GM Dak - Mummy's Mask

Game Master Dakcenturi

Chapter 2: Empty Graves
Part 1: And Lo, The Dead Shall Rise

PANIC LEVEL: 13

Pics / Maps / Loot & Notes

Starting Day: Oathday, 26th of Pharast, 4714
Current Day: Oathday, 2nd of Gozren, 4714


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Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

My internet connection may be spotty from today till Friday.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

To expedite exploration I can assume you all are following the marching order and standard procedures we briefly discussed, however I do need you all to tell me where you want to go when there are multiple paths.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

If we always choose left we should be good to explore


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Fine with that.


Male Gnome Oracle 3 | hp 12/22 | AC 17 | Fort+3 | Ref+1 | Will+1 | +2 vs illusion, +4 vs death effect | Perception -2 | Active Links: Aliva, Ai'sha, Irakelesh
Spent Resources:
1st: 3/6; Channel 0/4

Sorry about the disappearance. Things are going to be hectic for me for a while, and it’s easy to lose track of the game. I should’ve warned you guys about that. It’s going to be like this for a solid month, but that means I’m more likely to dip out for a day or two, not that stuff like this should become regular.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Anyone heard from G'nock in awhile?


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

I'll check on him today. We work in the same office. I was out on vacation all week last week so I was unable to keep prodding him to post. :-)

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

Checking in ... Apologies for the vanishing-act. I'll post today.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

I'll be at Global Game Jam this weekend and thus won't be able to post until monday.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

So posting has been a bit spotty over the last few weeks from a few people and we haven't seen G'nock in over a week. Just want to make sure everyone is still on board with proceeding with the game.

I know things happen but the general goal should be to get a post in once daily or at the very least once every other day, excluding weekends. It is especially important during combat since it is difficult for me to advance things in combat when people don't post (I prefer not to bot in combat unless someone specifically mentions they are going to be gone).

If some people have lost interest but others want to continue we can always see about recruiting for new blood.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

I'm on board and excited to continue the game!


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

As am I, I just keep being out of single move distance to attack so I am stuck double moving


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

I'm still very much interested. Pinging G'Nock to see if he is.

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

Pinged (er, punged?). Still interested ... and I agree about the goal of regular posting. It's more fun that way for everyone (myself included, in spite of my poor attendance of late).


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

If Ai'sha dies I'm really tempted into making a Barbarian or some other high damage martial, the amount of high-AC creatures with DR/hardness in this AP is really wrecking our party, huh?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Haven't heard from Fit in about two weeks. I know he has been here since the beginning so wanted to get all of your thoughts on moving forward. Do we want to look for a replacement to bring in when we get to a point that makes sense, do you want to stick it out and basically just have me bot him as a heal battery and hope he comes back at some point, what are your thoughts?


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

I guess just bot him till next friday then we decide?


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Has anyone tried PMing him?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yes, will give it a bit more time.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

We need a mage or magical support as well as a big front line bruiser, we are lacking both of those.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yeah, I don’t know what the original recruitment was like but the GM definitely didn’t try to balance the party for success. Out of a lot of the APs I have played or read this is one where a more balanced party is definitely better.

If we have lost Fitliss that would also mean you are down a healer. Will give it to next week and then we can discuss a recruitment. I have characters in other games I play with that have already expressed interest in joining one of the games I GM so we might be able to get spots filled without have to do a new thread.

Also, if people weren’t happy with their characters we could see about swapping things around. I’m flexible. The only thing I would set a limit on is party size. I would prefer to stick to 5 max. If we went to 6, which would be the absolute max, I would be boosting the CR of encounters a bit.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

I think we should be totally fine with this party composition as long as we get to level 4 and then 5, those two levels are huge damage spikes for nearly everyone in the party and having lvl 2 spells will give us lesser restoration to deal with ability score damage.

The only problem is getting there. DR 5 won't be much of an issue when we're dealing averages of 15 damage per round but right now it is pretty bad.

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

What Ai'sha said ... we just need a little more oomph to our charcters. Also, yeah, I vote we bot fit a little longer, if it's not too much hassle.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Let me know what you all want to do. Options at this point:
1) Head back to town and rest.
2) Keep exploring on this level to the east.
3) Go back to the west and explore the southwest area.
4) Go back to the stairs and start exploring downstairs.

Note, if you take option 1 this would be a good time for us to see about recruiting for replacements since it doesn't appear Fitliss will be coming back.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

I think we could press on here and then go back after finishing this floor off. Aliva will need a Remove curse spell cast on her


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

So.. want to get your thoughts on where we might be having problems here. Are people just really busy, have some lost interest, is my GMing style not to your liking?

Slowness kills PbP games. People loose interest, they forget where things were, they aren't excited to check back when waiting long periods between being able to actually do anything etc. I've been doing my best to keep things moving but I can only do so much. Frequent posting is especially important during combat. I can move things forward during non-combat with only a couple characters posting, but I don't want to play all of your characters for you during combat, it just becomes too much when I am running several games. I don't think it is too much for, at least mostly, one post a weekday for people that are actually interested (when their aren't holidays and the like going on).

Since you all reached out for a replacement GM I assumed you were all still highly interested in continuing and I am happy to continue doing so. Maybe it was just an issue of circumstance picking up the game in the middle of a combat and rolling into a dungeon crawl without being able to do more RP. However, seemingly having already lost 1 player and with only 1 post going into the third day it makes me wonder if I am doing something wrong or where the problem might be. If some have lost interest while others want to continue on, I don't think there are any hard feelings if people want to depart and we can always recruit new players. If it is something on my part give me constructive criticism so I can adjust if necessary or if you don't think it's working with me for whatever reason it won't hurt my feelings if you tell me so and want to find someone else. If you all just want to move at a slower pace, then I suppose that is fine too and I can slow my roll, but I need that input. Just keep in mind if we continue at this pace it will probably be months before we get out of this current dungeon and on to something new.

Either way, please let me know your thoughts. This is a collaboration between us all so if adjustments need to be made, let's make them and keep this game going strong.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

I posted Wednesday after yours, I agree that combat can really slow things down for people. Aliva has nothing to do till her next round.

We did suffer from this with both GMs before as well, it is not you I would say it is more us.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

I apologize for being slow to post. I like to think that in general I'm more responsive. Lately things have been very busy at work but that's not a very good excuse.

I agree with Aliva, it's more us than you. I very much appreciate you jumping in to GM and I appreciate your quick responses. I just need to reciprocate.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

Sorry, I was mostly waiting other people to act to see if Ai'sha would be able to get in melee.

On another note,
Today is the start of Carnival here in Brazil, my posting will be inconsistent until 11/3, feel free to bot me as needed.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

I assume 11/3 is March 11th. My American brain read 11/3 as November 3rd and I thought Wow! Carnival lasts a lot longer than I thought!


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

Whoops, we use dd/mm/yyyy here in Brazil, totally forgot to switch them around.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

We do the Same in Canada dd/mm/yy


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

I think everyone except the US uses dd/mm/yy.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Thanks for the heads up Ai'sha.

Also thanks Irakelesh and Aliva for the vote of confidence. It's been a few weeks since Gnock has checked in as well. I know, Irakelesh, you mentioned you knew him in real life. Any thoughts, or should we just look for two replacements when we get to that point?


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Yeah, I know him. We work together and it is a rare day that we don't spend quite a bit of time talking. I'm sure he's still interested but as I posted earlier, we've been swamped with work. It should be getting better now though. I'll see him again tomorrow and remind him that we're all anxious to see him post.


Checking in. I'll post today, and will try to be a better playmate going forward :-)


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

When thinking of a Fitliss replacement, I'm wondering which we need more, a cleric or a beefier frontliner (a barbarian?).

I tend to lean more towards cleric.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

We could also use a wizard or someone with some decent battle field control


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

So Divine favor say for every 3 caster levels I have I get a +1 to atk and dmg.

I am 3rd level so is that a +2 or do I have to wait to 4th then 7th get to get that additional +1?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

It would be the level you get it (1st) then 3 levels after that (4th). At least that is how all the other spells and level things I've ever seen work, though it is strange it doesn't specificy clearly like most of the other ones do.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

That is what I thought, I agree with your assessment so I will wait till 4th to get the +2


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3
Divine Favor wrote:
Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). The bonus doesn’t apply to spell damage.

The spell states a +1 bonus for every three levels, rather than a +1 bonus and another +1 for every three levels after.

So you actually only get to +2 at 6th level.

Divine Favor is intended as somewhat of a "math fix" to allow 3/4 BBA fighting/caster type classes to keep up with full BBA martials, which is why the bonus stays at +1 while martials are ahead by 1 in BBA and then becomes +2 when they get ahead by 2.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

Hmm I never thought of it that way, I get +3 BAB at 4th level, then don't get +4 till 6th level as my BAB doesn't go up again till then.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

G'nock not really sure if you have looked but there are blunt arrows to be bought to go against skeletons and stuff with DR/ Bludgeoning also looking into for a ranged Slayer I have, Weapon Blanch (Silver/Cold Iron/Adamantine) is awesome for you since you can coat 10 arrows and it never goes away until you strike.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

So sounds like the plan is to sell, rest and head back. Sent PMs to two potential new recruits so hopefully we can get them worked in before you head back to the tomb.

As for selling, do you all have a list of the loot that you've collected somewhere, if not does someone want to go back through and loot at what you have found since the last time you sold and add it to the loot sheet?


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

I think Irakelesh is generally all over it


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

Blessed are Ra and the Sun!

Friendly neighborhood Solar sorcerer checking in.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Welcome Khufukhaf! Waiting on potentially one more to join our merry band of crypt delvers.

Since the group would be heading back to the Tooth & Hookah I would imagine this would be the best place for the party to meet new party members.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

I agree, do you wear a head of a bird?


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

I aspire to wear the big head of a bird.

Presently, I only carry a little bird on my shoulder.

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