| Hazel Stokes |
"Could be, but didn't the will say that they were originally from the university in Lepidstadt? Why bring them all the way out here when they'd be arguably safer in a university vault?" Hazel muses. She then shrugs and adds, "Then again, I'm sure he had a reason; seems like he never did anything without having a reason for it."
As Constantin moves to examine the tomes, she watches with interest. "I've never been much for studying and book work, as much as I sometimes wish I could say otherwise. But I've just never had the patience for most of it. The only topic that ever held my interest was engineering - there's just something about actually seeing how a building comes together, or a bridge..." she breaks off, a grin on her face as she looks over at Pyth. "Looks like Miss Vala isn't the only one liable to go off on a ramble if she's not careful!"
| Rajuna Two-Fangs |
Thanks!
Heedless of what Zed may have discovered, Rajuna opens his backpack then pulls out a coil of rope with a grappling hook. He runs his eyes along the wall near the site of the accident, looking for the - relatively - safest place to climb with decent handholds and features that might support a grappling hook.
To Kazamir, he says, "I don't see another way to find out if that block came from the roof, do you?"
So with the 50' high roof and me only having 50' of rope and losing a little to tie it to the hook, is it kosher for me to aim for the roof or will I need to aim for something a bit lower? If not, can I roughly estimate what the climb DC would be to scale the wall? I'm assuming I can Take 10 on the climb which may or may not be enough.
| Zed Ulmin |
"This is curious." Zed says, pointing out what he's found to the others.
Knowledge religion: 1d20 + 4 ⇒ (5) + 4 = 9
Whatever you lose in the knot you should more than make up for in your height. You don't need the rope to run all the way to the ground, just low enough to grab it.
| GM-JZ |
The distance on the rope is fine. If you want to go ahead with this I won't stop you, but I just want to reiterate how ruined this place is and the fact that one person has already died (apparently) from falling masonry.
@The Lorrimor House
Constantin continues to sat his curiosity with the tomes by idly flicking through the two that Hazel is not preoccupied with.
On Verified Madness is a treatise on aberrations and their links to the Dark Tapestry, the endless black between the stars.
Serving Your hunger is a copy of one of several unholy books sacred to the goddess Urgotha. Lorrimor's notations liberally sprinkle the margins but there is nothing out of the ordinary given his field of study.
Perception: 1d20 + 6 ⇒ (15) + 6 = 21
As he moves to place them back in the chest, he notices that the inside lid is just fractionally out of kilter with the rest. He taps it once and confirms it is, indeed, hollow. The lid slides back and a small, tightly bound notepad tumbles out.
| Constantin Ionescu |
"Only if the professor predicted that he was not long for the mortal world. Conversely, you don't hide something like this unless you think it's possible that someone will see it who shouldn't."
Constantin keeps his voice down as he replies to Hazel.
"Like a hidden enemy... or, perhaps, your own innocent of a daughter."
| GM-JZ |
@The Lorrimor House
Kendra suddenly looks up over her tea and says;
That's Father's journal. the red leather is worn and cracked and as familiar to her as anything in this house. Why would he hide his journal in a locked box? Open it Constantin. she says, perhaps somewhat surprisingly. There must be a reason he hid it, don't you think and given that it was in a box that was only to be opened in the event of his death that means he must have meant us - you - to find it.
Given that you have voiced concerns over Kendra seeing it, I won't automatically put the content here. Hazel, Constantin, Vala; let me know if you do read it.
| GM-JZ |
@The Prison
Raj secures his grappling hook to the rope and with a well-practiced motion he soon has it whirling beside him before he releases it and sends it whistling up toward the roof of the Prison. He hears it clatter loudly above and then he pull the rope gingerly until it catches hold of something solid at the top.
He grabs the rope and begins hauling himself up the side of the building.
Climbing at quarter speed it will take you 4 rounds to reach the top - 15 feet per round.
Round 1>90: 1d100 ⇒ 79
Round 2>90: 1d100 ⇒ 58
Round 3>90: 1d100 ⇒ 96
Raj pulls himself slowly and steadily upwards, curling his legs around the rope, pulling with his strong arms and using the wall where he can for footholds. He passes the first floor windows and tries to peer inside but the interior is so dark he can make nothing out. He continues until he begins to feel a grating at the top, the hook sliding suddenly and then catching again. With another pull he begins to see the edge of the roof but then.... all of a sudden he is falling, arms pinwheeling madly as the tension in the rope gives way with noise of braking stone.
(The climb check to catch yourself is 20 + the wall's DC so I believe impossible at this level)
He lands on the flat of his back all of the air being knocked out of him with a sudden whoosh. As he groans in pain he sees a chunk of stone hurtling toward him from above and he rolls instinctively to avoid it, the lump landing with a wet splat where his head was just a fraction of a second before.
Fall damage: 3d6 ⇒ (1, 1, 6) = 8
| Constantin Ionescu |
I thought Kendra had gone to the other room to work on her paper. Oh well, these things happen.
Constantin reluctantly opens the journal -- carefully, to prevent any more damage to the already-cracked cover -- and, after checking to see if anything is contained within, flips to the final entry and reads it.
| GM-JZ |
She did but that was several hours ago and she returned to ask where the others were etc. It can get lost when there are two things going on at once but it doesn't matter hugely.
Constantin opens the journal and begins flicking through, immediately recognising the cramped, particular lettering of the Professor's script.
The majority of the entries are relatively bland, accounting for day-to-day activities in a small town. The professor has circled several entries in the book with red ink, though and it is these that particularly draw your attention.
Ten Years Ago:
The Whispering Way is more than just a cabal of necromancers. I see that now. Undeath is their fountain of youth. Uncovering their motivation does not place me at ease as I thought it might. Their desire to be eternal simply makes them more dangerous.
Two Months Ago:
It is as I had feared. The Way is interested in something here in Ravengro. But what could it be?
One Month Ago:
Whatever the Way seeks, I am now convinced their goal is connected to Harrowstone. In retrospect, I suppose it all makes sense—the stories they tell about the ruins in town are certainly chilling enough. It may be time to investigate the ruins, but with everyone in town already being so worked up about them, I’d rather not let the others know about my curiosity — there’s plenty of folks hereabouts who already think I’m a demonologist or a witch or something. Ignorant fools.
Twenty Days Ago:
It is confirmed. The Way seems quite interested in something—no, strike that—someone who was held in Harrowstone. But who, specifically, is the Way after? I need a list of everyone who died the night of the fire. Everyone. The Temple of Pharasma must have such a list.
Eighteen Days Ago:
I see now just how ill prepared I was when I last set out for the Harrowstone. I am lucky to have returned at all. The ghosts, if indeed they were ghosts (for I did not find it prudent to investigate further) prevented me from transcribing the strange symbols I found etched along the foundation—hopefully on my next visit I will be more prepared. Thankfully, the necessary tools to defend against spirits are already here in Ravengro. I know that the church of Pharasma used to store them in a false crypt in the Restlands at the intersection between Eversleep and the Black Path. I am not certain if the current clergy even know of what their predecessors have hidden down below. If my luck holds, I should be able to slip in and out with a few borrowed items.
Seventeen Days Ago:
Tomorrow evening I return to the prison. It is imperative the Way does not finish. My caution has already cost me too much time. I am not sure what will happen if I am too late, but if my theory is right, the entire town could be at risk. I don’t have time to update my will, so I’ll leave this in the chest where it’ll be sure to be found, should the worst come to pass.
| Hazel Stokes |
Hazel looks back and forth between Kendra and Constantin before shrugging. "You heard her, let's see what this is all about." As Constantin carefully opens the journal she moves to stand behind him, peering curiously over his shoulder as he flips through it. Her eyes first narrow and then widen, her expression growing more and more concerned with each of the circled entries.
"The...Whispering Way?" she queries, looking at both Constantin and Vala now. "Who are they that would want to tamper with the old prison? And ghosts? The prison is haunted?"
Would Kn. Religion be the relevant check to make here? Also, Hazel is about as subtle as a brick to the face most of the time.
| Zed Ulmin |
Zed looks up from studying the magic at the sound of Raj hitting the ground. He breaks into a run until he's next to the man, then grimly helps him to his feet. "Should be more careful, this place is falling apart."
| Kazamir Rhuul |
@ Harrowstone
As they examine the runes, Kazamir gathers his concentraion for a moment, then searches for magical aura emanating from the writing.
Detect magic, run for three rounds.
spellcraft: 1d20 + 8 ⇒ (13) + 8 = 21
Kazamir also runs to assist Raj, then takes a long look at the battlement above.
perception: 1d20 + 8 ⇒ (3) + 8 = 11
Assuming no threat is evident, he says "There is one more thing I would like to try before we move on,"
cast Detect psychic significance
DETECT PSYCHIC SIGNIFICANCE
School divination; Level medium 0, mesmerist 0, occultist 0,
psychic 0, spiritualist 0
Casting Time 1 standard action
Components V, S
Range 40 ft.
Area 40-ft.-radius burst, centered on you
Duration instantaneous
Saving Throw none; Spell Resistance no
You detect the presence of psychically significant items in your
vicinity. Such items are those that might have significant psychic
imprints or histories that can be read by the psychometry
occult skill unlock (see page 196), or items under the effects
of the charge object or implant false reading spells. Items
within range that contain significant psychic energy spark a
recognition in your mind’s eye, but no other information is
imparted. This spell doesn’t automatically detect magic items
or strongly aligned items, though such items often have storied
histories and might have had previous owners who possessed
psychic abilities.
| Rajuna Two-Fangs |
@ Prison
JZ - did the hook giving out like that seem at all suspicious to Raj or was it more of a 'it just happens sometimes' event?
Raj rolls over, groans, and slowly staggers to his feet with Zed's help. He takes a moment to catch his breath and slowly twists his back - testing it for injury. A wince later, he says, "Don't think I broke anything but that's gonna be a hell of a bruise tomorrow." He nods thanks to the dhampir then glares at the wall and the chunk of masonry that sought his skull, professional pride bruised as much as his back.
"Wrecked as this place is, I've never lost a hook quite like that." He coils the rope and collects the hook, debating another go at the wall. He examines the chunk that just fell.
Perception: 1d20 + 5 ⇒ (14) + 5 = 19 Seeing if there is anything unusual about this chunk
HP NL: 3 / 11
Arrows:
Hero Points: 1
Spell Effects:
Swansea goes up 2-1 against MU! Dammit! (Sorry, JZ, I've got friends in Manchester so I root for MU)
| Valavastra Cross |
As Hazel begins to wax on about engineering and structural engineering, Pyth seems to smile at the girl, at least as much as ravens are able.
Vala nods in recognition of the journal as Constantin produces it, but she shakes her head at any questions as to what it might contain. As Kendra urges them to begin reading, a chill ripples down Vala's back as she and Pyth exchange worried glances.
Moving closer, Vala's face grows ashen as The Whispering Way appears in Petros' familiar scrawl. Her hand comes up to her mouth as a light gasp escapes her, "Oh my."
She shoots the others a worried look as the realization dawns, "If ghosts or other spirits infest the grounds of the prison... that's where the others went this afternoon, isn't it? Oh, I do hope they don't run into whatever it was that scared Petros badly enough for him to steal from the Pharamins!" Another chill ripples through the old woman's shoulders at this, even as a passing cloud steals some of the light from the room. "This is terrible business!"
| Rajuna Two-Fangs |
Guys, any thoughts on whether Raj should make another attempt at scaling the wall today? I'm willing to give it a try but I've got 3 NL HP left so if I fail it seems pretty likely that I'll be knocked out cold which leaves Zed and Kaz carrying my unconscious a$$ back to town in the dark.
| GM-JZ |
Raj, the lump looks just like any other bit and similar to the one with the blood on it. There's nothing of particular interest about it.
@The Lorrimor House
Appropriate skills for checks here are Knowledge Arcana or Religion for the Whispering Way and Local or History for Harrowstone Prison
Kazamir concentrates on the area for a moment, trying to peel through the layers of history in the place to find something of significance and he suddenly feels a crushing psychic sensation. He is glad not to have revealed more, for the sake of his own sanity.
| Rajuna Two-Fangs |
Simple majority works for me.
The scarred Varisian considers the failing light and his wrenched back... then decides Harrowstone has won this round. He stows his climbing gear and puts his mind to work instead.
Like any smart and inveterate lawbreaker, Rajuna has a keen interest in knowing about the lockups he may be sent to... and the best ways to escape. He tries to recall any information he may have read or heard regarding Harrowstone Prison.
Knowledge: Local: 1d20 + 5 ⇒ (16) + 5 = 21 Harrowstone
| GM-JZ |
Harrowstone is a ruined prison - partially destroyed by a fire in 4661, the building has stood vacant ever since. The locals suspect that it’s
haunted, and don’t enjoy speaking of the place.
The prison’s warden perished in the fire, along with his wife, although no one knows why she was in the prison when the fire occurred. A statue commemorating the warden and the guards who lost their lives was built in the months after the tragedy — that statue still stands on the riverbank just outside of town.
Raj, I know you had higher than that but the module requires specific research to be completed into Harrowstone to know more
Agents of the Whispering Way often seek alliances with undead creatures, or are themselves undead. The Whispering Way’s most notorious member was Tar-Baphon, the Whispering Tyrant, although the society itself has existed much longer than even that mighty necromancer.
| Rajuna Two-Fangs |
I'm good to Fast Forward but I'm not sure if Kaz or Zed have anything else they want to do here.
Raj works his shoulders painfully as he silently looks over the bloody runes that Zed found. "Is that as bad a business as I think it is?"
| Zed Ulmin |
Zed wants to drop by the prison on the way back to check on Galus.
| Kazamir Rhuul |
At the prison
Kazamir shakes his head vigorously.
"This is an ill-omen-ed place. Perhaps we can investigate further tomorrow, when we'll have the light longer. I don't like the looks of things either."
When Zed mentions the jail,
"I would like to look in on Galus - and any investigation regarding him - as well. Join us, Raj? With the likes of Gibs and any drunken cronies about, I hesitate at the thought of any of us out alone, particularly after dark."
AS they walk back toward the town:
"Unless we find evidence that the professor was making those runes, we know that someone else was here in teh recent past. I am not yet convinced that Petros's death was purely accidental."
| Rajuna Two-Fangs |
Raj shakes his head. "I doubt Doc etched those runes in the wall and I can't believe he smeared'em with blood even to read'em. He could have slathered mud just as easily." He goes silent for a time, thinking. "Nah. Looks to me like Doc stumbled on some bad folk up there and it got him kil't one way or another... Not that I'm ready to say that to Miss Lorr'mor quite yet."
"I would like to look in on Galus - and any investigation regarding him - as well. Join us, Raj? With the likes of Gibs and any drunken cronies about, I hesitate at the thought of any of us out alone, particularly after dark."
I think Harrowstone is south of town, as is the Lorrimor place, so...
The scarred Varisian hesitates before responding. "Think I'll leave you when we get to the house... I try to avoid gaols and folks that earn themselves a long rot in one."
HP NL: 3 / 11
Arrows:
Hero Points: 1
Spell Effects:
| Valavastra Cross |
As Hazel shoots her a worried look, Vala's gaze snaps over to Pyth. "Pyth, go warn them quick as your wings might carry you." The raven offers little more than a somber bow before hopping from his perch and out an open window, zipping through the air as quickly as he can.
He mutters darkly to himself as he flies, "If whatever spooked Petros so badly is there, I hope doesn't get me too. I can hardly think of a more miserable way to die."
| GM-JZ |
Pyth cuts a streak through the air as he darts south of town and out to Harrowstone as quickly as his wings will carry him.
As he flaps through the mist, he spots his quarry making their way back into Ravengro and he flits down to land on one of the Posting Poles as they pass underneath.
"My mistress sent me to find you. he chirps, his head cocking to one side in that avian manner. "They found something, the Professor's journal, and it talks of necromancy and hauntings at the old Prison!"
As they reach the town square, the trio splits once again, with Kazamir and Zed heading toward the Jail and Raj making hiw own way.
@Ravengro Jail
The Jail is a squat, grey building whose front looks more like an office than anything else. There is a half windowed door in front that bears the dim glow of a candle or two from within. The door itself is locked and a bell-pull hangs beside.
| Kazamir Rhuul |
Kazamir's eyebrows raise at the arrival of Vala's companion.
"Yes...I think tomorrow is looking like a MUCH better idea."
He nods at Raj as they part, and rings the bell-pull outside of the town jail.
| Zed Ulmin |
Oh I forgot it was so late. Zed would have wanted to stop by at a more reasonable hour.
| Zed Ulmin |
Basically Zed is trying not to be rude by showing up at an unreasonable hour. As long as it's cool with the sheriff he doesn't care.
"Good evening sheriff. I apologize for the late visit, we ended up being busier than we originally anticipated. We were just wanting to talk to Galus and ask you if anything about the matter has been decided. If you would rather we come back tomorrow at an earlier hour just say the word."
| Hazel Stokes |
As Pyth takes flight to deliver Vala's message, Hazel whistles appreciatively. "Well, that will certainly, hopefully save a lot of time and trouble! Wonder where I could find a little helper like him?"
Her expression then grows more grim. "On a more serious note, I actually remember learning a little about our 'friends' mentioned in the journal - good thing I was paying attention that day!" She turns and peeks out the nearby window. "Once the others get back, I'll explain...though come to think of it, Zed and Kazamir may known more about them than I do."
| Rajuna Two-Fangs |
Considering the events at the prison and the raven's warning, Raj checks his approach to the door. He turns aside and vanishes into the night's gloom doing a cautious swing around the house's perimeter - looking for weaknesses, angles of safe approach, and good surveillance points. If Doc was being hunted, walk the hunter's path.
Stealth: 1d20 + 8 ⇒ (16) + 8 = 24
Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Survival (Tracking): 1d20 + 6 ⇒ (5) + 6 = 11 If needed
HP NL: 3 / 11
Arrows:
Hero Points: 1
Spell Effects:
| Valavastra Cross |
knowledge (history): 1d20 + 10 ⇒ (16) + 10 = 26
knowledge (religion): 1d20 + 6 ⇒ (4) + 6 = 10
"I've only heard the barest mention of the Whispering Way before, and what I've heard can be surmised from Petros' journal near enough, I'd wager." Vala's nervousness seems to melt as Pyth flits back through the window a few minutes later. "I take it you found them then, Pyth?"
"Oh yes, though some wanted to check on Galus before returning here. They were fine and had already left the prison grounds. A fact, might I add, for which I am quite thankful. That place looked positively dreadful!"
| GM-JZ |
The Sheriff considers the two men standing on his doorstep and rubs idly at his eye with the back of his hand, not bothering to stifle a yawn.
He'll be remanded in custody. I've been to see Tam's widow. That went about as well as you might think it did, be a tough winter for her an' the little'un this year without anyone earning coin in the family. But we'll see her right.
As for your friend he'll stay here until I can get word to a magistrate in Lepistadt most likely, one who can hear the case. My job is just to keep the peace. And in a town this size, with just little old me to do it, in here is the best place for him. For everyone's sake.
The Lorrimor house is a small two-story town house with a short front garden and a large rear that is surrounded on three sides by hedgerow and lawn. There are good views to the front but it is not exactly a defensible position.
| GM-JZ |
@The Lorrimor House
My God so he was working on something. Kendra says quietly. And the Whispering Way, I've heard of them - or at least rumours of them. They are as ancient as any organisation or bloodline in Ustalav. What on earth could they want? And what did my father get himself into, why didn't he tell me! she says, angry now.
| Hazel Stokes |
"Probably because he was afraid of what might happen to you if you got involved," Hazel replies. "I know that's not really the sort of answer you want, but I'm guessing it's the truth. It sounds like you know that these people aren't to be taken lightly - hiding the journal makes a lot more sense now," she adds grimly.
"But whatever is going on, if there's anything going on, we'll get to the bottom of it," she continues, her tone reassuring. "The others will be back soon and we can talk over what we've learned."
| Rajuna Two-Fangs |
Raj enters the house from the back, his scarred face set in grim lines. He walks through the house methodically memorizing the layout, doors, and the views out every window. Satisfied he understands the house, the Varisian proceeds into the study, nodding to those assembled. He kicks his pack beneath the sofa and throws his burnoose on top of it. Without preamble he says, "Miss Lorrimor, do you carry a weapon?"
Is there a root cellar or sunken pantry, JZ?