| Alphonse Veritus |
Alphonse looks...less than comfortable having the goblins actually FOLLOW the party at first, but then brightens.
"Yes, it will give us good opportunity to make sure you stay safe and out of trouble." he emphasizes.
| Goblin minstrel |
Tell us what is in the rest of camp also. Hisao says Would it be easy prey with leader not at home?
Downstairs, two more like her... the short, fat goblin points at the butchered lamia.... And more bugbears, five, I think.... No problem for mighty slayers like you guys!
| Goblin minstrel |
The goblins proceed to reveal the secret location where Dai Oni has gone to meet with the Antichrist: a cavern on the north slope of Mount Vesuvius....
Tricky part is picking right cave--volcano has lots and lots on all sides.... Cave you want is high up on north side, near top! But he careful--Big Boss Conflagratius lives in volcano, too, along with chimera-men, and devils from Hell!
| Hoenheim Dobberkau *Nacht* |
Not necessarily for Nacht ( He isnt fully aware of the overworld ) but for other people, How far is that... From here?
Nacht seems to take particular interest when the short green-beings mention there would be more sheep-beings. " How long sssssince the leader was gone? "
| Michael Johnson 66 |
Not necessarily for Nacht ( He isnt fully aware of the overworld ) but for other people, How far is that... From here?
Nacht seems to take particular interest when the short green-beings mention there would be more sheep-beings. " How long sssssince the leader was gone? "
Here is the distance in hiking hours and kilometers from Turin to Mt Vesuvius.... About 6 day's march at 30 miles per day....
| Goblin minstrel |
Not necessarily for Nacht ( He isnt fully aware of the overworld ) but for other people, How far is that... From here?
Nacht seems to take particular interest when the short green-beings mention there would be more sheep-beings. " How long sssssince the leader was gone? "
*GULP!* D-Dai Oni gone about....week now?
The goblin recoils in obvious fear and revulsion from The Beetle Man....
| Hoenheim Dobberkau *Nacht* |
And that route includes a ferry.. and assumes you are constantly moving that fast so... likely alot more as you usually only travel 8-10 hours a day. And we'd be going at Alphonse's speed, which is further reduced in mountains. So no we won be getting there anytime soon.
Nacht relents and stares before fading back into the ether and scouting ahead.
Scorpion Blend Stealth: 1d20 + 22 ⇒ (12) + 22 = 34
| Michael Johnson 66 |
And that route includes a ferry.. and assumes you are constantly moving that fast so... likely alot more as you usually only travel 8-10 hours a day. And we'd be going at Alphonse's speed, which is further reduced in mountains. So no we won be getting there anytime soon.
Nacht relents and stares before fading back into the ether and scouting ahead.
[dice=Scorpion Blend Stealth]1d20+22
At 8-10 hours a day, your looking at more like 12 days march.... Plenty of time for various adventures along the coast of Italia....
| Paddy |
Paddy whirls around and slices into the first bugbear he sees.
slice: 1d20 + 12 ⇒ (16) + 12 = 281d6 + 12 ⇒ (6) + 12 = 181d6 ⇒ 13d6 ⇒ (2, 2, 6) = 10
debil. injury is -2 to hit
| Hisao of the Yellow Reeds |
Hisao vanishes in a puff of smoke and charges another of the bugbears in what turns out to be a very clumsy swing.
Use one ki for vanishing trick
Charge Pirhana: 1d20 + 13 + 2 - 2 ⇒ (2) + 13 + 2 - 2 = 151d6 + 2 + 4 + 1d6 + 2d6 + 4d6 ⇒ (3) + 2 + 4 + (2) + (3, 6) + (5, 5, 1, 5) = 36
| Bugbear watchman |
Paddy whirls around and slices into the first bugbear he sees.
[dice=slice]1d20+12; 1d6+12; 1d6; 3d6
debil. injury is -2 to hit
Paddy swiftly dispatches the first bugbear up the stairs with a well-aimed thrust of Greene Thorne! The beast collapses on the top stairs and rolls down, stopped by the legs of the next bugbear in line....
| Bugbear watchman |
Hisao vanishes in a puff of smoke and charges another of the bugbears in what turns out to be a very clumsy swing.
Use one ki for vanishing trick
[dice=Charge Pirhana]1d20+13+2-2;1d6+2+4+1d6+2d6+4d6
Attempting to slash the throat of the second bugbear up the stairs, Hisao accidentally stumbles over the corpse of the bugbear slain by Paddy, and the bugbear happens to stoop at just the right moment to examine its fallen companion, ducking VenomFang!
| Iommi-Tyr DM bot |
Iommi-Tyr keeps as far away from the emerging bugbears and lamias as the confines of the upper chamber allow (about 10 ft) and lobs a firebomb down the stairwell at one of the two lamias....
Firebombs away!!! 1d20 + 12 ⇒ (7) + 12 = 19 touch at nearest lamia hits and ignites her, dealing 5d6 + 9 ⇒ (6, 3, 5, 4, 3) + 9 = 30 fire damage to the lamia, plus 14 splash damage to the adjacent lamia!
| Lamia dancer |
One of the lamias says, Colui che gioca con il fuoco viene bruciato!* and casts suggestion on Iommi-Tyr from 10 ft away, suggesting he stop playing with fire! DC 14 Will save resists....
*
The other lamia rushes up to Iommi-Tyr and tries to stab him with a curvy dagger 1d20 + 13 ⇒ (12) + 13 = 25, missing the well-warded Norseman!
| Hoenheim Dobberkau *Nacht* |
Where is Nacht... considering he was supposed to be ahead of the party and had went to where the enemy should have been coming out?
| Hisao of the Yellow Reeds |
Whoah I'm going way out of turn. Please delay until the bugbears and Nact and Alphonse go please
Round 2
Incredibly irritated the invisible ninja slashes again at the ducking bugbear.
Piranha Strike lucky bugbear: 1d20 + 13 - 2 ⇒ (7) + 13 - 2 = 181d6 + 2 + 4 + 1d6 + 2d6 + 4d6 ⇒ (1) + 2 + 4 + (5) + (5, 5) + (6, 3, 1, 3) = 35
| Bugbear watchman |
Whoah I'm going way out of turn. Please delay until the bugbears and Nact and Alphonse go please
Round 2
Incredibly irritated the invisible ninja slashes again at the ducking bugbear.
[dice=Piranha Strike lucky bugbear]1d20+13-2;1d6+2+4+1d6+2d6+4d6
Now able to line up a clear strike to vital organs, Hisao slays another bugbear watchmen invisibly!
OOOOOOHHHH!!!
| Bugbear watchman |
The remaining two bugbears wheel around in a panic, gaping at the bleeding and butchered bodies of their fellows strewn over the floor of the upper chamber!
Gathering their courage, they move to flank Alphonse and swing their morning stars at him!
1d20 + 6 ⇒ (7) + 6 = 13 WHIFF!!!
1d20 + 6 ⇒ (18) + 6 = 24 WHIFF!!!
| Alphonse Veritus |
"Excellent choice of weapon, though your skill is lacking." Alphonse says, and retaliates.
Slash 1: 1d20 + 13 ⇒ (14) + 13 = 27
Slash 2: 1d20 + 6 ⇒ (1) + 6 = 7
| Bugbear watchman |
Whoah I'm going way out of turn. Please delay until the bugbears and Nact and Alphonse go please
Round 2
Incredibly irritated the invisible ninja slashes again at the ducking bugbear.
[dice=Piranha Strike lucky bugbear]1d20+13-2;1d6+2+4+1d6+2d6+4d6
Forgot to mention that Hisao killed one of the bugbears in Round 2....
The invisible blade of Hisao impales the "lucky" bugbear through the heart! It screams and falls to the floor, quickly bleeding out....