[PBP Game Day V] GM Z..D.. To Judge a Soul Parts 1&2 (Inactive)

Game Master Z...D...

Part 1 of To Judge a Soul. Will be doing part 2 in second slot of gameday v

Map

Time Line


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Discussion is now open.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Lurgh is a dragon disciple blaster sorcerer. Best at blasting with fire attacks, but has a few things he can do against fire resistant/immune creatures.

Tracked resources assumes he begins each day casting a mage armor spell through his lesser extend metamagic rod (14 hour duration).

Not much of a skill-based character, so ranks were spread out a bit, expect more assisting than leading with skill checks.

I have some gold left that I can use to make a few last minute purchases if needed.

Grand Lodge

Human AC 25 T 12 FF 22 | HP 44/44 | F +10 R +11 W +9 | Init +3 | Perc +6 | SM +11 | Smite 1/1 | Panache 2/3 | LoH (1d6) 4/4 | Martial Flex (4/4) | Divine Favor

Calomel is a Paladin of Shelyn. He's a good diplomat, if a bit dimwitted. He carries no weapons, and prefers to seek peace first, but is far from helpless in a fight.


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game play is open, please dot over so no one is left behind.


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Another update, Just placed part 2 in gameday v slot 2. So you can roll these characters right into the next one.


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Sent the other 3 a PM. Just trying to get their attention, in case i have to find replacements.

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Sorry Abaal is stuck in a slow (really, really slow - "player x you are up, player y you have to wait your turn" sort of initiative) final fight. Still wanna play here, but I don't want to abandon the party in the other game either. Would have liked to play Abaal for this one and don't want to unCORE my only other level appropriate character. Would a PreGen be okay? I've got a Kyra available.


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I am ok with that. Bring her along. I put you on the map with her and we will get on with the mission.


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now with everyone checked in, levels are.

7,5,4,4,5,6

that come to 5.16. So if i have this right, we are playing up with four player adjustment.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Looks like that's right.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

I know we dropped one of the ones next to Lurgh, but I don't recall the other one taking much damage, but it doesn't seem to be doing anything?

If they were both out of the fight already, I wouldn't have moved towards them last round.


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They are effectively out of the fight since the blue guy handled them.
If you want to change the direction in which you moved that is fine.

Grand Lodge

Human AC 25 T 12 FF 22 | HP 44/44 | F +10 R +11 W +9 | Init +3 | Perc +6 | SM +11 | Smite 1/1 | Panache 2/3 | LoH (1d6) 4/4 | Martial Flex (4/4) | Divine Favor

Just FYI, my standard procedure will be to use Snake Style against the first touch attack against me on any round. It probably won't come up much, so I'm not going to roll preemptively or even mention it every time unless I think it's likely to be relevant. For critical stuff (like an Enervation), he'll want to use Social Panache.

Also, in Snake Style my unarmed strikes do piercing damage, so they work with my Swashbuckler stuff.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Before I share a story of my ancestors, how many of you have not played Scions of the Sky Key? I want to avoid spoilers :)

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

I played part 1 but ran all 3.

Grand Lodge

Human AC 25 T 12 FF 22 | HP 44/44 | F +10 R +11 W +9 | Init +3 | Perc +6 | SM +11 | Smite 1/1 | Panache 2/3 | LoH (1d6) 4/4 | Martial Flex (4/4) | Divine Favor

I haven't been in Part 2 yet, but I've played the others.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Played it with you actually, not that I make a habit of recalling the faces all those whom I employ as native bearers. I leave that to Inhuman Resources.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Hey all, I can't reach internet from my phone without it opening to a page saying 'click to win an I-phone'. Since I won't click OK (its a trap!) I am unable to lurk. It is also the time of year where I spend ALL day at my day job.
I will be back to posting normally next Tuesday, but it will be sporadic until then. Thank you for your patience.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

What time of day is it now? Lurgh has enough level 1 spells that he could have cast an extended mage armor on Amarok.


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Let's call it late evening, right before nightfall. Minor spoiler, last fight and this one can be challenging.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

All right. Sounds like extended mage armor would probably still be active on both Lurgh and Amarok.


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Go ahead and roll day jobs if you have them.

@kyra, please advise which character you want to apply this adventure to.


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@Shiori, I need your PFS number.


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@Wiem, I need your PFS number as well.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Lurgh takes 10 on Profession (Fisherman) for a total of 16.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Sorry about that. "25879-6" has been added to my profile.

Silver Crusade

Female Elf Ranger 2/Transmuter 5/Eldritch Knight 3 | hp ¯\_(ツ)_/¯/79 | AC 23 T 16 FF 18 | CMD 27 | F +9 R +10 W +7 (+2 v Ench) | Spd 30' {60'} (Run x5) | Init +6 | Kn(Arc, Geo, His, Loc, Nat, Pla, Rel) +8*, Perc +14* (low-light), Scrft +10 (+12 ID), SensM +1* | Arcane Bond 1/1 | boots of spd 10/10 | wand of clw 14/50 | wand of cmw 9/11 | *Favored Enemy (human) +2 | bless, haste 7rds, life bubble 18hrs
GM Z..D.. wrote:
@kyra, please advise which character you want to apply this adventure to.

Player Great Green God

Character Shonne (Ranger 2/Wizard 3)
PFS # 139009-1
Faction Silver Crusade
Day Job N/A


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Boon rolls:

kyra: 1d20 ⇒ 3
lurgh: 1d20 ⇒ 6
shiori: 1d20 ⇒ 11
weim: 1d20 ⇒ 6
calomel: 1d20 ⇒ 6
amarok: 1d20 ⇒ 3

Unfortunately, no winners this round.

Chronicles are below.
Lurgh
Shonne
Wiem
Amarok
Calomel
Shiori

Still need Shiori's -# for reporting.
Make what ever purchases you need for the next part.

Grand Lodge

F Kitsune Magus 5 AC 19 T 14 FF 15 | HP 38/38 | F +6 R +5 W +5 | Init +7 | Perc +0 (+2 with familiar near) low-light vision| Spell craft +12 |Arcane Pool 6/6| Familiar is telepathic with 60ft blindsense
GM Z..D.. wrote:

** spoiler omitted **

Unfortunately, no winners this round.

Chronicles are below.
Lurgh
Shonne
Wiem
Amarok
Calomel
Shiori

Still need Shiori's -# for reporting.
Make what ever purchases you need for the next part.

13332-08

Grand Lodge

F Kitsune Magus 5 AC 19 T 14 FF 15 | HP 38/38 | F +6 R +5 W +5 | Init +7 | Perc +0 (+2 with familiar near) low-light vision| Spell craft +12 |Arcane Pool 6/6| Familiar is telepathic with 60ft blindsense

Shiori tried to write a report to the GL.
int check: 1d20 + 4 ⇒ (18) + 4 = 22

Also wiem any chance we can peek at each others spellbooks. I can PM you a list of what she has.

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Can't download.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Definitely want to trade spells. I'll update my profile to include Wiem Weem's spellbook.

GCAS One: you are cleared for jump.
Go go go! Wiem leaps from the back of See One hanging in the air. Below him is a thick must of clouds that soon swallow the falling grippli. Below that, a canopy of green leaves of the jungles tallest trees. Below that, an incursion strangers onto tribal territory. And his target.

Profession (soldier): 1d20 + 5 ⇒ (3) + 5 = 8

Shirt reroll): 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18


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@Weim, Modified it with the day job in it now.

Is anyone else having trouble with getting to their chronicle?

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

I got mine. I think the only thing Lurgh will be doing is replacing his scroll of fly and buying 5 more doses of saltpeter. (390 gp total)

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
GM Z..D.. wrote:

@Weim, Modified it with the day job in it now.

Is anyone else having trouble with getting to their chronicle?

Thank you.

Yes, I am "view only".

Grand Lodge

F Kitsune Magus 5 AC 19 T 14 FF 15 | HP 38/38 | F +6 R +5 W +5 | Init +7 | Perc +0 (+2 with familiar near) low-light vision| Spell craft +12 |Arcane Pool 6/6| Familiar is telepathic with 60ft blindsense

I got mine ok.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1
Wiem Weems Finyik wrote:
GM Z..D.. wrote:

@Weim, Modified it with the day job in it now.

Is anyone else having trouble with getting to their chronicle?

Thank you.

Yes, I am "view only".

You have to download the chronicle. You should be able to use either File > Download as or File > Email as Attachment...

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Spellbook added.
I will put the dayjob's gold toward transcribing a spell.

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

Posting here mostly so it shows up ^^

EDIT: I need a Dayjob adding: Dayjob, Survival: 1d20 + 13 ⇒ (5) + 13 = 18


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Amarok, Day job has been added.

Grand Lodge

Human AC 25 T 12 FF 22 | HP 44/44 | F +10 R +11 W +9 | Init +3 | Perc +6 | SM +11 | Smite 1/1 | Panache 2/3 | LoH (1d6) 4/4 | Martial Flex (4/4) | Divine Favor

I haven't gotten a chance to do purchases yet, but I'll definitely be getting a potion of Fly this time!


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Make purchases as needed, just try to get things finalized asap.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Lurgh isn't trained in any of those skills, so he can't learn anything others haven't already.

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Can you describe the swarm? Is there any particular knowledge check to identify them?


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Lurgh it does not even matter. You just vaporized them. But they were a beheaded swarm.


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I am going to go ahead and roll for boon now, so I can put the report immediately after we finish.

Winning on 16 or 20
Wiem: 1d20 ⇒ 10
krya: 1d20 ⇒ 3
Calomel: 1d20 ⇒ 13
Amarok: 1d20 ⇒ 5
Shiori: 1d20 ⇒ 5
Lurgh: 1d20 ⇒ 16
GM: 1d20 ⇒ 12

Lurgh won a boon.
# of boon: 1d6 ⇒ 5

Lurgh can you PM me your email address for the boon please.

And if everyone can roll there day jobs or me please.

Grand Lodge

F Kitsune Magus 5 AC 19 T 14 FF 15 | HP 38/38 | F +6 R +5 W +5 | Init +7 | Perc +0 (+2 with familiar near) low-light vision| Spell craft +12 |Arcane Pool 6/6| Familiar is telepathic with 60ft blindsense

Skips dayjob to make a report to the society for her faction journal card
report: 1d20 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
Tracked Resources:
Claws 5/7 | Stunning Fist 3/3 | Fire Breath 1/1 | L1 Spells 4/7 | L2 Spells 6/7 | L3 Spells 2/5 | Lesser Extend 0/3 | Lesser Cold 3/3 | Lesser Selective 3/3 | Lesser Versatile 3/3 | Reroll 1/1

Lurgh takes 10 on his day job for a total of 16.

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

dayjob: 1d20 + 13 ⇒ (20) + 13 = 33

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Grippli Civil Air Patrol: 1d20 + 5 ⇒ (10) + 5 = 15

Arcane pool: 3/5 remaining

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