Monster Mashup - Master Thread

Game Master CaveToad

Can you rescue your 'beloved' mentor from the forces of evil? Will you make your way in a world that may not trust you, understand you, or want you? Will you stay true to the path Goodwin set out for you, or revert back to your former life?


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Monkeygod wrote:

Before I go all insane and read the massive walls of text for this..

Is this still open? I read a good chunk of the OP and I'm pretty sure this is something that not I want to play, but my brother would love to play as well.

Technically yes it is still open, although any new applicants may not get in right away, and I would probably prioritize character reviews below current gameplay etc.


CaveToad wrote:
Tenro wrote:
CaveToad wrote:

3. You can advance as many classes as you like with this twin pool, creating another mega gestalt (potentially even more ridiculous) set of classes as long as you can pay for the levels of the classes. There are restrictions however.

a. The first class must be a manifestor class, either one of the Psionics classes or a psionic archetype of one of the core classes. It must grant power points or manifester powers.
b. These follow the same rules for multiclassing and prestige classing as the main Second and Third gestalt classes for the character. IE no multiclassing before 4th; any PrC qualifications must be met within that ‘column’. No advancement in a class in that column that has already been leveled before from another column.
c. Within the Twin Mind pool, before you can choose a second class, your first class must be at least level 3. Before you can choose a third class, one of your other two classes must be at least level 5 and both must be at least level 3. Before you choose a fourth class, one class must be at least level 7, two must be at least level 5 and all must be at least level 3. Subsequent classes follow this same pattern, allowing up to 10 classes by level 19. Once you select a class, it can level at whatever pace you can pay for and can surpass other classes chosen earlier.

So Twin Mind reads to me like you earn XP, buy classes however you want in this separate pool.

If you want Psion to start, you gotta get to Psion 3, then you can add another class. What it looks like is that say you could be either Psion 3 / Whatever 1 (total 4 levels), or you could get to Psion 3 and then buy Whatever to 3, being a total 3rd level gestalt within Twin Mind.

Correct. It will be pretty crazy actually.

basically think of your brain as another character. a cohort. that is also you.


16 Int
15 Dex
17 Cha
13 Str
14 Wis
14 Con

13 Str +2 = 15
15 Dex +3 = 18
14 Con +2 = 16
16 Int +2 = 18
14 Wis
17 Cha +1 = 18

Before racial mods


Reading my way through most of the posts trying to see what people are playing and any important answers Sir Cavetoad has given.

On page 9 so this might have been decided already, but has an actual setting been chosen? I know there was talking of a homebrew, but I have a suggestion

Why not set in on Golarion. If my math is correct(It may not be, I suxor at teh math) 10,000 years ago on Golarion was Earthfall and the Age of Darkness. That's definitely a good time to have grabbed us 'evil' characters and ported them to a demi-plane for rehab lol.

Also, present day Golarion is obviously *vastly* different than the AoD. And comes with plenty of source material to draw from.

Anyways, just a thought. Feel free to toss aside.

Gonna work on catching as I can and then decide which concept of the several I have in mind to submit.


I think the setting was pretty fixed before recruitment started. Since 10,000 years have passed, we currently have no idea what the world's level of magic/technology/etc. is now.

Dark Archive

Damn! This is just too awesome to pass! Just reading the custom races and all makes me want to build something already! Great concept, CaveToad! Gonna roll here and start creating something ASAP.

5d6 ⇒ (1, 2, 5, 5, 5) = 18
5d6 ⇒ (4, 5, 2, 4, 5) = 20
5d6 ⇒ (6, 4, 2, 1, 2) = 15
5d6 ⇒ (5, 1, 1, 2, 4) = 13
5d6 ⇒ (2, 2, 2, 1, 1) = 8
5d6 ⇒ (4, 2, 2, 4, 6) = 18
5d6 ⇒ (4, 3, 6, 1, 2) = 16

Shadow Lodge

5d6 ⇒ (3, 1, 4, 2, 6) = 16 13
5d6 ⇒ (4, 6, 2, 2, 2) = 16 12
5d6 ⇒ (2, 2, 4, 3, 3) = 14 10 Dropped
5d6 ⇒ (4, 1, 5, 6, 6) = 22 17
5d6 ⇒ (5, 3, 6, 3, 4) = 21 15
5d6 ⇒ (3, 4, 5, 3, 3) = 18 12
5d6 ⇒ (3, 1, 4, 5, 1) = 14 12


According to the 'deities' section under the third or so post, Cavetoad had yet to choose a world, but was likely thinking homebrew.

I was just offering a logical way to use Golarion without resorting to taking the current published setting and advancing everything 10k years.


@Adsapiens: 15, 14, 12, 11, 14, 13
Scores too low, adjust to straight 15's and then move them around point for point!

@Logan Holt: 17, 17, 15, 12, 12, 12 (but you already did this!)
Don't forget your 10 points and that you can rearrange point-for-point!

:)

@Monkey: That would work... except us worshipping gods that didn't exist ten thousand years ago would be a total thing. :)


Welcome to the newcomers.

World is going to be homebrew. I love making new worlds, and over the years have made quite a few. Clearly there will be methods by which you will be able to learn about the world if you make it to civilization.


Oh quick question before I start work

If a race like Orc is given a +2 to a statit normally has a -2 to in, that means it's just a +0?


As an example, Advanced (Intelligence) would negate the -2 to Intelligence an orc normally receives. :)


Monkeygod wrote:

Oh quick question before I start work

If a race like Orc is given a +2 to a statit normally has a -2 to in, that means it's just a +0?

Correct, it would cancel it out.

Shadow Lodge

CAvetoad, I am looking at making a spiderling character.
Would you houserule anything for an improved multiweapon fighting or leave it as it is?
Could I take improved two weapon to improve my second attack and leave the 3+ at -6?


CaveToad wrote:

As long as you take Multiweapon fighting feat, in most cases where TWF is listed, you can sub in MWF for the same application. There will be case by case situations where it doesn't apply across the board, where things are spelled out specifically, but for the most part the rules almost always overlook or forget about people who can multiwield, since they are extremely rare. I've read some forum posts about it and it mostly devolves into arguments and internet rage about grammatical subleties in various rules.

Give me some specific examples and I can advise what I will allow.

@Logan: There is this. No idea what is considered ok and what is too much though.

Battle Dragon's Stance Might allow you to reduce all weapons to 0 or it might not be allowed.


Logan Holt wrote:

CAvetoad, I am looking at making a spiderling character.

Would you houserule anything for an improved multiweapon fighting or leave it as it is?
Could I take improved two weapon to improve my second attack and leave the 3+ at -6?

Are you asking that I create a new feat? Regular Multiweapon fighting works like TWF, but applies to all offhand limbs. There are no improved or greater MWF beyond the base, but you can apply the TWF feat line at least to your first offhand attack. I am not sure what you mean about your last statement leaving 3+ at -6?


CaveToad wrote:
Logan Holt wrote:

CAvetoad, I am looking at making a spiderling character.

Would you houserule anything for an improved multiweapon fighting or leave it as it is?
Could I take improved two weapon to improve my second attack and leave the 3+ at -6?

Are you asking that I create a new feat? Regular Multiweapon fighting works like TWF, but applies to all offhand limbs. There are no improved or greater MWF beyond the base, but you can apply the TWF feat line at least to your first offhand attack. I am not sure what you mean about your last statement leaving 3+ at -6?

This. A character with six arms and +6 BAB can take Improved TWF on top of his MWF; he now gets one attack with his four super-offhands, two attacks with his slightly-offhand, and two with his main hand.

Also, for extra crazy—a Synthesist with TWF has the feat turn into MWF every time he transforms.

Dark Archive

Hi CaveToad,

I wanted to create an Ogre Cavalier (lol!) for the "Dragon" table. He will have other classes, of course, as I'm building according to your instructions, but I'd like to know what to do about the mount. :) Any help or ideas here?

Thanks in advance!


adsapiens wrote:

Hi CaveToad,

I wanted to create an Ogre Cavalier (lol!) for the "Dragon" table. He will have other classes, of course, as I'm building according to your instructions, but I'd like to know what to do about the mount. :) Any help or ideas here?

Thanks in advance!

Welcome. Feel free to create the character. Right now all tables are full, so unless a spot opens because someone drops, you will need to go on the waiting list. Once there are enough characters to start a new table, I will open one. (I will open one at 4 people).

In terms of the mount, you will have to take the undersized mount feat, and choose camel or horse as normal. ( poor mount ). Conceptually it seems a bit silly, although it works within the rules. I will not add a huge mount or custom mounts.

Dark Archive

Thanks CaveToad! If there's space in any of the other tables, I can create something different too. I just thought it was cool :)

What do you think about Monstrous Mount? I know it's supposedly only something for level 4, but could we somehow work on these lines? If not, I'm fine with using undersized mount and a horse or camel, hehe.


Isn't there an archetype that lets you ride dinosaurs? I haven't done much with mounted characters, but I think there's something like that... Beast Rider, maybe?


1 person marked this as a favorite.

A simple archetype should not allow men to ride dinosaurs.
It takes years and years of training to master the art of riding these magnificent beasts!


Or Dominate Monster.


That is not mastering anything.

That is cheating, and you should be ashamed of yourself.


An Orge with a lance can probably produce some crazy damage on a charge, though both large and being mounted will make that harder to pull off. I am happy with my character, but a mounted ogre sounds like it could be fun as well. Keeping a horse or camel alive might be rough though(not that it's that much easier to keep an eidolon alive yet).

Dark Archive

Beast Rider seems like a cool option! An Ogre riding a T-Rex at level 4 - damn!!!


I've created a monster...


Well, technically, we're all monsters here.
So no worry.

Wait...Beast Rider lets you get Gargantuan mounts?
Or is it like an animal companion?
I'll have to check that out.

Edit: ah. It's an animal companion. Remember, it still has to be huge. Or just pick up undersized mount.

Dark Archive

My idea is to build an Ogre Emissary/Beast Rider, with Monk MoMS, riding a monster and using Dragon Style, Pummeling Charge and Horn of the Criosphinx to punch planets :D


Hseir-shae Sendorus wrote:

That is not mastering anything.

That is cheating, and you should be ashamed of yourself.

I've got nothing to be ashamed of, me and Barnie are besties.


Is there any way I could qualify for the Wild Caller archetype for Summoner? I'm really, really loving that vibe for the character. He's super chill, and plays Ukulele, and I'd love for his eidolon to be made of plants and flowers and stuff.

The PFSRD doesn't mention This as it should, however. I really like that part.

I'd take the plant sorcerer bloodline if that'd qualify him. Or I can reassign feats or traits if you like.


Xanya Zellor wrote:
An Orge with a lance can probably produce some crazy damage on a charge, though both large and being mounted will make that harder to pull off. I am happy with my character, but a mounted ogre sounds like it could be fun as well. Keeping a horse or camel alive might be rough though(not that it's that much easier to keep an eidolon alive yet).

It's nothing near the madness of a CENTAUR CHAAAAARGE

Eidolons are already unkillable bastions of ultimate cheese; they should be fine in tristalt, especially with maxed HP. If you're worried about a mount surviving, just get Mythic Mounted Combat, cast Shield, and watch as it never takes damage ever (or do what I did and just go standard Arcane Bloodrider).

adsapiens wrote:
My idea is to build an Ogre Emissary/Beast Rider, with Monk MoMS, riding a monster and using Dragon Style, Pummeling Charge and Horn of the Criosphinx to punch planets :D

There is significant debate on whether Pummeling Charge works with Spirited Charge or not. However, Horn of the Criosphinx and Dragon Style are incompatible RAW. You'll want Cudgeler and Janni Styles to maximize your damage instead.

Dark Archive

How do you figure Horn of the Criosphinx and Dragon Style are incompatible? You don't get both damage increases, yeah, but you can still benefit from the ability to charge through difficult terrain from Dragon Style while using Horn's Str increase.


Seranov wrote:
How do you figure Horn of the Criosphinx and Dragon Style are incompatible? You don't get both damage increases, yeah, but you can still benefit from the ability to charge through difficult terrain from Dragon Style while using Horn's Str increase.

Sorry, I thought you meant for damage. But there are easier ways to get around this—a Mount, Nimble Moves, Flying, etc.


Nimble moves don't let you charge through allies, though per my question earlier, it's the mount that need dragon style, not the rider.


adsapiens wrote:

Thanks CaveToad! If there's space in any of the other tables, I can create something different too. I just thought it was cool :)

What do you think about Monstrous Mount? I know it's supposedly only something for level 4, but could we somehow work on these lines? If not, I'm fine with using undersized mount and a horse or camel, hehe.

Not sure what you are asking. You can get the feat when you qualify for it. some of the mounts have additional qualifications.


Loganholt, Monkeygod and adsapiens are you still working up characters?


CaveToad wrote:
adsapiens wrote:

Thanks CaveToad! If there's space in any of the other tables, I can create something different too. I just thought it was cool :)

What do you think about Monstrous Mount? I know it's supposedly only something for level 4, but could we somehow work on these lines? If not, I'm fine with using undersized mount and a horse or camel, hehe.

Not sure what you are asking. You can get the feat when you qualify for it. some of the mounts have additional qualifications.

Also, don't forget that the 'Mastery' section is a feat unto itself. :)

Dark Archive

Hi Cave, I am! Should have it ready on the next days. Maybe even tonight :)


hello cavetoad if you dont mind i can have a character up this week just need to go over some stuff to make him...


shadowdragon72 wrote:
hello cavetoad if you dont mind i can have a character up this week just need to go over some stuff to make him...

Sounds good, go ahead and get the submission in when able.


I'm actually still working on reading through the entire recruitment thread, just to get all the info for the game I can. I believe I'm on page 14.

I have two concepts I am debating submitting, though while I am leaning heavily towards one, the other is still really cool and interesting, so I haven't fully discarded it.


Hi CaveToad!

Here's Goggh, adsapiens's submission. :)


Kazzmodan Stronghorn male minotaur
bloodrager, mutation warrior, monk

5d6 ⇒ (2, 5, 3, 4, 5) = 19

5d6 ⇒ (3, 2, 6, 3, 5) = 19

5d6 ⇒ (1, 6, 1, 1, 6) = 15

5d6 ⇒ (5, 5, 6, 2, 3) = 21

5d6 ⇒ (6, 3, 1, 6, 4) = 20

5d6 ⇒ (1, 5, 1, 3, 1) = 11

5d6 ⇒ (1, 2, 6, 6, 4) = 19


shadowdragon72 wrote:

Kazzmodan Stronghorn male minotaur

bloodrager, mutation warrior, monk

5d6

5d6

5d6

5d6

5d6

5d6

5d6

Be sure you put your stat rolls in your final character crunch in a spoiler at the bottom or something, it was the number 1 thing people didn't add.


I just added my rolls to the bottom of the profile, CaveToad :)


CaveToad wrote:
shadowdragon72 wrote:

Kazzmodan Stronghorn male minotaur

bloodrager, mutation warrior, monk

5d6

5d6

5d6

5d6

5d6

5d6

5d6

Be sure you put your stat rolls in your final character crunch in a spoiler at the bottom or something, it was the number 1 thing people didn't add.

will do cavetoad and thanks for letting me know


Goggh wrote:

Hi CaveToad!

Here's Goggh, adsapiens's submission. :)

Goggh I sent you an email with a full character review and some hesitation for this build, basically as an ogre you are too big for a horse to bear comfortably without some serious hand waving and massive diet plan for you. Other comments on your crunch are included as well.


The Undersized Mount feat may be helpful, but that is to a limit of your size category or smaller, so you still need a Large mount.


I think the issue is more likely in line with 'A horse isn't strong enough to bear an ogre, per its strength score'. :(

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