Nightflier's Midnight Game Thread

Game Master nightflier

Set in the grim world of Aryth, Nightflier's Midnight is a game that speaks of almost futile hope that shines against the darkness.


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Female Human (Sarcosan) Fighter 2/ Chaneller 3
Kratzee wrote:
Ilona Ebonblade wrote:

For next level I'm going with Chaneller, Charismatic. In fact I've been plaaying up the inspirational qualitties so that the bardic abilities are a natural progression, will probably pick up another level or two of fighter then go Warrior Arcanist.

Ragnar, love the theme song. Read her background and see how appropriate it is. There's a lot more under there than she lets on.

I especially love -Servatis a periculum, servatis a&#65279; maleficum. It's Latin for "Save us from danger, save us from evil".

And even though she isn't Dorn, although I have a feeling you two will happily adopt her as one, the Valkyr reference is inspiring me.

And this is what she looks like.

Good call!

I think of Ilona as the unique combination, of the hottest cheereader you've ever met, the most spectacular fighter you've ever seen, and your best friend.


Ilona Ebonblade wrote:
Kratzee wrote:
Ilona Ebonblade wrote:

For next level I'm going with Chaneller, Charismatic. In fact I've been plaaying up the inspirational qualitties so that the bardic abilities are a natural progression, will probably pick up another level or two of fighter then go Warrior Arcanist.

Ragnar, love the theme song. Read her background and see how appropriate it is. There's a lot more under there than she lets on.

I especially love -Servatis a periculum, servatis a&#65279; maleficum. It's Latin for "Save us from danger, save us from evil".

And even though she isn't Dorn, although I have a feeling you two will happily adopt her as one, the Valkyr reference is inspiring me.

And this is what she looks like.

Good call!

I think of Ilona as the unique combination, of the hottest cheereader you've ever met, the most spectacular fighter you've ever seen, and your best friend.

He he, no arguments from this corner.


male Dorn Barbarian 2, Spiritual Channeler 2
Solvistania Elghreah wrote:

Solvi is actually proficient in the bow, so that works for me. She would accept it gratefully, feeling a kindred spirit always with her when she carries it with her.

funny you should word it that way, since Ragnar's presence means the dead are never really gone.

If this game ever makes it to Erathor I have a neat idea for a scene.

Dark Archive

Hi all I have been following your game on my blackberry and learning what I can of the setting as I do not own the books mayhaps if you lose someone in a few weeks or just want another player I will be ready to step up the game is interesting and curious so far and I have a question for the dm but can't seem to pm him from my berry its about the summon I has and idea of what it might have been and just wondered if I was right


male Dorn Barbarian 2, Spiritual Channeler 2

Nightflier

Spoiler:
I'd planned on re-forging the blades anyway, but I wanted to remind you that the swords were not either of the brother's white-bone items. Ragnar's was a large hourglass and Eyvindr's was a pin.


Raven Spiritual Channeler 5

Next part of the chronicle up. Enjoy.


Male Orc, Tribe Moon mother, convert: White Mother Sect 3/wildlander

Ragnar any and all info is apreciated, I love the links, I should be able to really put some meat on the bones of this character tonight. sometime this weekend I am going to go half price book hunting to see if I can't find any midnight stuff. if not I may just have to buy some online.

for now though feel free to keep me in line with midnights setting, your previous post was a great starting point though. then again I am playing a defective Orc, so that could account for a resistence to some of the ways.


male Dorn Barbarian 2, Spiritual Channeler 2
Kiron the stout wrote:

Ragnar any and all info is apreciated, I love the links, I should be able to really put some meat on the bones of this character tonight. sometime this weekend I am going to go half price book hunting to see if I can't find any midnight stuff. if not I may just have to buy some online.

for now though feel free to keep me in line with midnights setting, your previous post was a great starting point though. then again I am playing a defective Orc, so that could account for a resistence to some of the ways.

Glad to help. I'll see if I can come up with more.

If you're going to pickup books, I'd recommend the Midnight 2nd ed. Core book (of course) and the Heart of Shadow sourcebook. It deals primarily with the orcs and their homeland.

Also, the Against the Shadow website (where the first link takes you) is a phenomenal resource. The forum-goers there are some of the most creative and intelligent cross-section of gamers I've ever come across. I guess something about the setting draws the creme of the crop. ;)

Dark Archive

Ragnar Death-Speaker wrote:
nightflier wrote:


** spoiler omitted **

Got it. Question though ** spoiler omitted **

I have no problems with that. In fact, I had something like that in mind.

Dark Archive

divineshadow wrote:
Hi all I have been following your game on my blackberry and learning what I can of the setting as I do not own the books mayhaps if you lose someone in a few weeks or just want another player I will be ready to step up the game is interesting and curious so far and I have a question for the dm but can't seem to pm him from my berry its about the summon I has and idea of what it might have been and just wondered if I was right

Divine Shadow, this forum does not support personal messages. You can email me at i.jovanovich@gmail.com - that's my gtalk address as well. I'll be more than happy to answer any questions that you may have.

Dark Archive

Ragnar Death-Speaker wrote:
Nightflier ** spoiler omitted **

Ragnar:
Yes, I know. Both of your items will go in making of that sword. You will be pleased with the result, I think.
Dark Archive

Ragnar, what's up with Sorok, do you know?


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:
Ragnar, what's up with Sorok, do you know?

I've been talking to him and pestering him about this for a few days now. He seems completely on board, but for some reason he isn't quite following through. This is very unlike him.

I think that the Paizo system is a little daunting to him. I know it took me a while to figure out. It's not terribly user-friendly or intuitive. It's fine once you get the hang of it, but the learning curve is a little steep.

Dark Archive

Ragnar Death-Speaker wrote:
nightflier wrote:
Ragnar, what's up with Sorok, do you know?

I've been talking to him and pestering him about this for a few days now. He seems completely on board, but for some reason he isn't quite following through. This is very unlike him.

I think that the Paizo system is a little daunting to him. I know it took me a while to figure out. It's not terribly user-friendly or intuitive. It's fine once you get the hang of it, but the learning curve is a little steep.

I've been hoping to finish his character over the weekend and introduce him to the game. I have incorporated him in the story in a way that nicely ties it to my existing concept.


Male Black Blood Dwarf Fighter 5
nightflier wrote:
Ragnar Death-Speaker wrote:
nightflier wrote:
Ragnar, what's up with Sorok, do you know?
I've been hoping to finish his character over the weekend and introduce him to the game. I have incorporated him in the story in a way that nicely ties it to my existing concept.

Sorry about that. Life started to rear it's head for awhile. I've almost finished with my character background and everything. I don't usually like to post half finished things. But I'm still on board. Also I'm open to a little character alteration or whatever you had in mind.


male Dorn Barbarian 2, Spiritual Channeler 2
Sorok Hamfael wrote:
I've almost finished with my character background and everything.

I think I caught a mistake in what you have so far.

Dark Dwarves have 120' Darkvision (according to the racial traits you have down)

Your path gives +60' Darkvision

So your listed Darkvision in the special abilities section should be 180'

In related news, holy crap! 180' dark vision!


male Dorn Barbarian 2, Spiritual Channeler 2
Kiron the stout wrote:
I am playing a defective Orc,

Hehe. Defective Orc...

Makes me think of these guys.


Male Orc, Tribe Moon mother, convert: White Mother Sect 3/wildlander

They do have a similar story,that makes me think of the orcs as more spartan than anything else. I have a lot of reading to do before I get into the thick of this, is there a certain point you guys need me in the game by?

Dark Archive

Hey, Sorok, good to hear from you. Several things:

Party lost all wildlanders. Can I convince you to play wildlander instead of barbarian? You could be some kind of headhunter who worked for black smiths killing their enemies or something.

You may use Black Dwarf from Tome of Sorrows 2, with +2 Con, +2 Wis, -4 Cha. You gain Intimidating visage as bonus trait and instead of black blood Bluff bonuses, you gain bonuses to Stealth.

Dark Archive

Kiron the stout wrote:
They do have a similar story,that makes me think of the orcs as more spartan than anything else. I have a lot of reading to do before I get into the thick of this, is there a certain point you guys need me in the game by?

You probably have a week or two to get ready.


Male Orc, Tribe Moon mother, convert: White Mother Sect 3/wildlander

Ah, good in that case I can settle in to reading as much material as possible.


Male Black Blood Dwarf Fighter 5
nightflier wrote:


Hey, Sorok, good to hear from you. Several things:

Party lost all wildlanders. Can I convince you to play wildlander instead of barbarian? You could be some kind of headhunter who worked for black smiths killing their enemies or something.

Alright, I'll take one for the team and be a wildlander. (less hit points and no rage, but more skill points.)

You may use Black Dwarf from Tome of Sorrows 2, with +2 Con, +2 Wis, -4 Cha. You gain Intimidating visage as bonus trait and instead of black blood Bluff bonuses, you gain bonuses to Stealth.

Woot free trait bonus. On another note my backgrounds finally up.

Dark Archive

Thank you nightflier I sent you an email asking my question about the summon and if anyone can direct me to where I can read up on the fluff I would like as I have already more or less consumed the srd for midnight. And to every one else greatgame and ideas so far this will help me with my own games I wish I had players half as dedicated and creative as you lot in rl as it is I have a bunch of powermongering screw balls who never let me play cause I'm the only one who can make a plot line


Male Human Bard 1/Ranger 1/Expert 3
nightflier wrote:
Oh, man... Am I such a bad DM that I'm loosing so many players?

No, not at all, and I really did enjoy my PC, and my brief time in this game. If anything, you should be proud/thrilled that you have such a high posting rate (if that isn't the mark of a successful PbP, then I don't know what is)... it's just too bad that I can't keep up with the pace.

Good luck to all, and thanks!

EDIT: And I apologize for any inconvenience/disappointment my departure may have caused (especially to Nightflier and Doomed Hero, who put a great deal of effort towards linking our backgrounds). I will still hang around both the Paizo and Against the Shadow boards.


TwiceBorn wrote:
nightflier wrote:
Oh, man... Am I such a bad DM that I'm loosing so many players?

No, not at all, and I really did enjoy my PC, and my brief time in this game. If anything, you should be proud/thrilled that you have such a high posting rate (if that isn't the mark of a successful PbP, then I don't know what is)... it's just too bad that I can't keep up with the pace.

Good luck to all, and thanks!

Yeah, Nightflier, i think you have done a great job keeping us engaged in this setting, and if you are worried about this turning into another Cemetery of Empires, I think you have acquitted yourself quite well.

Now, we still have a long ways to go to catch Aubrey's Eberron game, so lets get cracking, he he


Male Human Bard 1/Ranger 1/Expert 3

And wow, thanks for the nice parting scene, DH... just awesome! I am so going to miss this (my only chance to actually play, rather than DM, in a Midnight game?)...


male Dorn Barbarian 2, Spiritual Channeler 2
TwiceBorn wrote:
And wow, thanks for the nice parting scene, DH... just awesome! I am so going to miss this (my only chance to actually play, rather than DM, in a Midnight game?)...

Being that Eyvindr's spirit is still around, and I'm going to be using him to fuel my Summon spells, you really could stick your head back in whenever you want, be grouchy in a spoiler to me, and then disappear again.

Or occasionally show up as a summoned skeleton with some odd personality quirks.

I'll just send you a PM on ATS whenever we're going to get into a fight, and if you're not too busy you can be my minion for a scene.

You don't really get to leave until I say so, damnit!


Male Black Blood Dwarf Fighter 5

Now I know I said I would take one for the team and I hate to go back on my word, but I've thought it over and I just don't really like the change in my character concept. If Kiron wouldn't mind being the wildlander instead I'd be happier, and I think it fits his character better anyway him being from the moon tribe and all. But if not then I'll go with it.

Also, between the heal check and the cure minor wounds do I wake up yet? Or will we just have to wait for the drugs to wear off.


Male Orc, Tribe Moon mother, convert: White Mother Sect 3/wildlander

Just read the whole of the discussion thread, and I feel more educated and acclimated already.(p.s. Phew!)

So here is the concept I have to explain why exactly an Orc is even trying to help your crew of shadow haters. I took some liberties Nightflier, but from what I’ve seen from this thread, such liberties have been rewarded in some cases.

starter background:

Kiron was initially a terrifying creature of brutality, so brutal that they had saved him for the fighting pits, He would slay those Orcs that had displeased the shadow and any other foe they set in front of him. His life was a haze of death and chained up mistreatment in a cell.

He hates Izrador as much as any of you, if not more. Born to the Moon Mother tribe he has lived a life of utter and absolute violence with lycanthropy in their veins and hatred in their heart they have become a fine tool for the dark god indeed. But as fate would have it not all orcs are fooled by the gifts bestowed up on them by the shadow, and meeting some of those that we so disenfranchised came across Kiron. The White Mother Sect believed that it is but a matter of time before the shadow wins the day, and who is left to torture, but the orcs themselves, the White Mother sect knows all to well how each tribe will be turned inward and against each other to kill and maim those they conquered the world with.

Kiron was no different then the savages of the rest of his tribe, ready to tear the flesh of any that came within reach and so much as thought about looking at him wrong. But he hadn’t counted on A sleep spell cast and he was bound and gagged and spirited away to a dark dank where a simple artifact that was wielded by the White Mother Sect was placed around his neck, A Large white bone collar. Since that day he has been civilized to an access, and much to the pleasure of the white mother sect open to their anti Izrador Ideals. Somewhere in his outraged mind he had always been disgusted with how the tribe mother was treated. She fought the dark god and succeeded in escaping just to fall under the gaze of another wicked spirit. Once the great wolf attacked and infected her with the lycan blood, it opened their souls to the sway of the shadow and so she was broken of spirit and put to task under the wicked one.

The White Sect had one thing in mind by taming the beast with Kiron and that was unleashing him on other Brethren he had already become so adept at murdering in the pits, what they hadn’t counted on was the drastic effects it had on the warrior, it was as if his vision was no longer clouded by the promise of red mist and fields of gore, but instead of stopping at merely allowing him to think with a sane mind it freed the Soul behind the curse. It set him in a serene Meadow of peace and allowed him to ponder how to best contribute to the fall of Izrador. After months of assassinations and quiet killings of Important servants of the Dark lord he bid his fairwells to the white sect and promised to continue their work elsewhere, he could stomach the Orcish civilization no longer and so ventured onward toward something his collar had always urged him to seek. Unbeknownst to him he would seek out the other holders of the white bones.

I was hoping that I could explain away an odd take on Heroic paths here. Obviously it would make sense for a Lycanthrope to have the beast heroic path but do to the fact that one Pete has it and two I am trying to explain why Kiron has shed his wicked ways I want one of the white bone collars attributes to be that it changes his path from Beast to Blessed. If Kiron ever lost the collar or it wass destroyed he would indeed revert to a bloody thirsty acolyte of the Izrador.

Done! I'll happily play Wildlander, I am not so attached to the fighter class that I mind changing it up. also I am more than happy to help make it more enjoyable for ya.


I'm sorry to see you going Twiceborn. I hope you go on reading the thread and come back to us whenever you feel like as the ghost of Eyvindr.

For the following level, Gilian will go chaneller (spiritual). I will take the Conjuration domain, obviously, and I was thinking of going towards ritual magic as well so that I can do cheaper healing out out fights. For that, I will need someone else to take the conjuration domain at some point. If it's a spiritualist chaneller, it would be even better as we can teach each other spells.


I almost forgot. Chops will still be the Dworg Defender. As per Ragnar's suggestion, he is taking the Speed Training Defender ability, to give him a move action after his regular actions. For his bonus feat (monk) I was going to take dodge, but what does Ragnar think about Deflect Arrows or Combat Reflexes? I can't see a lot of opportunity for those, or at least Combat Reflexes I see being cumbersome. And for a fighting class that can't wear much armor, every point of AC counts.

Dark Archive

Sorok, nice background. You may take a bonus feat - just be sure to mark it as background bonus feat. Also, you may exchange favorite craft (Alchemy) for another craft, if you want. You may enter the game when you are ready.

Dark Archive

divineshadow wrote:
Thank you nightflier I sent you an email asking my question about the summon and if anyone can direct me to where I can read up on the fluff I would like as I have already more or less consumed the srd for midnight. And to every one else greatgame and ideas so far this will help me with my own games I wish I had players half as dedicated and creative as you lot in rl as it is I have a bunch of powermongering screw balls who never let me play cause I'm the only one who can make a plot line

If you want, we can create a reserve character for you. I fully intend to develop this game as an interactive novel with a cast of supporting characters, diverging points of view etc.

Dark Archive

Kiron WhiteMoon wrote:

Just read the whole of the discussion thread, and I feel more educated and acclimated already.(p.s. Phew!)

So here is the concept I have to explain why exactly an Orc is even trying to help your crew of shadow haters. I took some liberties Nightflier, but from what I’ve seen from this thread, such liberties have been rewarded in some cases. ** spoiler omitted **...

Kiron, I love your background. There are few things you should know about Pathfinder Ranger and Wildlander: All of the Pathfinder Ranger class abilities are still there - you just add to it Wildlander class abilities at appropriate levels - Danger Sense, Wildlander trait and Master Hunter. I realize that this seems over the top, but this game is game of heroes of epic proportions. These changes apply only to PCs and not to NPCs.

New Wildlanders get Magecraft feat at 4th level instead of priest spells. They can choose any tradition and they get 1 spell point per level beyond fourth.

Further, you should try to find Hearth of Shadow. It would be very useful to you. Send me an email. I'll try to help you.


Llaelian wrote:

I'm sorry to see you going Twiceborn. I hope you go on reading the thread and come back to us whenever you feel like as the ghost of Eyvindr.

For the following level, Gilian will go chaneller (spiritual). I will take the Conjuration domain, obviously, and I was thinking of going towards ritual magic as well so that I can do cheaper healing out out fights. For that, I will need someone else to take the conjuration domain at some point. If it's a spiritualist chaneller, it would be even better as we can teach each other spells.

Solvi plans to take the Conjuration school with her Spellcasting feat, so maybe we can work together with ritual magic, he he.


male Dorn Barbarian 2, Spiritual Channeler 2
Chops the Defender Dworg wrote:
For his bonus feat (monk) I was going to take dodge, but what does Ragnar think about Deflect Arrows or Combat Reflexes? I can't see a lot of opportunity for those, or at least Combat Reflexes I see being cumbersome. And for a fighting class that can't wear much armor, every point of AC counts.

Normally I'd say Combat reflexes all the way, but in this game where we do not really have a map to view or the ability to move tactically, I agree, it would probably be a waste.

Deflect Arrows is a great feat because it's reactive. Simply being able to say once a round that an arrow doesn't hit you can be pretty valuable. (Deflect Arrows=Screw you, Archer-Rogue build)

In my opinion, Dodge is decent, but only really useful as a stepping stone for some of the awesome things it's a prereq for. If you're not planning on going for spring attack or whirlwind attack, don't bother.

Why not ask Nightflier if he'd allow a similar-powered feat (a feat at the beginning of a tree, or a stand-alone) that would be more character appropriate? He's altered the classes pretty heavily already, and it's always nice to see what your options are before you make a choice.


male Dorn Barbarian 2, Spiritual Channeler 2
Kiron WhiteMoon wrote:


So here is the concept I have to explain why exactly an Orc is even trying to help your crew of shadow haters. I took some liberties Nightflier, but from what I’ve seen from this thread, such liberties have been rewarded in some cases. ** spoiler omitted **...

- Kiron

Curiosity got the better of me and I read it (*looks sheepish*)

Here's an idea-

Spoiler:
you might want to look into using the Demonblooded or Flesh Eater Villainous Path out of the Tome of Sorrows II (downloadable here on the right column. Just click the image)

It's probably a little more what you're going for, and makes a more distinct contrast with the Blessed path. (that whole angel/demon thing). Also, it doesn't have the problem of stepping on another player's build.

Hope this helps.

Dark Archive

nightflier wrote:


If you want, we can create a reserve character for you. I fully intend to develop this game as an interactive novel with a cast of supporting characters, diverging points of view etc.

That would be awesome maybe a barbarian/wildlander build not sure what race and stuff though maybe I should be a dorn for DH


male Dorn Barbarian 2, Spiritual Channeler 2
divineshadow wrote:


maybe I should be a dorn for DH

*grin*

Dark Archive

Kiron, is the Moon Mother Tribe something that you cooked up, or did you find it somewhere in the fluff? I have several ideas for your character and I would recommend Warg HP. Doomed Hero, do you have some suggestions for reworking the Warg?


male Dorn Barbarian 2, Spiritual Channeler 2
nightflier wrote:
Kiron, is the Moon Mother Tribe something that you cooked up, or did you find it somewhere in the fluff?

Info on the moon mother tribe, and all the others, can be found Here

This list is a combination of all the info found in the sourcebooks, as well as the collaborative efforts of myself and a few other folks at the Against the Shadow forums, all put together on that wiki by an awesome guy named Kev for his game, which died about a year ago. Lucky for us, he never took it down.

nightflier wrote:
Kiron, is the Moon Mother Tribe something that you cooked up, or did you find it somewhere in the fluff? I have several ideas for your character and I would recommend Warg HP. Doomed Hero, do you have some suggestions for reworking the Warg?

I have some notes on the Warg rework, but nothing that's been tested or fleshed out yet. Also, I was planning on splitting it into two paths (one that concentrates on beast shape, called a Wereling, and another that concentrates on having a small army of animal companions, called a Beastmaster)

Neither of those really seem like what Kiron is going for. (it seems like he's about half going for some kind of angel/demon juxtaposition and half going for a sort of werewolf feel. I'd love to hear his thoughts on which one of these is more interesting to him)

The beast would be about perfect in theme, but my opinion is that stepping on Petes toes, even in a round about sort of way, is undesirable.

As I put in the spoiler above, both the Flesheater and the Demon Blooded are good possibilities that might be more in line with what he wants than ether the Warg or the Beast.

If those two aren't options that you or he are interested in, then I can probably put something together in short order.

My rework of the Blessed is almost finished too. It's a little more angel-y, which if he's looking for that good/evil contrast might be something he'd like. I'll finish it up with my free time today.


Male Black Blood Dwarf Fighter 5

I suppose now would be a good time to ask. Do I know my way around this fortress? Or was I captured, drugged, and brought here?


Male Orc, Tribe Moon mother, convert: White Mother Sect 3/wildlander

Sounds great NF, this weekend is going to be a little rough, but I will be brainstorming in the meantime.

The moon mother and the white mother sect are both on thetribe links. DH put up. I'm flexible with whatever works the best,for everyone. I absolutely adore the fun focus Of the game.


Ragnar Death-Speaker wrote:
Chops the Defender Dworg wrote:
For his bonus feat (monk) I was going to take dodge, but what does Ragnar think about Deflect Arrows or Combat Reflexes? I can't see a lot of opportunity for those, or at least Combat Reflexes I see being cumbersome. And for a fighting class that can't wear much armor, every point of AC counts.

Normally I'd say Combat reflexes all the way, but in this game where we do not really have a map to view or the ability to move tactically, I agree, it would probably be a waste.

Deflect Arrows is a great feat because it's reactive. Simply being able to say once a round that an arrow doesn't hit you can be pretty valuable. (Deflect Arrows=Screw you, Archer-Rogue build)

In my opinion, Dodge is decent, but only really useful as a stepping stone for some of the awesome things it's a prereq for. If you're not planning on going for spring attack or whirlwind attack, don't bother.

Why not ask Nightflier if he'd allow a similar-powered feat (a feat at the beginning of a tree, or a stand-alone) that would be more character appropriate? He's altered the classes pretty heavily already, and it's always nice to see what your options are before you make a choice.

Gotcha on Dodge. Especially since he effectively has Spring Attack at second level with a successful Acrobatics check.

I can't think of any feats right now that might be good replacements, but Nightflier, what do you think of Ragnar's suggestion?

Also, can Deflect Arrows work if a character is aiding another character in combat? For example, Chops favorite heroine is engaging enemies with her new bow, and Chops is standing there knocking down return fire to keep it from hitting her.

Dark Archive

Ragnar Death-Speaker wrote:
divineshadow wrote:


maybe I should be a dorn for DH
*grin*

Hey I'll do whatever is needed I would love to be a caster but you guys are way to heavy on the squishy end and while chops and pete can rip things apart they need a big heavy wall or two to run them into I have a idea for the char personality but build I'm not so sure on yet


male Dorn Barbarian 2, Spiritual Channeler 2
Chops the Defender Dworg wrote:


Also, can Deflect Arrows work if a character is aiding another character in combat? For example, Chops favorite heroine is engaging enemies with her new bow, and Chops is standing there knocking down return fire to keep it from hitting her.

Nope, it doesn't work like that. The missile specifically has to target you. There is precedent for a feat that could work that way though.

The Parry feat tree from 3.5 starts with one parry against one opponent and works it's way up from there with consecutive feats, eventually allowing you to parry attacks aimed at allies within your natural reach.

I can easily see a feat that would look something like this-

Protective Deflection

Prereq: Deflect Arrows

This feat allows a character to use the Deflect Arrows feat on any any object or creature within their natural reach, treating the shot as if it were instead targeting them, for the purposes of Deflect Arrows. This feat does not grant any additional deflections per round.


male Dorn Barbarian 2, Spiritual Channeler 2
Ragnar Death-Speaker wrote:

Protective Deflection

Prereq: Deflect Arrows

This feat allows a character to use the Deflect Arrows feat on any any object or creature within their natural reach, treating the shot as if it were instead targeting them, for the purposes of Deflect Arrows. This feat does not grant any additional deflections per round.

Another feat in a tree like that could look something like this-

Volley Blocker

Prereqs: Deflect Arrows, Combat Reflexes

A character with this feat may block more than one missile a round. Each missile blocked beyond the first counts as an Attack of Opportunity.


male Dorn Barbarian 2, Spiritual Channeler 2
divineshadow wrote:


Hey I'll do whatever is needed I would love to be a caster but you guys are way to heavy on the squishy end and while chops and pete can rip things apart they need a big heavy wall or two to run them into I have a idea for the char personality but build I'm not so sure on yet

Actually, between the incoming Orc and the Dwarven barbarian, we've got a couple decent tanks.

What we're shy on is rogue-types. We have Pete, and he's very good, but another couldn't hurt. We've doubled up on everything else. (except healers, but there's a lot less room for variance in that one. Gilian's pretty much the ultimate Midnight healer build already)

Also, since Nightflier mentioned that you would likely be a sort of in-and-out recurring character rather than a main cast member, the rogue gives you a handy "escape clause" to be able to come and go as you please.

Another good way of emulating that effect is by having a character that can shapeshift (beast shape, elemental form, wind walk, ect)

Might be something worth thinking about.

Also, if you're thinking about being a Dorn and possibly tying what you come up with to Anvinder or myself, I've got a lot of ideas built right in. Just let me know your thoughts.


Ragnar Death-Speaker wrote:
divineshadow wrote:


Hey I'll do whatever is needed I would love to be a caster but you guys are way to heavy on the squishy end and while chops and pete can rip things apart they need a big heavy wall or two to run them into I have a idea for the char personality but build I'm not so sure on yet

Actually, between the incoming Orc and the Dwarven barbarian, we've got a couple decent tanks.

What we're shy on is rogue-types. We have Pete, and he's very good, but another couldn't hurt. We've doubled up on everything else. (except healers, but there's a lot less room for variance in that one. Gilian's pretty much the ultimate Midnight healer build already)

Also, since Nightflier mentioned that you would likely be a sort of in-and-out recurring character rather than a main cast member, the rogue gives you a handy "escape clause" to be able to come and go as you please.

Another good way of emulating that effect is by having a character that can shapeshift (beast shape, elemental form, wind walk, ect)

Might be something worth thinking about.

Also, if you're thinking about being a Dorn and possibly tying what you come up with to Anvinder or myself, I've got a lot of ideas built right in. Just let me know your thoughts.

Solvi is picking up conjuration, so she is the backup healer, now.

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