Lurgh
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Lurgh is a dragon disciple blaster sorcerer. Best at blasting with fire attacks, but has a few things he can do against fire resistant/immune creatures.
Tracked resources assumes he begins each day casting a mage armor spell through his lesser extend metamagic rod (14 hour duration).
Not much of a skill-based character, so ranks were spread out a bit, expect more assisting than leading with skill checks.
I have some gold left that I can use to make a few last minute purchases if needed.
Calomel
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Calomel is a Paladin of Shelyn. He's a good diplomat, if a bit dimwitted. He carries no weapons, and prefers to seek peace first, but is far from helpless in a fight.
| GM Z..D.. |
game play is open, please dot over so no one is left behind.
| GM Z..D.. |
Another update, Just placed part 2 in gameday v slot 2. So you can roll these characters right into the next one.
| GM Z..D.. |
Sent the other 3 a PM. Just trying to get their attention, in case i have to find replacements.
Kyra, Light in the Darkness
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Sorry Abaal is stuck in a slow (really, really slow - "player x you are up, player y you have to wait your turn" sort of initiative) final fight. Still wanna play here, but I don't want to abandon the party in the other game either. Would have liked to play Abaal for this one and don't want to unCORE my only other level appropriate character. Would a PreGen be okay? I've got a Kyra available.
| GM Z..D.. |
I am ok with that. Bring her along. I put you on the map with her and we will get on with the mission.
| GM Z..D.. |
now with everyone checked in, levels are.
7,5,4,4,5,6
that come to 5.16. So if i have this right, we are playing up with four player adjustment.
Lurgh
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Looks like that's right.
Lurgh
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I know we dropped one of the ones next to Lurgh, but I don't recall the other one taking much damage, but it doesn't seem to be doing anything?
If they were both out of the fight already, I wouldn't have moved towards them last round.
| GM Z..D.. |
They are effectively out of the fight since the blue guy handled them.
If you want to change the direction in which you moved that is fine.
Calomel
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Just FYI, my standard procedure will be to use Snake Style against the first touch attack against me on any round. It probably won't come up much, so I'm not going to roll preemptively or even mention it every time unless I think it's likely to be relevant. For critical stuff (like an Enervation), he'll want to use Social Panache.
Also, in Snake Style my unarmed strikes do piercing damage, so they work with my Swashbuckler stuff.
Wiem Weems Finyik
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Before I share a story of my ancestors, how many of you have not played Scions of the Sky Key? I want to avoid spoilers :)
Lurgh
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I played part 1 but ran all 3.
Thaia Rossenvelt
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Played it with you actually, not that I make a habit of recalling the faces all those whom I employ as native bearers. I leave that to Inhuman Resources.
Wiem Weems Finyik
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Hey all, I can't reach internet from my phone without it opening to a page saying 'click to win an I-phone'. Since I won't click OK (its a trap!) I am unable to lurk. It is also the time of year where I spend ALL day at my day job.
I will be back to posting normally next Tuesday, but it will be sporadic until then. Thank you for your patience.
Lurgh
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What time of day is it now? Lurgh has enough level 1 spells that he could have cast an extended mage armor on Amarok.
| GM Z..D.. |
Let's call it late evening, right before nightfall. Minor spoiler, last fight and this one can be challenging.
Lurgh
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All right. Sounds like extended mage armor would probably still be active on both Lurgh and Amarok.
| GM Z..D.. |
Go ahead and roll day jobs if you have them.
@kyra, please advise which character you want to apply this adventure to.
Lurgh
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Lurgh takes 10 on Profession (Fisherman) for a total of 16.
Wiem Weems Finyik
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Sorry about that. "25879-6" has been added to my profile.
Shonne
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@kyra, please advise which character you want to apply this adventure to.
Player Great Green God
Character Shonne (Ranger 2/Wizard 3)PFS # 139009-1
Faction Silver Crusade
Day Job N/A
| GM Z..D.. |
kyra: 1d20 ⇒ 3
lurgh: 1d20 ⇒ 6
shiori: 1d20 ⇒ 11
weim: 1d20 ⇒ 6
calomel: 1d20 ⇒ 6
amarok: 1d20 ⇒ 3
Unfortunately, no winners this round.
Chronicles are below.
Lurgh
Shonne
Wiem
Amarok
Calomel
Shiori
Still need Shiori's -# for reporting.
Make what ever purchases you need for the next part.
Shiori
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Shiori
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Shiori tried to write a report to the GL.
int check: 1d20 + 4 ⇒ (18) + 4 = 22
Also wiem any chance we can peek at each others spellbooks. I can PM you a list of what she has.
Wiem Weems Finyik
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Definitely want to trade spells. I'll update my profile to include Wiem Weem's spellbook.
GCAS One: you are cleared for jump.
Go go go! Wiem leaps from the back of See One hanging in the air. Below him is a thick must of clouds that soon swallow the falling grippli. Below that, a canopy of green leaves of the jungles tallest trees. Below that, an incursion strangers onto tribal territory. And his target.
Profession (soldier): 1d20 + 5 ⇒ (3) + 5 = 8
Shirt reroll): 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
| GM Z..D.. |
@Weim, Modified it with the day job in it now.
Is anyone else having trouble with getting to their chronicle?
Lurgh
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I got mine. I think the only thing Lurgh will be doing is replacing his scroll of fly and buying 5 more doses of saltpeter. (390 gp total)
Wiem Weems Finyik
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@Weim, Modified it with the day job in it now.
Is anyone else having trouble with getting to their chronicle?
Thank you.
Yes, I am "view only".
Lurgh
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GM Z..D.. wrote:@Weim, Modified it with the day job in it now.
Is anyone else having trouble with getting to their chronicle?
Thank you.
Yes, I am "view only".
You have to download the chronicle. You should be able to use either File > Download as or File > Email as Attachment...
Wiem Weems Finyik
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Spellbook added.
I will put the dayjob's gold toward transcribing a spell.
Amarok Sandstrider
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Posting here mostly so it shows up ^^
EDIT: I need a Dayjob adding: Dayjob, Survival: 1d20 + 13 ⇒ (5) + 13 = 18
| GM Z..D.. |
Make purchases as needed, just try to get things finalized asap.
Lurgh
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Lurgh isn't trained in any of those skills, so he can't learn anything others haven't already.
Lurgh
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Can you describe the swarm? Is there any particular knowledge check to identify them?
| GM Z..D.. |
Lurgh it does not even matter. You just vaporized them. But they were a beheaded swarm.
| GM Z..D.. |
I am going to go ahead and roll for boon now, so I can put the report immediately after we finish.
Winning on 16 or 20
Wiem: 1d20 ⇒ 10
krya: 1d20 ⇒ 3
Calomel: 1d20 ⇒ 13
Amarok: 1d20 ⇒ 5
Shiori: 1d20 ⇒ 5
Lurgh: 1d20 ⇒ 16
GM: 1d20 ⇒ 12
Lurgh won a boon.
# of boon: 1d6 ⇒ 5
Lurgh can you PM me your email address for the boon please.
And if everyone can roll there day jobs or me please.
Shiori
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Skips dayjob to make a report to the society for her faction journal card
report: 1d20 + 4 ⇒ (6) + 4 = 10
Lurgh
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Lurgh takes 10 on his day job for a total of 16.
Wiem Weems Finyik
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Grippli Civil Air Patrol: 1d20 + 5 ⇒ (10) + 5 = 15
Arcane pool: 3/5 remaining