How to paint a Raven Silver (Hell's Rebels)

Game Master Jesper Roland Sørensen

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Rebellion sheet


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Loot 7- AC:20 T:12 F:19| HP 66/66 | CMD:13 | F:+5 R:+3 W:+6 | Init:+1 | Perc: 14 | Resources

Thanks Mirabella!


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

Sorry for the latest delay.

If we have 6,286+ gp each from the last treasure split (which, of course, I forgot to record), then Jack will spend 5,250 gp on fully-charged wands of expeditious retreat and bull's strength, assuming they're available. Whomever wants to carry them--they're all yours! Feel free to use them on yourself or other PCs as needed.

That leaves over 1,000 gp for the party gear (I believe Mirabella said that was like 369 gp per person) and potions of touch of the sea and potion sponges (had to look those up!)

Since Jack is a multi-attack fighter and needs to use the full-attack action to do so, it's best if he's walking on the bottom and doesn't have to make Swim checks unless absolutely necessary.

I also see I missed a question from Logan about a pearl of power we found. Since it's 2nd-level (which Jack can't use yet) and since I tend to forget Jack has spells in the first place, I'd say it would be better if someone else claimed it.

Ready to go! (I think.)


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Jack, Touch of the Sea gives you a swim speed, which means you don’t have to make swim checks for movement.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none
Mirabella Lindenbrook wrote:

Jack, Touch of the Sea gives you a swim speed, which means you don’t have to make swim checks for movement.

I feel so dumb sometimes. I was also under the (wrong) impression that touch of the sea was a personal spell that couldn't be made into potions. I seem to have a serious mental block in regard to that spell.

Guess I don't really need the wand of expeditious retreat, then. Bull's strength one still a must, as someone (pretty sure it was Mirabella) mentioned that doing 1d6 damage ain't gonna cut it.

Jack is, of course, the master of 1d6 damage.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

how long would it take to get an enchantment on say... jacks sword.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

I believe it'd cost 6,000 gp to bump a sword up to +2 or equivalent, so that'd be 6 days, if I'm not mistaken.

Fortunately, both of his short swords are already +1.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

I was thinking more like something flashier... you know like a sonic or flame or cold type damage... you know get you more d6s ;p


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

If we want to make Jack a more efficient fighter, there are several things we can do, even without going into full min/max mode. Two-weapon fighting is a tricky beast and in general, you want to increase the damage from each successful hit.

Compared to Two-handed fighting, you are going to be hitting more often, but doing less damage with each individual hit. So stuff like damage resistance is really going to hurt you, as it applies to each individual hit.

If you are considering weapon enhancements, the Agile special ability (+1 bonus) lets you add your Dex bonus to both attack and damage. That means that Jack can focus on maxing out his Dex and ignoring Str.

Other sources of weapon damage, such as fire/cold/sonic etc. are also a good idea, as is anything that applies a damage bonus to each hit or provides more attacks (haste, Inspire courage, favored enemy etc.)

Once you can cast 3rd level spells, Instant Enemy is a no-brainer. And we should all chip in to get Jack a Horn of the Huntsman at some point.

I'd like to take a stab at offering some more in-depth suggestions once I have better time, both for stuff that Jack can do himself and what we can do as a team, if that's ok.

Liberty's Edge

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Two weapons can be a little weak in the beginning, maybe Jack and Logan should try work in the outflank teamwork feat to get more flanking bonus?
I think Jack can also cast lead blades so might be worth a slot to be able to increase the swords to d8, but I think maybe learn the sense vital spell once you gain a second level for 1d6 sneak per 3 levels


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

I’ve thrown together a quick copy of Jack in Hero Lab to test out different options.

Tl;dr: Single-attack Jack is pretty meh. Full attack Jack buffed with Haste, inspire, Bull’s strength, Hunters Howl and Lead blades is a BEAST. Add Favored enemy and flanking and most enemies will drop in a round or two. Any humans we meet are pretty screwed, especially since they are also vulnerable to Mirabella’s mindtricks.


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10

I'd be willing to pick up out flank. Normally we'd have to wait for level 9 for that, but I don't think Logan has ever used his level 7 feat (lunging spellstrike) so maybe with GM blessing we could retcon.

Re two weapon fighting, the visuals look cool but the way the rules have been set up you need to devote a ton of feats to actually out damage power attack + high strength + two hand weapon. You need to be stacking static damage bonuses (favoured enemy, inspire, etc...) and getting weapon enchants (fiery etc).

Liberty's Edge

Gameplay map
Logan Tanessen wrote:

I'd be willing to pick up out flank. Normally we'd have to wait for level 9 for that, but I don't think Logan has ever used his level 7 feat (lunging spellstrike) so maybe with GM blessing we could retcon.

Since there haven't been any real encounters other then a few social ones I'm fine if people want to change a combat feat, but since it requires both of you to have it maybe it's not really needed until level 9. Unless you plan something important there?

Generally I want you to have fun, and if a feat you picked doesn't really live up to what you think we can work something out that doesn't take days ingame to change around.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

sent you a private message Jesper :)

Liberty's Edge

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Does anyone need the nights rest to change prepared spells or anything els now that you have some knowledge of what you might encounter?


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10

Logan's ready to go I think, not much he could change anyway.

His spells memorised are:
1. Frostbite, Shocking Grasp x2, Shield x2
2. Bladed Dash, Mirror Image, Alter Self x2
3. Displacement, Channel Vigour


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Mira is good to go.

Liberty's Edge

Gameplay map

The next morning Aava and one of her scouts meet you just outside the village "Mornings everyone, we will guide you to the closest part of the shore to sail out to the eye without much delay. The roads seems fine this morning so we shouldn't run into any trouble."

The travel is as Aava predicted quite uneventful, most you experienced were a few snapping turtles fighting for territory and some birds fishing for food. It's about an hour past noon when you get to the shore they had in mind. "From here it should only be about fifteen minutes out for skilled rowers, others might take the double amount. We will be going back to the village in case anything happens while you are diving down."


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

canacha mini

Whatcha think guys?

Liberty's Edge

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She looks good, but I think she might need to be a little bit more pale to match the images ypu have shared of Canacha before. But I like her design.

Liberty's Edge

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I just noticed I have accidently posted the next part of the story yere in discussion I will move it tonight.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

Cool mini, Canacha!


Loot 7- AC:20 T:12 F:19| HP 66/66 | CMD:13 | F:+5 R:+3 W:+6 | Init:+1 | Perc: 14 | Resources

Hey all,

I will be away for a week and a half for vacation. I will see you all when I get back. Bot me if need be.

Liberty's Edge

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It's alright Bicks have a good time.

I was just about to come in and say that I will be moving here in the first week of May, so I will maybe have a few days without a connection while I get everything set up again. I will prepare as much as I can before and hopefully start an encounter that happens very soon so that I can keep the game going easiere from my phone if things drag on.

Liberty's Edge

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Back from moving and got my internet all sorted out again. I'll get the ball rolling with the encounter I had hoped to set up earliere.

Liberty's Edge

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Canacha I don't think your bombs work underwater without the underwater demolition discovery. Thrown weapons don't work and most fire effects fail underwater.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Canacha stands by her actions.. SHe really should have known better.


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Jesper, rules question:

Is it possible to intimidate/demoralize undead and other mindless opponents? RAW does not specify, but it does not seem logical that it should be possible. On the other hand, you might argue that you simply trigger instinctive fear responses.

Edit: Nevermind. Pathfinder FAQ is pretty clear

Pathfinder FAQ wrote:

What makes something a fear effect? What about a morale effect?

Fear effects include spells with the fear descriptor, anything explicitly called out as a fear effect, anything that causes the shaken, frightened, or panicked condition, and all uses of the Intimidate skill. Intimidate, in particular, is a mind-affecting fear effect, so fearless and mindless creatures are immune to all uses of Intimidate.

Morale effects, unlike fear effects, so far have not had a descriptor or a call-out. Anything that grants a morale bonus is a morale effect. For example, the rage spell grants a morale bonus, so a creature immune to morale effects would be immune to the entire spell, including the –2 penalty to AC.[/qoute]

Liberty's Edge

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I'll move along once Canacha has taken her turn to see what happens.

Scarab Sages

So Thursday I got word that my little sister was diagnosed with a stage two invasive breast cancer. Its essentially the same one that took our grandmother and great aunt. Im seeking a 2nd job to help with upcoming medical bills and will do my best to keep up with my commitments here becuase i'll need something to distract my mind. If i seem distant or vacant feel free to give me a nudge i wont hold it against you.

RPG Superstar 2012 Top 16

TheNine wrote:
So Thursday I got word that my little sister was diagnosed with a stage two invasive breast cancer. Its essentially the same one that took our grandmother and great aunt. Im seeking a 2nd job to help with upcoming medical bills and will do my best to keep up with my commitments here becuase i'll need something to distract my mind. If i seem distant or vacant feel free to give me a nudge i wont hold it against you.

I’m deeply sorry to hear that. I’m a Cancer survivor myself and know all to well the strain that disease places on both patient and relatives. The added financial stress of the US health care system certainly does not help.

If there is a gofundme collection or similar to help with medical expenses, please share the link. You are also welcome to drop me a private message if you feel that there is anything I can do to help.


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10
TheNine wrote:
So Thursday I got word that my little sister was diagnosed with a stage two invasive breast cancer. Its essentially the same one that took our grandmother and great aunt. Im seeking a 2nd job to help with upcoming medical bills and will do my best to keep up with my commitments here becuase i'll need something to distract my mind. If i seem distant or vacant feel free to give me a nudge i wont hold it against you.

I'm so sorry to hear this. I lost my dad to cancer so I know what it feels like to go through the wringer.

I do hope you can find the time to play, I've enjoyed Canacha's character.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: none

So sorry to hear about this. I've been very fortunate and not lost anyone close to me from cancer, so I'm not going to speak on that part other than to wish you well on the difficult journey ahead. I CAN speak a bit on the importance of distraction as a coping mechanism, though.

The day before an important deadline at work, my mother suffered what turned out to be a fatal heart attack. After talking with my three siblings, I went to work the next day while they dealt with wake and funeral arrangements. We hit the work deadline and on the train ride home a lot of my stress melted away: I'd dealt with the thing I was able to control and now it was easier to deal with my mom's death.

The situations are different: I had a sudden shock while you have that plus a protracted period of trying times ahead. An engagement with a leisurely Pathfinder PbP might be a perfect sort of distraction in your case...or maybe it won't.

Your post proves you've got your priorities straight; it doesn't hurt to give continuing in the game a try. Best wishes.

Liberty's Edge

Gameplay map
TheNine wrote:
So Thursday I got word that my little sister was diagnosed with a stage two invasive breast cancer. Its essentially the same one that took our grandmother and great aunt. Im seeking a 2nd job to help with upcoming medical bills and will do my best to keep up with my commitments here becuase i'll need something to distract my mind. If i seem distant or vacant feel free to give me a nudge i wont hold it against you.

Sorry to hear that, I know the feeling of having someone close by being diagnosed with cancer and loose them to it. I can't say I understand how the american medicalsystem is held together by spit and wishful thinking, but I hope you get through it without being in dept to the system.

Take your time and as Jack said distractions are a good way to handle some of it so we hope to see you back here as often as you can. This is the last combat for a while and we go into some social encounters when you go to Vyre after solving this.
On that note I will move the combat ahead in 2 days time, I was planing to do it while resting on my little trip but the hotel wifi is very slow and any long posts ends up getting eaten by the forum goblins.


Loot 7- AC:20 T:12 F:19| HP 66/66 | CMD:13 | F:+5 R:+3 W:+6 | Init:+1 | Perc: 14 | Resources
TheNine wrote:
So Thursday I got word that my little sister was diagnosed with a stage two invasive breast cancer. Its essentially the same one that took our grandmother and great aunt. Im seeking a 2nd job to help with upcoming medical bills and will do my best to keep up with my commitments here becuase i'll need something to distract my mind. If i seem distant or vacant feel free to give me a nudge i wont hold it against you.

I'm very sorry to hear about this. A diagnosis weighs extra heavily when there is a family history. I don't have a ton I can offer but I am a cancer biologist, so if you ever want to ask me anything I will do my best to help. If you want DM me and I will give you my email and we can chat.

Liberty's Edge

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Sorry for the delay in posts I've had some computertrouble where it just decides to shut itself down and reboot without any warning. It looks like I need to send the "new" graphic card I installed in march back to the retainer and get a new but I think they might send it into MSI certified repairshop to get it done rather than giving me a new. I hope they give me a new or at least a temp. replacement while they send it for repairs.


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10

Is your power supply big enough for the card? Are all the necessary power cables connected to it? Most high end cards need a lot of power and the symptoms you described match a power supply issue of some sort.

Liberty's Edge

Gameplay map

Yeah my psu is 750 watt and my graphic card can use a maximum of 200, so there should be plenty of power. I tested it with OCCT a few times at 100% test it went dead after 5 minutes and at 75% ot lasted 25 minutes. Also did a test with both cpu and gpu at 100% where it also went dead after 5 minutes, so I'm quite sure it's the card that might be faulty.


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10

Looks like Canacha has claimed the chain shirt. That's fine since she has 8 str. I would like to upgrade Logan's chain shirt at some point too, perhaps we can simply buy some from a vendor?


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

I'll do a loot audit later and post suggestions for what to keep and what to sell.


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Allright, here's an overview of the gear/loot we currently need to assign or sell. Shout out if you would like to claim anything, otherwise we can probably offload it in Vyre.

From Acisazi: +1 merciful trident, a ring of swimming (both carried by Jack) and 8 potions of water breathing (divided among the group). We can either keep (and likely sell) them or return them to the village. I vote to return them.

From the undead: A key from the leader (use unknown - Jesper, did we find anything in the inner chamber that might be a match?).

From the aboleth lair:
- a pale blue rhomboid ioun stone, which grants it's user a +2 enhancement strength bonus
- +1 Ring of Protection
- +2 mithral chain shirt (claimed by Canacha?)
- +1 mighty cleaving greatsword

Nonmagial loot that needs to be appraised and sold:
- a rusting longsword with a golden jeweled hilt depicting prancing swans mounting lustful mermaids,
- a waterproof golden hip flask set with an opal stopper,
- a silver pillbox inset with a miniature depiction of a woman with two heads


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Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

canacha can certainly use the armor.
kinda want the hilt of the longsword too


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7
Canacha Bais wrote:
kinda want the hilt of the longsword too

It certainly is a nifty hilt and can probably be reworked into a new item or weapon, which could be enchanted.

You know, something like that would make a nice wedding present, if that occasion should arise at some point…


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

*HAPPY MANTA NOISES EVEN IN CANACAH BODIES!*
You are the most helpful halfing i know :P


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Anyone want any of the other items? I figure one of the martial types could use the Strength ioun stone.

And please weigh in whether to keep or return the things we got from the village.


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Jesper, to fill the time, Mira is going to flex some of her bardic knowledge about Vyre. Is it ok if I research and post some of the publicly available background info about the city?

Liberty's Edge

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Yeah that is fine, I'll give some more up to date knowledge when you get there. I'm gonna move you back to elven village soon, it's just annoying to type long messages from a phone so I'll try to get a post made from the work laptop tomorrow.


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7
Mirabella Lindenbrook wrote:

Anyone want any of the other items? I figure one of the martial types could use the Strength ioun stone.

And please weigh in whether to keep or return the things we got from the village.

Nudge, nudge, folks. What to do about all our loot?


M Human | Resource Tracker | Hexcrafter 7 | HP 52 / 64|AC 20+4;12tch 19ff | +8 fort +4 ref +8 will | +1 init | Climb +8 Diplo +3 Fly +6 Intimidate +16 Kn: Arcarna +16* Kn:Dungeon +16* Kn: History +11* Kn:Nobles + 17* Kn:Planes +16* Linguistics +8 Perc +7 Spellcraft +14 Swim +10

I'm tempted to return the potions we didn't use. Re the Ioun Stone, that would be useful for Logan although I've always disliked the visuals of being orbited by a stone! I wonder if Logan can buy a Wayfinder?

Liberty's Edge

Gameplay map

It might be possible in Vyre


HP 60/60, AC 20/15/18, CMD 16, F +6, R +9, W +10 (+3 bonus vs. mind-affecting effects); +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear, Init +2, Perc. +11 Halfling Bard (Argent Voice) 7

Thanks for the input. So, here's my suggestion for what we do:

Keep or return
- Belt of physical might (+2 dex and con) (Jack)
- +1 merciful trident - I suggest we let Aava use this for now.
- a ring of swimming - (Jack)
- 8 potions of water breathing - return to village
- key from the undead leader - Mirabella can hold on to this for now
- a pale blue rhomboid ioun stone - (Logan)
- +2 mithral chain shirt - (Canacha)
- a rusting longsword with a golden jeweled hilt depicting prancing swans mounting lustful mermaid - (Canacha)

Items to sell in Vyre
- +1 Ring of Protection (Sell value: 1,000 gp)
- +1 mighty cleaving greatsword (Sell value: 4,175 gp)
- a waterproof golden hip flask set with an opal stopper
- a silver pillbox inset with a miniature depiction of a woman with two heads

Oh, and I almost forgot this:

Seaweed spellbook:
2nd—command undead, false life, invisibility
1st—chill touch, magic missile, ray of
enfeeblement
Cantrip—bleed, detect magic, prestidigitation,
read magic

I figure Logan can copy any spells he does not already have, then we sell it?

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