Iron Gods Campaign (Inactive)

Game Master Daniel Penfold 351

A run through of the Iron Gods campaign.

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Male CG Half-Orc Fighter 2 | HP 17/21 | AC: 17 (18 v. robots) Touch: 12 (13 v. robots) FF: 15 | CMB: 6 CMD: 18 | Fort: +5 Reflex: +2 Will: +1 | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs:

"What kind of weapon needs this sort of power? Is it a robot?"


Hellion told me it means he was an artificial intelligence, but with the power he can ascend to godhood, may his name be praised!


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Artificial intelligence? Like man made smarts? This place is just full of bizarre oddities. "Where can we find your Lord Hellion?" Poshment asks, not really expecting useful information.
________
Is there anything else we want to try to get out of her before checking the rest of the place out and handing her over to the town leaders?


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

Zimdoz absorbs what she is saying, writing in a small notebook. He nudges Alldur when she mentions artificial intelligence.


Hellion rules Scrapwall if you are looking for him. He will destroy you utterly


Female Human Martyr Paladin 8

"You haven't answered my question. Why do you serve Hellion?"


Hellion gave me life, he is the lord of Scrapwall, working behind the scenes, he is the lord of us all, he will rule all.


Female Human Martyr Paladin 8

"...So he created you? But you said you were awakened by the Ratfolk? So how does that work?"


Sorry for the delay in posting, not been feeling well for last couple of days

The rat folk awoke me for I was asleep or dormant. But Hellion created me. I know this for I heard his voice in my head telling me


Female Human Martyr Paladin 8

"Aren't there a ton of things out there that can talk in your head though? I'm pretty sure a lot of different things can talk in your head magically..." She looks over at the party. "Right?"


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"I suspect there are, but not many that can create a person..." Poshment responds. "Frankly, this is all quite beyond my expertise. If this Hellion can make people, he does sound like a god to me, but not one I am familiar with."


There are but only Hellion speaks the truth, well him and Unity, not like that b&%*% Casandalee


Female Human Martyr Paladin 8

"I'm not entirely convinced he made you, Meyanda, and didn't just take advantage of your confusion upon awakening to make you think he did. That conjecture is neither here nor there at the moment, care to explain who Unity and Casandalee are?"


Male CG Half-Orc Fighter 2 | HP 17/21 | AC: 17 (18 v. robots) Touch: 12 (13 v. robots) FF: 15 | CMB: 6 CMD: 18 | Fort: +5 Reflex: +2 Will: +1 | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs:

Grezzag scratches the back of his head. "I dunno if it's that godlike, you'd think if a god could make a person, he could also just make power as well and wouldn't need to send someone to go fetch it."


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

”I don’t know much about this stuff, but it surprises me that the ratfolk of Scarwall would be involved in such affairs. They usually keep to themselves, but they were always a bit more insular than my family. That’s why we moved.”


Unity and Casandalee are other AIs. I have never met them but Hellion told me that Unity is even more powerful than him and is looking to create a doomsday weapon. Casandalee is the only AI capable of destroying the weapon, in fact she is dormant somewhere, the only AI that Unity is afraid of.


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

'Sounds like we need to find this 'Casandalee' and convince it to stop 'Unity'.' Alldur says, more as a memory aide than for his companions benefit.


At this point Meyandalee gives a cry and goes limp. You can see no signs of life. It is as if she has simply been switched off.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

"Yes, that sounds reasonable." He nods at Alldur. "But little else of what she said makes sense. Perhaps with data to collect it could make sense."

Zimdoz gasps when she dies. "Oh no! Poor woman."


Female Human Martyr Paladin 8

Vivianne moves to say something and starts as Meyandalee cries out. She moves forward and starts checking for signs of life, before eventually sighing and hanging her head. She'll pull her holy symbol from her side and mutter an inaudible prayer into it before straightening herself out. "Let's finish what we have to do in here... Once we're done, I wish to bury give her a proper burial."


Male CG Half-Orc Fighter 2 | HP 17/21 | AC: 17 (18 v. robots) Touch: 12 (13 v. robots) FF: 15 | CMB: 6 CMD: 18 | Fort: +5 Reflex: +2 Will: +1 | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs:

Grezzag starts as the android falls.

"Uhh.. did she just get smote? Ok, that's kinda godlike, I s'pose. But if it was this Hellion that did it, must've been because she said too much, which means he knows what she said, which means he'll know we're coming."


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"We're coming? And what precisely do you mean by that?" Poshment asks. "If this Unity is so great, I'm sure it can handle the other one!" he says nervously. If this Hellion can kill her just like that from Scarwall, what's going to happen to us if we start poking our nose in its business?

"I say we clear the rest of this place and go enjoy being the saviors of Torch for a bit. Why don't we talk about challenging this AI thing later?" Maybe after we've all come to our senses...


Looking around the remaining areas appear to have been abandoned in a hurry. All that remains are some drones and robots that have been deactivated.


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"Shall we then?" Poshment asks his companions, motioning towards the exit.
________
Leveled up! Once we get back to town and right before we rest, I will make sure everyone is fully healed.


Apologies forgot the loot, you find:

timeworn autograpnel
timeworn panic suit
timeworn emergency beacon
two batteries
24 silverdisks
timeworn chemalyzer


Are you heading back to town?


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

"Yes, let's head back. We should try to turn off the lights and seal this place up on the way out. Maybe then people won't meddle with the torch again." Zimdoz is ready to go.

Will itemize the new things onto the sheet tomorrow, but my alias is updated!


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

'I would prefer if at least we could get back in here. There's so much more I'd like to spend time with. But I agree, maybe for now it's best we bring our findings back to the town.'


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"I doubt too many will be able to get down here after we take that card thing with us!" Poshment points out, eager to back to some sort of civilization after all of this.


Female Human Martyr Paladin 8

Vivianne glances over at Poshment, holding out her flag to him. "Could you carry this for a bit? I'm going to need both arms to carry Meyanda's body out."


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"Why certainly!" Poshment responds, gladly accepting the honor of being flagbearer, even if just for a moment.


Female Human Martyr Paladin 8

She smiles and offers a nod in thanks, scooping up the android's body in a bridal carry. A glance down at her, a sigh, and she's ready to head back topside with the rest of the party.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

So what are the silver discs for? We have a million of them.


According to the forums James Jacobs has said this:

Silverdisks are depleted batteries that are worth 10 gp and are used as currency in Numeria, but have no other use.

You head back to town and are thanked by the Town Council for returning Khonnir and for restoring the Torch. As promised they pay you the reward of 4000gp.


Female Human Martyr Paladin 8

Vivianne splits off from the rest of the group part of the way there, asking for them to bring her pay to her later. She'll locate the towns graveyard and ask for assistance in having Meyanda buried.


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Once their reward has been received, Poshment goes out of his way to spread the story of what they had done among the locals. Time to build up that renown! Can't be a hero if nobody knows who you are, after all.


Vivianne, the local temple of Pharasma agrees to bury the body of Meyanda.

With Poshment's help soon the whole town knows of your feats and everywhere you go people are smiling at you in greeting. If you go to the inn people are always buying you drinks.

What do you want to do next?


Female Human Martyr Paladin 8

Vivianne asks for when they'll bury it, as she wants to be there when they do it. Once it was all over, she'd head on over to the inn and wait for everyone to show up. They had to discuss what to do next.


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Having lived the high life for a couple of hours now thanks to the free drinks offered by the citizens of Torch, Poshment pulls up a chair next to Vivianne. His face quite red, it is clear he is more than a few drinks in. "SO!" he starts, doing his best to compose himself. "What... um, what do we want next? That AI hoo-haa sounds like... um like it'll continue to agitate... the... uh... Scarwall?"


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

Alldur also avails himself of the townsfolk's hospitality. Spying the gnome making for Vivianne's table, the Wizard weaves his way purposely to intercept. 'Anything that, er... leads to the discovery of more of that 'treknology'. I think I'm beginning to understand the way it's put together. Stuff's really interesting' He leans heavily against the table for support as he speaks.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

Zimdoz will help Vivianne out, as much as he can. He doesn't know much about the religious things, but he hates when people are hurt.

He returns to the tavern, and sighs. "So, what have we learned? Khonnir is still hurt - is there any way that we know to cure him now? Did we pick up that skill during the exploration?" He drinks a small amount of alcohol, then packs a few vials in his bandolier for experimentation, and then fussily begins to itemize and clean all of his gear.

"Go on, Alldur, you'll know better than I will."


Male CG Half-Orc Fighter 2 | HP 17/21 | AC: 17 (18 v. robots) Touch: 12 (13 v. robots) FF: 15 | CMB: 6 CMD: 18 | Fort: +5 Reflex: +2 Will: +1 | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs:

Grezzag joins the table.

"Reckon we should track down this Hellion. A doomsday weapon generally means no good news for anyone, and it'll be easier to smash it before it's powered up. An' if Hellion wants to get power from here, it might send more people next time, and they might not try being sneaky again."

"Any of you know anything about this Scrapwall or Scarwall?"


Female Human Martyr Paladin 8

Vivianne offers a nod of her head, and then a shake of her head. A sigh escapes and she rubs her neck. "I'm afraid of no help for information, I know next to nothing about Numeria. It's incredibly different from Galt. If you all want, I could a look at this Khonnir? I'm a decent healer, and I can probably find a kit in town.


Vivianne, you head over to the temple. Khonnir's condition is stable, however you quickly realise that remove disease is needed to heal him. It looks as if the wounds are infected with small metallic creatures. You wonder if one of the devices you got from Meyanda might help, possibly the vitality serum


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

"Galt, you said?" Poshment asks, surprised to be in the presence of a compatriot. "So uh, so am I!" he admits. "In the... In the morning, I can help Khonnir. I'll, you know, uh... I'll pray for the aid from Milani!"

"My good, green, fellow! I too know little about Numeria. The morning... After I visit Khonnir... With V.... I'll ask about town. We are, uh, quite popular!" he explains slowly before dosing off on the wooden table.


With Vivianne's help you are able to heal Khonnir. Khonnir confirms a lot of information you were aware of previously, however you are able to confirm that the device was transmitting power to a specific location in Numeria. The most significant location in that areas is Scrapwall


What do you want to do next?


Female Human Martyr Paladin 8

Vivianne goes to see if there's any caravans heading towards Scrapwall soon.


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

Before retiring to his room, Alldur ensure's that they come get him before they leave. After a brief shopping trip, Alldur returns to his room and begins attempting to instill a few interesting metal scarps he'd found down below with magic energy.

Going to spend as much time as I can before we need to move on cranking out wands. Looks like I can't fail the crafting check so that makes things easier.


There are no caravans travelling to Scrapwall at present, however you could travel by boat some of the way.

Khonnir suggests that on the way to Scrapwall you head to a small fort on the west bank of the Sellen River called Aldronard's Grave which is directly opposite Scrapwall. The fortress is often unoccupied, however if there are any crusaders or worshippers of Sarenrae there when you get there they may have some more information about the current situation in Scrapwall.

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