| GM Mort |
Any moving towards the camp? You're still not on the map yet.
You may prepare your next turn now
| GM Mort |
"We should get moving to Grenwolds rescue."Father Noelan casts blessing of fervor then moves forward with Cavall.
| Grenwold Houtvester |
Fenton is concerned about trying to make hover checks, continues moving on his turn, flying below the harpies
Grenwold and Fenton will have to continue moving, so will just make one attack each - this might provoke??
We are targeting orange first, then purple (the other type), if Orange drops
Grenwold +2 morningstar, bull focus, divine favor, power attack, combat expertise, pack flanking, bane: 1d20 + 11 + 2 + 2 - 2 - 2 + 2 + 2 ⇒ (3) + 11 + 2 + 2 - 2 - 2 + 2 + 2 = 18
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (1) + 4 + 2 + 2 + 4 + 2 + (3, 4) = 22
Fenton gore, pack flanking, power attack, tangling attack: 1d20 + 10 + 2 - 2 ⇒ (15) + 10 + 2 - 2 = 25
Fenton gore, power attack, flaming: 2d6 + 6 + 4 + 2d6 ⇒ (6, 4) + 6 + 4 + (5, 1) = 26
I think Grenwold's AC is 27+2 for combat expertise (31 with bodyguard). I think Fenton's AC is 27.
Fenton continues on below the harpies.
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
| GM Mort |
Now you're learning. Combat expertise only occurs after you've attacked so if you moved first, then attack, you would not have combat expertise benefits
The orange harpy dodges out of the way of Grenwolds Morningstar strike, but Fenton runs her through and her body falls down to the ground below. As Fenton wheels around, the remaining harpies attack Grenwold with Talon and Morningstar.
Talon: 1d20 + 14 ⇒ (20) + 14 = 34
dmg: 1d8 + 3 ⇒ (6) + 3 = 9
Talon confirm: 1d20 + 14 ⇒ (7) + 14 = 21
Morningstar: 1d20 + 8 ⇒ (19) + 8 = 27
Grenwold gets slashed by a talon, but manages to block the morningstar with his shield.
Seeing that Grenwold is extremely hard to hit, the morningstar wielding harpies attempt to distract Grenwold so it is easier to for their comrade to hit him.
aid another: 1d20 + 8 ⇒ (5) + 8 = 13
aid another: 1d20 + 8 ⇒ (3) + 8 = 11
talon: 1d20 + 20 ⇒ (19) + 20 = 39
dmg: 1d8 + 3 ⇒ (1) + 3 = 4
13 dmg done to Grenwold
"Dargg, ons het vyande om 12 uur!" One of the hobgoblin sharpshooters, now coming down from the tower, call out.
"Ons sal eers op hulle fokus, dan hanteer die indringers by Harpy-kranse!" The hobgoblin riding the wolf orders.
The sharpshooters send their owls to harry Robert, and Cavall bites at one of them as it flies too close.
bite: 1d20 + 11 ⇒ (18) + 11 = 29
dmg: 1d8 + 9 ⇒ (5) + 9 = 14
14 dmg to red
The first set of sharpshooters get on the ground, then shoot at Father Noelan. 25 dmg done
longbow: 1d20 + 16 ⇒ (16) + 16 = 32
dmg: 1d8 + 7 ⇒ (7) + 7 = 14
longbow: 1d20 + 16 ⇒ (18) + 16 = 34
dmg: 1d8 + 7 ⇒ (4) + 7 = 11
The second set of sharpshooters move as far as possible forward.
Dargg rides his wolf, placing himself in front of the archers.
Party up
| Grenwold Houtvester |
Grenwold and Fenton will have to continue moving, so will just make one attack each,
We are targeting pink first, with an attack, so that we get our combat expertise bonus. If pink drops, then unbordered.
Grenwold +2 morningstar, bull focus, divine favor, power attack, combat expertise, pack flanking, domain power, bane: 1d20 + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 ⇒ (4) + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 = 20
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (1) + 4 + 2 + 2 + 4 + 2 + (1, 1) = 17
Fenton gore, pack flanking, power attack: 1d20 + 10 + 2 - 2 ⇒ (12) + 10 + 2 - 2 = 22
Fenton gore, power attack, flaming: 2d6 + 6 + 4 + 2d6 ⇒ (6, 3) + 6 + 4 + (5, 1) = 25
I think Grenwold's AC is 27+2 for combat expertise (31 with bodyguard). I think Fenton's AC is 27. Combat expertise should count for all AOOs because we're moving after the attacks, unless I am mistaken.
Fenton continues on below the harpies, moving after the attacks and wheeling around. He and Fenton descend towards the ground and land. He gestures at the harpies with a "bring it" motion, spitting blood hacked up from his lungs.
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
Fenton bodyguard: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30
| GM Mort |
The owls attack Robert as he tries to shoot at Dargg’s wolf, but their talons do not penetrate his breastplate.
Talon: 1d20 + 11 ⇒ (6) + 11 = 17
dmg: 1d4 + 6 ⇒ (4) + 6 = 10
Talon: 1d20 + 11 ⇒ (3) + 11 = 14
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
Robert tries to shoot Dargg's wolf, but trying not hit Cavall causes the arrows to go too high.
Father Noelan casts burst of radiance on one of the sharpshooters, and Dargg and his wolf.
dmg: 5d4 ⇒ (4, 2, 2, 1, 2) = 11
sharpshooter ref: 1d20 + 9 ⇒ (6) + 9 = 15
wolf ref: 1d20 + 7 ⇒ (5) + 7 = 12
Dargg ref: 1d20 + 5 ⇒ (10) + 5 = 15
Blind duration: 1d4 ⇒ 1
The wolf is blinded by Father Noelan's burst of radiance, while Dargg and the sharpshooter are scorched by the holy light.
Seeing Nigel has the archers handled, Father Noelan orders Cavall to intercept the owls before they can get to Robert.
bite: 1d20 + 11 ⇒ (3) + 11 = 14
bite: 1d20 + 11 ⇒ (17) + 11 = 28
dmg: 1d8 + 10 ⇒ (8) + 10 = 18
Cavall snaps at one of the owls once but he falls short, but manages to bite it on the second time. 18 dmg to Cyan
Father Noelan then drops to the ground to avoid archer fire.
Also taking the +2 ac bonus for the Blessing of Fervor
Now you are. Previously if you moved Fenton first, then attacked he'd have to do loopy loop and unless you came back to the same spot you cannot attack, which means you cannot get combat expertise bonus
Grenwold clobbers the pink harpy while Fenton stabs at it, finishing it off.
The remaining harpies strike at Fenton as he lands on the ground.
Morningstar: 1d20 + 8 ⇒ (3) + 8 = 11
Talons: 1d20 + 16 ⇒ (3) + 16 = 19
The unbordered harpy swoops down, readying to assist her comrade and does so.
Morningstar: 1d20 + 8 ⇒ (6) + 8 = 14
Talons: 1d20 + 18 ⇒ (20) + 18 = 38
Talons confirm: 1d20 + 18 ⇒ (20) + 18 = 38
dmg: 1d8 + 3 ⇒ (8) + 3 = 11
dmg: 1d8 + 3 ⇒ (1) + 3 = 4
Another 15 dmg to Grenwold
The owls attack Robert with their talons savagely, while shifting their positions in the air.
Talons: 1d20 + 11 ⇒ (13) + 11 = 24
dmg: 1d4 + 6 ⇒ (3) + 6 = 9
Talons: 1d20 + 11 ⇒ (20) + 11 = 31
Talon confirm: 1d20 + 11 ⇒ (11) + 11 = 22
dmg: 2d4 + 12 ⇒ (2, 3) + 12 = 17
bite: 1d20 + 10 ⇒ (10) + 10 = 20
Talons: 1d20 + 11 ⇒ (14) + 11 = 25
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
Talons: 1d20 + 11 ⇒ (10) + 11 = 21
bite: 1d20 + 10 ⇒ (1) + 10 = 11
34 dmg done to Robert
One of the sharpshooters drops his longbow, draws a scimitar and engages Nigel, after taking a step to the left.
scimitar: 1d20 + 10 ⇒ (8) + 10 = 18
The other takes a 5 ft step, continues firing at Father Noelan, but with him lying on the floor, the shots go too high up.
longbow: 1d20 + 10 ⇒ (11) + 10 = 21
longbow: 1d20 + 10 ⇒ (6) + 10 = 16
longbow: 1d20 + 5 ⇒ (8) + 5 = 13
The other two sharpshooters move up, while ordering their owls to attack Robert.
Cavall bite: 1d20 + 12 ⇒ (18) + 12 = 30
dmg: 1d8 + 10 ⇒ (3) + 10 = 13
Cavall bites the Cyan owl out of the sky but the green owl gets to Robert.
talon: 1d20 + 11 ⇒ (2) + 11 = 13
Dargg yells, "You're the infamous escapees from Phaendar! I will get the bounty on your head today!"
He then hops off his blinded wolf and challenges Nigel, swinging his flaming flail at Nigel's head.
flail: 1d20 + 14 ⇒ (20) + 14 = 34
dmg: 1d8 + 12 + 1d6 ⇒ (8) + 12 + (3) = 23
flail confirm: 1d20 + 14 ⇒ (7) + 14 = 21
23 dmg done to Nigel
Seeing Robert in trouble with that many owls around him, Father Noelan stands up and shoots an owl while getting Cavall to attack the same owl, before dropping prone again.
Longbow: 1d20 + 12 ⇒ (14) + 12 = 26
dmg: 1d8 + 4 ⇒ (3) + 4 = 7
Cavall Bite: 1d20 + 12 ⇒ (7) + 12 = 19
dmg: 1d8 + 10 ⇒ (4) + 10 = 14
21 dmg to umbordered owl
Party up
Nigel Percival Cartwright
|
Nigel answers the challenge with a keening challenge of his own, then tries to tear the wolf-riding Hobgoblin to shreds!
Claw: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26, for 1d6 + 7 + 2 + 2d6 ⇒ (5) + 7 + 2 + (6, 4) = 24 damage.
Claw: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31, for 1d6 + 7 + 2 + 2d6 ⇒ (1) + 7 + 2 + (2, 6) = 18 damage.
Bite: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27, for 1d8 + 7 + 2 + 2d6 ⇒ (2) + 7 + 2 + (2, 5) = 18 damage.
Bite, Fervor: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29, for 1d8 + 7 + 2 + 2d6 ⇒ (2) + 7 + 2 + (5, 6) = 22 damage.
| GM Mort |
Nigel bites and claws at the wolf-riding hobgoblin, leaving him barely able to stay on his feet.
82 dmg done
| Grenwold Houtvester |
Did green move on the map? The post above indicates it should be adjacent to me. I planned on attacking it - but obviously that changes if it’s not next to me.
| Grenwold Houtvester |
Crits only for Mort, not for Grenwold >:(
Desperately, Grenwold and Fenton turn to face the last tough harpie and he unloads a suite of attacks on the creature, hoping to drop it before it can kill him, knowing that a harpie will eat him alive if given the chance.
attacks targeting green, then unbordered.
Grenwold +2 morningstar, bull focus, divine favor, power attack, combat expertise, pack flanking, domain power, bane: 1d20 + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 ⇒ (20) + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 = 36
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (1) + 4 + 2 + 2 + 4 + 2 + (3, 2) = 20
Grenwold +2 morningstar, bull focus, divine favor, power attack, combat expertise, pack flanking, domain power, bane: 1d20 + 6 + 2 + 2 - 2 - 2 + 2 + 1 + 2 ⇒ (18) + 6 + 2 + 2 - 2 - 2 + 2 + 1 + 2 = 29
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (3) + 4 + 2 + 2 + 4 + 2 + (3, 5) = 25
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
Fenton gore damage, power attack, flaming: 2d6 + 6 + 2d6 ⇒ (1, 1) + 6 + (1, 4) = 13
Fenton hoof 1, pack flanking: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
Fenton hoof 1 damage, flaming: 1d4 + 3 + 2d6 ⇒ (3) + 3 + (3, 2) = 11
Fenton hoof 2, pack flanking: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Fenton hoof 2 damage, flaming: 1d4 + 3 + 2d6 ⇒ (3) + 3 + (3, 4) = 13
Bodyguard
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27
Erm three crit threats, what?? Rolling confirmations here so that I don’t change which threatened in the post.
Grenwold +2 morningstar confirmation, bull focus, divine favor, power attack, combat expertise, pack flanking, domain power, bane: 1d20 + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 ⇒ (18) + 11 + 2 + 2 - 2 - 2 + 2 + 1 + 2 = 34
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (5) + 4 + 2 + 2 + 4 + 2 + (5, 5) = 29
Fenton gore confirmation, pack flanking: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27
Fenton gore damage, power attack, flaming isn’t multiplied on a crit?: 2d6 + 6 ⇒ (1, 1) + 6 = 8
Fenton hoof 1 confirmation, pack flanking: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Fenton hoof 1 damage, flaming isn’t multiplied on a crit?: 1d4 + 3 ⇒ (1) + 3 = 4
So if everything hits and confirms it’s: 49, then 25, then 21, then 15, then 13, prioritizing green until she goes down then switching to unbordered.
| GM Mort |
Sorry forgot to tag burst of radiance damage in, so wolfnruding hobgoblin should be down. Retconing
Nigel manages to rip the wolf riding hobgoblin apart with his teeth and claws.
| GM Mort |
Bane is not multiplied on a crit. So your bane morningstar is confirm is 10 dmg less
Grenwold clobbers the green harpy twice as Fenton runs her through, then kicks out with his hooves striking the remaining harpy,but she still remains up.
32 dmg done
| GM Mort |
chainmail,as stated on your character sheet has a max dex bonus of +2. The additional dex would have made no difference.
Maximum Dex Bonus
This number is the maximum Dexterity bonus to Armor Class that this type of armor allows. Dexterity bonuses in excess of this number are reduced to this number for the purposes of determining the wearer’s Armor Class. Heavier armors limit mobility, reducing the wearer’s ability to dodge blows. This restriction doesn’t affect any other Dexterity-related abilities.
| GM Mort |
The owls lash out with their talons at Robert.
Talon: 1d20 + 11 ⇒ (4) + 11 = 15
dmg: 1d4 + 6 ⇒ (3) + 6 = 9
Talon: 1d20 + 11 ⇒ (18) + 11 = 29
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
Talon: 1d20 + 11 ⇒ (11) + 11 = 22
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
Another 16 dmg to Robert
Robert manages to shoot the wolf in his ribs but the other bounces off the wolf's chain barding. 6 dmg done to the wolf
The remaining harpy continues to attack Grenwold, but he manages to block her swings.
Morningstar: 1d20 + 8 ⇒ (13) + 8 = 21
Morningstar: 1d20 + 3 ⇒ (16) + 3 = 19
The sharp shooter next to Nigel begins slashing at him with his scimitar, while directing his owl to attack Robert while the other sharpshooter shoots Nigel while directing his owl to attack Robert.
Scimitar: 1d20 + 10 ⇒ (17) + 10 = 27
Scimitar: 1d20 + 5 ⇒ (7) + 5 = 12
talon Robert: 1d20 + 11 ⇒ (10) + 11 = 21
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
talon Robert: 1d20 + 11 ⇒ (13) + 11 = 24
dmg: 1d4 + 6 ⇒ (2) + 6 = 8
Bite Robert: 1d20 + 10 ⇒ (5) + 10 = 15
RS: 1d20 + 11 ⇒ (1) + 11 = 12
RS: 1d20 + 11 ⇒ (6) + 11 = 17
RS: 1d20 + 6 ⇒ (2) + 6 = 8
talon Robert: 1d20 + 11 ⇒ (20) + 11 = 31
dmg: 1d4 + 6 ⇒ (3) + 6 = 9
talon Robert confirm: 1d20 + 11 ⇒ (6) + 11 = 17
dmg: 1d4 + 6 ⇒ (4) + 6 = 10
As Robert collapses on the ground, he gets his owl to attack Cavall.
Robert, you're at -7
The owl's talon and beak bounce off Cavall's icy armor.
Talon: 1d20 + 7 ⇒ (17) + 7 = 24
bite: 1d20 + 6 ⇒ (9) + 6 = 15
The green sharpshooter fires at Nigel with his bow, but it bounces off his tough hide and breastplate.
RS: 1d20 + 10 ⇒ (9) + 10 = 19
RS: 1d20 + 10 ⇒ (14) + 10 = 24
RS: 1d20 + 5 ⇒ (13) + 5 = 18
The green sharpshooter calls his owl to move towards Nigel, and Cavall bites it.
bite: 1d20 + 12 ⇒ (19) + 12 = 31
dmg: 1d8 + 10 ⇒ (6) + 10 = 16
16 dmg to green owl
The cyan sharp shooter moves up and fires a single shot at Nigel.
Longbow: 1d20 + 12 ⇒ (7) + 12 = 19
The wolf moves forward to attack Father Noelan, giving him a savage bite.
bite: 1d20 + 12 ⇒ (15) + 12 = 27
dmg: 1d8 + 10 ⇒ (1) + 10 = 11
Another 11 dmg to Father Noelan
Father Nolean stands up (uses blessing of fervor ability to stand up as a swift action), takes a 5 foot step back, then casts Hold animal on the wolf.
Wolf will save: 1d20 + 9 ⇒ (2) + 9 = 11
The wolf freezes in place, held by Father Noelan's will.
Cavall tries to clear the owls, but the unbordered owl dodges out of the way.
bite: 1d20 + 12 ⇒ (2) + 12 = 14
The troops continue getting themselves armed.
Party up
| GM Mort |
A dying creature is unconscious and near death. Creatures that have negative hit pointsand have not stabilized are dying. A dying creature can take no actions. On the character’s next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
Its not your Fort save.
Nigel Percival Cartwright
|
In a frenzy, Nigel tries to rip apart Unbordered.
Claw: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32, for 1d6 + 7 + 2 + 2d6 ⇒ (4) + 7 + 2 + (1, 3) = 17 damage.
Claw: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20, for 1d6 + 7 + 2 + 2d6 ⇒ (1) + 7 + 2 + (1, 5) = 16 damage.
Bite: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27, for 1d8 + 7 + 2 + 2d6 ⇒ (5) + 7 + 2 + (1, 4) = 19 damage.
Bite, Fervor: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27, for 1d8 + 7 + 2 + 2d6 ⇒ (8) + 7 + 2 + (5, 2) = 24 damage.
| Grenwold Houtvester |
Grenwold pants, soundlessly, as he hopes to take his last swing against the remaining harpy
attacks targeting unbordered.
Actions
Standard (Grenwold) - attack
Standard (Fenton) - attack
Move (both) - head north 50
Grenwold +2 morningstar, bull focus, divine favor, power attack, pack flanking, bane: 1d20 + 11 + 2 + 2 - 2 + 2 + 2 ⇒ (4) + 11 + 2 + 2 - 2 + 2 + 2 = 21
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (5) + 4 + 2 + 2 + 4 + 2 + (2, 1) = 22
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25
Fenton gore damage, flaming: 2d6 + 6 + 2d6 ⇒ (1, 4) + 6 + (3, 5) = 19
Bodyguard
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
Fenton gore, pack flanking: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
No more combat expertise so I should be at 27/29 (bg). If these attacks drop the harpy, then he and Fenton move. Otherwise I can do additional attacks (this type seemed less strong that the others iirc).
Grenwold gives a thumbs up to the prisoners, and flies up and back towards where the party was earlier.
Grenwold doesn’t know the party came to help him, so he’s flying low to stay out of sight of the archers. Let me know if he spots the party fighting the hobgoblins (he might, if they’re in the same direction)..
| GM Mort |
Nigel rips the unordered hobgoblin apart in a gory display of tooth and claw.
Grenwold clobbers the last harpy as Fenton run her through, then heads towards the cliff entrance. He does not see the party yet
Robert's wounds do not seem to bleed that profusely.
The unordered owl flies towards Nigel to attack him and Cavall takes a bite at it,snapping its neck.
bite: 1d20 + 12 ⇒ (16) + 12 = 28
dmg: 1d8 + 10 ⇒ (2) + 10 = 12
Red calls his owl to move in to attack Nigel while he shoots at Nigel.
RS: 1d20 + 11 ⇒ (8) + 11 = 19
RS: 1d20 + 11 ⇒ (18) + 11 = 29
dmg: 1d8 + 4 ⇒ (4) + 4 = 8
RS: 1d20 + 6 ⇒ (7) + 6 = 13
Nigel gets an arrow to his shoulder. 8 dmg to Nigel.
The green sharpshooter sics his owl into Nigel, then shoots at Nigel.
Talon: 1d20 + 7 ⇒ (7) + 7 = 14
RS: 1d20 + 10 ⇒ (12) + 10 = 22
RS: 1d20 + 10 ⇒ (14) + 10 = 24
RS: 1d20 + 5 ⇒ (8) + 5 = 13
The Cyan sharpshooter shoots at Nigel.
RS: 1d20 + 10 ⇒ (13) + 10 = 23
RS: 1d20 + 10 ⇒ (15) + 10 = 25
RS: 1d20 + 5 ⇒ (9) + 5 = 14
The wolf tries to throw off Father Noelan's holding spell, but fails to.
will save: 1d20 + 9 ⇒ (3) + 9 = 12
The troops assemble then fire a volley of arrows at Nigel.
Nigel ref: 1d20 + 9 ⇒ (8) + 9 = 17
Nigel manages to dodge the worst of it but still gets peppered by some arrows.
dmg: 2d8 ⇒ (7, 6) = 13
6 more dmg to Nigel
Father Noelan looks at the wolf in its eyes, mouths the words, "I'm sorry," then fires one well placed shot of his longbow at the wolf's heart, killing it instantly.
CDG: 3d8 + 12 ⇒ (2, 1, 6) + 12 = 21
Fort: 1d20 + 9 ⇒ (14) + 9 = 23
He then calls Cavall to charge after the red owl.
bite: 1d20 + 14 ⇒ (15) + 14 = 29
dmg: 1d8 + 10 ⇒ (7) + 10 = 17
17 dmg to red
Party up
| Grenwold Houtvester |
Gren focuses and changes his most recent feat of strength from the ability to share spells back to the ability to flank better. He and Fenton move down towards the edge of the cliff, preparing to emerge soon.
Switching from share spells to outflank. By my count, there's 5 more rounds of silence?
| GM Mort |
The owl lashes at Nigel with his talons, but it bounces off Nigel's skin.
talon: 1d20 + 7 ⇒ (5) + 7 = 12
Nigel manages to take a nasty bite out of red.
18 dmg done to red
The red sharpshooter takes a step backwards, then get his owl to attack Nigel.Cavall bites at the red owl as it flies by, killing it.
bite: 1d20 + 12 ⇒ (17) + 12 = 29
dmg: 1d8 + 10 ⇒ (8) + 10 = 18
The red sharpshooter withdraws out of range.
The green sharpshooter orders his owl to attack Nigel, but it bounces off Nigel's breastplate.
Talon: 1d20 + 7 ⇒ (16) + 7 = 23
The green sharpshooter and the cyan sharpshooter then open fire on Nigel, but their arrows come no where close.
RS: 1d20 + 10 ⇒ (16) + 10 = 26
RS: 1d20 + 10 ⇒ (3) + 10 = 13
RS: 1d20 + 5 ⇒ (14) + 5 = 19
RS: 1d20 + 10 ⇒ (3) + 10 = 13
RS: 1d20 + 10 ⇒ (8) + 10 = 18
RS: 1d20 + 5 ⇒ (17) + 5 = 22
The troop fires a volley of arrows at Nigel.
Nigel ref: 1d20 + 9 ⇒ (9) + 9 = 18
dmg: 2d8 ⇒ (7, 5) = 12
Nigel dodges the worst of the arrows but still gets slightly peppered.
6 dmg to Nigel
Father Noelan orders Cavall to attack the red Sharpshooter, while he goes back and tries to heal Robert.
bite: 1d20 + 12 ⇒ (4) + 12 = 16
Channel heal: 5d6 ⇒ (3, 5, 1, 4, 3) = 16
Robert - you also dropped your bow when you went down so you need to pick up your bow
Party up
| Grenwold Houtvester |
Grenwold puts away his morningstar and draws a potion from his pack as Fenton moves out into the open area. He is clearly been severely wounded.
He waves at the party as he rushes towards them
Move (Grenwold) - Put away weapon
Move (Grenwold) - Draw CMW potion
Double Move (Fenton) - Fly up a bit over the tents and move towards the party.
4 rounds of silence, 20 foot radius
| GM Mort |
Robert-the only reason why you can do it is because you're using blessing of fervor to stand as a swift action.
The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
Robert shoots the green owl in its wing 12dmg done
The red sharpshooter takes a step back, then fires at Cavall. Using blessing of fervor for +2 attack and ac
RS: 1d20 + 11 ⇒ (15) + 11 = 26
RS: 1d20 + 11 ⇒ (2) + 11 = 13
RS: 1d20 + 6 ⇒ (18) + 6 = 24
The green sharpshooter orders his owl to attack Cavall while shooting at Cavall.
talons: 1d20 + 7 ⇒ (4) + 7 = 11
talons: 1d20 + 7 ⇒ (13) + 7 = 20
bite: 1d20 + 6 ⇒ (14) + 6 = 20
RS: 1d20 + 10 ⇒ (18) + 10 = 28
dmg: 1d8 + 3 ⇒ (6) + 3 = 9
RS: 1d20 + 10 ⇒ (17) + 10 = 27
dmg: 1d8 + 3 ⇒ (2) + 3 = 5
RS: 1d20 + 5 ⇒ (15) + 5 = 20
Cavall takes an arrow on his shoulder and forepaw. 14dmg to Cavall
The red sharpshooter fires at Cavall.
RS: 1d20 + 10 ⇒ (7) + 10 = 17
RS: 1d20 + 10 ⇒ (8) + 10 = 18
RS: 1d20 + 5 ⇒ (12) + 5 = 17
The troops line up their bows and fire a volley of arrows at Cavall and Grenwold and Fenton.
Cavall ref: 1d20 + 8 ⇒ (15) + 8 = 23
Fenton ref: 1d20 + 8 ⇒ (14) + 8 = 22
Grenwold ref: 1d20 + 5 ⇒ (20) + 5 = 25
dmg: 2d8 ⇒ (7, 4) = 11
Cavall dodges the arrows completely while Fenton and Grenwold manage to get partially out of the way only.
5 dmg to Grenwold and 2 damage to Fenton
Father Noelan orders Cavall to attack the red sharpshooter while he moves between Robert and Grenwold and channels.
Cavall bite: 1d20 + 12 ⇒ (18) + 12 = 30
dmg: 1d8 + 10 ⇒ (4) + 10 = 14
trip: 1d20 + 14 ⇒ (2) + 14 = 16
Cavall Blessing of fervor bite: 1d20 + 12 ⇒ (1) + 12 = 13
Cavall manages to bite the red hobgoblin but not manage to trip him. 14 dmg to red
CHANNEL HEAL: 4d6 ⇒ (5, 1, 3, 5) = 14
Grenwold and Fenton heal 14
Party up
| Grenwold Houtvester |
Grenwold salutes Father Noelan, and wheels around, and Gren drinks his remaining potion just before Fenton charges the closest owl. He waves at Nigel as he passes.
Standard (Gren) - Drink cmw potion
Full Round (Fenton) - Charge Owl
cmw: 2d8 + 3 ⇒ (4, 1) + 3 = 8
Fenton gore, charge, outflank (Gren has a shield and cestus, so threatens), power attack: 1d20 + 10 + 2 + 4 - 2 ⇒ (6) + 10 + 2 + 4 - 2 = 20
gore, power attack, powerful charge, flaming: 2d6 + 6 + 4 + 2d6 + 2d6 ⇒ (2, 3) + 6 + 4 + (5, 1) + (6, 2) = 29
3 rounds of silence left
| GM Mort |
Fenton charges at the owl, running it through and killing it.
The red and green sharpshooter fire at Cavall, while the cyan sharpshooter fires at Grenwold.
RS: 1d20 + 11 ⇒ (2) + 11 = 13
RS: 1d20 + 11 ⇒ (15) + 11 = 26
dmg: 1d8 + 4 ⇒ (5) + 4 = 9
RS: 1d20 + 6 ⇒ (12) + 6 = 18
RS: 1d20 + 10 ⇒ (16) + 10 = 26
dmg: 1d8 + 3 ⇒ (4) + 3 = 7
RS: 1d20 + 10 ⇒ (15) + 10 = 25
dmg: 1d8 + 3 ⇒ (5) + 3 = 8
RS: 1d20 + 5 ⇒ (18) + 5 = 23
Cavall gets hit by 3 of those arrows, while Grenwold gets hit by an arrow.24 dmg to Cavall, 11 dmg to Grenwold
Cyan RS: 1d20 + 10 ⇒ (1) + 10 = 11
Cyan RS: 1d20 + 10 ⇒ (18) + 10 = 28
dmg: 1d8 + 3 ⇒ (8) + 3 = 11
Cyan RS: 1d20 + 5 ⇒ (5) + 5 = 10
The troops shoot a volley of arrows at Cavall, Fenton and Grenwold. Cavall and Fenton do not get out of the way in time, but Grenwold gets only slightly peppered by arrows.
Cavall Ref: 1d20 + 8 ⇒ (1) + 8 = 9
Fenton Ref: 1d20 + 8 ⇒ (5) + 8 = 13
Grenwold Ref: 1d20 + 5 ⇒ (20) + 5 = 25
dmg: 2d8 ⇒ (8, 6) = 14
Cavall takes 14 dmg, Fenton 14 dmg, Grenwold 7 dmg
Father Noelan gets Cavall to continue attacking red, while he positions himself in between Grenwold and Robert, then channels.
Cavall Bite: 1d20 + 12 ⇒ (7) + 12 = 19
Cavall Bite: 1d20 + 12 ⇒ (9) + 12 = 21
dmg: 1d8 + 10 ⇒ (8) + 10 = 18
trip: 1d20 + 14 ⇒ (10) + 14 = 24
Cavall manages to bite the red sharpshooter and drag him to the ground. Total 46 dmg done to red
Channel: 4d6 ⇒ (4, 3, 5, 4) = 16
Fenton, Grenwold, Cavall, Father Noelan and Robert heal 14
Party up
| Grenwold Houtvester |
Grenwold and Fenton charge at the cyan sharpshooter
If possible, I think there’s a charge lane. If not, there should be enough room to move with a single move, so remove 2d6 from Fenton.
Grenwold +2 morningstar, charge, hatred, combat expertise, bull focus, divine favor, power attack, pack flanking, bane: 1d20 + 11 + 2 + 1 - 2 + 2 + 2 - 2 + 2 + 2 ⇒ (5) + 11 + 2 + 1 - 2 + 2 + 2 - 2 + 2 + 2 = 23
Grenwold +2 morningstar damage, bull focus, divine favor, power attack, bane: 1d6 + 4 + 2 + 2 + 4 + 2 + 2d6 ⇒ (6) + 4 + 2 + 2 + 4 + 2 + (5, 6) = 31
Fenton gore, charge, power attack, outflank: 1d20 + 10 + 2 - 2 + 4 ⇒ (15) + 10 + 2 - 2 + 4 = 29
Fenton gore damage, flaming, power attack, powerful charge: 2d6 + 6 + 2d6 + 4 + 2d6 ⇒ (4, 5) + 6 + (2, 3) + 4 + (5, 6) = 35
Bodyguard
Fenton gore, pack flanking: 1d20 + 10 + 4 ⇒ (11) + 10 + 4 = 25
Fenton gore, pack flanking: 1d20 + 10 + 4 ⇒ (18) + 10 + 4 = 32
Fenton gore, pack flanking: 1d20 + 10 + 4 ⇒ (8) + 10 + 4 = 22
I think with charge and expertise Gren has an Ac of 27/29 bodyguard. 2 rounds left of silence.
| GM Mort |
Grenwold urges Fenton to move towards the Cyan archer and manages to clobber while Fenton badly wounds him. 55 dmg done
No charge because Cavall and the tent are in the way.
| Grenwold Houtvester |
Sounds good, a bit higher AC then (29/31).
| GM Mort |
Note that bodyguard does not work for range attacks so its 29 AC flat. Since aid another for AC only applies to melee attacks.
| Grenwold Houtvester |
Aye, I know, but I give you the number anyway because I don't know which attacks the enemies have. If they're all ranged for the rest of the fight I'll just stop rolling. Let me know.
| GM Mort |
Robert badly wounds red with his arrow.
The red and blue sharpshooters fire at Grenwold. The Cyan sharpshooter moves back before shooting at Cavall 5 foot step
RS: 1d20 + 11 ⇒ (20) + 11 = 31
Confirm: 1d20 + 11 ⇒ (5) + 11 = 16
dmg: 1d8 + 4 ⇒ (4) + 4 = 8
RS: 1d20 + 11 ⇒ (1) + 11 = 12
RS: 1d20 + 6 ⇒ (20) + 6 = 26
dmg: 1d8 + 4 ⇒ (6) + 4 = 10
Confirm: 1d20 + 6 ⇒ (15) + 6 = 21
RS: 1d20 + 11 ⇒ (7) + 11 = 18
RS: 1d20 + 11 ⇒ (5) + 11 = 16
RS: 1d20 + 6 ⇒ (10) + 6 = 16
RS: 1d20 + 11 ⇒ (19) + 11 = 30
dmg: 1d8 + 4 ⇒ (8) + 4 = 12
RS: 1d20 + 11 ⇒ (12) + 11 = 23
RS: 1d20 + 6 ⇒ (8) + 6 = 14
Grenwold gets hit twice in the torso, while Cavall gets an arrow in his side.
The troops fire at both Grenwold, Cavall, Fenton and Father Noelan, then move back.
Cavall Ref save: 1d20 + 8 ⇒ (9) + 8 = 17
Fenton Ref save: 1d20 + 8 ⇒ (3) + 8 = 11
Father Noelan ref save: 1d20 + 7 ⇒ (14) + 7 = 21
Grenwold ref save: 1d20 + 5 ⇒ (7) + 5 = 12
dmg: 2d8 ⇒ (5, 6) = 11
Fenton and Grenwold do not get out of the way in time of the troop arrow volley. 11 dmg to Grenwold, 8 dmg to Fenton, 6 dmg to Father Noelan.
Grenwold fall off? 1 doesn't: 1d2 ⇒ 1
Grenwold passes out as he gets caught in a hail of arrows from the troop.
Cavall moves forward to attack red, killing him.
bite: 1d20 + 12 ⇒ (14) + 12 = 26
dmg: 1d8 + 10 ⇒ (8) + 10 = 18
Father Noelan moves up and channels to heal Grenwold, Cavall and Fenton.
Channel heal: 4d6 ⇒ (5, 3, 2, 2) = 12
Grenwold, you also dropped your morningstar when you passed out. And I think you're out of rounds of bane.
Party up