Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
You are welcome dear. It occurred to me that I had not caused you amusing issues in some time.
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
I'm out of town this weekend. Please bot Qari as needed. Thanks!
Hey guys, I'm going to be pulling 12s at work for the next three days so you may not see much in the way of posts from me during that time. I'll try to check in/keep up as much as I can but it may not be until Friday night or Saturday before I'll get caught up. As always, feel free to bot me for combat/skill checks as needed!
I'm gonna have to skip over the rest of the party in order to be able to continue at all. It's just snowballed into so big and so many separate things going on and I want to do such a good job at it that I feel like I should write a novel for every post, and that's just paralyzing me. I'm gonna do a wrap-up post for the party and move us forward; it's the only way I can manage to get back to posting again. Continuing the party is more than I can do at this time.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Samy, we're cool. It's been fun, but at this point a wrap up is great.
Thanks for understanding. The post is up now and I'm gonna give you an opportunity to react to it with wrap posts of your own if you like, before I move us to the next day.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
It'll be up in roughly an hour. They'll be broadcasting live at 8:30pm EST.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
I am listening to it. So far rather interesting. Sorry for the delays in posting. This week has kind of sucked and I am not even at work today.
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Out at a local convention with HMM this weekend.
I don't expect to have much time to post until Sunday night.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Hmm! I listened to your interview thing! It was lovely :)
As you all may or may not know, I'm also running a Hell's Vengeance game with Deseri, Turel and Qari as players. We currently have a vacancy and everyone (myself included) thought it was a good idea to offer the spot here first before opening a recruitment thread. I know Hmm isn't interested in evil campaigns but if anyone else is interested, feel free to express interest. We're running with female player characters only, and are about halfway through the first module, with the most needed role probably being a tank or healer.
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
I'm really enjoying the game. If some small degree of evil (or throwing pots of chili at people) doesn't freak you out, it's great fun!
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
I slept last night! I was glorious! Nine hours I slept. It have been so long sense I managed more than six hours. The world is full of sunshine and happiness :D And poor Deseri is moody and that is for once rather hard to wrap my poor brain around.
Also ya someone is interested! Ya Polux. I am sure you have noticed there is a summoner who is not very useful in combat. That one is mine. I seem to have issues with casters but I love them so!
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
I am on the road again today with my kid... Expect no posting from me until Thursday.
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]
We actually had a BloodRager who dropped out of the game earlier. Her profile is under the inactive characters list. I suspect we will need some form of healing at some point though Aevelyn is planning to pick up Infernal Healing as a spell.
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
Breeze splashed Inquisitor, so she can help with healing as well. If necessary, I can shift her to more divine focused as we level. She's got her rogue level, so she could still do the sneaking things we'd need.
I'm not going to interrupt the current scene since it's very intense between Harmose and Polux right now. But everyone, do prepare an opinion and let me know whether you still want to head to the Sanctum on Day 13, or if it's tomorrow's work.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
I say we head back to the sanctum when the current scene is resolved.
I agree we should finish the Sanctum (after the current scene is finished) unless something else very pressing presents itself. I'll do my relationship roll for the day probably once we finish that :)
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6
Guys and Gals, apologies for keeping you waiting on me regarding the Hell's Vengeance Game - I got a little confused regarding the viability/desire for a character with healing abilities. Since I am not 'feeling' one of those, everything got stalled :D
Also Samy apologies if I should not be posting here at all - let me know if you want me to change to the other Discussion thread.
That being said, I am sitting between a Bloodrager (probably half-orc, coming straight from her tribe to carry out the legend she was brought up on ever since she was born under a red blood moon - that she would return wielding allmighty power, and lead her tribe to glory) - mechanically she can eat a lot of punishment in the front lines, lessening the needed work from other healers, by taking Endurance, Diehard, Fast Healing and other goodies.
And a Tiefling Fiendish Vessel (would you accept this archetype Samy?) - still mulling the idea on this one, but... I'm thinking something truly horrific, like being abducted and raised in some sort of hellish pit in the Worldwound, escaping after murdering his own adopted family, and pledging his life to an Archdevil to survive. Hmmm... I like this :D
My Kindle's autocorrect is really insistent that Kito should be Kirk. I'm not sure what adventuring through Osirion with Captain Kirk would be like, but I'm sure it'd make for a hell of a story!
RL is getting crazy for me. I don't want to put the game on pause entirely, but I may only post 1-2 times per week for the next 3 weeks. After that things should be getting more normal again.
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
You run a fun game that can go on pauses and then be picked back up easily so take whatever time you feel you need. Also sorry for the inactivity on my part. I am having some issues connecting with Deseri and that is making posting a little difficult.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Shameless flattery will get you everywhere my dear ;)
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Harmose and I will be much less active this weekend.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions: