Here Be Tryants: A Kingmaker saga.

Game Master Joy


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Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

9 HP

Andrea stops disolving and manages to heal herself with some slurred spellcasting

CSW: 3d8 + 5 ⇒ (4, 2, 8) + 5 = 19

28 hp

CLW: 1d8 + 5 ⇒ (7) + 5 = 12

35 hp

We have got to stop meeting like this.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Reflex: 1d20 + 9 ⇒ (9) + 9 = 18

Finnegan avoids the worst of the acid, but is still burned a bit by it.

"Indeed. Perhaps relying primarily on your divine gifts may be of some help."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea uses a charge of her wand on rook
10 healed


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Who else is injured? Will we be gathering mushrooms then?


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

"I believe that yes, we are going to gather the mushrooms. Hopefully the Old Beldame gives us something nice for our troubles."


With the threat gone, you may now take your time in braving the stench of the mudbowl to find some rattlecap mushrooms.

amount of mushrooms: 2d6 ⇒ (4, 5) = 9


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well let us deliver these when we get the chance, no sense hanging around here.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

"Agreed. We've gotten what we came for." Finnegan will be quite glad to get out of the smelly mushroom field.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

"Aye, this place is worthless to us, except as a punishment for others.


Do you wish to explore more or head to the old Beldame now?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Or a place for brick material. Andrea uses a charge of her wand on RadomirJust how injured are you and the horse?

10 points healed

We might as well head for him, I need a rest anyway.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Alexander frowns and coughs slightly, Best to clear this place out entirely. He chuckles, A little bit of work and it may make good farmland.

Have we searched the creature and area? Just in case it swallowed someone with valuable stuff. :)


Nothing of value was found within the plant creature. You may assume that few people braved the stench to get close enough for it to eat.

Instead of crossing the wide Tuskwater, you instead choose to go south-east to cross the smaller Shrike River in order to finish exploring the Southern borders of your territory.

Shortly after you for the river, you all can see a large figure wandering along in the distance. Using the nearby trees for comparison, you guesstimate the humanoid looking figure's height to be roughly 10 feet tall. It appears to be walking in the direction away from you and does not appear to have noticed your group as of yet.

Knowledge Local DC 17:
The figure walking away is a Hill Giant. Hill giants prefer to fight from high, rocky outcroppings, where they can pelt opponents with rocks and boulders while limiting the risk to themselves. Hill giants love to make overrun attacks against smaller creatures when they first join battle. Thereafter, they stand fast and swing away with their massive clubs.

Hill giants are the most nomadic of all the humanoid giant species, preferring to travel from one settlement to the next in order to raid and pillage. While they prefer temperate climates, they’ll travel far from their preferred environment so long as the raiding is plentiful and successful. They are, as a whole, incredibly selfish creatures and rarely engage in battles they don’t automatically know they’ll win. Hill giants are known for shoving one another at terrifying foes and won’t hesitate to sacrifice a clan-mate to save their own skins. Roving bands of hill giants are common in temperate hills, and their constant aggression makes them one of the more feared dangers in this climate.

Solitary, non-evil hill giants are very rare but can sometimes be found in other humanoid societies, though they are almost never accepted in central cities or population centers. They do best as laborers and soldiers in outlying frontier towns, and often serve as rudimentary diplomats to negotiate with marauding hill giant bands. Unfortunately, hill giants who shed their racial lifestyle for civilization are mocked and often killed on sight by their nomadic brethren. Still, these “civilized” hill giants can find their place within society and many have managed to live peaceful, uneventful lives.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Might this be some kind of giant or ogre?


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Knowledge (local): 1d20 + 11 ⇒ (2) + 11 = 13

"Could be. Whatever it is, it's certainly a big 'un."


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

knowledge (local), circuit: 1d20 + 4 ⇒ (13) + 4 = 17 What do you know!? Radomir actually knows stuff!! wow!

My Lord, that is a hill giant. They're nomadic, uncivilized brutes, craven and selfish to the core. They'll sacrifice their own clanmates to save their own worthless hides. If there's one, there are likely to be others around. Some can be taught to accept the benefits of civilization. If this one could be tamed, it would make a useful soldier or laborer. We could even use it speak with other giants on our behalf. If it could be tamed. Radomir's grim tone speaks volumes to how likely he thinks that prospect to be.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Taking 10 on Knowledge (local) for an 18.

Alexander nods as Radomir speaks. We shall see. Come, let us find out what this Giant wants. Alexander dismounts and prepares to approach cautiously. Mr. Rook, Othniel, and I will scout it out and make sure it's alone. Stay back and prepare to charge if it decides to be hostile.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

Aye, my lord. True to his lord's commands, Radomir, stays within charging distance, lance leveled and at the ready, and allows Alexander to take the lead.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea gets her crossbow ready, not wanting to get into squishing range.


Given the size of Giants, those of you scouting around are fairly certain the Giant you see is the only one in the area.

It also seems rather preoccupied and so far hasn't been inclined to notice any of you. He even seems to be muttering under his breath about something in what is likely the tongue of giants.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Stealth: 1d20 + 13 ⇒ (13) + 13 = 26

Finnegan ghosts through the terrain towards the giant, keeping enough distance that he isn't in easy whacking range, waiting to see if Alexander chooses to challenge it. He studies the giant, as well, so he can be ready if it turns out to be violent.

Studied target on the giant


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Alexander approaches quietly, stopping within shouting distance. Othniel, Mr. Rook. Remain hidden and...well, you know what to do.

Before moving forward, Alexander rummages through his pack and pulls forth a scroll. I sure hope he speaks common, but just in case... The tall man stands upright and moves forward and away from his allies to not draw attention to them. Hello! Hello there, fellow traveler!


The tall figure slowly turns around, interrupted in the midst of drinking something out of a large jug with fumes emanating from it strong enough to make your eyes water. He upends the jug finishing off whatever was in it and then sighs very loudly.

He then looks down at Alexander, frowns, sighs and then starts talking in Giant.

Anyone speak giant?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Common and fey here


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Nope. Finnegan didn't work with any giant bandits. He worked with a half-orc who looked like he was half-giant, but barely spoke Common, forget the Giant tongue. Wasn't too bright, either, but he was real scary looking.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Alexander frowns, You don't happen to speak Common, do you? If no response is forthcoming, and the giant doesn't attack, he'll unfurl the scroll he pulled out and read. Using a Scroll of Tongues. I knew this would come in handy.

Giantish: Hello there! How are you, fellow traveler? You seem troubled. Anything we can do to help?

Diplomacy: 1d20 + 20 ⇒ (16) + 20 = 36


The what you now know to be a semi-inebriated giant suddenly just plops down on his giant backside and starts to blubber and cry.

Giant:
"I just wanted to join the trolls in all their fun of rampaging all the new farms appearing and eating the occasional human, maybe even an elf if we're lucky, they are really tasty. But no, the trolls had to be big meanies and tell me that they didn't want me. They said I was too big and slow and stupid to join them. They just don't know what they are talking about. I've killed plenty of dumb old humans before, I know what to do. I just bash their heads open with one of my big rocks. You don't think I'm too stupid or slow to kill humans, do you?"


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea rolls her eyes. Will he be needing a hankie and cuddles?


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

Radomir shakes his head. [b]Disgraceful. But, a weak will could be broken to our needs.[/ooc]


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Sorry, I thought I had posted this!

Alexander will, of course, translate for the others. Giantish Trolls, you say? What do they know of a Giant's strength? Tell m more of these foolish trolls and perhaps we can come up with something clever to teach them the error of their ways.


The giant sniffles a bit more. " Hargulka tells the others what to do and he said I wasn't good enough to join them. Said I was too big and fat to fit underground with them too. Stupid trolls. They didn't even dig those tunnels to start with, they were already there."


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Well, now you've got me curious. How large is this group? And where are they? It sounds like maybe these tunnels should be put to better use than home for some ignorant trolls.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

They just don't appreciate a big strong giant so they are the stupid ones. Hargulka big chief of trolls?


The giant tries to think so hard he forgets to keep blubbering. Instead, he tries counting on his fingers so he can answer Alexander's questions. In Giant: "Uhmm, one, two, three...Uhm, is it still one troll or two if it has more than one head? And just the trolls? Hargulka is a giant, but he tells all the trolls what to do. I don't know why he'd rather boss around a bunch of trolls but not let me join in too! It's just not fair."

Now that he's stopped trying to count, he starts blubbering again.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Finnegan remains hidden in his location, listening to the giant blubber. Geez, I though giants were supposed to be tough, not whiney.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

So a whole buncha trolls and Hargulka the giant. Perhaps we can see if they need to be dealt with.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

Radomir sneers behind his helm at the giant's weakness. But, he refrains from commenting. His lord seemed to have this well in hand. Perhaps, later, they could tame the giant for their use. Else, he would make an excellent example and demonstration for the populace.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Well, where is this place? Perhaps we'll have to visit and explain to them their error. Alexander says, reassuringly, Until then, what are your plans for the future, friend?


The pathetic giant waves vaguely westish. In Giant: "Back that way, past the territory of the lizard people, past the territory of the dragon, then you find the old ruins they have taken over. They've been making trips out and killing and eating anyone that they find. Last I heard, they was plotting how to take over some old castle that some people had been rebuilding up to the north from it. Think they said there was some tasty fae in it and other humans people."

"I don't know what my plans for the future are."


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Giantish: A Dragon? Well, good sir, you seem to know a lot about these woods. And, if you've no plans...perhaps you'd like to work for us? We have use for a clever giant who might know his way around the woods. And, maybe kill a few things that bother us along the way.

Turning back to Radomir, What do you think? Can you train him? I imagine he can hit rather hard.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

We can no doubt have him have a cow for a meal now and then, plus plunder.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

My lord, he will be tamed, or he will break. Either way, his threat will be stopped. He has committed crimes against your law. You decree that his punishment is to serve your interests and defend the realm he preyed upon. So be it.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Make a good guard for our prison


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

which leads me to this question: GM, can this hill giant be tamed?-


I see it more of a question of whether or not you're capable of keeping the giant content and willing to follow your orders. He is kinda stupid, so threats don't work too well, he'd need more of a reward system.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Like plenty of food, booze and low value gemstones


And female hill giants


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep
The Winds of Fate wrote:
And female hill giants

eeeeeeeeeeeeeeeeeeew


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Giantish Are you interested, friend? We could use someone with your strength. What is it that you desire? Gold, vengeance? We can provide either if you are willing to serve.


In Giant: "I'm out of moonshine and I can't find any blue wolfberries to make more. Do you have any moonshine? Lots of food? Gold is always nice too. Are there any lady giants around here? Those things would make me want to stay around here and be helpful."

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