Old School Greyhawk - Saltmarsh Campaign PFRPG (570CY - Southern Keoland)

Game Master ALLENDM

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Party Scripts:

Initiative
[dice=Antas]1d20+0[/dice]
[dice=Ferona]1d20+1[/dice]
[dice=Grond]1d20+2[/dice]
[dice=Naia]1d20+2[/dice]
[dice=Narciso]1d20+2[/dice]
[dice=Peran]1d20+0[/dice]
[dice=Rabalar]1d20+4[/dice]
[dice=Soros]1d20+2[/dice]

Time line, Location, Conditions:

Party: 5th Day of Readying, Waterday, 5 hours past noon. Party is in the house investigating the cellar area.

Conditions:The day is sunny but breezy and the day is starting to cool off. The breeze has died down from the south but it will be a cool night.


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Naia, Rabalar, Narciso, and Grond make their way back south through the Commons and back to Naia's home down Whaler's Road. Right before they reach the house Rabalar and Grond veer off to the east to Penrost Forest.

Rabalar tells Naia and Narciso that he thinks him and Grond can get some nice plump rabbits or maybe a small deer to bring back.

D'ogryn takes off to the Merry Mermaid Inn and after short walk makes his way to the front door. It is welcome sight!


Healthy Female Human (Flan) Fighter 2; HP 22/22; Grazed: 16; Wounded: 11; Critical: 5; DR: 1/- || AC 17 || T 12 || FF 15; Fort +4; Ref +2; Will +2; Init +2; Per +7; SM +2; Stealth +2; CMB +5; CMD 17; Spd 30 ft. Current AC 17/12/15; Hero Points: 4/4

Naia rolls her eyes and groans at the mention of the first hour past sunrise. She smiles and puts a hand on Soros' shoulder.

"Until then. You did great, Sor."


Ferona Ardomil wrote:
ALLENDM wrote:

The women seems to bring her facial expression back to a somewhat neutral gaze with Antas mentions her look.

"Yes it does...but from a long while ago. Nothing recent I am afraid. In this line of work you see come across many appetites... Some pleasent... Some not so pleasant. Some dark...desires that satisfy a more carnal desire of lust that should not be allowed. Violence is a problem in this line of work but there is a darker sort that must never be tolerated." That seems to trail off as a thought.

She finishes her drink, stands, and moves to pour herself another. She turns back to the two of you. "My understanding of this situation is this is actually the third girl to die in a month. The young merchant girl, the olven girl, and a young girl several months ago. That girl, the one a few months past, I understand was raped and her throat was slit from ear to ear and left by the graveyard." She sips the drink. "Frightful mess I understand... It was a fishmonger's daughter...she used to sell oysters on the streets in a cart with her brother. Went up and down the streets and if memory serves it was some of the best oysters in town. They used a special sause with them...many a guild member and townfolk fancied the seafood off that cart. We even bought some at times." She looks at the two of you for a bit. "So now the watch commander as hired three of you to investigate the murders?" She again pauses for a moment. "I do recall something... It happened years ago... Really right before all these deaths started happening. Never really thought about it until now but it might be of importance."

Ferona nods slowly, a sympathetic look in her eye as she realizes Aydi must have taken the loss harder than she was letting on. "I...understand the difficulty of your position here. Protecting your confidentiality is vital for you yet...it must be balanced with the needs of this community. The longer this murderer practices his art...

She sits down in front of you two and back on the well pillowed bench. "I will give you this information and I will also give you anything else I find out on this matter specifically. But if a transaction is going to be made something must exchange hands on both sides. I give you something and you give me something. I don't need your money but what I will take is a favor from each of you. When called on I would expect you to complete this favor."

Before either of you can let your imaginations run wild she quickly adds. "This favor will not breach your ethics or your morals. Actually it is your ethics that I count on. If I need assistance specific to your skills I would expect you to uphold our bargain. This is a favor I can call on at any time and the favor will be kept between the three of us. It will not require any thing out of your pocket...simply your time and your skill. If you agree I will pass along what I know and if I find out anything else I will pass that along as well." She puts her hand out in between the two of you. You notice that her nails are painted red and she smiles at Antas and then Ferona.


Brother Peran of Seaton wrote:

Brother Peran wanders down the wharf, greeting all the various people and helping out where he can. He continues to ask about strangers and if anyone noticed where these crates went after unloading.

Perception: 1d20+3

The drunk sailor pokes his head around the pillar and looks at you. The man is a fisherman of some sort but is clearly been drinking. He doesn't appear to be a drunk but simply a sailor who has gotten drunk.

As you walk up to him he looks at you in surprise but his gaze moves to something over your shoulder as you pass the first pillar.

Behind you at the same time you hear a loud rough and gruff voice. "How-about you leave that legless one alone mate! Bout you talk to us for a bit so we can get the measure of you!"

The other voice from over your opposite shoulder...."Don't like strangers even if they are dishy!"

Your back is turned as you walked right by the first set of pillars to talk to the drunk.

The drunk man seems to be wobbling off as he keeps checking over his shoulder to see if anyone his after him.


Male human (Oeridian) Cleric of St. Cuthbert;

Turning slowly, with a smile on his face, Peran confronts the toughs behind him.

"Evening gents. No need to be prickly, I mean him no harm...just wanted to ask a few questions. Are you locals? I don't remember seeing you lot before."

Peran tries to get a good look at these thugs so he will be able to spot them at a later time.


Race Half Elf Bard 1| 10/10 HP | Bard Performance: 3 of 5 uses per day | Spells/day: 1 of 2 | 2 Hero Points | AC15 F12 T12 | F+2 R+4 W+3 | Init+2 | Perc+7, Stealth+6, SM+1, Diplo+5, Know+5(All)/+9(Trained) | CMD13 | Spd 30'

At Rabalar's suggestion Narciso shrugs, keeping the perpetual grin on his face. "While these hands aren't heavily calloused from hard labor I do know how to swing an axe without taking my leg off. Point me to the wood shed, or pile, and I'll do my best as a lumberjack...."


Saltmarsh House Rules F Human (Suel) Arcanist 2| HP 8/16 Wounded | AC 11 F 10 T 11 CMD 12 | F +2 R +1 W+4 | Init +1 | Perc +2, SM+1, Stealth +1 | Know (arcane) +7, Spellcraft +8 | Hero Points 3
Resources:
Arcane Reservoir 2/5 ; Spells: 1st 2/4
ALLENDM wrote:

She sits down in front of you two and back on the well pillowed bench. "I will give you this information and I will also give you anything else I find out on this matter specifically. But if a transaction is going to be made something must exchange hands on both sides. I give you something and you give me something. I don't need your money but what I will take is a favor from each of you. When called on I would expect you to complete this favor."

Before either of you can let your imaginations run wild she quickly adds. "This favor will not breach your ethics or your morals. Actually it is your ethics that I count on. If I need assistance specific to your skills I would expect you to uphold our bargain. This is a favor I can call on at any time and the favor will be kept between the three of us. It will not require any thing out of your pocket...simply your time and your skill. If you agree I will pass along what I know and if I find out anything else I will pass that along as well." She puts her hand out in between the two of you. You notice that her nails are painted red and she smiles at Antas and then Ferona.

Ferona stares at the woman's hands briefly considering her words. I do not like the sound of this...yet I see no other way to proceed here. I would prefer not to announce Hoskin's support for us as yet...

"Very well, I agree to your terms Adyi. Should we require any additional assistance in performing your favor in return I promise to keep your role in this a secret." She nods to Antas awaiting his approval as well.

I wonder if my nails would look good in red...


Race: Half-Orc | HP5/12 Wounded | AC20 (DR3/-) F18 T12, AC17 F12 T15 (-1 to all due to Grazed) | F+5 R+3 W+3 | Init +2 | Intimid+3 Kn(Dung)+7 Kn (Nat)+4 Per+1 SM+1 Sur+4 Classes/Levels: Fighter 1

Grond follows Rabalar's lead as they search the area for food, since the Olf should be more knowledgeable of the area.


M Wood Olf | HP22/22 Healthy | AC16 F14 T12 CMD17 | F+3 R+7 W+1 | Init +4 | Perc+10+ SM+1 Stealth+9 Survival+6+ Ranger (Ilsurian Archer [Divine Marksman]) 2

By like two or three days, tops!

The Exchange

Male Human Lt Commander, Chief Engineer

I will return the favor which ya give an thank ya for the help Antas says leaning back glad finally to have found someone who might give them anything to solve this boondoggle


Healthy Female Human (Flan) Fighter 2; HP 22/22; Grazed: 16; Wounded: 11; Critical: 5; DR: 1/- || AC 17 || T 12 || FF 15; Fort +4; Ref +2; Will +2; Init +2; Per +7; SM +2; Stealth +2; CMB +5; CMD 17; Spd 30 ft. Current AC 17/12/15; Hero Points: 4/4

Naia laughs shrilly, perhaps her nerves still somewhat strained. Now that the food is eaten and the voyage home, short though it might be, brings into clarity the change between before setting out, and returning. Twice now, in the space of but a few days. To leave, fight, kill and return.

Adventuring...hmm.

Naia is silent for the walk back, unable to engage Narciso, merely offering the foreigner a lopsided smile of reassurance.

"Never mind the wood. Rest. There's enough Temlow's to do it. Just...sing some songs. Take the family away and out for a time. Life's hard but a song is soft comfort."

The young woman introduces the stranger to the family and warns of more coming before heading to her shared room and removing her gear. She then returns to help prepare the evening's repast.


M Wood Olf | HP22/22 Healthy | AC16 F14 T12 CMD17 | F+3 R+7 W+1 | Init +4 | Perc+10+ SM+1 Stealth+9 Survival+6+ Ranger (Ilsurian Archer [Divine Marksman]) 2

Hunting has some time for conversation, while foraging has a great deal of time for conversation.

Rabalar watches Grond work, trying to note of his confidence and training.

"I am from the Dreadwood, where I have been training to protect the people from the goblins of the Hool Marsh. As part of my training, i was sent into the world, to try to learn more about how we are part of the larger community. So, I'm protecting people who don't know exist from goblins, now. Strange world. Where are you from, Grond?"


Human (Suel)Male HP:20/20 Grazed|AC:17 T:15 FF:12 CMD:+15 |F:+1 R:+7 W:+1| Init:+4 | Perc:+6| Bluff+7 Disable+10 Sense Motive+5 Stealth+11 |Dagger/Thrown +5/+5,1d4+0 CMB;+1 Human (Suel) Unchained Rogue 2

Very Long: D'ogryn at the Merry Mermaid:

Stopping at the front door brings some relief to his posture. This is of course short lived as he turns away from the door and walks at brisk pace to his room. Once there he removes the studded leather armor and places it on the floor. The young man then removes his undershirt and pants to stand in his room naked except for his breies.

Pouring some water into the basin, the cook sighs as he looks over his body. The cuts and bruises from the last couple dozen hours or so has taken its toll. He rubs gently over the wound from the bolt and turns to look at the scars across his back and those that are across the clavicle on both sides of his chest. Most of these marks came from his time as a slave with the clavicle being where they inserted the slave rings. He could still see the calluses on his chest from the chains. Turning to his window he picks up some dried flower petals. hoping that there was still enough oil inside them, he crushes them into tiny bits as they fall into the basin of water. With cloth in hand he washes himself off of dried blood, sweat and the grim...knowing full well that he will not be able to wash all of it off. Somethings never leave a person.

Drying off and dressing in fresh clothes brings a sense of purpose back to his face. His clothing are old but in good condition. Having been mended many times by himself over the months of hard labor. He removes all items from his satchel and places them on his bed in an orderly fashion. Leaving most items there on his bed except for the flint with a steel bit, his tools, his cooking knives with the whet stone and oil. He places a dagger down inside each boot and one more along his waist in the middle of his back. His new one he openly straps to his right side along his belt. The last of the five weapons is placed inside the satchel. Reaching for the old leather bag with the gems inside, he opens it gently. Dropping the gems on the bed and counting all four. D'Ogryn tosses the old leather coin purse to the side. He then picks it back up to look inside it one more time. Turning it inside out. Picking up the gems and placing them inside his own belt pouch. As each one falls into the pouch he using the cloth that he washed with to clean them off for a better look.

Then looking for a place to hang the picture he took from the house. He finds a misplaced nail to hang it from and leaves it slightly askew. He stares at it for a moment in wonder why this was left behind all this time and if it has any value at all. Looking down once more at his collection of things on his bed, he picks up the papers from the house and gentle places them inside his mother's cook book as it is placed with tenderness inside his satchel.

Seeing that he is as ready as he will ever be, the former slave picks up the armor and opens his door. D'Ogryn start to make his way back to the Merry Mermaid and the kitchen that he felt most at home in. Opening the back door he greets the occupants and smiles warmly to all. He gives hugs and warm embraces. Thankful for those that are here in his life. Asking to delay any questions for now, he ask to use the gambrel. This was designed to hang and dress animals for the inn. It was not often used as most of the meats they received was taken care of by the farmers.

Hanging the armor from the gambrel, D'Ogryn returns to the kitchen to get some water over the hearth. He then reaches up above the stove to grab his mother's cast iron skillet and leans it against the hearth. Stepping down into the larder he returns with a piece of fat from a rabbit that he places on a work bench beside the hearth and picks up a few simple work clothes. The water is just starting to show signs of boiling. Trading the skillet with the water, he walks out side to where the armor was still hanging. Taking his time he uses the cloth and water to clean the armor from top to bottom. Making sure to get into each crevice as he is sure that blood, sweat and grim are all over the protective equipment.
That man lost his life in this armor and it has become mine now. What secrets are hidden within. Who made this and who was that man that lost his life. Any armor of this quality should have a mark of some sort...but where.
Taking another cloth, the handsome young man goes about drying the armor. It takes some time but he is diligent about the task at hand. Once he is sure that all is ready, he walks back inside to the hearth. The skillet is nice and hot. Using the cloth to wrap around the skillet's handle, D'ogryn grabs the rabbit fat and walks back outside to the armor. Dropping the fat into the skillet and places it on the ground. The sizzle and aroma are quit nice but he knows that the liquid fat will not carry that smell and that will suite his purpose soon enough. Moving the fat back and forth a few times as he reaches into his satchel to remove the bundle of knives. Opening this bundle up reveals a set of instruments used for cooking. Taking the small vial of oil from the bundle, he adds just a few drops of the oil to the liquefied rabbit fat. Using yet another cloth to soak up the greasy liquid, he wipes down the armor. He pays very close attention to make sure the oil soaks into each and every crease. To allow it to penetrate the cuts and scrapes. When he is sure that all is prepared properly, he takes a new clothe to the armor again. This time to remove any excess liquid and to dry it as best as he can. Stepping back away from the gambrel, the cook nods his approval. He cleans up his mess and returns to the kitchen. His kitchen as he has come to think of it. Leaning the armor against the hearth but out of the way. His hope is that the warmth will help to dry it out.

Sitting down at a table in the kitchen he waits for Irwish to come back in to talk to him. He smiles to himself at the thought of all he has endured most of his young life. He has found a home here and he could very well just stay here and cook. Forget about this adventuring stuff. Just cook and be happy with his lot in life.
...could I be content with what secrets I find here...Could I be content to leave the old house alone...knowing full well that there is more there to reveal. May Dalt guide me.

As he waits for Irwish to return, the young cook removes the cookbook from his satchel. He absentmindedly places the papers just above the book on the table and skim through the book of his mother's recipes. After a few pages he glances up at the papers that he found in the old house...especially the ones he could not read. Returning the ones he can read to the cookbook as he closes it. D'ogryn looks over the papers yet again in hopes that something will jump out at him.
...maybe I can figure something out while I wait. What are you hiding within these symbols. What secrets are you hiding.


Antas Di Santos wrote:
I will return the favor which ya give an thank ya for the help Antas says leaning back glad finally to have found someone who might give them anything to solve this boondoggle

The women smiles with the agreement from both of you. "Good! You must understand that information is valuable in my line of work. Nothing is for free but I want to help and I promise you any favor I ask will be to help someone in some way." She lets that settle for a moment.

"Back to this black business we have. As I said my information is from years ago. There was a man...younger at the time that would come to this establishment. At first he was a good customer...he paid well and treated those that entertained him well enough. Good tips and did not overextend his desires. One of my girls though was brutally handled by him. Umsa and several men had to restrain the man and remove him. He was told to never come back...we took his pouch from him to cover the damage he caused." She finishes her second drink quickly. "Mind you in this line of work it is not uncommon for a girl or even one of our boys to get roughed up. It comes with the work...but this was brutal...almost chaotic and haphazard... Several of the girls said the man was not himself...at the time he attacked the poor girl she was crying that the man was mumbling and speaking in a weird language. That was enough to scare her but it was the brutality of the attack on her. She never recovered from the scars or the attack. The poor girl left and is now the wife of a man in Seaton. A pottery merchant we introduced her to that wanted companionship in a more permanent arrangement. Last I heard they had several children." She sits back down and crosses her legs. "That man came back and asked us to keep this quiet...paid good coin and promised this would never happen again. The queer thing about this is he never tried coming back to this place and several months later is when all these murders started happening. Now I can't say that this man is your man but the attacks you describe seem the same. But having time to reflect on it all it seems like it is worth looking into."


Rabalar and Grond

The two of you make your way along several animal trails that Rabalar finds. It takes several hours of hunting but you manage to find a lone buck, a small one, and you secure it on a pole made from a young tree and make your back to Naia's home. The deer will easily feed the entire family and the guests.

You are now making your way down the sandy trail to Naia's parent's home.


Brother Peran of Seaton wrote:

Turning slowly, with a smile on his face, Peran confronts the toughs behind him.

"Evening gents. No need to be prickly, I mean him no harm...just wanted to ask a few questions. Are you locals? I don't remember seeing you lot before."

Peran tries to get a good look at these thugs so he will be able to spot them at a later time.

Roll perception, and you have a few options. They seem bent on picking a fight. You can try to the diplomatic means or you can try to intimidate your way out of it. Otherwise this appears to be working itself into a physical confrontation.

Both men are sailors and from the look of it fresh off a ship. Both have sea beards which means they have been on boat for a good time.

"Don't matter mate... Some people don't like questions...so why don't you bugger off before you get your head caved in!"

The other sailor seems to work his way around to your left placing himself between you and the water. "This boy needs a good beaten from the looks of it!"

They are Hostile to Unfriendly to you. DC21


Saltmarsh House Rules F Human (Suel) Arcanist 2| HP 8/16 Wounded | AC 11 F 10 T 11 CMD 12 | F +2 R +1 W+4 | Init +1 | Perc +2, SM+1, Stealth +1 | Know (arcane) +7, Spellcraft +8 | Hero Points 3
Resources:
Arcane Reservoir 2/5 ; Spells: 1st 2/4
ALLENDM wrote:

The women smiles with the agreement from both of you. "Good! You must understand that information is valuable in my line of work. Nothing is for free but I want to help and I promise you any favor I ask will be to help someone in some way." She lets that settle for a moment.

"Back to this black business we have. As I said my information is from years ago. There was a man...younger at the time that would come to this establishment. At first he was a good customer...he paid well and treated those that entertained him well enough. Good tips and did not overextend his desires. One of my girls though was brutally handled by him. Umsa and several men had to restrain the man and remove him. He was told to never come back...we took his pouch from him to cover the damage he caused." She finishes her second drink quickly. "Mind you in this line of work it is not uncommon for a girl or even one of our boys to get roughed up. It comes with the work...but this was brutal...almost chaotic and haphazard... Several of the girls said the man was not himself...at the time he attacked the poor girl she was crying that the man was mumbling and speaking in a weird language. That was enough to scare her but it was the brutality of the attack on her. She never recovered from the scars or the attack. The poor girl left and is now the wife of a man in Seaton. A pottery merchant we introduced her to that wanted companionship in a more permanent arrangement. Last I heard they had several children." She sits back down and crosses her legs. "That man came back and asked us to keep this quiet...paid good coin and promised this would never happen again. The queer thing about this is he never tried coming back to this place and several months later is when all these murders started happening. Now I can't say that this man is your man but the attacks you describe seem the same. But having time to reflect on it all it seems like it is worth looking into."

Ferona listens intently to the story and is quiet as she digests the information.

This sounds like the man Adyi describes is the person we are seeking. Pity the woman is not here to question. I would dearly love to know more of this strange tongue that he was speaking... She recalls any instances of where this has happened before.

Knowledge, Occult: 1d20 + 7 ⇒ (2) + 7 = 9

She smiles at the woman, "Thank you for this information. It is truly more valuable than you realize. We will definitely investigate this further. If I may, could you describe this man to us, or tell us of any distinguishing features he had? It will allow us to look out for him."


Male human (Oeridian) Cleric of St. Cuthbert;

Moving to try and keep both thugs to his front, Peran takes on a more defensive stance.

"Well you know the old saying..."Time to cut bait or fish"...so I reckon I'll be fishing!"

With that, he calls upon his divine powers to summon a great celestial Eagle onto his arm.

"I'm thinking you might want to run away now", he says while ordering the great eagle to attack the nearest foe.

Celestial Eagle:

About Celestial Eagle - Summon
Eagle

NG Small celestial animal
Init +2; Senses darkvision 60 ft.; Perception +9
--------------
DEFENSE
--------------
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +2
SR 5, Resist Acid, Cold, and Electricity 5
--------------
OFFENSE
--------------
Speed 10ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
Special Attacks Smite evil
--------------
STATISTICS
--------------
Str 10, Dex 15, Con 12, Int 2, Wis 15, Cha 7
Base Atk +0; CMB -1; CMD 11
Feats Weapon Finesse
Skills Fly +8, Perception +10; Racial Modifiers +8 Perception
--------------
SPECIAL ABILITIES
--------------
Smite evil 1/day - As a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil foes; smite persists until target is dead or the celestial creature rests).

The Exchange

Male Human Lt Commander, Chief Engineer

Antas too listens to the tale and then says or perhaps ya might if ya know just tell us his name and where ta find him


Peran and the Sailors

No surprise round
Roll initiative.

Init Sailor 1: 1d20 + 1 ⇒ (18) + 1 = 19
Init Sailor 2: 1d20 + 1 ⇒ (5) + 1 = 6


Male human (Oeridian) Cleric of St. Cuthbert;

Initiative: 1d20 + 0 ⇒ (19) + 0 = 19


Brother Peran of Seaton wrote:

Initiative: 1d20+0

Peran and the Sailors

Initiative Order:

Peran 19
Sailor1 19
Sailor2 6

If this is the action you choose it is worth noting these things:
The summoning takes 1 round so on your next action the eagle will appear. The sailor 1 is 10feet in front of you and sailor 2 is to your left on the waterside of the dock and is also about ten feet away from you. Neither would get an AoO but if either attack during this round you would need to take a CONCENTRATION CHECK at DC 10+1+(Damage dealt) if you are hit. If AoO comes up and you choose to cast defensively (not this round) is would be DC12. You make your concentration by rolling d20+Caster level+wisdom bonus.

Concentration

Summon Monster I notes:

Summon Monster I

School conjuration (summoning) [see text]; Level antipaladin 1, bard 1, cleric/oracle 1, medium 1, psychic 1, sorcerer/wizard 1, spiritualist 1, summoner/unchained summoner 1, witch 1

CASTING

Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 1 round/level (D)
Saving Throw none; Spell Resistance none.

Summon Monaster 1

I will let you decide if you want to adjust but I wanted to mention this to you.


Peran and the Sailors

The sailor standing in front of you moves up and takes a swing at you with a pair of brass knuckles on his right fist. The sailor yells at his mate to your left! "Get him Ruf!"

Brass Knuckles

sailor 1 attack with brass knuckles: 1d20 + 2 - 1 ⇒ (6) + 2 - 1 = 7
sailor 1 damage with brass knuckles: 1d3 + 1 ⇒ (3) + 1 = 4

DM's Eyes Only:

Sailors - Drunk (-1 to all atk/saves/skill)

Both have brass knuckles on, a dagger on side, and a sap.
each have a bag of 9 sp, 20cp, 2gp and each also have a bag of 5gp (new pouch) each.

11hp AC13 (+1 armor/+1 dex/+1 dodge)

The man takes a wide arcing swing that misses you easily and you can smell the rum on his breath as he goes off balance a bit due to the swing.

You can see the man to your left lowering his hips and preparing to pounce into the fight from your flank. He is not as fast as his partner but both appear to be a bit drunk.


Ferona Ardomil wrote:
ALLENDM wrote:

The women smiles with the agreement from both of you. "Good! You must understand that information is valuable in my line of work. Nothing is for free but I want to help and I promise you any favor I ask will be to help someone in some way." She lets that settle for a moment.

"Back to this black business we have. As I said my information is from years ago. There was a man...younger at the time that would come to this establishment. At first he was a good customer...he paid well and treated those that entertained him well enough. Good tips and did not overextend his desires. One of my girls though was brutally handled by him. Umsa and several men had to restrain the man and remove him. He was told to never come back...we took his pouch from him to cover the damage he caused." She finishes her second drink quickly. "Mind you in this line of work it is not uncommon for a girl or even one of our boys to get roughed up. It comes with the work...but this was brutal...almost chaotic and haphazard... Several of the girls said the man was not himself...at the time he attacked the poor girl she was crying that the man was mumbling and speaking in a weird language. That was enough to scare her but it was the brutality of the attack on her. She never recovered from the scars or the attack. The poor girl left and is now the wife of a man in Seaton. A pottery merchant we introduced her to that wanted companionship in a more permanent arrangement. Last I heard they had several children." She sits back down and crosses her legs. "That man came back and asked us to keep this quiet...paid good coin and promised this would never happen again. The queer thing about this is he never tried coming back to this place and several months later is when all these murders started happening. Now I can't say that this man is your man but the attacks you describe seem the same. But having time to reflect on it all it seems like it is worth looking into."

Ferona...

The women leans back and seems to relax somewhat. "Ferona, I can do you one better than that. I can tell you who the man is but before I do you need to consider what I tell you and ask yourself why you are here."


Antas Di Santos wrote:
Antas too listens to the tale and then says or perhaps ya might if ya know just tell us his name and where ta find him

She turns to Antas and nods. "Very well but I give you this name with a warning. Why did the church council seek your services? Why strangers? Why a paladin, a priest, and an Arcanist of the White Order?" Ferona looks a little shocked she would know that and the women sees it on her face. "I told you I deal in information...all sorts and all kinds. You might not think so but your arrival and the task you agreed to take is not so secretive to those that are watching and listening with care."

She pauses and leans forward to the both of you. "I am rambling but let me get to the question you asked. The man you are looking for is the Master of the Stonemasons now and his name is Hikendor Bavilton."

She puts her hand on Ferona's knee. "Be cautious with this one. He has friends in many places in this town and the church choose the three of you for a reason and it was not out of the goodness of their hearts."

Sense Motive DC20:

Her face clearly is marked with concern for the both of you but at the same time she is not telling you something. She is holding back something.


Saltmarsh House Rules F Human (Suel) Arcanist 2| HP 8/16 Wounded | AC 11 F 10 T 11 CMD 12 | F +2 R +1 W+4 | Init +1 | Perc +2, SM+1, Stealth +1 | Know (arcane) +7, Spellcraft +8 | Hero Points 3
Resources:
Arcane Reservoir 2/5 ; Spells: 1st 2/4

Sense Motive: 1d20 + 1 ⇒ (6) + 1 = 7

Ferona starts in surprise as Adyi provides the answer to their search...or so it seemed.

I was so careful not to divulge too much information to prying eyes, yet it seems that was insufficient...I can see why the Church council chose us...we are as yet untainted by the politics of this place. I fear this will change soon enough...

"It seems the warning provided to us was a well-deserved one," She responds carefully, "Still I am sure your reasons in providing us his name are...sound ones." She lapses into silence for a moment before adding, "Confronting him without solid evidence would be a futile gesture. Our search will continue methinks."

We must tread even more careful now here. Should he discover we know of his actions then he will not hesitate to deal harshly with us here.


Male human (Oeridian) Cleric of St. Cuthbert;

I think I will go ahead and summon the eagle then...and hope it scares them away!!


Race: Half-Orc | HP5/12 Wounded | AC20 (DR3/-) F18 T12, AC17 F12 T15 (-1 to all due to Grazed) | F+5 R+3 W+3 | Init +2 | Intimid+3 Kn(Dung)+7 Kn (Nat)+4 Per+1 SM+1 Sur+4 Classes/Levels: Fighter 1

Apologies for the lull in posting guys. Work has been hammering me. Hard...

Rabalar wrote:

Hunting has some time for conversation, while foraging has a great deal of time for conversation.

Rabalar watches Grond work, trying to note of his confidence and training.

"I am from the Dreadwood, where I have been training to protect the people from the goblins of the Hool Marsh. As part of my training, i was sent into the world, to try to learn more about how we are part of the larger community. So, I'm protecting people who don't know exist from goblins, now. Strange world. Where are you from, Grond?"

"The Lortmil Mountains, they were home for most of my life. That is where I grew, and where I came from" - Grond replies - "Never knew much of the world apart from it until I left, except from what my father told me" - he adds, as they forage - "I never heard of the Dreadwood - are goblins your enemies there?"


Naia's Home

After a few hours, Edan arrives at Naia's home. He seems quiet but goes about helping the family as they prepare dinner to celebrate Naia's and her friends safe return. At Naia's parent's instance of sitting down and relaxing, Edan finally does.

Narciso can see that both Naia and Edan are worn out. Naia's mother brings all of you pints of homemade mead as Narciso sings light-hearted songs while he beats out a song on his percussion instrument.Not sure what type. Naia's parents and sister prepare steaks with roasted carrots and onions.

Another hour goes by and Rabalar and Grond come back from a short hunting and foraging trip that allowed them to bring down a small buck and also find a few pounds of wild strawberries and blackberries. Rabalar also managed to find some wild onions and herbs. As they get in and see that the Temlows are in the midst of preparing a big meal he laughs to himself and looks at Grond shaking his head. It doesn't take very long for her family to get the two to sit down, relax, drink some mead and enjoy the peace and quiet. The cool breeze and salt air coming off the beach is refreshing and the sound of the waves pounding the sand in that rhythmic pattern nearly puts them all to sleep as they take long draws off their tankards of mead.

Only Naia had ever had whale meat and the rest of the group devour the roasted and well-seasoned meat. The steaks are delicious and Naia and Edan devour the entire meal quickly. After the dinner Naia's grandmother Nan brings out a platter of bread pudding with dried apples and berries covered in a creamy sweet brown sauce.

As you sit by the fire and look out on the ocean enjoying the meal Naia and Rabalar wonder what D'ogryn and Soros are doing and how Thout is doing.


D’ogryn Amaidar wrote:
** spoiler omitted **...

Need you to fix your language format:

D'ogryn's languages are not following the house rules and it is causing me some confusion. As of right now you can't read because your sheet is not set up correctly.

Currently set up: Languages Common, Suelish. you have +1 in Intelligence so my suggestion is you speak Keoish (Valley Tongue)(R/S)(B/W). Your mother's book is in Keoish as are the common documents you recovered.

Everyone receives one racial language (spoken). If you have an intelligence bonus you can add one aspect of a language (speak or read/write). Linguistics (trained) each rank provides that person with both the ability to speak and read/write as you are formally trained.

Furthermore specific classes gain benefits in knowing languages due to their training.

Classes with additional Linqustic benefits:

Cleric, bard, paladin, wizard, monk, alchemist, inquisitor, cavalier, summoner, oracle, magus, warpriest, arcanist, and investigator along with NPC classes that are trained in similar fashion follow the below guidelines in addition:

Racial language: Speak & Read/Write
Wizards, Arcanist, Magus, Summoners - Speak & Read/Write Draconic (It is tied to the arcane writing much like Latin/Greek is the base of our western languages).

Sorcerer, witch, and bloodrager:

one language associated with his/her bloodline/patron (draconic, infernal, abyssal, alien tongues for example). Speak & Read/Write.

Druid

Speaks & read/write Druidic and speak Sylvan.

My suggestion for a good correction is Keoish RS/BW this will give you the ability to speak and read in the most common tongue in the area tha you grew up in and now live in.

Enna, a wild child of sorts and bit flirtatious at times, walks up to D'ogryn as he reads the papers from the house. She wraps her arms around his neck and the smell of wildflowers, pipeweed, and other common tavern smells fill your nose as her curely brown hair wrap around your face. "So you are finally back from your venturing D'og!" She looks down at the book and the papers...and seems to pout for a moment. "Those can't be as important as talking to me can they?" She gives the young cook a sweet look but D'ogryn knows this is all play and that Enna is a big flirt.

The documents seem to be mostly about the ownership of the house. The deed to house and a deed of the surrounding land (that land that is walled) which is nearly four acres or so it would seem. There is also a document that specifies that upon the owner's death the house and land will fall back into the property of the Town of Saltmarsh to be held by the Lord Mayor or the Viscount of Salinmoor unless there is an heir to the house and lands. Most of this seems pretty straight forward in nature. There is also several papers on repairs that were made to the roof and to the north wall as well as the water well walls being fixed; all of which was done nearly thirty years ago.


Race: Half-Orc | HP5/12 Wounded | AC20 (DR3/-) F18 T12, AC17 F12 T15 (-1 to all due to Grazed) | F+5 R+3 W+3 | Init +2 | Intimid+3 Kn(Dung)+7 Kn (Nat)+4 Per+1 SM+1 Sur+4 Classes/Levels: Fighter 1

Grond is clearly surprised as he and Rabalar walk inside to find the whole of Naia's family in there, going about their business. He stands there for a moment, dumbfounded - "I did not... I mean, well met - I am Grond" - he manages to blurt out.

After cleaning the buck from entrails, fur and skin, Grond enjoys immensely the chance to sit outside and watch the sea while holding a large mead.

Wow, this is one of the things I most enjoy doing myself. Usually with a nice gin and tonic though ;)

"Thank you for allowing us to stay here tonight" - he nods at Naia and her family - "This is simply amazing" - the half-orc adds as he looks over the sea.


Healthy Female Human (Flan) Fighter 2; HP 22/22; Grazed: 16; Wounded: 11; Critical: 5; DR: 1/- || AC 17 || T 12 || FF 15; Fort +4; Ref +2; Will +2; Init +2; Per +7; SM +2; Stealth +2; CMB +5; CMD 17; Spd 30 ft. Current AC 17/12/15; Hero Points: 4/4

With dogs scampering underfooot and stealing food where offered by untrained guests, and three sister’s children of varying ages between babe and young adult, their parents and the steady Dara, matriarch of the clan supervising, the feast is a study of organised chaos. The Temlows are enchanted and spellbound by the exotic strangers, marveling at Grond’s skin and fang-like teeth, and enjoying Narciso’s songs immensely.

Naia’s elder sister Farra makes eyes at Rabalar, having apparently witnessed his woodchopping earlier in the week. Nan Dara takes an especial interest in Grond, and ensures he feels welcome and safe, and also makes sure the children behave and are respectful, even more so than usual in deference to Edan’s presence - the Touv’s quiet grace seeming to emanate to those that surround him.

For her part, Naia drinks a little too much and eats more than is seemly, eventually falling into a heap on a bench outside still clutching her nautical crossbow, snoring heavily, leaving the telling of any adventures at the haunted house to the rest of those that were there.


Peran and the Sailors

Peran dodges the swing of the first sailor easily and steps back and begins to pray as he brings forth his holy symbol of St. Cuthbert. The pray causes the man in front of him to startle. It calls on the God of Forthrightness to send a guardian with wings to stand with his priest and to show these wicked men their evil ways!

The man to his left, standing on the dock just near and above the water, takes a wild swing trying to stop the cleric from praying!

sailor2 brass knuckle attack: 1d20 + 2 - 1 ⇒ (9) + 2 - 1 = 10
damage brass knuckle: 1d3 + 1 - 1 ⇒ (2) + 1 - 1 = 2
critical damage (if needed): 1d3 ⇒ 2

Can you break out your equipment list. Also, are you wearing your armor?


Race Half Elf Bard 1| 10/10 HP | Bard Performance: 3 of 5 uses per day | Spells/day: 1 of 2 | 2 Hero Points | AC15 F12 T12 | F+2 R+4 W+3 | Init+2 | Perc+7, Stealth+6, SM+1, Diplo+5, Know+5(All)/+9(Trained) | CMD13 | Spd 30'

Narciso does his best to entertain, sometimes tapping on the head of his tambourine with the jangles silenced, other times shaking it to get them ringing. He adds in tales of historic adventures that he'd been taught in his early days of bardic training. He considers asking Naia's Nan about her adventuring days but decides against it. The mood is light so he keeps it that way, occasionally using his magic to summon maracas, claves, castanets, or small bells, and tossing them into the air as he releases the magic so they simply disappear. Using the Summon Instrument cantrip.

Seeing Naia relax and enjoy a bit of drink he asks her if she remembers the words to the song he'd taught her while they were waiting outside of the house. He sings it again for laughs asking her to join....
Previously posted here.


Race: Half-Orc | HP5/12 Wounded | AC20 (DR3/-) F18 T12, AC17 F12 T15 (-1 to all due to Grazed) | F+5 R+3 W+3 | Init +2 | Intimid+3 Kn(Dung)+7 Kn (Nat)+4 Per+1 SM+1 Sur+4 Classes/Levels: Fighter 1

Fancy words are not Grond's strongest suit, so he resorts to short words of thanks and nods at Nan Dara whenever he realizes she is trying to make him feel comfortable, and offers to assist in the chores in whatever way he can.

All this family 'portrait' is alien to him - he had read and heard others talk about it, but had never experienced it. The feelings are pleasant, but everyone seems too... Exposed. Vulnerable.

The sight of the children playing is a welcome one - not enough to shake the horror of what he and Narciso had witnessed a few nights back with another toddler, but their laughter alone is enough to soothe him. So much so he actually takes off his armor, putting it in a corner of the room, allowing his muscles to stretch a bit.

The Exchange

Male Human Lt Commander, Chief Engineer

sense motive: 1d20 + 4 ⇒ (1) + 4 = 5

I thank ya for the warning. It looks like we have walked into more than we bargained for, and yet, the path is never decided and justice may be found even if others do na wish it Antas says with dedication in his Constance.


Peran and the Sailors

Initiative Order Round 2:

Initiative Order:RND2

Peran 19
Sailor1 19
Celestial Eagle (1 round) 19
Sailor2 6

The swing bounces off the cleric's armor as the brass knuckles dink and scratch the front shoulder of the armor.

The air around Peran's holy symbol sees to sparkle and crackle and then in a white flash of magical energy, some sort of gap or hole opens and through it flies a beautiful eagle, its feathers a golden sheen. It cries as it comes through this "gap" which vanishes and it makes a loud cry. As that happens it sweeps down on the man to Peran's left. The gap opened nearly forty feet above Peran and it dives down on the man and attempts to bite the sailor!

Celestial Eagle 1 round

bite attack: 1d20 + 3 ⇒ (17) + 3 = 20
bit damage: 1d4 ⇒ 1

The man to Peran's left screams as the eagle bites down on the man's neck or shoulder. The attack from the eagle surprises him completely as it does the other man but the brunt of the attack and the violent surprise forces the sailor to stumble back.

reflex save: 1d20 + 1 - 1 ⇒ (18) + 1 - 1 = 18 DC11 to not stumble backwards into the water.[/dice]

Damage Record:

Peran (11/11hp) Healthy
Sailor1 (11/11hp) Healthy
Sailor2 (11/10hp) Healthy

He falls back a few steps but maintains his balance. His face has a look of terror as the Eagle's wings flap around him and the creatures digs into his shoulder and neck.


Peran and the Sailors

The sailor in front of Peran swings at Peran and turns and runs west away from Peran.

Sailor1 Brass Knuckles attack: 1d20 + 2 - 1 ⇒ (12) + 2 - 1 = 13
Sailor1 Brass Knuckles damage: 1d3 + 1 - 1 ⇒ (2) + 1 - 1 = 2
Sailor1 Brass Knuckles critical damage: 1d3 ⇒ 2

You have an attack of Opportunity as the man flees and shows his back to you.

The swing slams into his ribs but the armor makes the hit worthless as it glances off Peran.

Peran's turn!


Antas Di Santos wrote:

[dice=sense motive]1d20+4

I thank ya for the warning. It looks like we have walked into more than we bargained for, and yet, the path is never decided and justice may be found even if others do na wish it Antas says with dedication in his Constance.

Aydi seems to ponder as if wanting to say something else but decides not to.

"As I said I will see if there are any other whispers floating around in the Moon or elsewhere about him. But, as I said tread softly...the churches aren't interested because of murder. Now this room is not making me money right now. So once I leave wait a few moments and one of my girls will come and escort you out through the front." She puts her hand on Antas' cheek gently. "It is a shame paladin that you don't want to stay I would be happy to spend time with you for free." She gives the man a wink and lets her hand trail off his face gently as she walks to door in a way that only a women with her experience could. She turns and smiles at both of you. "Good fortunes to you both and remember I have done you a favor. You owe me a favor!"

Party Treasure, Loot, and Notes

I have put a note on that about the favor owed by Ferona and Antas to Aydi.


Male human (Oeridian) Cleric of St. Cuthbert;

Taking his club, the priest of St. Cuthbert swings at the sailor entangled with his eagle ally.

Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d6 + 2 ⇒ (6) + 2 = 8


Saltmarsh House Rules F Human (Suel) Arcanist 2| HP 8/16 Wounded | AC 11 F 10 T 11 CMD 12 | F +2 R +1 W+4 | Init +1 | Perc +2, SM+1, Stealth +1 | Know (arcane) +7, Spellcraft +8 | Hero Points 3
Resources:
Arcane Reservoir 2/5 ; Spells: 1st 2/4
ALLENDM wrote:

Aydi seems to ponder as if wanting to say something else but decides not to.

"As I said I will see if there are any other whispers floating around in the Moon or elsewhere about him. But, as I said tread softly...the churches aren't interested because of murder. Now this room is not making me money right now. So once I leave wait a few moments and one of my girls will come and escort you out through the front." She puts her hand on Antas' cheek gently. "It is a shame paladin that you don't want to stay I would be happy to spend time with you for free." She gives the man a wink and lets her hand trail off his face gently as she walks to door in a way that only a women with her experience could. She turns and smiles at both of you. "Good fortunes to you both and remember I have done you a favor. You owe me a favor!"

Ferona's face grows flushed as she watches the tigress express her thanks to Antas. Taking a deep breath to relax herself she replies to her, "Your assistance is most appreciated by the two of us. We will take your words to heart, and will not move against him until we are ready. We both look forward to assisting you when the time comes. May you also share in our good fortunes."

Once Aydi has left the room she turns to face Antas, "What do you think of this news? I am unsure what to make of it." Rising to her feet she offers her hand to the paladin, "We should leave and find Peran."

The Exchange

Male Human Lt Commander, Chief Engineer

Antas takes Ferona's hand once more and also her arm with a smile and says let us go find our evidence on this killer and bring him ta justice and with that he escorts the lady out to gather his arms and armor.


M Wood Olf | HP22/22 Healthy | AC16 F14 T12 CMD17 | F+3 R+7 W+1 | Init +4 | Perc+10+ SM+1 Stealth+9 Survival+6+ Ranger (Ilsurian Archer [Divine Marksman]) 2

Earlier, on the hunt

"Goblins live in the Hool Marsh to the West, and are constantly trying to improve their lot by moving into the forest where we live. So, we have a nearly continuous flow of invading goblins, looking to evict us. No, not armies at a time, but always probing, always looking."

At the residence.

"I am glad to see you all again! It seems a shame that we arrive slightly battered, and one far worse, reflecting how we arrived when first you invited us into your home. Grond here helped me gather some food as a contribution to the table. Deer's only field dressed, though, we need to finish cleaning it, and it should be butchered later. I know venison's not your normal meat, but I imagine you'll suffer through eating it well enough." His tone is light and happy, a smile on his face. His eyes aren't sparkling to match, though, not right now.


Peran and the Sailors

Damage Record:

Peran (11/11hp) Healthy
Sailor1 (11/11hp) Healthy ((Ran off!))
Sailor2 (11/2hp) Critical - Critical (below 1/4 total hp) -3 ATK/AC/Sav/Skill/Abil/Caster Level

Peran's club strikes true into the man's ribcage and he staggers back and raises his one hand while trying to drive the eagle away from him.

As he does the celestial eagle takes off swirls in the air and in a flash of white light disappears.

The sailor looks around astonished at what just happened as blood sputters out his mouth... "I mean no harm..don't hit me again! No more! No more!"


Fernoa & Antas

A few minutes go by and there is a tap at the door and in a few seconds, it opens. The same young girl that brought in you in the room walks in the door.

{b]"Well my lady says you are done and ready to leave. I will take you to the door and you can recover your articles. You do have your key? As soon as you are ready I will take you to the lockers."{/b]

The Exchange

Male Human Lt Commander, Chief Engineer

Antas produces the key and nods and says yes thank ya, we are ready


Male human (Oeridian) Cleric of St. Cuthbert;

What is the other thug/sailor doing?


Brother Peran of Seaton wrote:
What is the other thug/sailor doing?

His morale broke...he fled to the west and out of sight.


Ferona and Antas

The young women, scantly garbed takes out of the room and down the short hall and down the stairs into the main common area. On the stage are several women, dressed, performing a ballad that is a bit racy and filled with bits of humor about a man, his wife, and his mistress. It is tasteless but bits of it are in fact funny. It is also filled with some sage advice on not cheating on your spouse. Which both of you find a bit ironic considering the location and source.

You can roll perception if you like to see if you notice anything.

The room is filled with pipeweed, the smell of perfumes...all sorts. Ferona sees a man, a merchant in a booth making out with a young lady. In the table area several men are drinking as a women dances for them. The women walking around as servers place drinks, take coins, and seem to often check on the dancers. There is a some sort of unspoken communication going on between them but it is hard to tell. On at least two occasions it was clear that a server made a gesture and the dancer responded...but it was hard to tell why or for what purpose.

To Antas the entire scene is a bit overwhelming. Women, and occasionally a few men look his way and smile.

As you approach the front the young women shows Antas to the locker room. A man opens the door and allows him in. The young women turns to Ferona. "If you wait for your friend her love you he will be out shortly. Once you be done you can leave as you came mistress. Thank you for your patronage." She looks over your attire for a moment and turns to leave.


Male human (Oeridian) Cleric of St. Cuthbert;

"Well now that The Saint has knocked a little wisdom into yer body, let him show his gentler side and heal you up!"

A short prayer from Peran and the wounds on the man heal.

Cure Light Wounds=1d8 + 1 ⇒ (1) + 1 = 2
ok, lets try channelling! 1d6 ⇒ 1
Wow...St. Cuthbert really does not want to heal this guy!! lol

With the minimal healing done, Peran sits and talks to the man

"So what was it you did not want me to ask that old salt? What reason would you have to try and face off with a priest of St. Cuthbert? Come now lad, let's hear it...free your soul of it's evil and let The Saint show you the proper way."

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