fl) | CMB: +6[+8] CMD:17 | F +5 [+7]: , R: +1 , W:+2[+4] | Init: +3 | Perc: +13, SM: +2 Speed 30ft | Re-roll (+2) 1/1 | Rage: 8/8 Active conditions: None.

Skilgannon nods to the pompus philosopher in gratitude for the information before making their way from the Arcanium and towards the sunken tower. Forseeing strife in their immediate future, the Gladiator takes the mask from his belt and affixes it to his face, becoming a depiction of rage personified.

"I have silk rope and can affix it here. I will go first in case dangrr strikes and we can collect my rope on the way back." he then turns to the helpful fisherman, "Sir, please keep an eye on my rope to ensure it is not pilfered."

He then begins his descent.

Take 10 for 17

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Darven leaves his rope attached to his bag in case it is needed later. After the half-elf gets about half way, he joins him on the rope.

Taking 10 for 14

Dark Archive

Male Half-Orc Sorcerer (inactive)

climb: 1d20 + 1 ⇒ (3) + 1 = 4
"This is the first time I've done this. Honest."

Dark Archive

Male CORE Human Ranger 3 | HP 24/28 | AC 20 TO 14 FF 16 | F +4 R +7 W +3 | CMD 19 | Init +4 | Perc +8

What are faction cards? Are they replacing the old faction missions?

Akter gets ready, then moves his hands and prepares to climb. He then follows the others.

I will take 10 for a 12 as well.

Dark Archive

Male Half-Orc Sorcerer (inactive)

Now Dúrland will take 10, since showing off didn't work at all well.

Sovereign Court

Male Half-Elf CORE Bard 2 | HP 17/17 | AC 17 T 13 FF 14 | Saves: F: +1 R: +7 W: +3 | CMD: 15 | Init: +3 Percep: +7 SM: +2

Jasper keeps a weather eye out for trouble as his allies descend, bow ready. At the end, he stows the weapon and carefully climbs down.

Take 10 for a 16


Maps and slides

The party makes its way down the cliff with only a small pause as Durland clings to the rope apparently struck by the realisation of how far down it is. He soon focuses on the process of climbing down and gets to the bottom. The tide has begun to turn and as you make your way to the base of the tower through Tidal pools and other stuff. A jagged crack in the tower mars the otherwise powerful magics keeping the tower intact but does provide an entrance to Beldrin's former abode.

Durland can see inside:
Half of this chamber’s floor is covered in seawater, and the tower reeks of brine and the lingering smell of death. Three doorways lead to other chambers in the tower, the wooden doors having long rotted off their hinges. The southernmost portal is almost half-submerged beneath the cold water. A large, circular hole gapes from the ceiling to the north, with a long rope dangling down from the dark chamber above, and another hole opens in the floor directly below it.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Guessing it is dark in here

Darven reaches around his neck and pulls his wayfinder out. He wraps it around his sword arm as he as done countless times before activating its magic.
"Light"
The wayfinder starts shining brightly.

With his new since of light, Darven looks around getting a feel for his surroundings.


Maps and slides

With Darven Wayfinder lighting the way everyone can now see inside the tower. (which was dark inside)

Half of this chamber’s floor is covered in seawater, and the tower reeks of brine and the lingering smell of death. Three doorways lead to other chambers in the tower, the wooden doors having long rotted off their hinges. The southernmost portal is almost half-submerged beneath the cold water. A large, circular hole gapes from the ceiling to the north, with a long rope dangling down from the dark chamber above, and another hole opens in the floor directly below it.

Map updated and see discussion re Maren Tatiana

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Minding the hole in the floor, Darven checks the rope.

"I think we should clear this floor first before going up or down." Not knowing what to expect, Darven straps his shield on his arm. He then moves to the southern door way and peers inside of it."I'd say start at one end and work our way up"

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