Lunar Sloth's Second Darkness

Game Master Slothsy

But down in the underground
You'll find someone true
Down in the underground
A land serene
A crystal moon
(David Bowie, Underground)

Map of current encounter Here.

Map of the Gold Goblin - All 3 Floors

Map Locations:

1. Grand Entrance
2. Casino Floor
3. Cashier
4. Cashier's Cage
5. Guardroom
6. Cash Storage
7. Counting Room
8. Night Vault
9. Floor Manager's Office
10. Private Dining Rooms
11. Cellar Entrance
12. Kitchen
13. Scullery
14. Staff Lounge
15. The Goblin's Tankard
16. Privies - These are private bathrooms marked with a sword and a cup, but no other indication of what gender each bathroom is meant for.
17. Atrium
18. Master Suite
19. Guest Rooms
20. Guest Suite - A nicer version of the guest suite that includes lodgings for servants.
21. Linen Storage
22. Staff Quarters - These are for common staff, or temporary hired guards.
23. Dressing Room - Includes costumes for theme events, or for performances.
24. Waiting Area (Where you met with Saul)
25. Owner's Office - Saul's personal office.
26. Record Room
27. Dining Room
28. Saul's Personal Bedroom
29. Your Quarters. Three bunk beds are shoved against the walls next to a pair of wide wardrobes. A small table with three chairs is pushed into one corner, and two overstuffed chairs sit on a wolfskin rug before the hearth. The entrance to a small privy is covered by a thin curtain.
30. Security Catwalks
31. Wine Cellar
32. Wrangler's Chamber
33. The Red Room (underground bar)
34. Guard Alcove (secret entrance to the fighting pit)
35. Armory
36. Infirmary (For Injured Animals)
37. Kennel (currently has a fat boar [Pigsaw], 5 dogs, 2 monkeys)
38. Arena (holds 30 spectators, 1 sp cover charge)
39. The Octahedron (main fighting pit)

Map of Riddleport


The elves of the Mierani Forest have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing—the dark elves have come to Varisia. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new group of heroes save the world from the Second Darkness?

Riddleport

The Publician's House with the Cyphergate in the background.

The Wharf District

Dramatis Personae

Saul Vancaskerkin Proprietor of the Gold Goblin.

Clegg Zincher Rival Crime Lord, Owner of Zincher's Arena

Samaritha Beldusk Former Gold Goblin Employee, Current Cyphermage apprentice, friend to Nel and Vark

Gildi Gold Goblin Scullery Maid, Friend of Vara

Important Links

Spreadsheet Tracking Treasure

Unique Rules and Mechanical Information

Working at the Gold Goblin:
Your work at the Gold Goblin will affect how it fares. Each week, the owner (or stand-in owner) of the casino will make a Profit Rank check, which will determine the profitability and standing of the casino for the week.

During the week, you can perform actions to help the Goblin gain Profit Points, which are earned off of completing a task and succeeding on its skill check. For example, you can choose to spread the word out about the Goblin (diplomacy check), create advertisements (craft), act as a greeter (diplomacy), try cajoling or tricking people into visiting (bluff), acting as a bouncer (intimidate), spend time threatening competitors (intimidate), performing (perform), working as a dealer or croupier (profession [gambler]), or keeping an eye out for cheaters (perception). If you have a different activity you wish to do, discuss it with me to determine appropriate skills. All of these tasks take 2 hours, and you are able to work for up to four hours a day doing tasks, leaving the rest of the time to adventure, craft magic items, shop, or relax.

You may also donate your personal fortune to help keep the Goblin afloat. Every 50 gp added will give a +1 to the owner’s check, up to a maximum of +5 for 250 gp.

House Rules

Flagbearer - Vark may choose to attach his flag to a longspear. Choosing to attack with the longspear will deny him (and the party) the benefits of the flagbearer feat until his next turn.

Hit Points - When you level, you may roll twice and take the higher of the two rolls. Alternatively, you may choose to take your average hit die instead of rolling.

Level - Experience is tracked by the GM and the party levels as a group.