Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

"Go Durgan! Crush that song-hating scum!!" Illthir shouts out as encouragement when their mega-dwarf lands on/near the Stag Lord.

The Skald herself was thinking of healing her own sorry ass a little. She pulled a Cure Light Wounds scroll from its case and readied it and - ? noticed the poor fox bleeding out just a few steps from her. ... That poor fox that somehow had tried to help them...

"Ah dammit why did it have to be a cute animal?!" she groaned and stepped over to give away the healing from her scroll.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Move to draw scroll, 5' step to the left and standard to use scroll on the fox


Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 53/53 (53/53 nonlethal) (-3 Con) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision

Ow. Please get off of me.


fox | HP 14/14 | AC 16/T16/FF12 (13/13/12) | F+3 R+4 W+5

The unconscious fox seems to almost smile weakly. At the very least he doesn't look quite so deathly pale.
Thank you kind lady!


F Human Winter Witch-5 | HP 34/34 | AC15, T14, FF12 | F+3, R+6, W+4 | Init+3, Perception+3

Victoria runs to help her fox when she sees one of the attackers cast a healing spell on him. Oh, thank heavens! She gives the woman a smile and a nod of acknowledgement.
if she can see Salzarus, she'll try to hex him with slumber, DC17 will. Since there's no attack roll, I don't think mirror images will help him. If not, are there any enemies she can see?


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

ok well sickened now for rounds: 2d4 ⇒ (3, 3) = 6


M Dwarf

Sickened means you can act, Zokon, just with a minor penalty.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Addendum last round - thanks.
As Alia moves, some additional Alias pop into existance surrounding her following her short chant.
Mirror Image: 1d4 + 1 ⇒ (2) + 1 = 3

This round.
I think Durgan blocked the direct approach even if he is not on the lower map? Unless he floats? Or will Serena displace Staggy upon waking? Or do they squeeze?
Cursing the stones and rubble blocking her movement, Alia finds herself just unable to reach the stag lord. Realizing she is presenting a target despite her mirror images, she prepares to duck if any arrows(or other attacks) come her way.

Move action to just outside reach, Standard for total defense: +4 AC, 3 Images


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon moves forward under the walkway and hopefully to the side enough of Durgan to fire a shot with deadly aim

If he can't see well he targets any bad guy he can

Longbow-sick+insp+pbs-da: 1d20 + 6 ⇒ (1) + 6 = 7 Damage: 1d8 + 9 - 2 ⇒ (1) + 9 - 2 = 8

Well.. that's 3 ones in a row for d20 rolls from other games as well..


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Scarlet Scarab wrote:

"Okay, okay." Mega Scarlet tries to focus. Trusting this guy and his potion, she chugs it down.

Assuming that wasn't poison, Scarlet wants to take aim at Salzarus. Does she have a clean shot?/

Chugging the cure moderate wounds potion is a standard action. Salzarus--beyond his mirror images, has cover form the tower he's in.


Victoria Velasco wrote:

Victoria runs to help her fox when she sees one of the attackers cast a healing spell on him. Oh, thank heavens! She gives the woman a smile and a nod of acknowledgement.

if she can see Salzarus, she'll try to hex him with slumber, DC17 will. Since there's no attack roll, I don't think mirror images will help him. If not, are there any enemies she can see?

The dark elf seems unaffected by the slumber hex. "HAHAHA!"


Alia of the Blade wrote:

This round.

I think Durgan blocked the direct approach even if he is not on the lower map? Unless he floats? Or will Serena displace Staggy upon waking? Or do they squeeze?
Cursing the stones and rubble blocking her movement, Alia finds herself just unable to reach the stag lord. Realizing she is presenting a target despite her mirror images, she prepares to duck if any arrows(or other attacks) come her way.

Move action to just outside reach, Standard for total defense: +4 AC, 3 Images

grenade-like villain miss: 1d8 ⇒ 1 The Stag Lord rolls off Serena laughing and into the next room.

More tonight!


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

CMW: 2d8 + 3 ⇒ (5, 3) + 3 = 11

"Thanks." The zombie's bruise feels a lot better now. "I'm going in. 'Scuse me!"

Assuming he is a friendly square, Scarlet moves 40 feet ahead, shortsword and light hammer ready.


F Human Winter Witch-5 | HP 34/34 | AC15, T14, FF12 | F+3, R+6, W+4 | Init+3, Perception+3

doh! damn elves!


"HAHAHAH!" the maniacal elf and his magical duplicates spin in unison making watchers slightly nauseaous. Each holds a small crossbow in their hand. They fire! A single bolt strikes Victoria's upper arm. It unnaturally burns.

hand crossbow v Victoria: 1d20 + 7 ⇒ (15) + 7 = 22 damage: 1d4 ⇒ 1 + acid damage: 1d4 ⇒ 2


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Keep laughin." Scarlet mutters as she closes in.


Quick heads up, Staggy has some cover because of the wall he rolled behind.

"HAW-HAW-HAW!" The Stag Lord rolls with laughter and then casts his eyes to the west. He pauses for a moment tears in his eyes and says in a surprised, bemused tone "Beaky?"

}}KA-BOOOOOM!!!{{

Then a huge explosion rips thought the partial upper story of the ruins! Stone, lumber, nails, and other debris fly all over. The entire hillside the keep is on shakes.

Victoria reflex save DC 15 or fall from the rickety walkway to the ground (20').

"HAW-HAW-HAW!"


A deep strangely eerie foghorn sounds in the wake of the explosion.

"WHOO?!"

As slabs of ceiling stone fall a big owl-headed creature the size of the biggest bear anyone has ever seen rushes from the western chamber and into Scarlet! AoO Scarlet. It rears up obviously angry and swings a huge claw at Scarlet's face.

"WHOO!!"

claw: 1d20 + 11 ⇒ (14) + 11 = 25 damage: 1d6 + 6 ⇒ (5) + 6 = 11 grab?: 1d20 + 17 ⇒ (20) + 17 = 37


Total Human Badass

"It's Beaky!" Akiros calls over the tumult. He rushes past Illthir, his ponytail flying. "The hunters brought it down a week back and the Stag Lord thought it might make a nice pet! It's the biggest I had ever seen!"

He moves in to aid Scarlet.


"HAW-HAW-HAW! ...Beaky. HAW-HAW-HAW! " laughs the Stag Lord.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Distantly Poshbot says. "...And that's why I always carry 10 pounds of caltrops. The end. So whadya think? Pretty funny story, right?" Inspire ends.

Round 19! (Theme ♬)
The Bold May Act!
_________________
__ Stag Lord laughing 2/4
__ Akiros
__ Falgrim
__ Salzarus
__ Alia
5 nonlethal
__ Zokon
sick 5/6
__ Serena -41 hp
__ Durgan barkskin, shield of faith, et. al.,
__ Scarlet
shield, big -11 hp, sick 4/5
__ Posh
__ Illthir
-12 hp
__ Victoria
-3 hp
__ Arris -18 hp
__ Erevenywg -6 hp
__ Blonde bandit -7 hp, prone, shaken

Maps (UPPER FLOOR, and GROUND FLOOR) updated.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Wait, who is that?" Scarlet is bewildered as the thing approaches. She chops at it with her shortsword.

Masterwork Shortsword, Sickened: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
Damage: 1d6 + 3 - 2 ⇒ (1) + 3 - 2 = 2

Scarlet swings at dead air and raises her shield, but it's too late. The thing digs its claws into her and holds her down.
As a reminder, I get +1 to my CMB/CMD checks since I'm enlarged. Not that it would help here.

"Beaky? Dang it." Scarlet drops her hammer and tries to break free.

CMB, Large, Bloodrage, Sickened: 1d20 + 7 + 1 + 2 - 2 ⇒ (4) + 7 + 1 + 2 - 2 = 12 But that isn't happening.


M Dwarf

Durgan sacrifices one of his two Resist Energy spells to heal Serena.
CMW: 2d8 + 4 ⇒ (3, 6) + 4 = 13

Then he draws his axe (which he had stowed climbing down the wall).
How high and intact are these interior walls? Can Durgan see Scarlet, Beaky, or the Stag Lord?


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4

Posh steps towards Felgram and smirks as he points his fingers to blind him with his magic

Casting Blindness on him. DC 17 Fort

"Take a look at this!" he cried out as he attempts to blind one of the Staglord's Men and hopes his performance is turning the tide one way or another.


Status: | Hp 41/41 | AC 20/13/18 [19/12/17] | Uncanny Dodge | Fort +8 Ref +5 Will +7 [+9/+5/+9]; +4 vs non-lethal cold, sonic, bard or language dependent | CMD 19 | Init +8 | Per +12; low-light vision | Sense Motive +17 | Spellcraft +8
Inspired Rage:
+2 Str/Con, +2 Will, -1 AC, rage limitations; lesser Spirit Totem: +9 1d4+5 negative energy + 20% non-adjacent concealment

Illthir tries her hand at another spell. Grease under Beaky! Then she moves towards the witch and the stag lord.

Grease DC 15 or fall over for Beaky


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Poshment Underhill wrote:

Posh steps towards Felgram and smirks as he points his fingers to blind him with his magic

Casting Blindness on him. DC 17 Fort

"Take a look at this!" he cried out as he attempts to blind one of the Staglord's Men and hopes his performance is turning the tide one way or another.

I believe the icon Posh is targeting (in the northern forest-line area) is just there because it and the others have been set off to the side. Sneeg is still inside the fort somewhere.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Durgan Far-Walker wrote:

Durgan sacrifices one of his two Resist Energy spells to heal Serena.

[dice=CMW]2d8+4

Then he draws his axe (which he had stowed climbing down the wall).
How high and intact are these interior walls? Can Durgan see Scarlet, Beaky, or the Stag Lord?

20' and mostly intact except for obvious openings.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

I'm a little confused by the maps.. can I actually see anyone and if not can I move to see as it seems there are levels involved and such?


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Assuming Zokon's position on the upper floor map is the correct one, then his (and Durgan's) only visible target is the prone Stag Lord rolling in the doorway to the south. The central keep wall to his west is 20' high and blocks his view of Scarlet in the next chamber over. Likewise there's no good angle from his current location to even see the dark elf who is in a lookout tower 20' overhead and behind some walkways. The Stag Lord is prone and has some cover from the doorway (and Durgan) and so is a difficult shot for Zokon at present.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Well if he can see the stag lord.. he uses studied target on him and fires a shot trying to counter the woozyness he feels but aiming with deadly purpose

longbow+pbs+st-sick: 1d20 + 8 ⇒ (4) + 8 = 12 damage: 1d8 + 7 ⇒ (7) + 7 = 14


F Human Winter Witch-5 | HP 34/34 | AC15, T14, FF12 | F+3, R+6, W+4 | Init+3, Perception+3

reflex: 1d20 + 6 ⇒ (16) + 6 = 22
Victoria knew the explosion was coming soon and was sort of ready for it. She crouches almost instinctively as the debris goes flying. However, she is fairly open up here. She hits the ground and rolls to her side, hanging off the bridge and finally dropping down to the ground below.
acrobatics to soften fall: 1d20 + 4 ⇒ (18) + 4 = 22


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
RPGGGM wrote:
Poshment Underhill wrote:

Posh steps towards Felgram and smirks as he points his fingers to blind him with his magic

Casting Blindness on him. DC 17 Fort

"Take a look at this!" he cried out as he attempts to blind one of the Staglord's Men and hopes his performance is turning the tide one way or another.

I believe the icon Posh is targeting (in the northern forest-line area) is just there because it and the others have been set off to the side. Sneeg is still inside the fort somewhere.

So Posh is nowhere near him?


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Poshment Underhill wrote:
So Posh is nowhere near him?

Correct. That's just my pile of minis that I might need to grab at a moment's notice.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Okay, I updated the current maps a bit. Quick tip: the two slides are set up so that if you move your icon on one you can just copy and paste it on to the other and it should show up in the right place. Then you can just delete your old map icon on that map. Also note, that the Upper Floor Map doesn't show anyone who is completely under a ceiling, but it does show people who you could ordinarily see from the sky directly above. I know, it's a weird map. I did this in 3D the last time around.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Beaky! reflex: 1d20 + 8 ⇒ (2) + 8 = 10

Beaky slips in the grease and comically falls the ground.

"WHOOoo?!" {THUD!}

The Stag Lord laughs at the sight.

Meanwhile Durgan channels the power of Abadar into the fallen paladin rousing her to consiousness.

Zokon from his perch upon a boulder launches a shot past the two and into the door frame above the Stag Lord's. He stops his rolling, notes the deeply buried shaft and laughs again.

Victoria nimbly drops to the ground.

Alia and Posh, yer up!


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Alia moves over the rubble and past the Stag Lord, attempting to surround him with her allies, well away she leaves herself open, but trusting his laughing to be enough of a distraction for him to strike at her.
Acrobatics, Full Speed, Difficult Terrain: 1d20 + 13 - 10 - 5 ⇒ (6) + 13 - 10 - 5 = 4 I guess that means I provoke :P
Stab?: 1d20 + 9 ⇒ (8) + 9 = 17 Pierce: 2d4 + 5 ⇒ (2, 3) + 5 = 10 NL Cold: 1d6 + 4 ⇒ (2) + 4 = 6
"Beak-who?"


Because the Stag Lord is not actually helpless Alia can't get around him with that acrobatics check which ends her movement in the nearest legal space (which I gather is next to Serena).

Alia thwacks the door frame with her long blade.

And I forgot to roll Staggy's second Will save last round: 1d20 + 2 ⇒ (9) + 2 = 11 But it doesn't matter.

The Stag Lord roars with laughter at people's attempts to kill him.


dice:
1d20 + 9 ⇒ (11) + 9 = 20

An arrow whizzes past Alia from out of the shadows!

comp. longbow v Alia (cover): 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8 damage: 1d8 + 2 ⇒ (7) + 2 = 9


The cackling quartet of dark-skinned elves in the northern tower point their index fingers accusingly down at Durgan.

ray v Durgan (range touch): 1d20 + 6 ⇒ (3) + 6 = 9 Str penalty: 1d6 + 3 ⇒ (3) + 3 = 6 miss


Total Human Badass

With a roar, Akiros swings his blade in a might arc at the big owl-bear-thing.

longsword v Beaky (v prone, v grappled, rage! power attack): 1d20 + 9 ⇒ (18) + 9 = 27 damage: 1d8 + 9 ⇒ (8) + 9 = 17


That gets Beaky's attention. It releases Scarlet, and goes after the man.

claw (prone): 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23 damage: 1d6 + 6 ⇒ (4) + 6 = 10

claw (prone): 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23 damage: 1d6 + 6 ⇒ (1) + 6 = 7

bite (prone): 1d20 + 11 - 4 ⇒ (17) + 11 - 4 = 24 damage: 1d6 + 6 ⇒ (6) + 6 = 12

It batters him pretty good, with three brutal attacks.

It attempts to rise at the beginning of its next turn resulting in possible AoOs.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Round 20! (Theme ♬)
The Bold May Act!
_________________
__ Stag Lord laughing 1/4, prone
__ Akiros -29 hp
__ Falgrim
__ Salzarus
__ Beaky -17 hp, prone
__ Alia
5 nonlethal
__ Zokon
sick 4/6
__ Serena
-28 hp, prone
__ Durgan barkskin, shield of faith, et. al., -4 Str penalty
__ Scarlet
shield, big -11 hp, sick 3/5
__ Posh (round 19 actions?)
__ Illthir
-12 hp
__ Victoria
-3 hp
__ Arris -18 hp
__ Erevenywg -6 hp
__ Blonde bandit -7 hp, prone, shaken

Maps (UPPER FLOOR, and GROUND FLOOR) updated.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

I was not actually moving through him - or is he blocking the doorway in such a way to prevent diagonally moving through?
That is to say, can I reach the position I wanted(Grey Alia on map)? Could I move there, then stab? Or am I stuck on this side and have to deal with the partial cover?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet coughs some more, and then focuses her aim on manbearpig. Her shortsword burns bright red as she swings.

Masterwork Shortsword, Bloodrage, Sickened: 1d20 + 8 + 2 - 2 ⇒ (13) + 8 + 2 - 2 = 21
Damage: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Fire: 1d6 ⇒ 5

Then she draws her kukri. "Out of the way, beaky. Me and me friend here are trying to hunt!"


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:
I was not actually moving through him - or is he blocking the doorway in such a way to prevent diagonally moving through?

Doorways are 'hard edges/corners' and characters can't move through spaces occupied by unfriendlies without a successful acrobatics check (vs their foe's CMB + modifiers). Failing to do so ends a character's current move action.

Scarlet manages to wing the beast.

Beaky is going to try and get up on his turn so if Scarlet wants to take her AoO she can.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Oi! Stay down!" She takes the opportunity to slash the owlbear as it stands up.

Masterwork Shortsword, Bloodrage, Sickened: 1d20 + 8 + 2 - 2 ⇒ (8) + 8 + 2 - 2 = 16
Damage: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Fire: 1d6 ⇒ 5


M Dwarf

Durgan moves and strikes to Sunder the Stag Lord's bowstring.
CMB, Cover, vs Prone: 1d20 + 13 - 4 + 4 ⇒ (3) + 13 - 4 + 4 = 16
Currently 18 Str, so the +13 CMB is +3 BAB, +4 Str, +4 Juggernaut, +1 MW, +1 size


Durgan misses the man's bow with his axe.


Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 53/53 (53/53 nonlethal) (-3 Con) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision

Remaining on the ground, Serena uses a swift action to lay hands on herself and then draws her scimitar and slashes at Staggie's ankles, attempting to smite evil as she does so.

Lay on hands: 1d6 ⇒ 3

Scimitar vs. Stag-Lord, prone, smite evil: 1d20 + 6 - 4 + 3 ⇒ (1) + 6 - 4 + 3 = 6 Damage, smite evil: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7

AC is currently 25/13/25

Crap!


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon is still trying to recover but he cant so he attacks... trying volume of fire at the stag lord

LOngbow+pbs+st-sick-rf: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 7 ⇒ (6) + 7 = 13

LOngbow+pbs+st-sick-rf: 1d20 + 6 ⇒ (17) + 6 = 23 damage: 1d8 + 7 ⇒ (7) + 7 = 14


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Frustrated that the doorway is blocked, Alia remembers her training, and attempts to rebound from the doorway into a roll past the Stag Lord, ready to abandon her plan if it seems unlikely to succeed.
Acrobatics DC 5+CMD: 1d20 + 13 ⇒ (15) + 13 = 28
Ok, so I move through him. Or I provoke, albeit I do have cover from him too.
Regardless of the success of the success of her attempt, she follows up with a quick trust at the Stag Lords Center of Mass.
Stab: 1d20 + 8 ⇒ (17) + 8 = 25 +/- 2 for flanking/soft cover
Damage: 2d4 + 6 ⇒ (2, 2) + 6 = 10 Nonlethal Cold+Fatigue: 1d6 + 4 ⇒ (1) + 4 = 5

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