Nightflier's Midnight Game Thread

Game Master nightflier

Set in the grim world of Aryth, Nightflier's Midnight is a game that speaks of almost futile hope that shines against the darkness.


1,401 to 1,450 of 4,009 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>

nightflier wrote:

Lanik, Phylactery of Faithfulness is out, I'm afraid. Glaive is in. What was the third question?

Oh, and you need to expand your background a little if you want bonus feat. I'm gonna introduce you to the group somewhere in the caves.

What about a ring of feather fall?

I also left my background a bit vauge just in case you wanted to do anything with it story wise but Ill sure it up a little.


http://yfrog.com/1ncomicpagej

Just a page I drew up.

Dark Archive

Lanik Clearwater wrote:
nightflier wrote:

Lanik, Phylactery of Faithfulness is out, I'm afraid. Glaive is in. What was the third question?

Oh, and you need to expand your background a little if you want bonus feat. I'm gonna introduce you to the group somewhere in the caves.

What about a ring of feather fall?

I also left my background a bit vauge just in case you wanted to do anything with it story wise but Ill sure it up a little.

Ring of Feather Fall is fine.

Dark Archive

To all players: I should get Advanced Player's Guide about two weeks or one month at the latest after it is published in dead tree form. When I get it, you will all get to revamp your characters if you want to. Sufficient to say, I plan to create in-game opportunity for you to do so.

Meanwhile, I am working on a pdf containing my house rules. The thing is, this pdf is to be used with my home brew setting, but most of the rules presented there will be applicable to Midnight as well. I will allow modifications of character to incorporate those new rules. For instance, characters will be able to pick disadvantages in order to get more traits, and stuff like that.


male Dorn Barbarian 2, Spiritual Channeler 2

Ok Nightflier, I know this is a fantasy game and all, but I have to yell and scream a little here. That little voice in the back of my head won't shut up if I don't get this off my chest.

So let's recap the current situation:

This cavern has an underground lake in it that is so deep that the elemental can't find the bottom, and so wide that it can't find the sides after miles. Even if it could, it's so far across that the bird with night vision hasn't found the far side.

This kind of structure, as described, simply cannot exist. It would cave in. Within the game world it does exist, so, we have to accept it and move on, but my brain is still doing backflips trying to figure out how.

It can't be magic, because magic on that scale would have been found a long time ago, or would be a nexus, which Solvi would have sensed.

In my head there's two possible explanations. One: Illusion. None of this is real, because it can't be. Two: Plot sticking. You don't actually want us to get across the cavern, so are telling us that it's impossibly big (not bothering with the how, because it's secondary to the point)

If it's the first one, no problem. I'll assume you rolled for everyone and we all failed the saves. (we're low level, it's pretty likely, given the size the illusion would have to be)

If it's the second one, I might be a little annoyed. If you want use to not be here, or if you want the demon to get away, just tell us out of game and we'll help make it make sense in game. "For the sake of the plot" is fine, as long as we know that's what's going on.

Otherwise it's just frustrating as hell.

Ok, my rant is done. Sorry if i'm out of line. If there's an answer I haven't though of, just ignore all this.


Ragnar Death-Speaker wrote:

Ok Nightflier, I know this is a fantasy game and all, but I have to yell and scream a little here. That little voice in the back of my head won't shut up if I don't get this off my chest.

So let's recap the current situation:

This cavern has an underground lake in it that is so deep that the elemental can't find the bottom, and so wide that it can't find the sides after miles. Even if it could, it's so far across that the bird with night vision hasn't found the far side.

This kind of structure, as described, simply cannot exist. It would cave in. Within the game world it does exist, so, we have to accept it and move on, but my brain is still doing backflips trying to figure out how.

It can't be magic, because magic on that scale would have been found a long time ago, or would be a nexus, which Solvi would have sensed.

In my head there's two possible explanations. One: Illusion. None of this is real, because it can't be. Two: Plot sticking. You don't actually want us to get across the cavern, so are telling us that it's impossibly big (not bothering with the how, because it's secondary to the point)

If it's the first one, no problem. I'll assume you rolled for everyone and we all failed the saves. (we're low level, it's pretty likely, given the size the illusion would have to be)

If it's the second one, I might be a little annoyed. If you want use to not be here, or if you want the demon to get away, just tell us out of game and we'll help make it make sense in game. "For the sake of the plot" is fine, as long as we know that's what's going on.

Otherwise it's just frustrating as hell.

Ok, my rant is done. Sorry if i'm out of line. If there's an answer I haven't though of, just ignore all this.

It could be a nexus, Solvi just hasn't realized it yet. I do like the illusion angle though. If I was a demon looking for a place to hide, after being wounded, an illusion would be my first line of defense.

Dark Archive

Ragnar Death-Speaker wrote:

Ok Nightflier, I know this is a fantasy game and all, but I have to yell and scream a little here. That little voice in the back of my head won't shut up if I don't get this off my chest.

So let's recap the current situation:

This cavern has an underground lake in it that is so deep that the elemental can't find the bottom, and so wide that it can't find the sides after miles. Even if it could, it's so far across that the bird with night vision hasn't found the far side.

This kind of structure, as described, simply cannot exist. It would cave in. Within the game world it does exist, so, we have to accept it and move on, but my brain is still doing backflips trying to figure out how.

It can't be magic, because magic on that scale would have been found a long time ago, or would be a nexus, which Solvi would have sensed.

In my head there's two possible explanations. One: Illusion. None of this is real, because it can't be. Two: Plot sticking. You don't actually want us to get across the cavern, so are telling us that it's impossibly big (not bothering with the how, because it's secondary to the point)

If it's the first one, no problem. I'll assume you rolled for everyone and we all failed the saves. (we're low level, it's pretty likely, given the size the illusion would have to be)

If it's the second one, I might be a little annoyed. If you want use to not be here, or if you want the demon to get away, just tell us out of game and we'll help make it make sense in game. "For the sake of the plot" is fine, as long as we know that's what's going on.

Otherwise it's just frustrating as hell.

Ok, my rant is done. Sorry if i'm out of line. If there's an answer I haven't though of, just ignore all this.

It's neither. The lake is pretty large - large enough that it would take Muni and Pebble significant time to cross it or to circumvent it - and it is very deep. Muni can fly across it and Pebble can reach its bottom, but I assumed that both raven and elemental are not exactly ready to be on their own and that far away from their masters for that amount of time. In addition to that, Muni just walked down the long narrow corridor for you and he is very tired, so that is one more reason for him not to go flying over distances greater than several hundred yards at the most. Pebble is portrayed as young child-like elemental and it certainly is not ready to leave Gilian's side for the amount of time needed to get around the lake or to reach the bottom.

Now, you are most certainly right that that kind of structure can not exist in a natural world. In Aryth, though, things are different. It could be work of elemental creatures, elder fay magic or something else entirely. Your character has high enough Wisdom to intuitively know that something is wrong and Solvi is intelligent enough to figure it out, so you can talk about it in the game, if you wish.

I don't have any problems with you catching the demon. In fact, it was interesting for me to create new encounters that will allow you to reach next level and destroy the nexus, so that you do not have to come back later.

But if you want the demon, you'll have to swim.


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:


It's neither. The lake is pretty large - large enough that it would take Muni and Pebble significant time to cross it or to circumvent it - and it is very deep. Muni can fly across it and Pebble can reach its bottom, but I assumed that both raven and...

Thanks for addressing things. Re-reading my post, I was a little confrontational. I didn't mean to be. I think I was letting real life bleed into the game world a little and was less patient than I usually am. I felt a little like the party was being "stonewalled" (GM saying "no, that won't work over and over again), which is one of my biggest pet peeves in gaming. I've never seen you do it before, so I should have given you the benefit of the doubt. Sorry.

Dark Archive

Ragnar Death-Speaker wrote:
nightflier wrote:


It's neither. The lake is pretty large - large enough that it would take Muni and Pebble significant time to cross it or to circumvent it - and it is very deep. Muni can fly across it and Pebble can reach its bottom, but I assumed that both raven and...
Thanks for addressing things. Re-reading my post, I was a little confrontational. I didn't mean to be. I think I was letting real life bleed into the game world a little and was less patient than I usually am. I felt a little like the party was being "stonewalled" (GM saying "no, that won't work over and over again), which is one of my biggest pet peeves in gaming. I've never seen you do it before, so I should have given you the benefit of the doubt. Sorry.

No need to be sorry. Whenever you feel a need to ask me something or ask for explanation of my rulings, please do so. That way we do not dirty the air of our game. The common goal is to have fun, after all.

Edit: Of course, life itself is not always accommodating and that is affected in the game. The demon ran away from you. You nearly killed him last time, in fact. So, he went to hide in the deepest hole he could find.


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Come out come out wherever you arrreee!


I am so dying to see what is going to happen here.


OK, I have steady access to the interweb now. I'm ready to start whenever you are.


male Dorn Barbarian 2, Spiritual Channeler 2

The wording on Solvi's covenant power confuses me a bit.

Is she simply able to use her intelligence instead of her strength and dexterity when determining attack and damage, or does she get to use he intelligence as if that's what her strength and dex was.

Basically, does she substitute int for str and dex, or does she replace dex and str with int?

It's a small, but very relevant distinction.

Dark Archive

Ragnar Death-Speaker wrote:

The wording on Solvi's covenant power confuses me a bit.

Is she simply able to use her intelligence instead of her strength and dexterity when determining attack and damage, or does she get to use he intelligence as if that's what her strength and dex was.

Basically, does she substitute int for str and dex, or does she replace dex and str with int?

It's a small, but very relevant distinction.

Essentially, the bow functions as if she has Weapon Bond (Int) trait.

Dark Archive

Lanik Clearwater wrote:
OK, I have steady access to the interweb now. I'm ready to start whenever you are.

Keep an eye on the game thread. You will be introduced soon.

Dark Archive

Guys, we are near 3000 posts in the game thread. That's something. Some of you are in this game from the beginning and some of you have joined the game at some later point. It means great deal to me that you played in this game for so long and that you have dedicated your time and effort to my game.

So, I think that a reward is in order. When the game reaches 3000 posts, all of you will gain a bonus feat. Those of you who were among the original nine bearers of the bone may take any feat of your choice. Those of you who came later must take Toughness. If you already have that feat, I will assign you another one.


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:

Guys, we are near 3000 posts in the game thread. That's something. Some of you are in this game from the beginning and some of you have joined the game at some later point. It means great deal to me that you played in this game for so long and that you have dedicated your time and effort to my game.

So, I think that a reward is in order. When the game reaches 3000 posts, all of you will gain a bonus feat. Those of you who were among the original nine bearers of the bone may take any feat of your choice. Those of you who came later must take Toughness. If you already have that feat, I will assign you another one.

Quick! Everyone start talking to each other in game! ;)

Seriously though NF, this game has been one of the most rewarding gaming experiences I've ever had. Big thanks.

Bonus Feat-wise: Would you allow Ragnar to take the Corpse Crafter feat out of Libris Mortis?

Dark Archive

Ragnar Death-Speaker wrote:
nightflier wrote:

Guys, we are near 3000 posts in the game thread. That's something. Some of you are in this game from the beginning and some of you have joined the game at some later point. It means great deal to me that you played in this game for so long and that you have dedicated your time and effort to my game.

So, I think that a reward is in order. When the game reaches 3000 posts, all of you will gain a bonus feat. Those of you who were among the original nine bearers of the bone may take any feat of your choice. Those of you who came later must take Toughness. If you already have that feat, I will assign you another one.

Quick! Everyone start talking to each other in game! ;)

Seriously though NF, this game has been one of the most rewarding gaming experiences I've ever had. Big thanks.

Bonus Feat-wise: Would you allow Ragnar to take the Corpse Crafter feat out of Libris Mortis?

I don't have the book with me right now. Could you copy the text here?


With just under a thousand more, we will be in the top ten. Already at 15!


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:

I don't have the book with me right now. Could you copy the text here?

Short version: No prereqs- Undead you raise gain +4 Str and +2 HP per hit dice. It's also the lead in feat to a lot of fun necromancer-y goodness, (like giving undead Frost damage to their attacks, or giving them the ability to blow up in bursts of negative energy when they are destroyed)


Female Human (Sarcosan) Fighter 2/ Chaneller 3

This really is one of the best. Sorry if i've been quiet lately, been job hunting and packing to move this week, may not posst at all on Friday.


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Now for a feat, hmmm......


I think Sliding Axe Throw might be a good one for Chops.


Spellcasting, he he, now just need to pick a school.


male Dorn Barbarian 2, Spiritual Channeler 2
Chops the Defender Dworg wrote:
I think Sliding Axe Throw might be a good one for Chops.

Don't remember if I've mentioned this or not, but check out Hurling Charge out of the Miniatures Handbook. It lets you make a ranged attack during the movement part of a charge. Normally it takes Quick Draw, but NF might wave that for Chops, given that he fights unarmed.


I remember. I copied and pasted your list of suggestions with my Chops file on my Mac. I was thinking that this would be a good one to add for the bonus feat. Might come in handy. Nothings set in stone though, we still have about 250 posts to go.

Also, I noticed Chops made the cover of one of the player companions.

Coverboy.


male Dorn Barbarian 2, Spiritual Channeler 2
Chops the Defender Dworg wrote:


Also, I noticed Chops made the cover of one of the player companions.

Coverboy.

Oh that's frickin' sweet.


Actually, Hurling Axe Throw and Sliding Axe Throw would synergy well. Trip an enemy with the axe as he does a flying knee drop on his ass.


Male Danisil - Evil Subtype Wildlander/1 Rogue/2

Woot! Precious precious Hit Points.


male Dorn Barbarian 2, Spiritual Channeler 2
Chops the Defender Dworg wrote:
Actually, Hurling Axe Throw and Sliding Axe Throw would synergy well. Trip an enemy with the axe as he does a flying knee drop on his ass.

Something like that really aught to do extra damage. Ouch. ;)

Now I'm trying to think of ways to up Chops' charging damage. Powerful Charge and Leap Attack come to mind.

If you had Improved Trip, and successfully tripped someone with the axe as a ranged attack during a charge, would you get a free melee attack when you got there, or a free extra ranged attack to follow up the trip? Hmm..


Judging the current situation, Toothed Blow would be handy. No penalty underwater. Yep.

Dark Archive

By the way, the rescued gnome is Lanik.

Lanik, the last thing you remember is being on some river or large water surface - it's up to you. You don't have any idea how you got to the cave lake.


I'm not trying to get Chops killed. Honest.


Chops the Defender Dworg wrote:
I'm not trying to get Chops killed. Honest.

No you're just trying to get it squeezed so we can all have dworg juice for breakfast.

By the way, I will be off on holidays this week, starting today. I won't have access to internet, so please some one roll for Gilian and Pebble.

I'll back the week after then off again for a week.

In the mean time, try not to get killed.


Llaelian wrote:
Chops the Defender Dworg wrote:
I'm not trying to get Chops killed. Honest.

No you're just trying to get it squeezed so we can all have dworg juice for breakfast.

Dworg juice is the new Crunk Juice. Yeah-yah!


So far as I can tell. Only gillian so far has no trace of evil in her. Ragnar is loaded to the gills with foul undead and weird undead vibes. Chops and solvistania are half orc, Sorok is black blood, Anang has the fiendish path, and illonaa past alone must show her as evil in and of itself.

I also just want to put it out there that Lanik has not mentioned his name yet.


male Dorn Barbarian 2, Spiritual Channeler 2
Lanik Clearwater wrote:

So far as I can tell. Only gillian so far has no trace of evil in her. Ragnar is loaded to the gills with foul undead and weird undead vibes. Chops and solvistania are half orc, Sorok is black blood, Anang has the fiendish path, and illonaa past alone must show her as evil in and of itself.

I also just want to put it out there that Lanik has not mentioned his name yet.

Nightflier, is this accurate? Are orcs simply evil regardless of the choices they make? Does being a victim of evil make you carry that evil?

As for Ragnar, are undead inherently evil? What if they are mindless? What if they are simply ghosts of good people?

(rereading this a minute later, I realize these questions are a bit leading. I don't mind one way or another if you decide that evil is more about nature than about choice. Either works for me.)


Ragnar Death-Speaker wrote:
Lanik Clearwater wrote:

So far as I can tell. Only gillian so far has no trace of evil in her. Ragnar is loaded to the gills with foul undead and weird undead vibes. Chops and solvistania are half orc, Sorok is black blood, Anang has the fiendish path, and illonaa past alone must show her as evil in and of itself.

I also just want to put it out there that Lanik has not mentioned his name yet.

Nightflier, is this accurate? Are orcs simply evil regardless of the choices they make? Does being a victim of evil make you carry that evil?

As for Ragnar, are undead inherently evil? What if they are mindless? What if they are simply ghosts of good people?

(rereading this a minute later, I realize these questions are a bit leading. I don't mind one way or another if you decide that evil is more about nature than about choice. Either works for me.)

This is why I wanted to explore this topic better before I entered the game. From what little we did talk on the subject I had concluded that there was bolth an evil by nature and one of choise but that I couldent tell the diffrence without a scense motive check.


Male Danisil - Evil Subtype Wildlander/1 Rogue/2

Yeah... Anang kinda has the evil subtype as well. So whether he is evil by inclination or not he would most likely show up as evil to a spell cast by a low level caster.


Lanik, you had better watch yourself around Solvi, as number one she is a woman, and number two, she likes Chops...A LOT, he he.


male Dorn Barbarian 2, Spiritual Channeler 2
Solvistania Elghreah wrote:
Lanik, you had better watch yourself around Solvi, as number one she is a woman, and number two, she likes Chops...A LOT, he he.

also, she can BLOW YOU UP WITH HER MIND!


Male Black Blood Dwarf Fighter 5
Lanik Clearwater wrote:

So far as I can tell. Only gillian so far has no trace of evil in her. Ragnar is loaded to the gills with foul undead and weird undead vibes. Chops and solvistania are half orc, Sorok is black blood, Anang has the fiendish path, and illonaa past alone must show her as evil in and of itself.

I also just want to put it out there that Lanik has not mentioned his name yet.

Actually Sorok doesn't show up on your detect evil at all,

*Hidden Taint (Su): Although thoroughly corrupted by Izrador’s will, the insidious nature of the Black Bloods taint is in its subtlety. As a result all Black Blood Dwarves always fail to register as evil for spells and effects.

Dark Archive

The nature of the world is such that even those who are not evil, but are constantly in the presence of darkness, such as those who spy on legates, for instance, may become tainted by the evil's presence enough that they show as evil when Detect Evil is used. Even the heroes are forced to make hard choices, basically evil in nature, such as either to save village's children from the orcs, or to let old and powerful legate, who killed hundreds of people and may kill hundred more, go free. What I want to say is that Detect Evil may not be most exact compass. That's why I judged that Sense Motive and other skills must be used during detection process.


Sorok Hamfael wrote:
Lanik Clearwater wrote:

So far as I can tell. Only gillian so far has no trace of evil in her. Ragnar is loaded to the gills with foul undead and weird undead vibes. Chops and solvistania are half orc, Sorok is black blood, Anang has the fiendish path, and illonaa past alone must show her as evil in and of itself.

I also just want to put it out there that Lanik has not mentioned his name yet.

Actually Sorok doesn't show up on your detect evil at all,

*Hidden Taint (Su): Although thoroughly corrupted by Izrador’s will, the insidious nature of the Black Bloods taint is in its subtlety. As a result all Black Blood Dwarves always fail to register as evil for spells and effects.

Thanks for bringing this up, this will greatly change how Lanik feels towards Sorok.

But also on what Ragnar said. Also its a villainous path so I had kinda assume it had something to do with evil.


male Dorn Barbarian 2, Spiritual Channeler 2
Lanik Clearwater wrote:


But also on what Ragnar said. Also its a villainous path so I had kinda assume it had something to do with evil.

Well, it really depends on if spirits and undead are inherently evil. Later, it gets sort of undeniable (in the upper levels he becomes a walking Unhallow spell), but at this point he's surrounded by spirits (so maybe an aura of evil that coats his surroundings), but he himself is definitely a good guy.

It all depends on if his "curse" reads to Lanik or not. If so than he's probably got a sort of spiritual oil slick coating him, or something like that.

Dark Archive

Anybody knows what's happening with Kiron?


I was playing around with Chops' future, wondering what he might look like if multiclassed with 5-levels of Brutal Pugilist Barbarian. Probably take Animal Fury as one of his rage powers (giving him 4 attacks per round at level 5 during a raging full attack!). I thought I would put it out here for comments if anyone is inclined. Thanks.

If you wanted to see how my write-up got screwed up by Google.docs, here it is.

Chops

Dark Archive

Kiron seems to be AWOL. Ragnar, is he posting at AtS?


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:
Kiron seems to be AWOL. Ragnar, is he posting at AtS?

Nope. Sure isn't

Dark Archive

Ragnar Death-Speaker wrote:
nightflier wrote:
Kiron seems to be AWOL. Ragnar, is he posting at AtS?
Nope. Sure isn't

I'm gonna give him till the end of the week, and the consider some other options.

1,401 to 1,450 of 4,009 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Nightflier's Midnight All Messageboards

Want to post a reply? Sign in.