Heroes of Gafolweed (Inactive)

Game Master CWalk89

Gafolweed, a small logging village at the fringe of the civilized world, finds itself in perpetual peril.


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Black Fang's Dungeon

Ezren's magic missile disassembles the remaining skeleton where it stood, the clatter of its bones hitting the ground echoing throughout the chamber.

Kyra, still unconscious and wounded, seems to stabilize, but the flow of blood from Valeros's neck continues its steady gushing flow.

Valeros (-2/12 HP, unconscious, dying)
Kyra (-7/10 HP, unconscious, stable)

@Valeros DC 12 Constitution check to stabilize. @Ezren and Merisiel DC 15 Heal check to stabilize Valeros. May I suggest I of you makes the attempt and the other aids (only have to make a DC 10 Heal to aid for +2).


PFS - Pregen

Ezren will try to stabilize Valeros. Heal: 1d20 + 3 ⇒ (20) + 3 = 23

Nice!! right when we needed it.

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

Yeah, now all we need is for these skeletons to have a whole bunch of CLW potions and we'll be all set.


Female Elf

yeah, sure, three skeletons, no problem, now let's go fight a dragon, sheesh, this is crazy. How do we get Val and Kyra back to being conscious?


While there aren't any potions of CLW on the skeletons. You do have a few different courses of action. Be creative and if all else fails ask your new goblins buddies for suggestions.


PFS - Pregen

After both Kyra and Valeros are stable, Ezren rifles through there packs looking for a healing kit.

"Merisiel do you have a healing kit on you? We can try to treat their wounds and get them conscious so I can have Kyra drink this potion. Holding up the potion vial they found earlier.

"Then maybe she an heal Valeros."


Potions can be applied to unconscious people either orally (hold their nose and pour it down their throat) or topically (rub it into them - weird). So, Kyra can "drink" the potion of cure light wounds if you wish.


PFS - Pregen

A after a fruitless search of the groups gear. "Well so much for that idea. I'll just pour it down Kyra's mouth and hope it helps. Here goes nothing." Ezren moves Kyra to a better position then slowly pours the contains of the vial into her mouth. "Whatever God you pray to I hope she..he..it helps you now Kyra."


When the last of the potion empties down Kyra's throat, the injured cleric gasps back to consciousness (heals 7 HP). Though she's in rough shape, Kyra is alive and coherent.

Valeros (-2/12 HP, unconscious, stable)
Kyra (0/10 HP, disabled)

Kyra is disabled, but should be able to manage a spell or channel energy - If you have exactly 0 hit points, you are disabled, and on your turn you can only take a move action or a standard action (not both), plus a free action. If you take a standard action, you lose 1 hit point after completing the action, unless that action heals you. If losing this 1 hit point puts you at –1 or lower, you fall unconscious and are dying. Healing that raises your hit points above 0 makes you fully functional again, just as if you’d never been reduced to 0 or fewer hit points.

Potion - Kyra: 1d8 + 1 ⇒ (6) + 1 = 7


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

The potion has a visible effect on Kyra. Instead of lying on the ground silently, she begins to groan and shiver. Her eyelids flutter open. She remembers what happened to her.

Feeling physically weak, she grasps her holy symbol with both hands and offers a plea to Sarenrae. "Bless... us..."

Channel Energy: 1d6 ⇒ 6

A wave of energy envelopes the party, healing all close by.

GM, so the potion brought me up to 0 hp, which is disabled. I used a standard to use my channel energy, which caused 1 hp damage after it finished, bringing me to 5/10 hp - right?

Edit: Ninja'd. But at least we rolled the same thing for the potion.


When hit by the wave of holy energy, color returns to Valeros's cheeks and the fighter is able to sit up without much pain. Kyra, too, appears to be in much better shape.

Valeros (4/12 HP)
Kyra (6/10 HP)

Yeah, lucky rolls there. Otherwise, Ezren was going to have to make a deal with the goblins. And my reading of the Disabled rules was that you never lose the hit point if your standard action heals you.


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Kyra stands up and dusts the dirt off her. "Ugh, those skeletons were nasty!" She checks her gear. "Everything seems to be in place..."

She takes a look at Valeros. "Oh my, you seem to be a little worse for wear, and I'm not feeling that great either. I believe another prayer is in order."

She again holds tight to her holy symbol, closes her eyes and offers a silent prayer to Sarenrae.

Channel Energy: 1d6 ⇒ 4

Cool, then Kyra will be back to full health.

She looks to her companions. "Listen, before we face this dragon, I should offer up another prayer. I know a prayer of protection. It will offer us a boon against evil. However, the duration is limited. I will be sure to offer this prayer before any fighting breaks out."

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

"Thanks for bringing me back to the land of the living. How do we know the dragon is evil it might just be hungry and is that really all that evil?"


Female Elf

I was so worried about you guys, but I knew I didn't need to be. Kyra, you're the best, just the best, and I'm glad to see you back on the green side of the sod, Val, but, eh, that was pretty rough. What should we do now?


PFS - Pregen

"I'm very near the end of my strength, a big rat could nearly kill me let alone a dragon. I say we rest if we can."

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

"I could go for a little rest."


Female Elf

You think it's safe to rest, um, here, I say as I look around at the ruins. What if there are more of those skeletons around, or what if the Goblins decide they don't think we're funny anymore and instead think we look delicious? I'll tell you what. I don't need to rest, very much, I feel fine, thanks to Kyra, so why don't the rest of you get some sleep. I'll keep an eye out for trouble, and if we're lucky, I'll wake you all up in a few hours. How does that sound?


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Kyra nods, "I do think it's wise for us to rest. Ideally, I would need a full 8 hours' worth of rest to regain my faculties. Merisiel, if you are okay with taking watch, I greatly appreciate it. Valeros, as you still seem to be wounded, allow me to try and heal you some more - my healing energy will be spent for the day, but I'll be back to full curing faculties after resting."

Channel Energy: 1d6 ⇒ 3

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

With that I'm up to 11 hp so if I'm not mistaken I should be up to full health with just a 4 hour rest
"Meri, if you would like to at least have a little rest you can wake in in a few hours and I'll take a shift on watch."


PFS - Pregen

"I don't need any sleep but I need to rest and refocus my mind for 9 hours or so."


Female Elf

"Are you sure, Val? Okay, a little sleep would be nice, even if I don't need it. Maybe Kyra's goddess will visit me in my dreams with some advice on what we can do to not, well, you know, just die, haha."


Black Fang's Dungeon

Day or night, you are not sure due to the dungeon's lack of natural light, but you all manage to get a full night's rest. The only disturbance suffered over the course of the evening is a slew of insults shouted up the cliff by Grumble regarding Valeros's personal hygiene and outdated hair style (at least in goblin culture). Once everyone is awake and their hunger is sated by their remaining trail rations, the party begins its preparations for whatever lies next within Black Fang's Dungeon.

Prepare your spells and do whatever else you need to do. Then, you may approach the eastern staircase.


Female Elf

After a bit of silence, when we are ready to move forward, I glare at Kyra, and say...

Kyra, I have serious doubts as to the support your goddess is ready to give me in the near future.


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Kyra keeps eye contact with Merisiel. "And how often did you fall unconscious to our foes? Did not the Dawnflower see fit to give Valeros and I the brunt of the attack from those skeletons?" Kyra's voice grows louder, spittle forming at the corners of her mouth.

"Oh yes, you did get burned a little back in the chamber with the talking statues. But that was because of your lack of faith - you did not show proper respect when it was asked for. No - do not take your own foolishness as a sign of the diminishing of Sarenrae's power."

With that, Kyra makes her way around the corner to the base of the stairs.

Kyra's movement.


Female Elf

I lower my head, and grumble,
How come these goddesses never visit my dreams, *pfft*


PFS - Pregen

Well rested Ezren wakes warming up his stiff joins with some strecthing and walking around then he sits and studies for an hour. All his spells will be Magic Missile


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Don't forget you have that wand of Magic Missile as well.


PFS - Pregen

Thanks for reminding me MM Wand 4 charges

"For good or ill let's get this over with." Ezren steps up next to Kyra. Ezren's Move

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

As everyone wake Valeros is steaming with frustration over the taunts and heckling he's been getting ever since Merisiel woke him for his shift at watch. "Can't they recognize someone who could smite them with just the flick of his wrist when they see him?" said to no one in particular. "Let's get going before I have to jump back down there and kill those little piles of shit."
Valeros will run out to the front of the group to defend the group. I'm not at work so if someone would be so kind as to move me please.


Black Fang's Dungeon

The winding passageway ends in a staircase in the back of an ancient warren set inside the hillside. Open to the sky above, this crumbling ruin is littered with debris.

On the far side of the chamber, a pile of glittering gold and sparkling trinkets is piled up into a sizable hoard.

Went ahead and moved you all through the passageway and down the stairs. Feel free to move yourself to a different spot if you don't like where I've put you.

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

So do you all want to explore this room or just head into the belly of the beast, so to speak, and head into the next room?


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

Map Update

Kyra moves forward, joining Valeros at the mouth of the cave. "Well, I guess this is where all of the stolen treasure from Sandpoint is being kept. I say we proceed cautiously."


Female Elf

I'd like to sneak to this position

Okay, I whisper, let me scout ahead a bit, first

Stealthy Stealthness: 1d20 + 7 ⇒ (14) + 7 = 21

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

Valeros will looks around at the piles of treasure for something that might help them in the coming fight.
Perception check: 1d20 ⇒ 16


PFS - Pregen

Ezren scans the opening in the ceiling to the outside knowing that the dragon will come by that way if any"Be careful, if the dragon is not here he will come back and most likely flying in."

Perception: 1d20 + 2 ⇒ (19) + 2 = 21


Black Fang's Dungeon

Almost as soon as the words leave Ezren's lips, the view of the treasure is obscured as a terrible winged dragon swoops into view. As it snarls, its black fangs drip with green acid that burns the floor where it lands.

"Fools!," the creature snarls. "Have you actually come all this way to slay the dragon? Your mothers read you too many bedtime stories!"

So focused is the dragon on Ezren, Kyra, and Valeros, that is does not seem to notice Merisiel tucked into a dark corner of the chamber.

Ezren
Valeros

Black Fang
Kyra
Merisiel

@Ezren and Valeros You get the first crack at the flat-footed dragon!

GM Notes:
Perception: 1d20 + 12 ⇒ (2) + 12 = 14
Initiative - Black Fang: 1d20 + 4 ⇒ (12) + 4 = 16
Initiative - Ezren: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative - Kyra: 1d20 + 3 ⇒ (6) + 3 = 9
Initiative - Merisiel: 1d20 + 3 ⇒ (4) + 3 = 7
Initiative - Valeros: 1d20 + 6 ⇒ (15) + 6 = 21


PFS - Pregen

Pulling out his Wand of Magic Missile Ezren shoots at the Dragon.

Magic Damage: 1d4 + 1 ⇒ (2) + 1 = 3 Not sure what strength the MM wand is was just guessing its 1st.

Ezren's Move 5ft step


Female Elf

On my initiative I will drink the invisibility potion and try to move into a flanking position, but since Black Fang moves before I do, I will wait for it to move before I move, okay

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

Valeros charges straight forward, 4 spaces or the east, Black Fang with his Dragons Bane Longsword held over his head yelling "AAAAAHHHHHH!!!!" Valeros will use his Power Attack.
Charge attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage roll: 1d8 + 10 ⇒ (8) + 10 = 18


Black Fang's Dungeon

The black dragon flinches a bit when pelted with Ezren's magic missile and easily swats Valeros's swing of his sword aside with its massive claw.

"Ha!" Black Fang cackles. "Pathetic!"

A glowing green light emanates from the dragon's mouth as he spews at Valeros. The fighter is engulfed in acid, which scalds his skin (for 13 damage) and drops him to the ground unconscious and dying.

"Pay witness to the fate of those who challenge Black Fang!" the dragon boasts.

Ezren
Valeros (-1/12 HP, unconscious, dying)
Black Fang (-3 HP)
Kyra
Merisiel

Everyone (except Merisiel) can go now in whatever order. @Valeros Remember to make your Constitution save. @Merisiel I resolved your turn for you (drink potion, get into flanking position). Good luck - you'll need it.

GM Notes:
Breath Weapon - Valeros: 3d6 ⇒ (3, 4, 6) = 13
Reflex - Valeros: 1d20 + 2 ⇒ (1) + 2 = 3

Black Fang (51/54 HP)


PFS - Pregen
Valeros, Longsword Smasher wrote:

Valeros charges straight forward, 4 spaces or the east, Black Fang with his Dragons Bane Longsword held over his head yelling "AAAAAHHHHHH!!!!" Valeros will use his Power Attack.

[dice=Charge attack]1d20+6
[dice=Damage roll]1d8+10

Valeros should have +2 more to hit with the sword. 11(roll)+2(charge)+3(str)+3(sword)-1(power attack)+1(base attack) = 19

please be a hit or we are dead


@Ezren You are right. Valeros hits Black Fang for 20 due to the dragon bane sword he is using. @Valeros The dragon's acid breath still takes you out.

Valeros cuts a long gash down the dragon's side and Black Fang lets out a horrific bellow before spraying the fighter with a deadly dose of acid.

Ezren
Valeros (-1/12 HP, unconscious, dying)
Black Fang (-23 HP)
Kyra
Merisiel


Female Human HP: 10/13 | AC: 14 T: 10 FF: 14 | F: +3 R: +1 W: +5 | Init +0 | Perc +3 | SM +3

"Valeros!" Kyra rushes to the fighter's side and touches him on the shoulder, taking her holy symbol in her other hand.

"Oh Heavenly Sarenrae! I ask that you protect this brave man from evil. Bless him with the warmth of the Dawnflower!"

Cast Protection from Evil (click for details)

Map Update.


Female Elf

Since I go after the dragon, again, I will maintain my stealthyness, and move if i have to in order to be in a flanking position. I will attack on my turn (in addition to any move I have to make, first)and this attack I believe will grant me sneak attack bonus damage, be at a +2, because I am invisible before I make the attack, and the dragon does not get to add its dexterity bonus to AC, right?

Maintain Stealthyness while Invisible: 1d20 + 20 + 6 ⇒ (6) + 20 + 6 = 32

Are there any other Buffs I am missing, like Bless, or anything?


PFS - Pregen

Kyra buffing a unconscious Valeros seems useless to me, unless I'm missing something healing would be better.

Ezren moves back up the stairs and shoots another Magic Missile at the Dragon. Ezren's Move Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4


Black Fang's Dungeon

Black Fang snarls as he is hit with a second magic missile. He then raises both claws to strike at Kyra, following with a snap of his massive jaws. While not managing to get his teeth on the cleric, Black Fang does pummel her to the ground with his clawed feet (for 10 and 6 damage).

Ezren
Valeros (-1/12 HP, unconscious, stable)
Black Fang (-27 HP)
Merisiel
Kyra (-6/10 HP, unconscious, dying)

@Valeros Made the Constitution check for you - you're stable now. @Merisiel Still hidden, but no longer flanking due to Kyra and Valeros being unconscious. @Kyra Don't forget to attempt your DC 16 Constitution check to keep from dying.

GM Notes:
Claw 1: 1d20 + 9 ⇒ (15) + 9 = 24
Claw 2: 1d20 + 9 ⇒ (14) + 9 = 23
Bite: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 + 2 ⇒ (4) + 2 = 6
DC 11 Constitution - Valeros: 1d20 + 1 ⇒ (10) + 1 = 11


PFS - Pregen

Moving up the stairs Ezren shoots the dragon again with a Magic Missile from the wand.

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4

Ezren's Move


Female Elf

we're all gonna die, I should run, and save myself, but nah

Melee attack with Rapier: 1d20 + 2 + 3 ⇒ (9) + 2 + 3 = 14

I become visable, I suppose, fail to hit the dragon, and then die, Ezren, you should run


Black Fang's Dungeon

Black Fang hisses and snarls when hit with another magic missile. Merisiel's rapier does not manage to pierce his thick scales, nor does he even seem to notice her attack.

"Your pathetic attempt at heroism tire me," he bellows. "Leave now and live the rest of your days far from my sight. Take your fallen; they will do nothing but stink up my lair with their rot!"

Ezren
Valeros (-1/12 HP, unconscious, stable)
Black Fang (-31 HP)
Merisiel
Kyra (-6/10 HP, unconscious, stable)

What a nice guy - he's giving you an out. Leave as cowards and live. @Kyra Rolled Constitution for you. You're stable now.

GM Notes:
DC 16 Constitution - Kyra: 1d20 + 2 ⇒ (15) + 2 = 17

Grand Lodge

Male Human Fight/1 HP: 12/12| AC: 17 T: 12 FF: 15| F: 3 R: 2 W: 1| Init: 6| Perc: 0| SM: -1

Ezren, I think you might need to barter with some friendly goblins for some help. Merisiel, you might want to just stay hidden for a little while.

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