KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Sounds good."


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

"Yeah, sounds like a plan. I assume you've also got us covered on acid protection? And anything we can do about poison gas, in case those kids weren't exaggerating?"

Also, Eben offers Astraden the use of his Extend metamagic rod for the air walk, since walking across the river to Traitor's Grave might eat up a good chunk of the basic duration.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

"I can help with the acid protection", Tanith offers.

Tanith can prep a couple resist energy communals. Can Astraden bring a life bubble or two to help with poison gas?


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Yeah, I can even prepare one extra smaller air bubble in case I can't reach everyone when I cast the greater spell," Astraden assures Eben.

I got you covered, Tanith.


Battle at the Rift, The Isle of Last Resort

Sorry about the radio silence—it was a rough week. This term is progressing at the rate of stale molasses. The next post is fairly large, but I'll aim to get it up tomorrow morning or early noon.


Battle at the Rift, The Isle of Last Resort

The snowfall is beginning to ebb as the party (sans Astraden) returns to the Deluxury. The entire city is blanketed in white. It is warm in the Deluxury, however, and exotic hot drinks are provided to all residents (alcohol optional).

8th of Harvester (September), Year 595 — Day 160 of the campaign.

Weather: 1d100 ⇒ 21

It is chilly in the morning, and most of the snow has turned crunchy, but the party has little time to appreciate it as they travel through the city and to the eastern gates. There, they are subjected to painful banter with the Watchers manning the gates, two men with mean-spirited senses of humor who unfortunately recognize the members of Spiny's Six and decide to make friends.

Eventually, the party is out of the city and walking along the Crow Road. They pass by a strange, half-completed palace blanketed in lichen. Whoever tried to build this palace, they clearly had grand aspirations, but never managed to finish. A fungus-eaten wooden sign stands nearby, bearing the ironic invitation, "Welcome to Radalar City". There is a sour air about the ruins.

Perceptions: 1d20 + 21 ⇒ (17) + 21 = 381d20 + 7 ⇒ (19) + 7 = 261d20 + 14 ⇒ (20) + 14 = 341d20 + 15 ⇒ (1) + 15 = 161d20 + 14 ⇒ (16) + 14 = 301d20 + 15 ⇒ (9) + 15 = 24

Farrukh:
As the group is passing by the ruins to reach the river, he notices a set of strange tracks in the dust beneath one of the overhangs. Curious, he examines the tracks a bit closer, and comes to a conclusion:

Something very large has been here. Just what, and how recently, he isn't sure. A Survival check would be required to learn more.

Recap: The Banquet is scheduled for the 10th.

Remaining objectives:
- Extract Zalamandra from the Aerie (by clearing Ilthane's old lair).
- Find a way to investigate Sinner's Sanctum, if possible.
- Meet with Lashonna.


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

Survival: 1d20 + 15 ⇒ (6) + 15 = 21


Battle at the Rift, The Isle of Last Resort

Farrukh:
From what Farrukh can tell, this creature resembled some sort of enormous octopus. The tracks are at least two weeks old. Cuetzpalli can roll this as well (his Survival is actually higher than Farrukh's), if he's informed of what Farrukh has spotted.


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

Before departure in the morning, Eben performs the Arrowsong's Lament masterpiece to add shield to his known spells for the day. On the way out of town, he's once again buried in layers of winter clothing and muttering the whole way. "Huh. What is this place? Radalar City? Was that what Alhaster was before it was Alhaster?"
Knowledge (local): 1d20 + 10 ⇒ (11) + 10 = 21


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

"Who knows?" Cuetzpalli replies, looking around warily.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

At the gates:

"Ohh, you like jokes about uh, Rhenee and goblins huh? That's really funny," Astraden says, voice completely devoid of emotion. She looks to the party. "These boys really are a hoot, huh? A hoot."

At Radalar City:

"All that lichen is kinda pretty. Matches the fall colors."

Knowledge (history) aid to Carina if she wants it (otherwise just take the flat roll KC): 1d20 + 7 ⇒ (7) + 7 = 14


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

"Some kind of huge....octopus? Came through here about a week ago. That's weird as Hells."


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

"Say again?" Cuetzpalli asks, not believing his ears. "Is that even possible?"


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

"I guess we should keep an eye out for... land octopuses?" Tanith asks following Farrukh's observation.


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

"Wonder if it's one of those things Zyrxog had..."


Battle at the Rift, The Isle of Last Resort
Eben MacTeague wrote:

Before departure in the morning, Eben performs the Arrowsong's Lament masterpiece to add shield to his known spells for the day. On the way out of town, he's once again buried in layers of winter clothing and muttering the whole way. "Huh. What is this place? Radalar City? Was that what Alhaster was before it was Alhaster?"

[dice=Knowledge (local)]1d20+10

Eben/Astraden:
People don't come out to "Radalar's Regret" often. Radalar was a noble who, quite some years ago, got it into his head to erect his own city and crown himself king (Radalar was not, it was generally agreed, the most grounded of individuals). He went missing partway through construction of Radalar City's first building.

Cuetzpalli can also attempt to examine the tracks, if he wishes. Farrukh actually didn't roll very well, and Cuetzpalli is marginally the better tracker.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1
Eben MacTeague wrote:
"Huh. What is this place? Radalar City? Was that what Alhaster was before it was Alhaster?"
Farrukh Al`Khatel wrote:
"Some kind of huge....octopus? Came through here about a week ago. That's weird as Hells."

This looked pretty funny to me 'til I figured out it was about that Survival roll.

"Did Zyrxog have an octopus? Are you sure it's not the mind flayer himself?"

Astraden taps the sign. "Anyway, I don't think this place was built before Alhaster. Despite how old it looks. It was built by some other noble who wanted to build his own city. Stands to reason that either the Triad or Zeech put a stop to that. Should we check it out?"


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Cuetzpalli takes a moment to come to his own conclusion about the land octopus, looking over the traces left in the earth.

Survival: 1d20 + 16 ⇒ (4) + 16 = 20


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"I remember Zyrxog having a decapus." Carina sighs.


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

"Oh, yeah, that's right. I remember hearing about that guy a couple times in town. 'Radalar the Addled-ar'. Yeah, probably a bad idea to try and start up a new city almost within the boundaries of your old, dictator-controlled, one."


Battle at the Rift, The Isle of Last Resort
Cuetzpalli wrote:

Cuetzpalli takes a moment to come to his own conclusion about the land octopus, looking over the traces left in the earth.

[dice=Survival]1d20+16

Cuetzpalli:
Cuetzpalli notices an acrid, acidic smell around the area of the tracks. It reminds him of the smell of a laboratory—and one illithid's laboratory in particular. As Farrukh said, the smell is old. If someone was staying here, they've moved on now.

THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Cuetzpalli shrugs. "Just smells funny to me. Guess we should move on."


Battle at the Rift, The Isle of Last Resort

Cuetzpalli:
Cuetzpalli wisely remembers he was dead at the time of the invasion of Zyrxog's lair, and doesn't know what illithid laboratories smell like.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Alright, if you wanna keep moving, let's get going." Astraden straightens up from her leaning position against a tree and makes a grabby motion towards Eben. "Now's the time for that rod of extending."


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

"Out here, guys? Who knows what could be watching."


Battle at the Rift, The Isle of Last Resort

Sorry, I'll move y'all to the island tomorrow.


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Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"To be clear, I'm not particularly inclined towards handling that sort of rod. But that won't stop me joking about it." Astraden waggles her eyebrows.


2 people marked this as a favorite.
Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina just shrugs. "It gets easier after the first time, believe me."


Battle at the Rift, The Isle of Last Resort
Carina wrote:
"It gets easier after the first time, believe me."

It is to my solemn regret that I must inform you all that the straights are at it again.

Astraden casts her spells, and once again the party is walking on air. They set out toward the ugly brown island known as the Traitors' Graves as the green, brackish river waters rush below.

This low, sodden hummock of mud and rocky soil rises only a few feet above the dark brown waters of the slowly-flowing river. Here and there, tangled patches of wiry undergrowth grow, interspersed with muddy pools of water. Wooden frames in the shape of a Y protrude from the island here and there, and on some of them still hang the rotting bodies of traitors executed for heinous crimes. A startling number of crows perch on these frames or hop along the ground, where they hunt bugs and worms.

The crows stare levelly at the members of Spiny Six, seeming quite impressed at the adventurers' means of transportation.

Perceptions: 1d20 + 21 ⇒ (9) + 21 = 301d20 + 7 ⇒ (1) + 7 = 81d20 + 14 ⇒ (18) + 14 = 321d20 + 15 ⇒ (14) + 15 = 291d20 + 14 ⇒ (1) + 14 = 151d20 + 15 ⇒ (6) + 15 = 21

Farrukh and Carina:
You notice curious puffs of green mist rising from the waters to the south, northeast and northwest of the island. The mists trail in long lines, and before your eyes, they're getting closer.

Map updated.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina waves hello to the crows, but stops when she sees something out on the water...

"Uh... guys?" Carina points at the green puffs of mist in the waters. "I think something's coming towards us."

She draws her mutagen flask...


...Did we just get anti-air missiles fired at us?

Farrukh readies his weapons and takes a wary Stance, but is at a loss for what they're even dealing with at the moment.

Swapping to Riven Hourglass Stance for the +4 AC and Init bonus, and let's see what happens.


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

Eben hands the rod over to Astraden to let her do her thing. He just rolls his eyes at Farrukh. "At this point, I am so above working blue."

He doesn't bother casting any of his standard spells before walking into the air, planning to otherwise cast them from the more economical (time-wise) vantage point of the opposite shore before headed down. "Well, crapinksi," he mutters when his attention is called to the approaching mist puffs. "Well, better than nothing..." He casts good hope on the party. He also extracts his rod of quickening, casting cat's grace on himself with a flick of it.

Good hope lasts 120 rounds, cat's grace lasts 120 rounds.


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

We're not in initiative at this point, right?

"Let's spread out a bit", Tanith warns as he works a spell to bolster himself. "All this talk about dragons has got me thinking like Farrukh."

Casting bear's endurance.


Battle at the Rift, The Isle of Last Resort

Augh. Not gonna get a post up tonight, but tomorrow at noon, I'll try to get one up. Everyone can take one round's worth of actions, save Farrukh and Carina, who can take an extra standard or move action in addition, before the things in the water/anti-aircraft missiles reveal themselves.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina drinks her DEX/CON Mutagen.


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Cuetpzalli casts a spell on himself, and a shield of magical force appears around him.

Casting shield, taking a single move to get away from the others, somewhere out of AoR formation.

Edit: My stat line is including my buffs now.


Battle at the Rift, The Isle of Last Resort

With the roar of rising water, four sinuous, dark shapes burst from the surface of the water. Four black dragons have emerged—each the size of a bull and with the frame of a gnarled old yew, their forms knotted and emaciated. Each has a pair of twisting goatlike horns running parallel with their long, bony snouts, and their eyes are sunken pits that smoke with a glowing green favor.

The four clamber—none-too-gracefully—onto the banks of the island, and their great tattered wings unfurl as they do (save one with a crooked neck, who sees unable to fully unfurl them). They regard the party imperiously, letting out as one a low, rumbling hiss.

Everyone, give me a Will save vs. fear.

After Rolling:
If you rolled less than a 22, you are shaken for 5d6 ⇒ (5, 1, 1, 3, 5) = 15 rounds.

A moment passes as the mighty dragons stare at the six adventurers. Then, two of them speak.

"It is always a pleas—"

They both stop and glare at one another, eyes narrowing to slits.

One, a male with one broken horn, clears his throat. "It is always a pleasure."

"It is always a pleasure," hisses a female with a particularly tattered frill, giving a sharp, almost skeletal grin at the adventurers, "to have guests on this island. Tell m—"

"Tell me, brave heroes," hisses the third, a male with a sharp ridge of spines along its tail, "do you think yourselves—"

"Stop interrupting, Urlsane!" shrieks the broken-horned dragon. "We agreed I would deliver the ultimatum!"

"It's not an ultimatum, Dolbrane," lisps the crooked-necked dragon. "It's an offer!" She gives a closed-mouth smile at the party. "Hello, brave ones! We would be greatly honored to bestow upon—"

"We have an offer you can't refuse," cuts in the spiny-tailed male.

"Io above, Urlsane!" the crooked-neck dragon screeches.


Temp Acid Resist: 30|Action Points: 8/13|Bombs: 7/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 108/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Will Save *Shield Other?/DEX/CON Mutagen*: 1d20 + 11 + 2 - 1 ⇒ (13) + 11 + 2 - 1 = 25

Carina blinks, and then starts trembling.

Not from fear, exactly--the dragons' bickering is honestly rather amusing.

"Nice to meet you too." She offers a curtsy. "Now, folks? It's rude to interrupt someone when they're talking. Please--" She gestures to the frilled dragon. "Go on."

...Urlsane, Dolbrane--oh, dear. Are these Ilthane's children?

I'm starting to think we shouldn't be wearing their mother's skin as fashion accessories...


Male Suel Sacred Fist/Godling 16 | 147/161 (179/193 buffed) hp, Init +0, AC 32 (45 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 5/8 | Fervor 5/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 5/11

FYI: The +4 from Astraden's rallying shield will supersede the +2 bonus from good hope.

Dungeon Kobold wrote:

"We have an offer you can't refuse," cuts in the spiny-tailed male.

"Io above, Urlsane!" the crooked-neck dragon screeches.

Will: 1d20 + 15 + 4 ⇒ (4) + 15 + 4 = 23

"I highly doubt that", Tanith says dismissively as he adjusts the black dragonhide cloak draped across his massive shoulders. "But we're listening. For now."


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

Will: 1d20 + 12 + 4 ⇒ (12) + 12 + 4 = 28

"I doubt that too. I could maybe believe THREE DIFFERENT offers, but you guys don't seem like you could agree on a single pitch to save your lives."


THP: 0 HP: 58/165 (106/213), BR 23/36, APs 9/12; AC 28, T 13, FF 25; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Buff overflow: communal air walk, death ward, holy aura, haste Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: greater magic weapon (+3), freedom of movement, good hope, moment of greatness, shield, greater false life, recitation

Will save: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21

Cuetzpalli starts shaking in his plate, but he grips his sword hilt angrily to stop it. Don't be scared, it's just magic, man! You got this! he thinks to himself.


*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

Will Save: 1d20 + 11 + 4 ⇒ (2) + 11 + 4 = 17

"Um. Wow. There's four of them? Maybe this wasn't a good idea..." Eben says, starting to panic.

I can hit Cuetz and myself with remove fear as soon as another round begins.


Battle at the Rift, The Isle of Last Resort

You can! We're not in strict initiative right now. Casting spells might be interpreted as a hostile act, though.

"Brave mammals!" hisses the crooked-neck dragon, weakly flapping her wings for emphasis. "You tread upon the cursed ground of the Traitors' Graves, where once the mighty Ilthane the Black held dominion. I am Silgane. The loudmouth broken-horn one is Dolbrane, and my sister with the tattered frill is Aulrane. Urlsane is here, too."

The spiny-tailed dragon hisses.

"We come to you with an offer of alliance. Our mother's home has been inhabited by a hateful monstrosity. It is immune to our acid breath, and quite a nuisance, as we are too large to safely battle without damaging the laboratory. If you could do us the small kindness of exterminating the pest for us, we would reward you handsomely!"


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Will (rallying shield): 1d20 + 14 + 2 ⇒ (3) + 14 + 2 = 19

Astraden starts backpedaling in the air. "Uh. Tanith. I think it really might be a good idea to put that thing away. We should be respectful to these very uh, reasonable and amenable ancient beings." She inclines her head slightly. "Uh, but yeah, we'd be fine performing some sort of task for you, in exchange for not having to fight. I mean for a reward."

"Four dragons! Ilthane we defeated easy, but we barely have a numbers advantage on these ones," Astraden mutters to herself.

She looks up again. "We just need some sort of 'evidence' that the lair has been cleared 'of all hazards.' What's this thing you can't injure with your breath, and does it have recognizable body parts?"


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

Farrukh gives an amused side whisper to Astraden.

"I thought you were done with us negotiating with evil things?"


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*=temporarily buffed Human Bard 15/Ranger 1 — 151*/119 hp — AC 38*/26*/26* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th 1/4 4th, 0/5 3rd, 2/6 2nd, 3/6 1st — Panache 3/3— Performance 37/40— Perception +19 — Init +4— Action Points 11/13—
Daily magic item use:
Bracers of falcon's aim 2/3, Lesser rod of quicken spell 1/3, rod of extend spell 2/3, Forzamele 3/3

Eben injects himself into the whispery conversation. "That was undead that are off the table for her. Dragons are scarier!"


Battle at the Rift, The Isle of Last Resort

"Why are you whispering?" the broken-horned "Dolrbane" demands, his eyes glowing with effervescent indignation.

"It is a tremendous beast," the tattered-frill Aulrane says, butting in front of her apparent brother. "Moth—Ilthane the Black had a wonderful treasure in her lair, a fabulous alchemical laboratory infused with the spirit of a genie."

"No, it was a marid," corrects Urlsane, bobbing his head rapidly.

"I know that, Urlsane," Aulrane snaps, scowling.

"You said it was a genie, though."

"Shut up, Urlsane!" Aulrane and Dolbrane snarl at the same time.

"The point is," says Silgane, with a wide, patronizing grin at Astraden, "the laboratory... was broken, and the spirit became corrupted by Ilthane's fabulous horde of alchemical supplies. It is some sort of necromantic monster now. It looks like... like an ooze dragon. It heals quickly when struck, and taints all water sources nearby. It's also very clever. We haven't the murkiest idea what it's been doing down there. We will reward you handsomely from our mother's lair in exchange for your assistance with this nuisance."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden nods slowly, ignoring Farrukh's snipe but whispering back, "What's a marid?"

Knowledge (planes) aid: 10 + 9 = 19

In the end, she shrugs. "Sounds great. Just one thing - what's to stop you from waiting until we've been softened up by a terrible ooze monster, then melting off our hair right as we're coming out? Can you give us some sort of security?"


HP: 72/149| AC: 35 (39) FF: 33 (37) Touch: 16 (20) CMD: 29 (33)| Init: +11 (+15)|Fort +15, Ref +13, Will +13| Action Points 10/11| Perception +24 (+26 Underground, +27 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: God|

You actually can't Take 10 on an Aid Another check, but you pass on a 1 anyway so it doesn't matter.

Kn. Planes: 1d20 + 17 + 2 + 2 ⇒ (17) + 17 + 2 + 2 = 38

I'm sure that at least gets me the basics. I'll leave what we know statistically to you, KC. In order of what I want to know: Special Abilities, Resistances, Weaknesses.

"Genies from the Elemental Plane of Water. They're not evil, but they're stronger than all the other genie types and very erratic. There's no telling what a marid will decide to do from one second to another. I wouldn't bet on it being any more predictable or rational having been corrupted into some kind of abomination."


Battle at the Rift, The Isle of Last Resort

Farrukh:
You know enough to be pretty sure that the creature wasn't truly a marid—it was a marid's "spirit", potentially some sort of ghost or other necromantic creature. A normal marid wouldn't have morphed to this extent, barring some really serious polymorphing effects. Whatever it is now, this acidic creature is unlikely to share even the basic type of a normal marid.

"Our word should be enough," Dolbrane declares grandly. "We are wyrms of our word, tiny green one."

"Indeed," Silgane hisses, grinning widely. "We will hold each other accountable well enough, I'm sure. If you do us this kindness, we will be happy to keep our word. We're not planning to betray you or anything."

Sense Motive 12:
1d20 + 3 ⇒ (7) + 3 = 101d20 + 0 ⇒ (8) + 0 = 81d20 + 1 ⇒ (1) + 1 = 21d20 + 2 ⇒ (16) + 2 = 18

*Narrator Voice* "They were planning to betray them."

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