Medieval Europe PbP II (Team Rome) (Inactive)

Game Master Michael Johnson 66

Medieval Europe with magic and monsters, second team: Team Rome!


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Male Aasimar angel-kin 2 Iajustu samurai HP: 24/24 AC:18 FF:16 T:12 Fort:+5 Ref:+3Will:+3nit. +3/ perception +10/ challenge 1/day

ok, just cuz I got lucky and crit someone doesn't mean ya have to do everything i do! lol :P


Status:
HP: 22/22; AC: 18, T: 13, FF: 15; CMB: +5; CMD: 18; Fort: 5, Ref: 3, Will: 0 (+1 vs Fear); Init: +3; Perception: +6; Speed: 30 feet
Human (Hispanic) Fighter (Dragoon) 2

The other thing I could is get a +1 Buckler, but I feel the saves are gonna do more for me.


M Human cleric (cloistered cleric, evangelist, theologian) of Dominican 2 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 15 (2d8+1) Fort +4, Ref +2, Will +6

Still there. Waiting for an update.


Male Aasimar angel-kin 2 Iajustu samurai HP: 24/24 AC:18 FF:16 T:12 Fort:+5 Ref:+3Will:+3nit. +3/ perception +10/ challenge 1/day

Yup.


M Human unchained monk 8/paladin 6

Merry Christmas Eve (and Yule Eve)!!!!


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Merry Cristmas. I pray God blesses you on this day with friends and family

-Posted with Wayfinder


M Human unchained monk 8/paladin 6

Likewise! Merry Christmas, friends!


M Human unchained monk 8/paladin 6

Sorry for the slow down.... Working like a dog thru the Holidays, but should be back in action after the New Year begins....


Status:
HP: 22/22; AC: 18, T: 13, FF: 15; CMB: +5; CMD: 18; Fort: 5, Ref: 3, Will: 0 (+1 vs Fear); Init: +3; Perception: +6; Speed: 30 feet
Human (Hispanic) Fighter (Dragoon) 2

About the same here, I'll be out for a couple more days


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Happy happy new year to all from here oyt of South-Africa! May you have a blessed and joyful 2015!

-Posted with Wayfinder


M Human unchained monk 8/paladin 6

Happy New Year! :)


M Human cleric (cloistered cleric, evangelist, theologian) of Dominican 2 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 15 (2d8+1) Fort +4, Ref +2, Will +6

Siamo finito qui?


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Btw. Gm? Did u emntion that after the assassin we were each 100xp away from level? Would the skeletons push us over the mark?
Just curious =^^=

-Posted with Wayfinder


M Human cleric (cloistered cleric, evangelist, theologian) of Dominican 2 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 15 (2d8+1) Fort +4, Ref +2, Will +6

Is the game done?


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Hope not

-Posted with Wayfinder


M Human unchained monk 8/paladin 6

Yes, all advance to level 2!


M Human unchained monk 8/paladin 6

Sorry, just been working like a beast lately....

After season cools down a bit, my posts will become more steady....


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Awesome. And thanks

Hope you manage with that horrible thing called real life. Good luck

-Posted with Wayfinder


M Human unchained monk 8/paladin 6

It's good stress: lots of work=lots of loot ;)


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

leveled =^^=


M Human cleric (cloistered cleric, evangelist, theologian) of Dominican 2 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 15 (2d8+1) Fort +4, Ref +2, Will +6

How are we doing hit points?


M Human unchained monk 8/paladin 6

HP as per PFS: 1/2 max plus 1, plus Con mod....


M Human unchained monk 8/paladin 6

Since both the Paris and Rome teams have streamlined considerably from their initial numbers, I'm considering a merger....

The catacombs beneath Rome and Paris could certainly be linked via secret portals....

What do you guys think?


M Human cleric (cloistered cleric, evangelist, theologian) of Dominican 2 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 15 (2d8+1) Fort +4, Ref +2, Will +6

Either way is fine with me, I am having fun. Would there be another healer there since I can't spontaneously heal?


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Dont mind either way :)

-Posted with Wayfinder


Status:
HP: 22/22; AC: 18, T: 13, FF: 15; CMB: +5; CMD: 18; Fort: 5, Ref: 3, Will: 0 (+1 vs Fear); Init: +3; Perception: +6; Speed: 30 feet
Human (Hispanic) Fighter (Dragoon) 2

I don't mind at all whichever way we do it. We could use some healing on our side.

Also finally updated my profile.


M Human unchained monk 8/paladin 6

Let us continue further adventures on the Paris thread from this point on, sil vous plais!


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Link please

-Posted with Wayfinder


M Human unchained monk 8/paladin 6

Here be the teleportation altar to touch, sir!


Male Ratfolk
VITALS:
AC: 15, T: 15, FF: 11; HP: 10/10; F:3, R:6, W:1; CMD 14; CMB +3; Init: +4 ; Perc: +7
Alchemist 1
SKILLS:
Acro +4 (+0 to jump), Craft (alchemy) +10 (+11 alchemical items), DD +6, Disguise +2, Heal +5, Kn. (arcana,planes) +9, Kn. (nature) +8, Perception +7, Prof (Herbalist) +5, Spellcraft +8, Stealth +13, Survival +5

Done. Posted. Not very descriptive. Mainly just to dot there

-Posted with Wayfinder


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Alias is wrong.


M Human unchained monk 8/paladin 6

Lol! Let the confusing hilarity begin!

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