Ojore |
Boards seem to have been down for a few hours this morning, at least for me,
Anyone have a recommended druid trait? Previous one was mostly RP but did give me history as a class skill.
I am thinking Scholar of the Great Beyond - it would give me knowledge History OR Planes with a plus 1 to both. Thoughts?
Nicoleta Mashrava |
Boards seem to have been down for a few hours this morning, at least for me,
Anyone have a recommended druid trait? Previous one was mostly RP but did give me history as a class skill.
I am thinking Scholar of the Great Beyond - it would give me knowledge History OR Planes with a plus 1 to both. Thoughts?
Given that we're gonna be facing some demon-worshipping skum, I'm thinking that's not a bad call. Do you have a skill point you could shuffle around to get a rank in Know: planes too?
Ojore |
I think I would take one or the other since only one would become a class skill. And I agree with you that Planes might be more useful based on the assignment. Baring other strong opinion, I will be going with that. Thanks for the vote Nicoleta.
Ojore |
We might want to discuss general tactics and party healing at some point.
General Combat
Ojore, with a single round of buffing will be melee attacking with a +7 at 2d6+5 damage with an AC of 21. Give him two more rounds of buffing and he can be +9 to hit doing 2d6+7 with AC 23. He can choose to drop his shield and do up to 2d6+10 with a single hit. He will not be thrilled about entering combat without at least one round to buff. He is not great at ranged combat though and will try to focus on melee.
His lion companion, speed 40 gets three attacks a round, all at +6, but doing an average of 5 points of damage with a hit.
Healing
While neither of us are primary healers, only Nicoleta and Ojore can heal unless there is some infernal healing in the party (might be a good idea to get wands of that spell as its the most cost efficient way to heal up after a fight).
Ojore has two wands of healing he can get to quickly (wrist sheaths). But these wands are pretty limited - 20 charges of cure light and 5 of cure mod. He currently has not memorized any healing, but might consider changing this if the party thinks its necessary.
Nicoleta Mashrava |
Nicoleta has a 2/day ability she can use to force an opponent to reroll an attack, as long as the victim of the attack isn't flatfooted or helpless. It does other things too, so she'll probably use it herself to boost her attacks, but in general she'll reserve one use each day to try to negate a possible crit. (So, GT, the first time that happens each day against a valid ally, go ahead and assume she uses determination.) As an inquisitor, she's just got a spells-known list, but cure light is on it, and she's also got a 20-charge wand available, so she can heal. By and large, though, she'll prefer to do so after the fight is over rather than during.
Ojore |
I know that ability. I have a 6th level "preacher' in PFS. He has two uses of that power. I pretty much use it for crits or save or suck spells.
I went back and looked. Neither arcane caster knows Infernal healing. Not on the Magus list. I am not sure what opposition schools our wizard has chosen. I did not see it on his sheet and did not try to determine it from his spell book entries, but he might not easily be able to cast it either. So, for the moment, we have two healers. And both are combat classes that do not want to have to heal during a combat. I am willing to do so when tactically I believe its the best choice, but in general the party should not expect a lot of in-combat healing.
Nicoleta Mashrava |
Infernal healing is on the magus list. It's listed as a magus spell in the ISWG. (I know, because one of my other characters in a Garden Tool game is an Asmodean magus with a wand of it...) In general, however, yeah - Nicoleta and Ojore are far more designed to tear bad guys up than to stitch our friends back together.
Garden Tool |
They say in-combat healing isn't the most efficient way to do the job, and I (normally) agree. Exceptions abound, of course.
Infernal healing is indeed a magus spell, unless the d20pfsrd is wrong (which happens, sometimes).
Ojore |
Ok. Good to know that its a Magus spell. My iPhone resource did not list it.
Both our arcane casters should learn it. I think one could buy it and both learn as they should be able to share spell books. And once we have some resources we should try to buy a wand of it. I guess we have to order it from a big city. It really is efficient as it always grants 10 health per charge where a cure light from a wand is doing 2-9 with an average of 5.5.
I agree that in-combat has diminishing returns, but it might be nice to be able to keep Kargath up and fighting. Or keep the guy that is bypassing DR up. Lots of exception, as you mention.
Elsir Thran |
Back on the ground, so I will follow up with my tactics. Elsir is based on high spot initiative controll, with a +15 to initative and the ability to always act during a surprise round I should get the first drop. I can also roll 2 d20's every round for 7/day and use the 2nd d20 to replace a single roll, primarily I will save these to replace a low initative roll, or save or suck.
Go to spells I will use are going to be things like Web, Grease and Create Pit. Eventual plans will include subsequent summoning spells, and a improved familiar that can use wands. Right now I will be super weak, with a whopping 19hp, so I'll try to be creative
and stay at max range for as long as possible. Thoughts?
Ojore |
Nicoleta, good thing you have no ranks in spellcraft then. :P I see it as nearly essential for the party with no defined healer. But for now we do not need even have that discussion as neither of our arcane casters know the spell, and both might feel like you do about it.
Elsir, 19 HP is not weak at all. The druid is only packing 24.
One question: Do we need to have things like picks and shovels with us? Block and tackle? etc?
Nesipho Inkosi |
Nesipho's generic plan of attack would be:
Round 1: Use wand to shield self as a standard action. Sheath wand as a move action. 5' step if meaningful.
Round 2: Throw short spear as a standard action. Move to start positioning for a flank and draw rapier as a move action.
Round 3: Hopefully 5' step to flank and full attack with spell combat.
Depending on opponent positions and numbers, etc, I expect though I will be skipping the round 1 or round 2 action in many cases.
When flanking with spell combat he should be able to put out decent damage getting sneak attack damage on two attacks per round (attack + spellstrike attack) + spell damage - unless the opponents have high AC.
Infernal healing does have an evil descriptor - which isn't particularly a problem for Nesipho to use on occasion, not sure how happy everyone (except Ojore's) characters would be to have that spell cast on them though. And situational enough that I wouldn't be inclined to take it as a memorized spell slot often.
When outdoors I'll be taking more utility spells (grease, obscuring mist) when indoors for a long dungeon crawl I will generally be more focused on damage spells (shocking grasp) and self-defensive spells (shield, mirror image - when I hit 4th magus, etc).
Nesipho Inkosi |
Doh, just realized I failed to list thieve's tools in my equipment list (for disable device).
@GT you okay if I add those to my list of gear? if not I'll have to remember to get some at the first opportunity.
Ojore |
Nesipho, don't sweat it too much if you can't start with masterwork. Your brother can hook you up later with Masterwork Transformation. Anyone with a regular item can get me to upgrade it to MW with the difference in cost at a later time. IF I have the time to cast it.
Nicoleta Mashrava |
Divine spellcasters don't need 8 hours of rest, so my suggestion would be something like this:
1st watch - Ojore and his lion
2nd watch - Kargath and Nicoleta
3rd watch - Elsir and Nesipho
That gives us at least one Perception specialist and at least one watcher with better-than-human senses (low-light, vision and/or scent) on each watch.
By the way, because I'm thinking about it, Nicoleta prays for her spells at dusk, in honor of the Mistress of Dreams.
Garden Tool |
I'm glad they let clerics choose, these days. It used to be deity-specific. Orc worshipping a required-to-pray-at-noon god? Enjoy interrupting your rest cycle every day of your life forever, or just adventuring during the day despite your light sensitivity.
Does Nicoleta's 3-shift, 12-hour camping schedule sound agreeable to everyone?
Garden Tool |
QUICK NOTE: I do have a system for random encounters, and for random events and occurances. And it is random. The difficulty of encounters is dependant on the region. Encounter difficulties fall randomly between high and low ranges, by region. For example, a "difficulty 12" region might host encounters ranging from EL 9 to EL 15. As a general rule, regions far from civilization are more difficult and more frequent, and regions closer to civilization are less difficult. If the Mwangi tribes, Society waystation staff, and the ulat-kini can survive out here, so can you, but that's not to say that there won't be encounters and dangers.
Also, there is technically no real limit to the number of encounters you could have per day, or per hour, or whatever. If you were very, very, very, very, very unlucky, you could have about as many encounters as there are hours in the day. On the flip side of that particular coin, it is not at all unheard of for many days to pass without incident.
And that's a summary of my random encounter system, just so you know what to expect (or what not to).
Nesipho Inkosi |
If I could make a suggestion GT, put the map link in the 'Short Description' field of the campaign info tab. Doing that will place the map link at the top of every page for the game, whether gameplay thread, discussion thread, or other. Then we won't need to scan backwards in the thread for your posts to find the link.
Nesipho Inkosi |
Not letting you do the url=? That is odd. But I can work with that, easy enough to copy paste.
FYI, when I go to the campaign info tab it tells me 'work in progress'. Maybe you need to put something in every field before that page is fully active? Or in some key fields? (Not really sure, just guessing here).
Kargath Thunderstrike |
I think spiders are considered "long" for purposes of reach. So a large spider would only have a reach of 5', though it takes up a 10' square.
Garden Tool |
Not letting you do the url=? That is odd. But I can work with that, easy enough to copy paste.
FYI, when I go to the campaign info tab it tells me 'work in progress'. Maybe you need to put something in every field before that page is fully active? Or in some key fields? (Not really sure, just guessing here).
Found the problem - I was over the character limit. It's all linked up now.
Nicoleta Mashrava |
Just a tactics note: if Ojore and Nicoleta take 5 ft steps east and Shange takes a 5 ft step west, Ojore can provide a flank for the lion and the Varisian both. (Nicoleta can take a 5 ft step even if the undergrowth would otherwise prevent it, because agile feet is cool like that - the question in the game thread is only to find out if she needs to use it.)
Elsir Thran |
Hey guys! Going on a work trip this week, i'll be on the forums, but using a iPhone. so my actions won't be as in depth as I would like. Should have full access to my computer by Friday.
@GT: I'll go ahead and do that. Thanks!