Mindwarp:An Abysmal Sojourn through Time and Space

Game Master GM Grimm

GM Notes:

1540/1500 XP

Initiative:

[dice=Adoy the Sly]1d20+5[/dice]
[dice=Kitai]1d20+6[/dice]
[dice=Brin Walker]1d20+0[/dice]
[dice=Fraga]1d20+5[/dice]
[dice=Ilya]1d20+3[/dice]
[dice=creature]1d20+6[/dice]

Gallery:


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Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

How many are Left and where are they?

Fraga looks around and moves towards the closest one that is within 30ft.

attack:
1d20 + 8 ⇒ (5) + 8 = 13 to hit
2d8 + 8 ⇒ (2, 3) + 8 = 13 Damage


Two left inside the cave. One to right of the entrance and one to the right of the entrance.


One to the right and one to the left, sorry.


**INACTIVE**Male Form Forgeborn Gestalt Psychic Warrior/Incanter, L2, HP:-1/16, AC:18/T:10/FF:18(+2), F:+4/R:+3/W:+5(+2), CMB:+4, CMD:17, Init:+5, Prcptn:+7, My Light, Speed:20', 5/6 PPS, 5/6 SPS
SKILLS:
Autohypnosis +7, Diplomacy +4, Knowledge (psionics) +6, Perception +7, Spellcraft +6

Dotting to track game play.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Adoy repositions to attack on the toad men, striking hard, his gauntlet trailing sparks.

gauntlet: 1d20 + 5 ⇒ (11) + 5 = 16power attack

damage: 1d3 + 5 + 1d6 ⇒ (3) + 5 + (2) = 10

Current ac 23


Fraga and Adoy both destroy the two remaining crazed frog warriors. The stench of the mess of amphibious innards decorating Mullog's cave is almost unbearable. Ilya, Kitai, Adoy, Fraga, and Brin, all take stock for about twenty seconds until a loud, thunderous croak is sounded off again. They cannot see what is going on, but they can hear the remaining warriors rusting around outside, ready to set a new plan in motion after losing six warriors to the cave attack.

In addition, the warpers are left wondering about the glowing blue sphere laying on the cave floor.

Spellcraft check please.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21

Adoy moves to the entrance, taking cover if he can, and sniping at the boggards.

lt xbow: 1d20 + 6 ⇒ (16) + 6 = 22

damage: 1d8 ⇒ 3


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Fraga has no spellcraft but will go pick up the blue sphere.

They seem to want this. Better keep it from them, Ya?

Moves back to the blue object and picks it up.


Adoy:

Adoy'so sense of magical properties informs him that the sphere is a healing sphere. Works like a wand of CLW; 49 charges left.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

oh ho. Fraga, that's a healing device. Lots of healing in it, there is. Keep it safe, you should.

Adoy looks out of the entrance, keeping to cover, and tries to see what is going on.

perception: 1d20 + 7 ⇒ (18) + 7 = 25


Adoy sees four warriors spread out about thirty feet away from the cave's mouth and taking cover behind the overgrowth of the pale underground flora. Far off, a small band of warriors approach moving slower as they are carrying a large sack suspended from two parallel limbs.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

did my crossbow hit?

There are four outside behind cover, more coming. Carrying something. adoy says as he reloads his crossbow. He shoots at the the warriors carrying the sack.

crossbow: 1d20 + 6 ⇒ (19) + 6 = 25

damage: 1d8 ⇒ 5

possible critical: 1d20 + 6 ⇒ (7) + 6 = 13

extra damage: 1d8 ⇒ 2

maybe we should use the thingamahjiggy to go somewhere else. Or we charge the warriors here, take them out before the others get here. Leave, i think we should, but we could win.


Adoy spots his crossbow bolt sticking out of the shoulder of one of the warrior'so shoulder.


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Fraga not afraid of fight. Do you know how to use this thingamahjiggy?
Fraga tucks the orb into a pouch on his loin cloth, and moves to cover the other side of entrance.

You take care of the 2 on your side, I take care of these 2 on my side, then back to cave if we need to. Ya?


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

hokay then.
Adoy puts his crossbow away.


Brin decides to stay inside the cave with Mullog, but Ilya, fiery as ever makes the decision to take out the close warriors along with Fraga and Adoy. The reluctant Kitai agrees to take advantage of the reduced number as well.

Ilya says, " I'm ready when you are Fraga."


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Adoy takes a pause, manifesting a new force screen, then,

let's get em. and heads out.

Swift martial flexibility power attack
If possible, charge
Otherwise move to attack nearest foe. If they are too far away, manifest toughen skin.
attack: 1d20 + 4 ⇒ (14) + 4 = 18 +2 if charge
Damage: 1d3 + 5 + 1d6 ⇒ (3) + 5 + (6) = 14

Current AC 23, 21 if charging, 24 if toughen skin


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Let get to work.

Fraga charges the closest one on his side and swings with his maul.

Charge:
1d20 + 9 ⇒ (18) + 9 = 27 with Power Attack
2d8 + 11 ⇒ (7, 8) + 11 = 26

AC 17 after Charge


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

hmm, made an error on my attack roll, bonus should have been +5, so 19 to hit


Fraga and Adoy both quickly destroy the frightened frog warriors is a spray of dark blood and guts before heading to the next two while the group with the giant bag prepares to release it. Ilya and Kitai move quickly towards the other two warriors.


GM:

1d20 + 3 ⇒ (7) + 3 = 10
1d20 + 3 ⇒ (3) + 3 = 6
1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 3 ⇒ (13) + 3 = 16

Ilya and Kitai rush their respective opponents, both of their attacks missing. The spear and the axe deny their targets revenge as they parry the responses from the frog warriors. Suddenly, a horn of sorts is blown and the bag is opened quickly while its handlers bolt away from the entire ordeal.

You are all going to get a lot of XP as I try to kill off the abandoned PCs. Two are fighting Ilya and Kitai as something big is released from the bag.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Adoy continues his bouncing attack, charging his foe.

gauntlet: 1d20 + 5 ⇒ (9) + 5 = 14

damage: 1d3 + 5 + 1d6 ⇒ (2) + 5 + (5) = 12


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Fraga will move to the next warrior and engage, keeping his eye on the bag and what might be in it.

attack:
1d20 + 7 ⇒ (20) + 7 = 27 With power attack
Confirm 1d20 + 7 ⇒ (18) + 7 = 25
2d8 + 11 ⇒ (5, 7) + 11 = 23
critical 6d8 + 33 ⇒ (2, 7, 5, 1, 3, 4) + 33 = 55


Adoy and Fraga both easily finish off the next warriors as they engage Ilya and Kitai in welcomed assistance.

The rustle of the fungi flora has subsided amongst the cavern as the heavy bag slides off the carried platform, sixty feet in front of the travelers and out pops a giant eight-legged ferocious looking lizard with sharp fangs and a look of hunger in his eyes.

From the looks of the abandoned creature, this must have been the last resort of a desperate cave frog clan as they have all seemed to disappear, save the slain victims of the travelers.


Running fast towards Mullogs cave, the giant lizard closes to forty feet away, as Adoy and Fraga prepare for the carnage.

Meanwhile, Zivrul and AEven are scurry swiftly by some fleeing frog warriors about thirty yards away, to concerned about something else to be concerned with them as they continue towards a fray outside of Mullog's Cave.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Adoy takes the time to manifest thicken skin on himself

AC 24


Smart move, I like this goblin. Maybe throw chicken blood on the abandoned pcs to draw his attention in that direction


**INACTIVE**Male Form Forgeborn Gestalt Psychic Warrior/Incanter, L2, HP:-1/16, AC:18/T:10/FF:18(+2), F:+4/R:+3/W:+5(+2), CMB:+4, CMD:17, Init:+5, Prcptn:+7, My Light, Speed:20', 5/6 PPS, 5/6 SPS
SKILLS:
Autohypnosis +7, Diplomacy +4, Knowledge (psionics) +6, Perception +7, Spellcraft +6

Just for clarification, Ziv and I are arriving at the location but pretty much everything is ignoring us for now, and we are still running towards the other PCs in which the commotion is coming from?


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Well, the multi leg lizard has made him nervous. :) hmm, chicken blood? Well if you think that will help.

Adoy pulls a flask from his bandoleer as well.


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

This thing does not look very dangerous.

Fraga will ready an action to smash the lizard if it comes near him.

ready action:

1d20 + 7 ⇒ (2) + 7 = 9 with power attack
2d8 + 11 ⇒ (5, 3) + 11 = 19


@AA, you and Ziv are runny towards the party, passing fleeing frog warriors as you head towards a giant, eight-legged lizard that is rushing toward a cave. You are twenty yards behind it.

Adoy, Fraga, perception checks please.


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

perception: 1d20 + 7 ⇒ (10) + 7 = 17


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

perception: 1d20 + 6 ⇒ (4) + 6 = 10


Bracing for the onslaught of the lizard creature, now just twenty feet away and charging, Adoy recognizes Zivrul running behind the creature and moving toward them as well. Along with her, there is some sort of mechanical warrior running alongside of her towards the group of warpers as well.

Kitai and Ilya, both grateful for the help from Fraga and Adoy, decide to brace for the attack as well , emboldened as they perceive the arrival of reinforcements.


Attack is imminent. I will let you attack now since you see it coming and are ready, but the creature is still twenty feet away.


**INACTIVE**Male Form Forgeborn Gestalt Psychic Warrior/Incanter, L2, HP:-1/16, AC:18/T:10/FF:18(+2), F:+4/R:+3/W:+5(+2), CMB:+4, CMD:17, Init:+5, Prcptn:+7, My Light, Speed:20', 5/6 PPS, 5/6 SPS
SKILLS:
Autohypnosis +7, Diplomacy +4, Knowledge (psionics) +6, Perception +7, Spellcraft +6

AEven looks at Zivrul looking for guidance since his self awareness is still in its budding stages.


I'll introduce you after we kill it. Give it all that you got, I will try and distract it, Zivrul recommend's to Aeven.


GM:

Initiative rolls

Adoy: 1d20 + 5 ⇒ (16) + 5 = 21
Fraga: 1d20 + 5 ⇒ (17) + 5 = 22
AA: 1d20 + 5 ⇒ (10) + 5 = 15

As the Lizard approaches, Fraga will act first, then Adoy, then AEven.


The lizard zips up to his right side to find Ilya waiting for him and with a quick stabbing motion of his head, he takes a bite at him.


GM:

attack: 1d20 + 10 ⇒ (5) + 10 = 15

Ilya avoids the snap of the beast's giant maw, but is within striking distance. Luckily, or not so luckily, so is everyone else.

Round 1 combat order
Fraga
Adoy
AEven
Kitai
Ilya
Zivrul
Lizard


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Big Lizard! wonder what it taste like.

attack:

Power attack: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 2d8 + 11 ⇒ (6, 6) + 11 = 23


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

probably chicken. Most things do.

Adoy moves to flank the beast

Swift martial flexibility, power attack

gauntlet: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20

damage: 1d3 + 5 + 1d6 ⇒ (2) + 5 + (3) = 10

Current AC 24


**INACTIVE**Male Form Forgeborn Gestalt Psychic Warrior/Incanter, L2, HP:-1/16, AC:18/T:10/FF:18(+2), F:+4/R:+3/W:+5(+2), CMB:+4, CMD:17, Init:+5, Prcptn:+7, My Light, Speed:20', 5/6 PPS, 5/6 SPS
SKILLS:
Autohypnosis +7, Diplomacy +4, Knowledge (psionics) +6, Perception +7, Spellcraft +6

AEven looks at Ziv and nods, "Yes ma'am, terminating target lizard with extreme prejudice!" AEven's precise shooting allows him to engage enemy targets in melee with friendlies but to be safe he makes sure that a miss will not hit a friendly.

Call Weaponry bolts from Earlier: 3d6 ⇒ (1, 2, 2) = 5
Precise Shot+Point Blank: 1d20 + 6 ⇒ (18) + 6 = 24
MagicDamage+Acid: 1d10 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11

(4/5 Temp bolts, 58/60 rounds Call Weaponry)


Fraga's maul crushes the tail of the beast as it writhes in pain before rearing up steady on its back four legs, letting loose of a horrendous roar.

Adoy wastes little time as he closes in almost simultaneously and lands a blow to the abdomen of the creature causing it to stagger a bit before unleashing another loud roar that echoes throughout the large cavern.

Both Adoy and Fraga witness the newcomer, a mechanism warrior of sorts shoot a swift bolt into the creature reared upon its back legs moving its head violently back and forth before catching a glimpse of the sneaky Kitai, moving into place. They lock eyes for a moment. Kitai freezes as if paralyzed and begins to stiffen slowly.


Fellchill raised high in anger, Ilya charges the beast ready to drop the ax into the horrid creature. The great axe finds its target cleaving off one of the rear legs of the beast and causing it to shift left to regain its footing. Dark blood sprays every thing to the creature's left as fauna dissolves in a hiss.

GM:

1d20 + 6 ⇒ (12) + 6 = 18

1d12 + 10 ⇒ (8) + 10 = 18


Zivrul shields her eyes from the beast with her cloak as she moves swiftly to the creature's weakened left side.

The excruciating pain can be seen in its red glaring eyes as it lets out another roar and makes a lunge for Ilya.

GM:

1d20 + 10 ⇒ (1) + 10 = 11


Its maw misses the intended target and its head twists back as part of its body is now limp, limiting how the beast can move.

Round Two!


Adoy the Sly, Initiative +5, HP 22/22, AC 19// T 15// FF 15, Fort +4// Ref +6// Will +3, perception +7, male, blue, Brawler/Egoist 1 Psi points 12/12
current effects:

Keep striking! Damaged it is!

gauntlet: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

damage: 1d3 + 5 + 1d6 ⇒ (3) + 5 + (1) = 9


**INACTIVE**Male Form Forgeborn Gestalt Psychic Warrior/Incanter, L2, HP:-1/16, AC:18/T:10/FF:18(+2), F:+4/R:+3/W:+5(+2), CMB:+4, CMD:17, Init:+5, Prcptn:+7, My Light, Speed:20', 5/6 PPS, 5/6 SPS
SKILLS:
Autohypnosis +7, Diplomacy +4, Knowledge (psionics) +6, Perception +7, Spellcraft +6

AEven follows Ziv's actions, he lowers his gaze and then slowly brings it up looking for a target on the lizard before reaching where the lizard's head would/should be.

Precise Shot+Point Blank: 1d20 + 6 ⇒ (15) + 6 = 21
MagicDamage+Acid: 1d10 + 2 + 1d6 ⇒ (2) + 2 + (4) = 8

He lowers his gaze again, using the ground and his peripheral to guide him, and doing his best to avoid the creatures eyes. AEven is more bio-mechanical than mechanical so enough parts of him can still be turned to stone making him inoperable.

(4/6 Bolts, 57/60 Call Weaponry)


Init+5|AC 19/TA 16/FF 13|HP:19/25|F+5, R+6, W+5|Dark vision 60ft|Per +7|PP 1/1|DR2/-| Marat Brawler L2/Aegis [Aberrant] L2

Attack:

W/power attack: 1d20 + 7 ⇒ (7) + 7 = 14 +2 more if still in flank
damage: 2d8 + 11 ⇒ (1, 5) + 11 = 17

If ya hold still this would hurt less!

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