Masters of the Fallen Fortress (Inactive)

Game Master Awenydd83

Initiative:
Isobel the Nymph [dice=Initiative]1d20+2[/dice]
Xasay Xyu [dice=Initiative]1d20+2[/dice]
Turan [dice=Initiative]1d20+6[/dice]
Fauxish [dice=Initiative]1d20+4[/dice]
Nikolai [dice=Initiative]1d20+3[/dice]

Siege Tower


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|Ruins |WBGoblins|RotRL| Emerald Spire|

As the party spreads out through the room, they find little of interest, other than the flame seared and half melted remains of two troglodytes that were not as lucky as you aspiring Pathfinders!

On a second pass through, Turan finds a secret door in the southwest portion of the wall. It is locked though.

Grand Lodge

male Human Inquisitor 2

A door that requires a key... Turan remarks offhandedly as he shoots Nikolai a look.

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

"Um. Ow." Fauxish says it with more emphasis this time pointing to her charred features.

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

"What? Oh...But you look good that way!"

cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5
cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7


|Ruins |WBGoblins|RotRL| Emerald Spire|

Just to recap from the holiday weekend..and I hope that everyone had a great holiday.. You have defeated two burning skeletons inside of a temple dedicated to the two aspects of Nethys, and have found a secret door in one wall that is locked. Your options are to a) find a way through the door, or b) go back to the stairs that climb up for several more levels.

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

We seem to have done a good job so far of opening locked doors by knocking on them really really really hard - I don't think I have anything that can do better.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Well, Fauxish and Nikolai may beg to differ on the effectiveness of that method, but we will leave it up to what they choose to do.. lol

-Posted with Wayfinder

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

"Should we just keep going upstairs?" Isobel suggests.

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

"Might be some good jink in here, though," Nikolai says, examining the door. "Someone check the trogs for keys, though I doubt they have it. This one's probably long gone."

Taking 20 to search the door for traps and/or noise for a 23. Assuming I don't find anything and there are no keys on the trogs to be found, I'll start bashing down the door.

Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

Fauxish mentally and spiritually prepares herself for every troglodyte (ever) to come through the door.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Ok, do yall not have access to change the map, or are you just forgetting? Please update your positions as you post to make things easier on everyone.

Nikolai manages to batter down the door, revealing the devastated remains of the east wing. Mounds of rubble lie almost everywhere that the floor has not collapsed.. but there lies a bath between the mounds that leads off to the north.

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

I've updated the obvious people.

Grand Lodge

male Human Inquisitor 2

Updated

Turan stands back with his bow drawn as Fauxish and Nikolai bash in the door.


|Ruins |WBGoblins|RotRL| Emerald Spire|

The door lies in pieces upon the floor, and a path lies before the door, leading off to the left side (as you are looking at it). Shall we?

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

Knowing us as well as I do, I'd say: we shall.

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

"Do you see anything?" Isobel calls from the back.

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Nikolai advances along with Fauxish to the north, staying close to the interior wall, keeping one eye on where they're headed, and the other where his feet tread.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11


|Ruins |WBGoblins|RotRL| Emerald Spire|

Nikolai and Fauxish move forward, picking their way along between mounds of rubble. They see that the northern room stands mostly intact and dark before them.

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

Once the way is (sufficiently) clear, Xasay follows them in.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Moving things along a bit..
As the party moves forward towards the northern wing, they begin to notice that a living, moving fabric seems to cover the ceiling of this half-collapsed chamber, which stretches northwest into darkness. The pungent smell of ammonia rises from the droppings that litter the floor. As you watch, this moving carpet begins to

DC 12 K. Nature:
Above you, a massive horde of bats are forming. You have a little over a full turn before the swarm coalesces and begins to attack.

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

Knowledge (Nature): 1d20 + 4 ⇒ (17) + 4 = 21

"Oh, how wonderful, we've found a bat colony! One of the blood-drinking varieties, if I'm not mistaken...I think we've woken them up, poor dears...oh. Oh dear...we're in danger...I'd suggest spreading out...."

I ready an action to throw alchemist's fire - or just throw it if I can do so already.

alchemist's fire: 1d20 + 3 ⇒ (2) + 3 = 5
scatter die if necessary, starting at square beneath ground zero and moving counterclockwise: 1d8 ⇒ 1
fire damage: 1d6 ⇒ 3 +50% = 4

Grand Lodge

male Human Inquisitor 2

I forgot to equip Turan with any swarm prequations... I'll have to pass here

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

Don't see any bats on the map. Fauxish probably draws her alchemist's fire (move), but without a range, I don't know if she'll attack one of the tiny buggers or a grid intersection.

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

"Close the door, quick!" Isobel yells. "Maybe they will go away and we can come back!"


|Ruins |WBGoblins|RotRL| Emerald Spire|

There was no swarm *yet*, just a living carpet of bats over your heads. As such, there is nothing to throw your flasks at, and nothing at the map. There is a delay while the swarm is forming in order that you can either get ready or run. Since you do have weapons to fight a swarm, (I wasn't sure, so I was giving a round to give you the choice), we will advance.

The swarm Coalesces into a solid mass of bats that barrels towards the party!

Initiative:
Isobel the Nymph Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Xasay Xyu Initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Turan Initiative: 1d20 + 6 ⇒ (5) + 6 = 11
Fauxish Initiative: 1d20 + 4 ⇒ (16) + 4 = 20
Nikolai Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Bat Swarm: Initiative: 1d20 + 2 ⇒ (12) + 2 = 14

Xasay starts this party off by lighting the swarm up with an underhanded throw right into their midst.

Bold May Post!
Fauxish
Nikolai
Isobel
Xasay- Threw Fire!
Swarm-4
Turan

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

"Eat some fire, damn flying rats!", Nikolai snarls as he also pulls a flask of alchemical fire from his pouch, lobbing it towards the swarm.

Pull my flask, 5' step, and throw!
Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Damage, Fire, AoE: 1d6 ⇒ 4

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19
Nikolai Vancaskerkin wrote:


[dice=Damage, Fire, AoE]1d6

+50% = 6, don't forget that - or the second round of damage they'll take!

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

"Oooo, yuck! Bats!" Isobel screams.

She removes a vial of acid from her bandolier and tosses it toward them.

ranged touch: 1d20 + 2 ⇒ (5) + 2 = 71d6 ⇒ 2

miss direction, if needed: 1d8 ⇒ 1


|Ruins |WBGoblins|RotRL| Emerald Spire|

Nikolai throws fire, and Isobel throws some acid, and the swarm breaks up before it even gets close to the party. The thousands of bats flutter and screech around you, heading out for the open plains as they escape the onslaught.

Combat Over

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

Fauxish looks around. Especially the huge number 9 etched into the center of the floor.

perception: 1d20 + 2 ⇒ (4) + 2 = 6

"Bats. Eww."

Grand Lodge

male Human Inquisitor 2

Hmm what is this Muses Turan

Take 10 on Perception for 22


|Ruins |WBGoblins|RotRL| Emerald Spire|

lol @ Fauxish.

As Turan meanders around the room, he finds nothing but a single potion lying near some rubble. The label is barely decipherable, but you can make out enough to understand that it is a potion of Cure Light Wounds. There is nothing else in this room.

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

"That's it?" Xasay exclaims disappointedly at the conclusion of the search. He looks down sadly at the bat corpses. "We should have just left them alone."

"Let's at least not waste them." He picks up one of the more thoroughly charred bats, uses prestidigitation to clean it off, and bites into it.

"It's good."

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

"Let's keep going upstairs, I guess," Isobel suggests.

"Maybe they have some fresh air up there."

perception: 1d20 + 2 ⇒ (4) + 2 = 6

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

"Agreed, Isobel," Nikolai says, barely batting an eye at Xasay's actions. "As bad as bat guano smells, the only thing worse is burning bat guano."

Perception: 1d20 + 3 ⇒ (6) + 3 = 9

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

It's also highly flammable.

"Very Ozzy, Xasay."


|Ruins |WBGoblins|RotRL| Emerald Spire|

The party returns to the staircase and moves another level up, where they are confronted with another door.


male Human (Shoanti) Urban Barbarian 1 Unarmed Fighter 1 Initiative: +2 Perception + HP: 23/23 AC: 20 (24 while fighting defensively) CMB +6 CMD 18 Fort +6 Ref +2 Wil +0

Take 10 on perception for 22 and then open

Turan inspects yet another door before opening it.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Turan inspects the door, and finding it to be safe, he throws it open.. to reveal crude bunks lining the walls of this room, which is filled with a nauseating stench and three very surprised troglodytes! As the stench of these disgusting reptillians rolls over the party, everyone reaches for a weapon!
Everyone please make a DC 13 fort save, or be sickened for 10 rounds.

Initiative:
Isobel the Nymph Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Xasay Xyu Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Turan Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
Fauxish Initiative: 1d20 + 4 ⇒ (4) + 4 = 8
Nikolai Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Troglodytes Initiative: 1d20 - 1 ⇒ (15) - 1 = 14

Bold May Post
Isobel
Xasay
Turan
Trogs
Nikolai
Fauxish

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

Fortitude save: 1d20 ⇒ 8

Quite well overwhelmed by the stench, Xasay retreats to his imagination - which, conveniently, is his most powerful weapon anyway. Between squinting eyes, he holds a stencil up to the light from the windows, and a now-familiar spooky bird leaps down on one of the troglodytes from the rafters.

Same as before, I generate a celestial eagle, Smite Evil and full attack a-blazin', with a DC 16 Will save to shrivel it to 20% reality.

bite: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d4 + 1 ⇒ (2) + 1 = 3

talon: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 + 1 ⇒ (3) + 1 = 4

talon: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d4 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Kitsune Sorcerer 3 | HP 20/20 | AC 16; Tch 12; FF 14 | F +4; R +4; W +3 | CMB-2; CMD 10 | Speed 30 ft | Init +2 | Sling: +3 (1d4-3) | Perc +4

Isobel refrains from dry-heaving at the stench this time, but says I TIRE of your odor, foul creatures!"

She points at them and says "Aren't you tired of it, too?"

Casting sleep, DC 20 Will save. I've marked the center of the 10' burst, which should affect all of them (up to 4 HD).

fort save: 1d20 + 2 ⇒ (19) + 2 = 21


|Ruins |WBGoblins|RotRL| Emerald Spire|

Xasay: These are evil creatures. How much extra damage gets added for your Smite? The total I will list is what you rolled. If anything extra needs added, let me know.
Xasay brings out his shadow eagle again, and it dives at the red cloaked Troglodyte. The unfortunate creature fully believes in the illusion, and takes a nasty gash from one of the talons.
Will Save: 1d20 ⇒ 7

Isobel begins casting a spell, hoping to end the fight quickly.

Bold May Post
Isobel- begins casting
Xasay- |sickened| Shadow Puppet
Turan- FS
Red- 4
Blue-
Purple-
Nikolai-FS
Fauxish-FS

Silver Crusade

CG male Wayang Macabre Puppeteer 7
Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

The +1 (which is all) is already added in. Xasay didn't necessarily know, but the puppeteer's puppeteer did.


male Human (Shoanti) Urban Barbarian 1 Unarmed Fighter 1 Initiative: +2 Perception + HP: 23/23 AC: 20 (24 while fighting defensively) CMB +6 CMD 18 Fort +6 Ref +2 Wil +0

Em Sleep targets all of the troglodites. Did they all fall asleep? Or which did?


|Ruins |WBGoblins|RotRL| Emerald Spire|

Sleep is a full round cast. Which means that it does not take effect until Isobel next comes up.. which will basically be after you post Turan, because the trogs will go and then everyone will be up. It would be a bit different in face to face, but as this is PbP, I will reconcile it all in one post.

Grand Lodge

Female Human (Tian-Shu) Monk 1/Unchained Rogue 1 | hp 16 | AC 16, T 16, FF 12 | CMD 17 (19 v trip) | F +3, R +8, W +4 | Spd 30' | Init +6 | Perc +7:
actually she's Kitsune (gains low-light vision and +2 acrobatics in hybrid form) )

Fortitude save: 1d20 + 3 ⇒ (18) + 3 = 21

Nonchalantly awaiting her turn.

Grand Lodge

male Human Inquisitor 2

Ah okay I recall there was always some reason that sleep sucked... Fort 1d20 + 4 ⇒ (3) + 4 = 7

Turan feels sick from the stench but tries to fire an arrow none the less but it sails wide of any troglodyte...

Attack 1d20 + 4 + 1 + 1 - 2 ⇒ (2) + 4 + 1 + 1 - 2 = 6 Damage 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Fort: 1d20 + 4 ⇒ (19) + 4 = 23

Nikolai recoils from the stench, but he's ready for it, having enured himself to the stink in the level below as well as the roomful of guano before. "When we leave here, I'm going to have to bathe for, like, a week, just to get the stink out."


|Ruins |WBGoblins|RotRL| Emerald Spire|

I was called in for overtime after class. I will update ASAP.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Turan shoots off an arrow but in his haste, it goes off wide.
Most of the party is able to shake off the sickness, but Turan joins Xasay in succumbing to the stench rolling off of the creatures.

Red steps forward and takes a swing at Nickolai through the open door with his club, but it is deflected off of the door.
Attack: 1d20 + 2 ⇒ (2) + 2 = 4

The other two troglodytes move forward, attempting to get to the door as well, but cant seem to all squeeze in. Suddenly, blue and purple begin to feel sleep coming on them from out of nowhere. They both slump to the ground behind Red.
Blue Save: 1d20 ⇒ 2
Purple Save: 1d20 ⇒ 18

Bold May Post
Party is Up
Isobel
Xasay- |Sickened|
Turan- |Sickened|
Red- 4
Blue- Snooze fest
Purple- Sawing some logs
Nikolai
Fauxish

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