paizo.com Recent Gameplay Posts for Jelani's The Witchwar Legacypaizo.com Recent Gameplay Posts for Jelani's The Witchwar Legacy2013-07-07T06:03:20Z2013-07-07T06:03:20ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5342013-10-09T16:31:43Z2013-10-09T16:31:43Z<p><span class=messageboard-ooc>If it was the same round, and I heard Cho before I started moving, then I would have been in position for a full round action with the tentacle.</span></p>If it was the same round, and I heard Cho before I started moving, then I would have been in position for a full round action with the tentacle.Dorialis Vdalik (alias of fnord72)2013-10-09T16:31:43ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5332013-10-09T02:59:24Z2013-10-09T02:59:24Z<div class="messageboard-quotee">Dorialis Vdalik wrote:</div><blockquote> <span class=messageboard-ooc>I could, but the previous round I stated I was trying to move around behind. So I don't have a full round this time.</span> </blockquote><p><span class=messageboard-ooc>Actually it was this round that you stated that, you posted two conflicting actions. You want to move around right?</span>Dorialis Vdalik wrote:I could, but the previous round I stated I was trying to move around behind. So I don't have a full round this time.
Actually it was this round that you stated that, you posted two conflicting actions. You want to move around right?DM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)2013-10-09T02:59:24ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyPoppy Pendleton (alias of Popcan)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5322013-10-09T02:55:21Z2013-10-09T02:55:21Z<p><span class=messageboard-ooc>Staying put for now. Nothing exciting to report.</span></p>
<p><span class="messageboard-dice"><b>Rejuvenate Eidolon:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (1) + 1 = 2</span></p>
<p>[Spoiler omitted]</p>Staying put for now. Nothing exciting to report.
[dice=Rejuvenate Eidolon]1d10 + 1[/dice]
[Spoiler omitted]Poppy Pendleton (alias of Popcan)2013-10-09T02:55:21ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5312013-10-08T23:01:00Z2013-10-08T23:01:00Z<p><span class=messageboard-ooc>I could, but the previous round I stated I was trying to move around behind. So I don't have a full round this time.</span></p>I could, but the previous round I stated I was trying to move around behind. So I don't have a full round this time.Dorialis Vdalik (alias of fnord72)2013-10-08T23:01:00ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyCho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5302013-10-08T21:08:42Z2013-10-08T21:08:42Z<p><span class=messageboard-ooc>Dori, if you were in position (haven't checked on the map) you could do a coup-de-grace as a full-round action. I think you can be within 10 feet and do it as a ranged attack, but I'm not positive on that.</span></p>Dori, if you were in position (haven't checked on the map) you could do a coup-de-grace as a full-round action. I think you can be within 10 feet and do it as a ranged attack, but I'm not positive on that.Cho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)2013-10-08T21:08:42ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5292013-10-08T15:48:38Z2013-10-08T15:48:38Z<p>Hearing Cho's shout Dori turns around and heads back to Cho. <b>As requested!</b></p>
<p><b>More speed please!</b></p>
<p>Dori swings at the creature as she maneuvers into position behind it, preparing to deliver a coup de grace. She strikes out with a claw checking for the most vulnerable point on the creature's body.</p>
<p><span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 14 + 2 + 4 ⇒ (16) + 14 + 2 + 4 = 36</span><span class=messageboard-ooc>creature is helpless, dex 0, str 0</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>SA:</b></span> <span class="messageboard-dice">6d6 ⇒ (3, 5, 3, 3, 3, 6) = 23</span>
<br />
<span class=messageboard-ooc>total damage=32/2=16; 1 pt str dam</span></p>
<p>[Spoiler omitted]</p>Hearing Cho's shout Dori turns around and heads back to Cho. As requested!
More speed please!
Dori swings at the creature as she maneuvers into position behind it, preparing to deliver a coup de grace. She strikes out with a claw checking for the most vulnerable point on the creature's body.
[dice=Claw]1d20+14+2+4[/dice]creature is helpless, dex 0, str 0
[dice=damage]1d4+5[/dice]
[dice=SA]6d6[/dice]
total damage=32/2=16; 1 pt str dam
[Spoiler omitted]Dorialis Vdalik (alias of fnord72)2013-10-08T15:48:38ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyCho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5282013-10-08T13:48:44Z2013-10-08T13:48:44Z<p>The horrifying shape writhing in the fog, massive and bristling with spines glowing red hot through the mist, snakes across the ground. Multiple chitinous legs clatter and clack across the ice, its hissing shriek echoes down the tunnel, and Cho'ankai's rocky lupine form stares it down. Orange eyes glowing the same hot-forged steel color as the rhemoraz's spines pierce through the fog, <i>waiting</i> for an opportunity.</p>
<p>As the creature becomes more than mere silhouette, as it closes in on Cho and rears up like an adder ready to strike its mandibles open and thousands of teeth bristle outward like the needles of a pine tree's beanches. Cho's quadrupedal form hunches down, rocky lips pulling back to reveal onyx teeth, six eyes on three heads trained on the rhemoraz. From deep within Cho's cavernous form a chant begins to rumble out like a dozen men singing in a cave. The rhemoraz strikes out, but Cho'ankai springs backwards, then snaps out with one jaw a sonorous howl that resonates through the cave. The rhemoraz jerks its head back, flexes its mandibles open and closed, and then...</p>
<p>...freezes in place.</p>
<p>"<b><i>SLAY THE BEAST!</i></b>" Cho'ankai shouts back to Dori, his tripartite voice echoing through the icy cavern as the Rhemoraz grows deathly silent with paralysis.
<br />
________________
<br />
<span class=messageboard-ooc>
<br />
<b>Buffs</b>: Haste, Elemental Body IV
<br />
<b>Standard Action</b>: Cast <i>hold monster</i> (summoner spell) on adjacent Rhemoraz
<br />
<span class="messageboard-dice"><b>Concentration Check; Cast on the Defensive:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (12) + 17 = 29</span> (15 + 4 • 2 = DC 23; Pass)
<br />
<span class="messageboard-dice"><b>Rhemoraz Will Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span> (DC 18; Fail)
<br />
Rhemoraz paralyzed for 12 rounds (may make a Will save DC 18 each round to attempt to break paralysis) </span></p>The horrifying shape writhing in the fog, massive and bristling with spines glowing red hot through the mist, snakes across the ground. Multiple chitinous legs clatter and clack across the ice, its hissing shriek echoes down the tunnel, and Cho'ankai's rocky lupine form stares it down. Orange eyes glowing the same hot-forged steel color as the rhemoraz's spines pierce through the fog, waiting for an opportunity.
As the creature becomes more than mere silhouette, as it closes in on Cho and...Cho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)2013-10-08T13:48:44ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyGror Durrikson (alias of gyrfalcon)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5272013-10-08T01:00:42Z2013-10-08T01:00:42Z<p>Now that he's made it to the Remoraz and is confident that it's within his power to defeat, Gror relaxes his concentration and lets his senses return to normal. He tears into the worm with a roar, as sizzling carapace and guts spray off into the mist.</p>
<p>_________________</p>
<p><span class=messageboard-ooc>Free: drop Battle Mastery(blindsight) since these don't seem worth it.
<br />
Full: attack</span></p>
<p><span class="messageboard-dice"><b>claw:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (17) + 24 = 41</span> <span class=messageboard-ooc>(9 BAB +12 str +2 competence +1 enhancement +1 haste -1 large -3 power attack) </span>
<br />
<span class="messageboard-dice"><b>concealment?:</b></span> <span class="messageboard-dice">1d100 ⇒ 38</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 21 + 2d6 ⇒ (5) + 21 + (6, 5) = 37</span><span class=messageboard-ooc> (+12 str +1 enhancement +2 competence +6 power attack +2d6 holy) </span>
<br />
<span class="messageboard-dice"><b>intimidate:</b></span> <span class="messageboard-dice">1d20 + 37 ⇒ (16) + 37 = 53</span></p>
<p><span class="messageboard-dice"><b>claw+rend:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (16) + 24 = 40</span>
<br />
<span class="messageboard-dice"><b>concealment?:</b></span> <span class="messageboard-dice">1d100 ⇒ 31</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 21 + 2d6 + 1d6 + 18 ⇒ (2) + 21 + (4, 1) + (2) + 18 = 48</span> <span class=messageboard-ooc>(above damage +1d6+18 rend)</span>
<br />
<span class="messageboard-dice"><b>intimidate:</b></span> <span class="messageboard-dice">1d20 + 37 ⇒ (8) + 37 = 45</span></p>
<p><span class="messageboard-dice"><b>claw:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (18) + 24 = 42</span>
<br />
<span class="messageboard-dice"><b>concealment?:</b></span> <span class="messageboard-dice">1d100 ⇒ 75</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 21 + 2d6 ⇒ (2) + 21 + (6, 3) = 32</span>
<br />
<span class="messageboard-dice"><b>intimidate:</b></span> <span class="messageboard-dice">1d20 + 37 ⇒ (1) + 37 = 38</span></p>
<p><span class="messageboard-dice"><b>claw:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (11) + 24 = 35</span>
<br />
<span class="messageboard-dice"><b>concealment?:</b></span> <span class="messageboard-dice">1d100 ⇒ 79</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 21 + 2d6 ⇒ (5) + 21 + (3, 3) = 32</span>
<br />
<span class="messageboard-dice"><b>intimidate:</b></span> <span class="messageboard-dice">1d20 + 37 ⇒ (10) + 37 = 47</span></p>
<p><span class="messageboard-dice"><b>hasty bonus claw:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (17) + 24 = 41</span>
<br />
<span class="messageboard-dice"><b>concealment?:</b></span> <span class="messageboard-dice">1d100 ⇒ 8</span> <span class=messageboard-ooc>Missed due to mists</span></p>
<p><span class="messageboard-dice"><b>Total Damage:</b></span> <span class="messageboard-dice">37 + 48 + 32 + 32 = 149</span></p>
<p>[Spoiler omitted]</p>Now that he's made it to the Remoraz and is confident that it's within his power to defeat, Gror relaxes his concentration and lets his senses return to normal. He tears into the worm with a roar, as sizzling carapace and guts spray off into the mist.
_________________
Free: drop Battle Mastery(blindsight) since these don't seem worth it.
Full: attack
[dice=claw]1d20+24[/dice] (9 BAB +12 str +2 competence +1 enhancement +1 haste -1 large -3 power attack)
[dice=concealment?]1d100[/dice]...Gror Durrikson (alias of gyrfalcon)2013-10-08T01:00:42ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5262013-10-07T18:16:55Z2013-10-07T18:16:55Z<p>Dori will head southwest, behind Cho', checking to see if she can get around behind the worm.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (14) + 21 = 35</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span></p>
<p>[Spoiler omitted]</p>Dori will head southwest, behind Cho', checking to see if she can get around behind the worm.
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+12[/dice]
[Spoiler omitted]Dorialis Vdalik (alias of fnord72)2013-10-07T18:16:55ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5252013-10-06T01:58:12Z2013-10-06T01:58:12Z<p><span class=messageboard-ooc><b>Round 1/Round 12</span></b></p>
<p>Gror briefly refocuses his senses away from his sight and then follows the sound of the Archons forward until he spots several in front of a worm. He flies up toward it and takes a swing, but the worm sees him and pulls back, causing Gror's claws to skate harmlessly across its hide. <b>"Yep, we've got another worm over here! I'll take this one if you can get to the others. Ophelia, can a few of the archons keep on scouting?"</b></p>
<p>Hearing the sounds of archons engaged in battle, Cho'ankai lets loose a thunderous earthen roar and slams forward, his huge rocky limbs dragging his gigantic girth through the tunnel passages, pushing others out of the way as three granite heads snap and chomp in the air. Barely able to see reflections of the beacon-light of the archons on the icy walls, Cho struggles through the passages, alternating cavernous and narrow, breaking off ice and rock as he forces his way towards the sounds of combat.</p>
<p><i>The archons will just get killed if they stay out there. I know they won't be "dead" dead, but it's still cruel to make them fight something they can't handle</i>, Ophelia thinks as she hears their calls of contact. As such, General Ophelia immediately gives out her orders, <b>"Fall back! Duos, follow the music. Trio, check out that northern passage."</b></p>
<p>Seeing Gror and Cho’ankai head off into combat, Lucero finally works up the urge to go into the fray himself, knowing that he will not be just by himself. With a vicious hiss, the celestial snake follows the calls of the archons as they retreat back toward the sounds of Lily’s harp. As he flies, the Couatl recalls that lantern archons can give small blessings to other creatures that give slight protection from most forms of harm. The magic itself would probably not work on anyone covered by an eidolon, but it would be perfect protection for him. While Ophelia’s spell might be able to absorb most of the heat from the winter worms, Lucero knows that there is a slight chance that he might still get burned. <b>“How about a little Aid, guys?”</b> he calls out to any archon within hearing distance.</p>
<p>Only a second later, one of the retreating pairs comes within view, and upon seeing him, one of them briefly stops to prove some celestial assistance to his ally.</p>
<p><b>“Go that way,”</b> says the archon as it finishes casting its spell.</p>
<p>With a nod, Lucero adjusts his movement and flies in that indicated direction. Thanks to Lucero’s long body, the feathered serpent is able to receive the blessing without actually stopping. A second later, he almost crashes right into a worm. The surprised creature rears backs its head to bite him, but LC proves to have superior agility. Just as the vermin’s massive teeth are about to take a chomp out of his neck, Lucero manages to twist around it and hold his foe fast. The Coutal’s eyes flash white, and he jets the weak-willed creature to the same plane as he sent its brother. Lucero does feel a slight burning sensation on his scales, but the archon’s spell takes any stray heat that Ophelia’s spell fails to absorb.</p>
<p>Sapphira also moves forward, ahead of the retreating lantern archons, she readies her blade should a worm come withing reach.</p>
<p><i>I wonder what could possibly cause so much fog? Must be some terrible magic. Or maybe it rained earlier. Rained inside? Unlikely. Poppy continues to stay close to Lily, letting her mind wander as the others take care of the worms. Best to save my stuff for later! Who knows what we'll do next? I wonder what they're doing to the worms. I don't like those squishes. Like grubs in the garden.</i> She addresses her companions, all of them except Lily hidden from view. <b>"I'm going to hang out with Lily. Holler if you need something!"</b> she says sweetly. She then fires off another charge of the wand.</p>
<p>Dori tries to squeeze herself into a corner as Cho'anki pushes past. <b>"Watch the teeth!"</b> She follows behind him, in case he should need help.</p>
<p>The two remaining worms skitter forward, attacking Cho and Gror. The earthen Cerberus stands firms as a boulder as the worm facing him's teeth grind harmlessly across his stony exterior. Gror gives the worm two right hooks with his massive paws, swatting it's maw away from him before it can do any damage.</p>
<p>_____________________________</p>
<p><span class=messageboard-ooc>Opehlia - The area 11 thing is a vertical tunnel in the ceiling going straight up farther than the archons can see due to it not being perfectly staight, and being dark. But it goes up at least sixty feet.</span></p>
<p><span class="messageboard-dice">1d100 ⇒ 90</span></p>
<p><span class="messageboard-dice"><b>Worm on Cho:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (9) + 25 = 34</span> Miss</p>
<p><span class="messageboard-dice"><b>Worm on Gror:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (16) + 25 = 41</span> Miss</p>
<p><a href="https://docs.google.com/drawings/d/1KXrJ5t7jYXLCG9tAAERBcDyxHs-epr241BBcIL5hfo8/edit?pli=1" target="_blank" rel="nofollow">Map</a></p>
<p><span class=messageboard-ooc>Round 2. Round 13, go!</span></p>Round 1/Round 12
Gror briefly refocuses his senses away from his sight and then follows the sound of the Archons forward until he spots several in front of a worm. He flies up toward it and takes a swing, but the worm sees him and pulls back, causing Gror's claws to skate harmlessly across its hide. "Yep, we've got another worm over here! I'll take this one if you can get to the others. Ophelia, can a few of the archons keep on scouting?"
Hearing the sounds of archons engaged in battle,...DM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)2013-10-06T01:58:12ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5242013-10-05T15:43:03Z2013-10-05T15:43:03Z<p><span class=messageboard-ooc>Sorry guys, got busy and didn't get a chance to update. I should have something for you in 12 hours or so.</span></p>Sorry guys, got busy and didn't get a chance to update. I should have something for you in 12 hours or so.DM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)2013-10-05T15:43:03ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5232013-10-04T16:50:41Z2013-10-04T16:50:41Z<p>Dori tries to squeeze herself into a corner as Cho'anki pushes past. <b>Watch the teeth!</b></p>
<p>She'll stay up above him, provided there is room, and try to assist with anythign dumb enough to get close.</p>Dori tries to squeeze herself into a corner as Cho'anki pushes past. Watch the teeth!
She'll stay up above him, provided there is room, and try to assist with anythign dumb enough to get close.Dorialis Vdalik (alias of fnord72)2013-10-04T16:50:41ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyPoppy Pendleton (alias of Popcan)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5222013-10-04T06:13:02Z2013-10-04T06:13:02Z<p><i>I wonder what could possibly cause so much fog? Must be some terrible magic. Or maybe it rained earlier. Rained inside? Unlikely.</i> Poppy continues to stay close to Lily, letting her mind wander as the others take care of the worms. <i>Best to save my stuff for later! Who knows what we'll do next? I wonder what they're doing to the worms. I don't like those squishes. Like grubs in the garden.</i> She addresses her companions, all of them except Lily hidden from view. <b>"I'm going to hang out with Lily. Holler if you need something!"</b> she says sweetly. She then fires off another charge of the wand.</p>
<p>_____________________________________</p>
<p><span class=messageboard-ooc>Honestly I'm a bit confused about where everyone is, but I'm just going to stay next to Lily, heal myself and wait until anyone needs some assistance.</span></p>
<p><span class="messageboard-dice"><b>Rejuvenate Eidolon:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (6) + 1 = 7</span></p>
<p>______________________________________</p>
<p>[Spoiler omitted]</p>I wonder what could possibly cause so much fog? Must be some terrible magic. Or maybe it rained earlier. Rained inside? Unlikely. Poppy continues to stay close to Lily, letting her mind wander as the others take care of the worms. Best to save my stuff for later! Who knows what we'll do next? I wonder what they're doing to the worms. I don't like those squishes. Like grubs in the garden. She addresses her companions, all of them except Lily hidden from view. "I'm going to hang out with Lily....Poppy Pendleton (alias of Popcan)2013-10-04T06:13:02ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyOphelia Glinathir (alias of Cosmic Dream Lord)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5212013-10-03T21:26:18Z2013-10-03T21:26:18Z<p><i>The archons will just get killed if they stay out there. I know they won't be "dead" dead, but it's still cruel to make them fight something they can't handle,</i> Ophelia thinks as she hears their calls of contact. As such, General Ophelia immediately gives out her orders, <b>"Fall back! Duos, follow the music. Trio, check out that northern passage."</b></p>
<p>Seeing Gror and Cho’ankai head off into combat, Lucero finally works up the urge to go into the fray himself, knowing that he will not be just by himself. With a vicious hiss, the celestial snake follows the calls of the archons as they retreat back toward the sounds of Lily’s harp. As he flies, the Couatl recalls that lantern archons can give small blessings to other creatures that give slight protection from most forms of harm. The magic itself would probably not work on anyone covered by an eidolon, but it would be perfect protection for him. While Ophelia’s spell might be able to absorb most of the heat from the winter worms, Lucero knows that there is a slight chance that he might still get burned.</p>
<p><b>“How about a little <i>Aid</i>, guys?”</b> he calls out to any archon within hearing distance. </p>
<p>Only a second later, one of the retreating pairs comes within view, and upon seeing him, one of them briefly stops to prove some celestial assistance to his ally.</p>
<p><b>“Go that way,”</b> says the archon as it finishes casting its spell.</p>
<p>With a nod, Lucero adjusts his movement and flies in that indicated direction. Thanks to Lucero’s long body, the feathered serpent is able to receive the blessing without actually stopping. A second later, he almost crashes right into a worm. The surprised creature rears backs its head to bite him, but LC proves to have superior agility. Just as the vermin’s massive teeth are about to take a chomp out of his neck, Lucero manages to twist around it and hold his foe fast. The Coutal’s eyes flash white, and he jets the weak-willed creature to the same plane as he sent its brother. Lucero does feel a slight burning sensation on his scales, but the archon’s spell takes any stray heat that Ophelia’s spell fails to absorb.
<br />
_____________________________________________________</p>
<p><span class="messageboard-dice"><b>Lantern Archon Aid on LC Temp HP:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>Winter Worm Will Save vs DC 20 Plane Shift:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span></p>
<p><span class="messageboard-dice"><b>Heat Damage to LC:</b></span> <span class="messageboard-dice">8d6 - 30 ⇒ (5, 1, 6, 4, 5, 6, 6, 1) - 30 = 4</span> <span class=messageboard-ooc>LC's Temp HP reduce to 4 from 8.</span></p>
<p><span class=messageboard-ooc>Ophelia orders the archons to fall back.</span></p>
<p><span class=messageboard-ooc>The Eastern Trio of Lantern Archons use the withdraw action and head up that northern passage way to Area 11. The Duos withdraw toward Lily’s music as fast as they can and make sure to tell the others where the worms are. One of the archons from the Southern Duo stops as Lucero passes by and casts Aid on him.</span></p>
<p><span class=messageboard-ooc>Using sound and the archon’s directions, Lucero flies over to the Worm west of Worm 3 and Plane Shifts it to the Plane of Negative Energy.</span></p>
<p><span class=messageboard-ooc>No change in stats form last time sans Lucero having 4 temporary hit points. Lily has six rounds left; the archons have seven.</span></p>The archons will just get killed if they stay out there. I know they won't be "dead" dead, but it's still cruel to make them fight something they can't handle, Ophelia thinks as she hears their calls of contact. As such, General Ophelia immediately gives out her orders, "Fall back! Duos, follow the music. Trio, check out that northern passage."
Seeing Gror and Cho’ankai head off into combat, Lucero finally works up the urge to go into the fray himself, knowing that he will not be just by...Ophelia Glinathir (alias of Cosmic Dream Lord)2013-10-03T21:26:18ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyCho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5202013-10-03T13:20:10Z2013-10-03T13:20:10Z<p><span class=messageboard-ooc>rrraaargh tiny tunnels!!!</span></p>
<p>Hearing the sounds of archons engaged in battle, Cho'ankai lets loose a thunderous earthen roar and slams forward, his huge rocky limbs dragging his gigantic girth through the tunnel passages, pushing others out of the way as three granite heads snap and chomp in the air. Barely able to see reflections of the beacon-light of the archons on the icy walls, Cho struggles through the passages, alternating cavernous and narrow, breaking off ice and rock as he forces his way towards the sounds of combat.
<br />
____
<br />
<span class=messageboard-ooc>Double move, south and then west to the archons (100 feet, not considering where he needs to squeeze). I gotta get out from behind everyone @_@;</span></p>rrraaargh tiny tunnels!!!
Hearing the sounds of archons engaged in battle, Cho'ankai lets loose a thunderous earthen roar and slams forward, his huge rocky limbs dragging his gigantic girth through the tunnel passages, pushing others out of the way as three granite heads snap and chomp in the air. Barely able to see reflections of the beacon-light of the archons on the icy walls, Cho struggles through the passages, alternating cavernous and narrow, breaking off ice and rock as he forces his...Cho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)2013-10-03T13:20:10ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyGror Durrikson (alias of gyrfalcon)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5192013-10-03T07:06:56Z2013-10-03T07:06:56Z<p>Gror briefly refocuses his senses away from his sight and then follows the sound of the Archons forward until he spots several in front of a worm. He flies up toward it and takes a swing, but the worm sees him and pulls back, causing Gror's claws to skate harmlessly across its hide. </p>
<p><b>"Yep, we've got another worm over here! I'll take this one if you can get to the others. Ophelia, can a few of the archons keep on scouting?"</b></p>
<p>_______________</p>
<p><span class=messageboard-ooc>Swift: Re-activate Battle Mastery(Blindsight)
<br />
Move: Follow Archons forward, looking for the worms
<br />
Stnd: Attack</span></p>
<p><span class="messageboard-dice"><b>claw:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (3) + 24 = 27</span> <span class=messageboard-ooc>(9 BAB +12 str +2 competence +1 enhancement +1 haste -1 large -3 power attack) </span> <span class=messageboard-ooc> >> MISS! </span></p>
<p>[Spoiler omitted]</p>Gror briefly refocuses his senses away from his sight and then follows the sound of the Archons forward until he spots several in front of a worm. He flies up toward it and takes a swing, but the worm sees him and pulls back, causing Gror's claws to skate harmlessly across its hide.
"Yep, we've got another worm over here! I'll take this one if you can get to the others. Ophelia, can a few of the archons keep on scouting?"
_______________
Swift: Re-activate Battle Mastery(Blindsight)
Move:...Gror Durrikson (alias of gyrfalcon)2013-10-03T07:06:56ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5182013-10-02T03:26:55Z2013-10-02T03:26:55Z<p><span class=messageboard-ooc>I had a really well typed post, and then browser ate it. So now I'm pissed an you get a sloppy no nonsense description of events instead. Sorry >:(</span></p>
<p>The archons fan out. They report a roughly circular chamber opening up south of the group. A roughly sixty foot passage to the east with a vertical tunnel in the ceiling. The archons to the west report a side passage opening to the north and then further westward expansion. After a few seconds the archons in all directions call out <b>"CONTACT!"</b> and there is a loud crashing noise of ice and steam.</p>
<p>_______________________________</p>
<p><span class="messageboard-dice">1d100 ⇒ 30</span>
<br />
<span class="messageboard-dice">2d4 ⇒ (1, 3) = 4</span></p>
<p><span class="messageboard-dice"><b>Lantern archon perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Lantern archon perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Lantern archon perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>
<p><span class=messageboard-ooc>That was one round of movement for the archons. Then the enemies spawned.</span></p>
<p><span class=messageboard-ooc>Going to start a new combat for convenience sake.</span></p>
<p>Initiative:
<br />
<span class="messageboard-dice"><b>Cho'Ankai:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice"><b>Poppy:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span>
<br />
<span class="messageboard-dice"><b>Dorialis:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
<br />
<span class="messageboard-dice"><b>Ophelia:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (18) + 14 = 32</span>
<br />
<span class="messageboard-dice"><b>Gror:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span>
<br />
<span class="messageboard-dice"><b>Vega:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>Monster:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span>
<br />
<span class="messageboard-dice"><b>Monster:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span>
<br />
<span class="messageboard-dice"><b>Monster:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p>Party 32
<br />
Worms 18</p>
<p><span class=messageboard-ooc>Round 1 (Round 12), Go! Everyone can still only see five feet. Ophelia you can verbally command the archons by shouting.</span></p>
<p><a href="https://docs.google.com/drawings/d/1KXrJ5t7jYXLCG9tAAERBcDyxHs-epr241BBcIL5hfo8/edit?pli=1" target="_blank" rel="nofollow">Map</a></p>I had a really well typed post, and then browser ate it. So now I'm pissed an you get a sloppy no nonsense description of events instead. Sorry >:(
The archons fan out. They report a roughly circular chamber opening up south of the group. A roughly sixty foot passage to the east with a vertical tunnel in the ceiling. The archons to the west report a side passage opening to the north and then further westward expansion. After a few seconds the archons in all directions call out "CONTACT!" and...DM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)2013-10-02T03:26:55ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDorialis Vdalik (alias of fnord72)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5172013-10-01T20:46:39Z2013-10-01T20:46:39Z<p>Dori continues to stay near the ceiling, second in line from the front, with an eye out for traps and ambushes.</p>
<p><i>I like this flying, much quieter than creeping up stairs. Why I could get into the old Granph place like this! No more worries about squeaky stairs...</i></p>
<p>She manages to appear as nothing more than a flitting shadow on the ceiling as she scans the corridor below her.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (20) + 21 = 41</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span></p>
<p>[Spoiler omitted]</p>Dori continues to stay near the ceiling, second in line from the front, with an eye out for traps and ambushes.
I like this flying, much quieter than creeping up stairs. Why I could get into the old Granph place like this! No more worries about squeaky stairs...
She manages to appear as nothing more than a flitting shadow on the ceiling as she scans the corridor below her.
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+12[/dice]
[Spoiler omitted]Dorialis Vdalik (alias of fnord72)2013-10-01T20:46:39ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyOphelia Glinathir (alias of Cosmic Dream Lord)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5162013-10-01T02:50:11Z2013-10-01T02:50:11Z<p><span class=messageboard-ooc>Since this is Round 11 by my count, Lily would have 7 rounds left, and the archons would have 8.</span></p>Since this is Round 11 by my count, Lily would have 7 rounds left, and the archons would have 8.Ophelia Glinathir (alias of Cosmic Dream Lord)2013-10-01T02:50:11ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyDM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5152013-10-01T02:28:58Z2013-10-01T02:28:58Z<p><span class=messageboard-ooc>How many rounds do they have left? I'll just go ahead and tell you that the presence of enemies here is randomly determined, so I'll just run them on a scouting pattern until something attacks or they run out of duration. You don't need to roll perception, I will if it becomes important.</span></p>How many rounds do they have left? I'll just go ahead and tell you that the presence of enemies here is randomly determined, so I'll just run them on a scouting pattern until something attacks or they run out of duration. You don't need to roll perception, I will if it becomes important.DM Jelani (alias of Brian Minhinnick, RPG Superstar Season 9 Top 16)2013-10-01T02:28:58ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyOphelia Glinathir (alias of Cosmic Dream Lord)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5142013-09-30T22:02:00Z2013-09-30T22:02:00Z<p><b>"Fine. I will have the remaining archons scout ahead then; hopefully, they won't all be reduced to celestial powder,"</b> says Ophelia as she immediately backs off from being devil's advocate. Making a mental image of her remaining troops, the little elf begins giving out instructions. <b>"Okay, guys. Use the buddy system. The four closest to Lucero, go straight ahead. If the path diverges, two of you go one way while the others keep going ahead. You three next to the dead worm, go to my left if you can."</b></p>
<p>The archons let out a collective <b>"Yes, ma'am!"</b> before carrying out their instructions and floating off into the unknown.</p>
<p>As the celestial troopers leave, Lucero quickly shifts back to the middle of the group, behind Sapphira and Vega. As durable as he has proven to be, the Couatl would rather not be ambushed by one of those worms. He concludes that it makes far more sense for the untouchable monk and the nearly immortal angel to be the frontline of defense.</p>
<p>Meanwhile, Lily calls out, <b>"Want me to keep playing, Ophelia?"</b></p>
<p>Ophelia quickly replies, <b>"...Sure. The archons can follow the music back. Those worms aren't too big a threat; Gror just wasted one in seconds. Let them come this way if they want."</b></p>
<p><span class=messageboard-ooc>The three archons near Gror go east. The two closest to Lucero go west once they find that the path diverges. The two center ones go south. They can fly 120 feet a round if the double move. Should I roll perception checks?</span></p>
<p><span class=messageboard-ooc>Lucero moves to the center of the group, behind Sapphira, to the left of Gror, and below Cho.</span></p>"Fine. I will have the remaining archons scout ahead then; hopefully, they won't all be reduced to celestial powder," says Ophelia as she immediately backs off from being devil's advocate. Making a mental image of her remaining troops, the little elf begins giving out instructions. "Okay, guys. Use the buddy system. The four closest to Lucero, go straight ahead. If the path diverges, two of you go one way while the others keep going ahead. You three next to the dead worm, go to my left if you...Ophelia Glinathir (alias of Cosmic Dream Lord)2013-09-30T22:02:00ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyCho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5132013-09-30T15:24:28Z2013-09-30T15:24:28Z<p><span class=messageboard-ooc>Detect thoughts is a 60 foot cone, if people don't mind him being up front and hogging the hallway that could work.</span></p>Detect thoughts is a 60 foot cone, if people don't mind him being up front and hogging the hallway that could work.Cho'ankai Aju-Taash (alias of Robert Brookes, RPG Superstar 2014 Top 4)2013-09-30T15:24:28ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyGror Durrikson (alias of gyrfalcon)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5122013-09-30T04:38:56Z2013-09-30T04:38:56Z<p>Gror shakes his head no. <b>"There's a reason this area was walled off and hidden. I say we find out why. It may well be the path to the torc."</b></p>
<p>________</p>
<p><span class=messageboard-ooc>Cho, I'd imagine detect thoughts would be handy here, or some other way to know if there are other sentients ahead. Alternately, maybe one of us evolves scent, to help navigate down here?</span></p>Gror shakes his head no. "There's a reason this area was walled off and hidden. I say we find out why. It may well be the path to the torc."
________
Cho, I'd imagine detect thoughts would be handy here, or some other way to know if there are other sentients ahead. Alternately, maybe one of us evolves scent, to help navigate down here?Gror Durrikson (alias of gyrfalcon)2013-09-30T04:38:56ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyOphelia Glinathir (alias of Cosmic Dream Lord)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5112013-09-30T03:30:11Z2013-09-30T03:30:11Z<p><b>"Maybe we should turn back and check the other way?"</b> Ophelia suggests as she asks the lantern archon in front of her for a headcount. She frowns upon learning that she has a little more than half the number of celestial troopers she originally summoned. <b>"I don't think these guys are going to last much longer if we keep stumbling around in the fog."</b></p>"Maybe we should turn back and check the other way?" Ophelia suggests as she asks the lantern archon in front of her for a headcount. She frowns upon learning that she has a little more than half the number of celestial troopers she originally summoned. "I don't think these guys are going to last much longer if we keep stumbling around in the fog."Ophelia Glinathir (alias of Cosmic Dream Lord)2013-09-30T03:30:11ZRe: Forums: Play-by-Post: Jelani's Witchwar LegacyPoppy Pendleton (alias of Popcan)https://paizo.com/campaigns/JelanisTheWitchwarLegacy/gameplay&page=11#5102013-09-30T02:35:20Z2013-09-30T02:35:20Z<p>Poppy hears more commotion coming from the next room. She tries to peer around the corner to investigate, but only hears a mighty squish. She cocks her head to one side. <i>Sounds icky!</i> She pokes herself in the flank yet again.</p>
<p><span class="messageboard-dice"><b>Rejuvenate Eidolon:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (7) + 1 = 8</span></p>
<p>____________________________</p>
<p><span class=messageboard-ooc>Poppy keeps healing herself! Temp HP 60/72.</span></p>Poppy hears more commotion coming from the next room. She tries to peer around the corner to investigate, but only hears a mighty squish. She cocks her head to one side. Sounds icky! She pokes herself in the flank yet again.
[dice=Rejuvenate Eidolon]1d10 + 1[/dice]
____________________________
Poppy keeps healing herself! Temp HP 60/72.Poppy Pendleton (alias of Popcan)2013-09-30T02:35:20Z