Jotunheimr (Inactive)

Game Master Torvald Torvaldson

Can our heroes defeat the coming giant menace?


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Ghun slays the remaining dog 1d20 ⇒ 7 and Daardra puts the handler to sleep. The party quickly finishes off the sleeping enemy and find 900GP worth of goods for later sale.

Stairs lead up to the top level of the tower where the drums continue to beat with incessant fury.


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

CMW on Ghun CMW: 2d8 + 3 ⇒ (7, 6) + 3 = 16


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Ghûn was only at -8hp after Eng's channel last round. Save the CMW.

Head up the stairs
perception: 1d20 + 7 ⇒ (10) + 7 = 17 +1 traps


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

Eng follow Ghûn and Orett.


The stairs wind up the tower to the second story where a barracks room has been gone through for anything of value. Another set of stairs winds up to the third floor of the tower that overlooks the Inner Quarter; the beat of the drums rattles your skulls somewhat and you can hear the hoots and cries of orcs as they fire arrows down into the darkness at unsuspecting Trunauans. At the stop of the stairs is an iron reinforced trapdoor that looks well secured against opening.


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Is there a lock, can Ghûn use disable device to open the trapdoor?

DD: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21


It looks like the door is locked on the other side, although you see a lock on this side as well that is currently not in use.

You will have to bash/hack the door to get to the tower level above.


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Hack and bash is Ghûn's specialty!

H&B: 1d20 ⇒ 20


With a single mighty blow, Ghun sunders the sturdy iron-bound door revealing the night sky beyond. The thunder of drums is now almost deafening.


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

Good shot Ghun!


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

perception: 1d20 + 7 ⇒ (11) + 7 = 18

Move through the door.


The party finishes their ascent to the top of the tower to find a half dozen orcs that have been firing arrows down into the chaotic scene below. They are led by an orc of massive proportions who is beating a drum made of what looks like skin and bone. The top of his two drum sticks hold human skulls. He is not surprised to see you and shouts out-Maak hulle dood. Maak hulle almal dood!

Orcish:
Kill them. Kill them all!

P: 1d20 ⇒ 1O: 1d20 ⇒ 17

The orc archers use their prepared position to strike, abandoning their bows to engage in a hand to hand frenzy! The drumming orc continues to drum and also begins to chant a strange orc war song.

On Ghun
1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 172d4 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9
1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 122d4 + 4 + 1 ⇒ (3, 1) + 4 + 1 = 9

On Orett
1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 112d4 + 4 + 1 ⇒ (4, 4) + 4 + 1 = 13
1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 122d4 + 4 + 1 ⇒ (4, 4) + 4 + 1 = 13

On Daardra
1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 222d4 + 4 + 1 ⇒ (1, 3) + 4 + 1 = 9

On Eng
1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 132d4 + 4 + 1 ⇒ (3, 2) + 4 + 1 = 10

on: 1d4 ⇒ 2Eng
A half-orc female clad in studded leather jumps out of the darkness and swings a warhammer
1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 181d8 + 2 + 1 + 1d6 ⇒ (4) + 2 + 1 + (4) = 11


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Daardra will place a slumber hex on the orc in front of her, dc17 will


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

Strike!

Flurry of Blows: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d6 + 6 ⇒ (4) + 6 = 10

Flurry of Blows 2: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d6 + 6 ⇒ (4) + 6 = 10


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

PAF: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Dam: 2d4 + 10 ⇒ (2, 3) + 10 = 15
—12hp


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

CLW on Ghûn: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Life link
Pro from Evil
1/7 spells
1/8 channel
-5hp


1d20 ⇒ 10
Daardra hexes her orc to sleep while Orett and Ghun both severely damage orcs facing them and Eng heals Ghun.

on: 1d4 ⇒ 4Orett must make a DC 13 will save or fall asleep!

Orcs on Ghun
1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 152d4 + 4 + 1 ⇒ (2, 1) + 4 + 1 = 8
1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 72d4 + 4 + 1 ⇒ (1, 3) + 4 + 1 = 9
Orcs on Orett
1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 242d4 + 4 + 1 ⇒ (2, 4) + 4 + 1 = 11
confirm: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 92d4 + 4 + 1 ⇒ (2, 4) + 4 + 1 = 11
1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 222d4 + 4 + 1 ⇒ (1, 1) + 4 + 1 = 7
Orc on Daardra
zzzzzzz
Orc on Eng
1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 132d4 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9
Half-orc on Eng
1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 151d8 + 1 + 1 + 1d6 ⇒ (8) + 1 + 1 + (5) = 15


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Slumber hex on the half-orc on Eng

-9 hp


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

will: 1d20 + 4 ⇒ (10) + 4 = 14

Orett will use a Ki pt 3/4 for extra attack

Flurry of Blows: 1d20 + 6 ⇒ (3) + 6 = 9

Flurry of Blows 2: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d6 + 6 ⇒ (6) + 6 = 12

if dead, switch to the uninjured one
Flurry of Blows 3: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 1d6 + 6 ⇒ (6) + 6 = 12

-18 hp


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Hex'em Daardra! Nice save Orett!

PAF: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
confrm: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
dam: 4d4 + 20 + 2 ⇒ (3, 1, 1, 1) + 20 + 2 = 28


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

channel: 2d6 + 1 ⇒ (3, 6) + 1 = 10+4hp for Eng

exclude bad guys

Life link
Pro from Evil
1/7 spells
0/8 channel


1d20 ⇒ 20 The half-orc shrugs off Daardra's hex attempt, Orett drops a foe and injures another, Ghun does everything big and slashes a foe almost in half, Eng heals the party keeping them in the fray.

Orc on Ghun
1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 112d4 + 4 + 1 ⇒ (3, 3) + 4 + 1 = 11
Orc on Orett
1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 192d4 + 4 + 1 ⇒ (1, 4) + 4 + 1 = 10
Orc on Daardra
zzzzzzz
Orc on Eng
1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 242d4 + 4 + 1 ⇒ (1, 3) + 4 + 1 = 9
Half-orc on Eng
1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 231d8 + 1 + 1 + 1d6 ⇒ (5) + 1 + 1 + (6) = 13

Ghun make a DC 13 will save or

HAHAHAHAHA!:

This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature’s next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration.


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Slumber hex on regular orc on Eng


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

attack last orc

Flurry of Blows: 1d20 + 6 ⇒ (4) + 6 = 10

Flurry of Blows 2: 1d20 + 6 ⇒ (2) + 6 = 8

-ugh, bad time to stall out...trying to get over to Eng.-


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

will: 1d20 + 6 ⇒ (5) + 6 = 11
will second chance: 1d20 + 6 ⇒ (13) + 6 = 19

PAF: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Dam: 2d4 + 10 + 1 ⇒ (4, 1) + 10 + 1 = 16


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

CLW on self: 1d8 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10

-12hp


1d20 ⇒ 6 The party's momentum stalls a little. Daardra slumbers the orc fighting Eng, Orett misses twice, and Ghun misses as well, Engwarth heals himself.

Orc on Ghun
1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 232d4 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9
Orc on Orett
1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 202d4 + 4 + 1 ⇒ (2, 1) + 4 + 1 = 8
Orc on Daardra
Waking, standing and attacking (subject to AOO from Daardra)
1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 162d4 + 4 + 1 ⇒ (3, 2) + 4 + 1 = 10
Orc on Eng
zzzzzzz
Half-orc on Eng
1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 221d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Ghun make a DC 13 fort save or be dazed for 1 round and take 2d6 ⇒ (2, 3) = 5. Save negates the daze and you take 1/2 damage.

http://www.d20pfsrd.com/magic/all-spells/e/ear-piercing-scream/


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Fort: 1d20 + 7 ⇒ (14) + 7 = 21

PAF: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Dam: 2d4 + 10 + 1 ⇒ (4, 1) + 10 + 1 = 16

-6hp


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

Flurry of Blows: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d6 + 6 ⇒ (3) + 6 = 9

Flurry of Blows 2: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d6 + 6 ⇒ (2) + 6 = 8

if dead, I move over to take on half-orc on Eng.

-8 hp


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Cast Slumber hex on Orc on Ghun

-I believe my orc should be asleep for one more round, only see 2 rounds of zzz-


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

Xbow CdeG on sleeper: 2d8 ⇒ (8, 8) = 16

End life link with Ghûn as immediate action.
-22hp


1d20 ⇒ 16 Daardra's hex is ineffective, Ghun misses, Orett finishes off his last foe and slides towards Ghun's, Eng puts a crossbow bolt square in the eye of the sleeping orc in front of him ending his life.

Orc on Ghun
1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 162d4 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12
Orc on Daardra
Waking, standing and attacking (subject to AOO from Daardra; WAS still sleeping last round)
1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 182d4 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12
Half-orc on Eng
1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Orett make a DC13 will save or be confused for 1 round

Confused:

Table: Confusion Effects
d% Behavior
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

will: 1d20 + 4 ⇒ (2) + 4 = 6
second chance: 1d20 + 4 ⇒ (19) + 4 = 23

on half-orc
activate Stunning Fist Flurry of Blows: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d6 + 6 ⇒ (1) + 6 = 7

dc14 fort save or be stunned for 1 round

Flurry of Blows 2: 1d20 + 6 ⇒ (20) + 6 = 26
crit damage: 2d6 + 12 ⇒ (2, 6) + 12 = 20


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

AOO xbow: 1d20 + 4 ⇒ (6) + 4 = 10

healing hex on myself heal: 1d8 + 3 ⇒ (7) + 3 = 10

-2 hp


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

PAF: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
dam: 2d4 + 10 + 1 ⇒ (3, 4) + 10 + 1 = 18

-18hp


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

With Pro from Evil up, the attack should just miss Eng, I'm assuming half-orc is Evil. Otherwise Eng is unconscious.

CLW wand on self: 1d8 + 1 + 2 ⇒ (3) + 1 + 2 = 6 17 charges left

-16 hp


Orett and Ghun overpower an orc, Daardra and Eng heal.

Orc on Daardra
1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 102d4 + 4 + 1 ⇒ (3, 2) + 4 + 1 = 10
Half-orc on Eng
1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 161d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Orett DC 12 will save or be dazed


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

-man, my crit didn't finish off the half-orc. booooo!-

will: 1d20 + 4 ⇒ (20) + 4 = 24

Flurry of Blows: 1d20 + 6 ⇒ (4) + 6 = 10

Flurry of Blows 2: 1d20 + 6 ⇒ (20) + 6 = 26
crit damage: 2d6 + 12 ⇒ (4, 1) + 12 = 17

-guess I'll have to land another one!!-


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Evil Eye hex for -2 to hit on orc facing her dc16 Will save, 1rnd or 8rnds.


Misread your action! :( 1d20 ⇒ 7 you don't drop the half-orc, but you do stun it and then drop it the next round with a scissor kick that crushes its rib cage. Thusly, the half-orc is unable to attack Eng last round.

Still the orc on Daardra and the drumming orc.

Eng and Ghun up.


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

Flank Daardra’s orc and sneak attack

PAF: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
Dam: 2d4 + 10 + 1 + 1d6 ⇒ (2, 3) + 10 + 1 + (5) = 21


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

CLW wand on Ghûn: 1d8 + 1 ⇒ (6) + 1 = 7


The drumming orc shrieks in frustration, discards its instruments, and wades in to melee with a nasty looking double axe!

On Ghun:

Filthy, traitorous, half-breed! YOU are why Trunau must be destroyed!

DA: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 101d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5
DA: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Slumber hex on the drummer dc17 will


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

if Daardra's hex works, allow Ghun the CdG, otherwise...

Attack! Flurry of Blows: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 1d6 + 6 ⇒ (2) + 6 = 8

Flurry of Blows 2: 1d20 + 6 ⇒ (5) + 6 = 11


Half-Orc IR-Barb8 AC22/FF20/T13(-2) HP:104(120) DR:6 FireResist:1 Init:+2 MeleePA+17/+10 3d6+17 MeleePA/Rage+19/+12 3d6+19(20x4) Ranged: +10/+4 1d8+6(20x3)
Saves:
Fort+12/Ref+8/Will+8(+10)
Skills:
Acro11,Clb15,Hel2,KnNat6,Percep19,Ride2,SM4,Stealth7,Surv11,Swim10

"Shut up and die orc b!*+@!"

PAF: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
dam: 2d4 + 10 + 1 ⇒ (4, 1) + 10 + 1 = 16
-16hp


Human Oracle1/Pally(Hosp)7 AC:26/FF20/T17 HP:98 Init:+0 Melee: +13/+8 1d8+1d6+5(19-20x2) Ranged: +8/+3 1d8+5(x3)
LOH:
LOH:9/4d6+9
Channel:
Channel:9/4d6+9
O spells:
5/CLW, Bless
P spells:
1:Hero's Defiance,Divine favor,Lesser restore 2:Pally's Sacrifice,Shield other
Saves:
Fort+15/Ref+15/Will+15 (+2 v death)
Skills:
Acr:0 App:0 Blf:6 Cli:8 Dip:14 Dis:6 EA:0 Fly:0 HA:10 Hea:5 Int:6 Know-arc,dun,his,loc,nat,pla,rel:10 Per:10 Pro-Sail:5 SM:6 Spe:4 Ste:0 Sur:5 Swm:4 UMD:*

CLW wand on Ghûn: 1d8 + 1 ⇒ (5) + 1 = 6

-10hp


1d20 ⇒ 16The orc resists Daardra and avoids Orett but takes the the blast of Ghun's blade.

On Ghun
DA: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 111d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11
DA: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 191d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6


Female Elf Witch 8 AC:19/FF16/T13 HP:60 Init:+9 Melee: run Ranged: +7 1d8 (19-20x2)

Daardra will cast Evil Eye hex -2 on ac dc16 will make/fail 1rnd/8rnd


Male Oread Unchained Monk 8 AC:27/FF26/T24 HP:92 Init:+5 Melee: +15/+10 2d6+13 (x2) Ranged: +11/+6 1d2+6(x2)

Attack!

Flurry of Blows: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Flurry of Blows 2: 1d20 + 6 ⇒ (6) + 6 = 12

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