"Kirthfinder" Aviona PBP

Game Master Kirth Gersen

Playtest for the "Kirthfinder" rules.


3,651 to 3,700 of 4,042 << first < prev | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | next > last >>

M Goblin Beer Snob 1/Freethinker 3
Kelgan Cragbelly wrote:
** spoiler omitted **

Spoiler:
You were -- one of Jed's friends, and he looked a damned sight more reliable than the Burgomeister's son. Still, you wonder if he was intercepted by the arriving horde of bandits.

F High Elf Ranger 1/Wizard 4
Kelgan Cragbelly wrote:
"This is undoubtedly what the necromancer seeks. I have some idea of what it might be, but I would hear from our arcanists. Certainty before speculation, as I previously mentioned."

Miralda touches the egg and concentrates on her detecting magic. After a moment, she shrieks and reels in her chair, falling to the floor in a faint.

She manages, weakly, to pull herself back up and gasps, "I'm sorry, it's... overwhelming. I've never felt necromancy magic so strong."


F High Elf Ranger 1/Wizard 4

She looks at Cricket, freshly-returned from his bath, and says, "You are a shaman of greater powers than I am a wizard..." To Caspian, she adds, "And you no doubt have great stores of bardic lore to draw upon..."

"What do you guys think?"

She then turns to Kelgan, Wyvurn, and Jaegr. "And, with those answers in mind, what do we DO?"

Then her mind catches up with her thoughts and she adds, "And, given the strength of that thing, we probably need to make sure Otis doesn't turn into smoke or dominate us or whatever and steal it, because I don't like to think where that leaves us."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr thinks for a moment, "Well clearly this item is sought after, so we should take it somewhere safer. Now if Fenrift Keep that place? I don't know, but staying here in this town makes me feel like a target in the open. Leaving now may give us the edge before they regroup."


M Goblin Beer Snob 1/Freethinker 3

Bear in mind that it's pretty late, so the hours for vampire attacks are few before dawn. In other words, you might still be able to get some rest.


M Goblin Beer Snob 1/Freethinker 3
Cricket the Sexy Goblin Druid wrote:
Cricket will rely upon the Dungeon Master to tell him when his bull's strength is over.

Uh, yeah, it is.


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

"If it's Otis or his like we fear will be after us, I say we set off now while it is still dark and sleep from dawn until mid-afternoon and then travel again. That way we will be alert when the vampires are active."


Male Halfling Bard 5 (Minstrel)

Caspian sitting at a table hoping to compose a message, although it seems likely that the delivery will have to be made in person and had been briefing the Mayor on the story as we know it.

He tries to get as much aid as possible from the Mayor requestioning supplies...."A scroll of prtection from evil that could aid us all at once, or at least potions...."

Eventually though the little hobbit fills his belly and his eyelids droop until he is asleep in a comfortable stuffed chair near the fire.....


Male Goblin Druid 5
Miralda wrote:
She looks at Cricket, freshly-returned from his bath, and says, "You are a shaman of greater powers than I am a wizard..."

Cricket smiles broadly and waggles his eyebrows at Miralda, taking the egg in his hand. He squats on the ground, thrusts the egg beneath his bottom, moves about erratically, squawks like a chicken for three minutes and detects spirits.

During this time, Wolvie watches over Gleed who is still tied up, but cleaner and bandaged.


M Goblin Beer Snob 1/Freethinker 3

On detecting spirits, Cricket is stunned and falls to the floor.

Spoiler:
In the egg is the most powerful spirit you've ever encountered; either a ghost or an evil person's soul, you're not sure which, but it's ambitious and twisted, has enormous necromantic ability, and is doubtless in league with all kinds of unnatural entities from beyond the boundaries of the sane universe. Mentally whimpering for Mother Tree to protect you, you fervently pray it doesn't sense you in return and maybe eat your own soul the way Wolvie snaps up a frog -- a small and unsatisfying snack.


Male Goblin Druid 5

Wtf?!?

Cricket whimpers.


F High Elf Ranger 1/Wizard 4

1d20 + 11 ⇒ (1) + 11 = 12
Miralda is too shaken to come up with any logical conclusions, much less a technical analysis.


Male Hill Dwarf Fighter 5

"Hmmgh. A bad egg indeed. I'll just put that back away for safe keeping."

Kelgan collects the egg from the goblin hen and stowes it back in his belt.

"There's Otis and the necromancer, Anasovin, still out there. I'm not waiting a week for the festival. We should leave for the Keep - Fenrift Keep - ourselves tomorrow morning. We can swing back by for the celebration if there's time, and make another foray near Skarn Keep. I'm convinced that the necromancer has made his home there."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

"If we leave tomorrow morning, then I am getting what sleep I can during the daylight today, so I can stay awake at night. All this necromancy sits uneasily on me."

How long of travel to Fenrift Keep?


M Goblin Beer Snob 1/Freethinker 3
Jaegr "Knock Knock" wrote:
How long of travel to Fenrift Keep?

It's a mere 25 miles, but that involves a fording of the Banshee River. A relatively fit human could make it in a single day's march, but for stubby dwarf and halfling legs, it'll take you more like a day and a half, unless you pull a forced march.


M Goblin Beer Snob 1/Freethinker 3

Jaegr -- do you mean to leave the next evening? Or are you staying an extra night? It's a few hours before dawn -- you went into the sewer in the afternoon and had an exciting evening/night after that.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

I was thinking of the following day. Get a good day's rest before heading out.


Male Halfling Bard 5 (Minstrel)

The little hobbit has fallen aleep in that big chair, blissfully unaware of the danger of the egg or the idea of a forced march both of which are looming in his future....


M Goblin Beer Snob 1/Freethinker 3

OK -- if I'm understanding correctly, all you guys (except Caspian!) stay up the few hours until dawn, then sleep most of the next day. You stay up the next night and/or rest in shifts on vampire patrol, then depart the following morning, so that people without darkvision aren't trying to ford the Banshee River when it's pitch black out, and so you don't have to worry about encountering werewolves, ghouls, or vampires on the way. By nightfall you'll be well across the river and can canp somewhere within the radius of the keep's patrols, and then you can finish the trip to the keep and report to Fenrift.

If any part of this is off, just let me know.


Male Hill Dwarf Fighter 5

"Aye, sounds good. We'll leave with the next sunrise."

Kelgan stands and stretches, doffing his armor and taking out his healer's kit.

"I'm going to go see if anyone was injured when the town hall burned down, or by the bandits."

Kelgan will do just that, treating any burns, cuts, bruises, or broken bones the townsfolk might have suffered in the attack.


M Goblin Beer Snob 1/Freethinker 3
Kelgan Cragbelly wrote:
He stands and crosses to the bar for a refill, tossing the crumpled draft at the fireplace, where it bounces and lands unnoticed to the side of the sooty mouth.

At some point during Kelgan's rounds, Jed finds him, leans over, and murmers to him, "Just wanted you to know -- I found that note you'd tossed at the fireplace on the floor. I managed to burn it before the bandits noticed."


Male Hill Dwarf Fighter 5

Kelgan gives Jed a very serious look.

"I am doubly in your debt, Jed. Keeping that message out of the bandit's hands was as important as delivering it to the Keep. I'd paid you for the messenger, but your quick thinking deserves a reward of its own. Name your favor, and I'll grant it if it's within my power."

He thinks for a moment and continues.

"In addition, I'm always in need of perceptive people with discretion. If you'd keep your eyes open and send a message on to the Keep when you see something I'd like to know about, I'll pay you for your troubles. Both offers stand, independently. You can think about them first, no need to answer now."

"I'll be leaving tomorrow, and I'd like to know if I can rely on you by then. You can ask your favor at any time, though it might take longer to reach me once I've left."


M Goblin Beer Snob 1/Freethinker 3

"The other one got to the keep -- Ritchie got back about an hour ago. I gather that Count Fenrift is in a big hurry to see you now. Hey, tell you what -- I can't walk too fast, because of my leg, but I can still swing an axe, if you guys need a, like, henchman or something."

Shameless plug for someone to take the Leadership feat -- 5th level is coming up soon! So if someone wants a fighter/barbarian cohort, here's your chance -- you'd get to play him yourself. If not, he'll totally understand.

Spoiler:
Jed
Male human barbarian 3
Melee greataxe +6 (2d6+4/x3) or Power Attack +5 (1d6+7/x3)
Str 17, Dex 8, Con 14, Int 10, Wis 13, Cha 12
SQ: favored terrain (forests) +2
Raging: Str 20, Dex 11, Con 17, Int 7, Wis 16, Cha 15


Male Goblin Druid 5

I got the idea that Cricket was knocked unconsciousness, but now I'm not sure. Unconscious or just stunned?


M Goblin Beer Snob 1/Freethinker 3

Sorry -- just stunned 1 round. He's okay now, just not real happy about this egg.


Male Goblin Druid 5

Sweet.

Cricket continues to whimper.


Male Halfling Bard 5 (Minstrel)

Caspian continues to snooze getting a much needed and much overdue rest...

He dreams a very Cricket type dream a whole field of electric sheep....


Male Hill Dwarf Fighter 5

Looks like we're just resting until we leave for the Keep (except Jaegr on watch). Can we fast-forward to our departure (or until something charms Jaegr and he kills us all)?


M Goblin Beer Snob 1/Freethinker 3

Sure -- but before you go, just one question:

The second night -- after you've rested a day, but still have some time to kill before your dawn departure -- are you patrolling the town at all, or otherwise out and about, or staying holed up at the Boar's Tusk Inn?


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr will help where he can after he gets some rest and before nightfall. I was thinking we would probably hole up the best we could at the inn the full night. Is there a good vantage point to keep an eye outside? Jaegr could at least peer out during the night.


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvurn will do what he can (once he awakes) to help fix/get rid of the wreckage caused by the battle.


M Goblin Beer Snob 1/Freethinker 3

OK, you guys get plenty of sleep, then spend some time helping clean up -- Jaegr's pickaxe is great for breaking up barricades, for example -- and this kind of stuff earns you an awful lot of goodwill from the townsfolk.

When night comes, you return to the inn. From there, you can see the back of the town hall ruins, and up and down the N-S running street (see map). You can't get a view east or west along the E-W running street (including the cemetary, mayor's house, front of the town hall ruins, etc.).


M Goblin Beer Snob 1/Freethinker 3

Just before dawn, on the morning of your departure, there is a big ruckus at the door of the inn. "Come quickly!" someone is yelling. "The mayor has been killed in his house!"


Male Halfling Bard 5 (Minstrel)

Caspian having gotten more than his share of sleep, he had wakened once from his stupor to use the bathroom and stock up to hibernate again by eating cheese, meat, bread, along with wine and a half gallon of water, he had returned to sleep some more......

His rest was rudely interrupted by local yokal idgiot knocking and yelling. He is about to reply that there's no hurry he isn't going anywhere but instead he looks around the Inn for his companions.

I was not sure where everyone is currently


Male Goblin Druid 5

Cricket is ready for action! He has reverted back to his original spell list, brushed Wolvie, helped out around town, and kept his eye on Gleed the entire time.

Hey, guys, I think that's our cue!

Cricket mounts Wolvie and shadow jabs with his quarterstaff.


M Goblin Beer Snob 1/Freethinker 3

When you get there, you find the mayor's son unharmed but shaken; he has no recollection of events. The mayor's body is hanging upside-down from a chandelier; thankfully, this isn't too messy, as the body has been drained of blood. The wood elf houseboy was beaten to death. There's some junk on the floor of the main hall, which you identify as defiled religious iconography from Victor's farmhouse.


Male Goblin Druid 5
Kirth Gersen wrote:
The wood elf houseboy was beaten to death.

Cricket falls to his knees, weeping. Oh, the inhumanity! Rodrigo!

Cricket is inconsolate.

Spoiler:
In his grief, he might let Gleed's leash drop.


M Goblin Beer Snob 1/Freethinker 3
Cricket the Sexy Goblin Druid wrote:
** spoiler omitted **

Poor Gleed is well and thoroughly whipped; he seems resigned to being led around on a leash like a gimp. He hasn't even cast any spells, ever since he surrendered his books to Miralda.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr scowls as he sees what happened to the mayor, "Our presence here is endangering the town. Caspian, do you know if what was done to the mayor will....make him come back again to trouble this town>"


Male Halfling Bard 5 (Minstrel)

Caspian surveys the scene...

"Let's get the mayor down carefully, and check the wood elf over as well."

"I suggest we burn both bodies, just in case."

@ the son
"What do you last remember?"


M Goblin Beer Snob 1/Freethinker 3

The son looks very weak, as if you could push him over with a feather. Still, he attempts to rally himself and says, "I don't know... there was a knock on the door, and my room is downstairs and the houseboy was asleep, so I remember getting up to open it. Then I'm drawing a blank... I vaguely remember... red eyes! After that, nothing until it was all over."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

"Check him too...." Jaegr tells Caspian


Male Halfling Bard 5 (Minstrel)

@Jaegr
"Subtle as suggesting a bath with Cricket...."

@the son
"Drink this you'll feel better."
Hands the son a flask of holy water

@Jaegr
"We will get to that, also should send someone to check around town for any other victims or missing persons."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr is oblivious, "I would never suggest a bath with Cricket, looked at what happened to that poor thing." Jaegr points to the wood elf houseboy.


M Goblin Beer Snob 1/Freethinker 3

Word is in: there are no other missing persons.

DC 15 Bluff to sense motive:

Spoiler:
This almost looks like a deliberate provocation, especially with Victor's stuff dumped there, and with Cricket's bath-time buddy targeted as well.


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvurn will gently pull Cricket up from his knees and draw him aside.

"I feel for your loss, my friend....

Much quieter,

"The best thing we can do for them is to destroy this monster. See if Wolvie can pick up a scent on the body so that we can perhaps track it to its lair and drag it into the light of day."


Male Goblin Druid 5

Sob, sob, sob.

Handle Animal 1d20 + 10 ⇒ (7) + 10 = 17
Wolvie's Survival Scent Tracking 1d20 + 7 ⇒ (19) + 7 = 26


Male Halfling Bard 5 (Minstrel)

Sense motive 1d20 + 7 ⇒ (15) + 7 = 22

"Pretty sure this is because someone didn't like our killing of vampires or our pig roast. Like they are sending us a message."

"Message seems to be you roasted our toughest guy so we will get back at you by killing this guy."


M Goblin Beer Snob 1/Freethinker 3

Wolvie barks once, then happily follows the scent outside and around to the side of the house behind a tree, looking at you as if to say "Look how smart I am!" Unfortunately, he then begins to whine and grumble. Tentatively, he lifts his nose in the air and tries to jump vertically; when this fails to allow him to fly, he settles for turning around three times, lifting his leg, and watering the tree.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

"Is this creature up in the tree or inside the tree? Or is Wolvie uninterested in looking for this abhorrent creature?"

3,651 to 3,700 of 4,042 << first < prev | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / "Kirthfinder" Aviona PBP All Messageboards

Want to post a reply? Sign in.