
dungeonmaster heathy |

dungeonmaster heathy wrote:Then gives one sly eye; tries to sham it off like he's still unconscious."Keep them shut ur i'll cut them it, gobbo."
<Sniffs his rum.>
"Th' best way tae bide thes is tae pretend yer deid an' tae go awn a' pretendin' until e'en th' lingerin' reek ay me is gain."
He starts breathing real shallowlike. Trying to play it off. Then he starts to gag a bunch, stifling a cough and whatnot....

dungeonmaster heathy |

"Yeah, once we've rested up a bit. Let's bring this guy back with us. Maybe he has some other stories to tell. Hell, we all like a good story. First, though, we need to dispose of the bodies so tha they don't reanimate. Let's drag 'em out and burn the lot."
Is that it for the Arch? Are there other places to go in it?
A cursory look about, and yeah; that's pretty much it for the arch. Other than the odd hastendeath skittering here and there, sticking to the shadows.

dungeonmaster heathy |

You guys are pretty much able to bop on back to Sasserine at your leisure.
Let me know when somebody's done spending his loot and buying equipment; I can fugue that person in to the next vignette of this little jaunt. Also, anything else you want to do let me know.
I might need to tighten things up a bit...hope I get a chance to gear some stuff up better this weekend. I only just came up with the idea of Stiggy's imperilment to fugue him back into the story, and it may seem a bit choppy for a few, but I think I can get things hopping along nicely in the next few days.
(lol) I thought I could skank this all pretty easy due to the slow moving nature of pbp, but I didn't account for the speed of things when one character is solo for a while.....I guess it's a bit of an experiment and all.

Altai Iscarni |

Loooooooot!
+2 rapier (sell)
+2 chain shirt (sell)
+2 rapier (sell)
+1 mithril shirt (sell)
+2 spiked chain (sell)
+2 breastplate (sell)
+2 great sword (sell)
+2 greataxe (sell)
+2 dragonhide breastplate, made of the hide of a black dragon (Elgan?)
+2 buckler (Stig?)
+2 mithril shirt (Beldan? It won't fit Pip or Gittik, right?)
+2 ring of protection (good item that would be useful for anyone)
wand of cure serious wounds (3d8+8) 30 charges left (Oso)
3 potions of flying (Oso, Gittik and... who else?)
12000 GP in morgh stuff + 6000 GP from Grobnar + 6,000 g.p. +1,500 g.p. + 3,000 g.p.=28500 GP in coin.
I'll do the final distribution once we agree on what to keep and what to sell.

Stigwold Mæch'Hæmmær |

He starts breathing real shallowlike. Trying to play it off. Then he starts to gag a bunch, stifling a cough and whatnot....
<Stig leans back into the straw, puts the flask on his chest, and laces his fingers behind his head. He grinds down with his heels a bit to remind the gobbo of his place (as Stig's footrest).>
"Durin' some bad times Ah et e' puckle o' gobbos up in th' Dreadwuid. Ye e'er bin tae Dreadwuid?"

Stigwold Mæch'Hæmmær |

He starts breathing real shallowlike. Trying to play it off. Then he starts to gag a bunch, stifling a cough and whatnot....
<Stig leans back into the straw, puts the flask on his chest, and laces his fingers behind his head. He grinds down with his heels a bit to remind the gobbo of his place (as Stig's footrest).>
"Durin' some bad times Ah et e' puckle o' gobbos up in th' Dreadwuid. Ye e'er bin tae Dreadwuid? Ahhh, hoo Ah miss th' lizard's boat."

Elgan Dreadwood |

Holy snap-crackers! 30 posts since last night?!? You snooze ya loose in this game! ;P
I already have a +2 dragonskin breastplate, plus it's Beastskin, so it fits in all my shapeshifting. I WOULD like to keep one of the +2 rapiers, and sell my +1 rapier instead! Most of my cash will go towards having Altai (finally) crafting me an Amulet of Mighty Fists! I'll prrovide teh details later, but it doesn't need to be enchanted to +1 or anything (My beastshape already gives me that anyway,) so I just need to pick flaming, shocking, etc based on my monies, which is plentiful! I'll spend any left over on more Pearls of Power to boost my spellcasting/healing assistance!
Elgan prowls around the group as they conduct their final business, keeping a wary eye on the hastendeaths, and pouncing and squashing any that get too brave or careless. He leaves with obvious relief when it is time to go.

Pendobar 'Pip' Bushytoe |

Pendobar 'Pip' Bushytoe wrote:I can. What do you need?Pip looks for a scroll scriber in Sasserine
Any of our arcane buddies able to scribe scrolls?
Metagaming question: Can I cast scrolls of spells I don't know as a spontaneous caster? If I can, I need damage spells 4th level and below on the Bardic list. If not, then just copies of the ones on my spell list
I am willing to spend my share of the loot on this

Altai Iscarni |

Loot list updated to accomodate Elgan's requests (he is now the owner of a Rapier +2). It replaces the list above:
+2 chain shirt (sell)
+2 rapier (sell)
+1 mithril shirt (sell)
+2 spiked chain (sell)
+2 breastplate (sell)
+2 great sword (sell)
+2 greataxe (sell)
+2 dragonhide breastplate, made of the hide of a black dragon (sell)
+2 buckler (Stig)
+2 mithril shirt (Will this fit Pip or Gittik? If not, we sell it)
+2 ring of protection (good item that would be useful for anyone)
wand of cure serious wounds (3d8+8) 30 charges left (Oso)
3 potions of flying (Oso, Gittik and... who else?)
12000 GP in morgh stuff + 6000 GP from Grobnar + 6,000 g.p. +1,500 g.p. + 3,000 g.p.=28500 GP in coin.
I'll do the final distribution once we agree on what to keep and what to sell.
Metagaming question: Can I cast scrolls of spells I don't know as a spontaneous caster?
It needs to be on your spell list. Also, for me to scribe it, it has to be a spell I know. Thus, we're looking for overlaps between bard and wizard spell lists. I actually think you might be better off just buying the scrolls...

Oso Legumbe |

Pip, what about your Use Magic Device skill of +17. I think most scrolls and wands will bow to your will with that. Also Oso can do a minor teleport and cast fly and now teleport so perhaps the fly potions should all go to the fighters or rogues. Oso will take his portion of the treasure in magic swords first and foremost, such as any stray +1 rapiers, but it shouldn't effect the split now that we have simplified the way that works. I think a +2 ring of protection is a deflection bonus like my protection vs evil spells so I'll pass on that, it would benefit one of the others more.

dungeonmaster heathy |

dungeonmaster heathy wrote:
He starts breathing real shallowlike. Trying to play it off. Then he starts to gag a bunch, stifling a cough and whatnot....<Stig leans back into the straw, puts the flask on his chest, and laces his fingers behind his head. He grinds down with his heels a bit to remind the gobbo of his place (as Stig's footrest).>
"Durin' some bad times Ah et e' puckle o' gobbos up in th' Dreadwuid. Ye e'er bin tae Dreadwuid? Ahhh, hoo Ah miss th' lizard's boat."
"Me from Dreadwood. Yeah....me miss home.

dungeonmaster heathy |

Holy snap-crackers! 30 posts since last night?!? You snooze ya loose in this game! ;P
I already have a +2 dragonskin breastplate, plus it's Beastskin, so it fits in all my shapeshifting. I WOULD like to keep one of the +2 rapiers, and sell my +1 rapier instead! Most of my cash will go towards having Altai (finally) crafting me an Amulet of Mighty Fists! I'll prrovide teh details later, but it doesn't need to be enchanted to +1 or anything (My beastshape already gives me that anyway,) so I just need to pick flaming, shocking, etc based on my monies, which is plentiful! I'll spend any left over on more Pearls of Power to boost my spellcasting/healing assistance!
Elgan prowls around the group as they conduct their final business, keeping a wary eye on the hastendeaths, and pouncing and squashing any that get too brave or careless. He leaves with obvious relief when it is time to go.
He's able to crush some with his paws. Watch out biting them though.....not too kosher...

dungeonmaster heathy |

The goblin muses.....
"It so dark there, in Darkwood.....it like you not hear five feet away from you. The gloom there like water, so thick it muffle sound.
Not stop arrow though.
Hey; you ever wonder stuff? Like this: why, if water am stop arrow, or sword, you no make armor out of water?
I wonder stuff. Sometimes."

Stigwold Mæch'Hæmmær |

The goblin muses. "... Hey; you ever wonder stuff? Like this: why, if water am stop arrow, or sword, you no make armor out of water?
I wonder stuff. Sometimes."
"Mibbie et's fur cooncil et juice armour es jiggered, ye glaikit bug eatin gobbo. Or mibbie it's fur ye'd huv tae shift around in a jar biggar 'an a fecking brewin vat fur it tae wirk."
<Lift his heels off the gobbos head. Passes him the rum.>
"Mark me. If ye hog th' rum Ah'll cut yer stomach open 'n' dram it meself. 'N' if ye titch th' flask wi' yer lips Ah'll cut thaim aff. This Ah swear by Moradin's axe. 'N' ne'er tell that Ah shairt a bevvy wi' ye or Ah'll unman ye wi' mah hammar."

Stigwold Mæch'Hæmmær |

"Weel, ah wis thare, wi' some mukkers, juist afore ah wis 'ere--wherever 'ere is. Ah mind getting oan a boat 'n' routin' some pirates, then efter that tis aaa' black."
<... looks up at the goblin.>
"Ey, gimme 'e rum and pat yer heid back oan th' floor gobbo. 'Til ah git oot o' 'ere ye'r mah footrest."
<Churlish grumble.>
"Anyway, ah jalouse ah micht huv juist a wee swallyin kinch."

dungeonmaster heathy |

"See, me no get that. You humans, and dwarfs, always worry about weird stuff. Me drink too much.....me stab too much people....me love brother; why me do that to him....."
You kin to elfs, talk like that? Me think you live too long, got nothing to do but make up imaginary stuff to care about so not bored.
Should probly stab something."

Stigwold Mæch'Hæmmær |

"Oh, you am big jokester. Scare me for second. Hey; you dwarfs am eat funny mushrooms, or just drink?"
"Huv ye ne'er blootert Morefeichen's Deep Ale? Shroomers 'n' bevvy th'gither in a dance o' throat walloping flavor. Dram a keg o' tha' 'n' nae ainlie urr ye paralyzed, bit ye wid swear ye'r up 'n' traivelin around, if nae flying."
<Takes a swig.>
"Aye. Morefeichen's."

dungeonmaster heathy |

An indeterminate amount of time goes by for Stiggy, as he waits for the one in charge to come.
Then, ultimately, something inevitably happens. There's a few people in the hall outside Stig's door, trudging by. They open another creaky door. There's "No....no...no....aaaaaaaaaaaah!" then silence, then speaking in an unrecognizable tongue.
Then, they're outside of Stiggy's door. The peephole is open, but it's utterly pitch black through the peephole.
There's a voice. Feminine, scratchy like a hunting cat, like Eartha Kitt......
"What is your name, dwarf," she says.
You can't see anything through the peephole but utter darkness.

![]() |

Here's the final loot distribution:
+2 chain shirt (sell) - 2100 gp
+2 rapier (sell) - 4155 gp
+1 mithril shirt (sell) - 1050 gp
+2 spiked chain (sell) - 4200 gp
+2 breastplate (sell) – 2200 gp
+2 great sword (sell) - 4200 gp
+2 greataxe (sell) - 4170 gp
+2 dragonhide breastplate, made of the hide of a black dragon (sell) – 2300 gp
+2 mithril shirt (sell) - 2550 gp
+2 buckler (Stig)
+2 ring of protection (good item that would be useful for anyone)
wand of cure serious wounds (3d8+8) 30 charges left (Oso)
3 potions of flying (Beldan, Gittik and... who else?)
12000 GP in morgh stuff + 6000 GP from Grobnar + 6,000 g.p. +1,500 g.p. + 3,000 g.p.=28500 GP in coin.
Money from items: 28080 gp
Plus coin = 56580/8=7110 gp per person (including Stig]
If Oso wants, he can use 5355 of his gold towards improving his sword (the value of the rapier +1 and the greatsword +1).

dungeonmaster heathy |

dungeonmaster heathy wrote:Darkvision?
You can't see anything through the peephole but utter darkness.
Doesn't help.
"So,......Stiggy," she hisses, playing out every ess; savoring it, "you fancy yourself a dwarf at arms do you? You have....quite the impressive collection of implements of slaughter."

Stigwold Mæch'Hæmmær |

"So,......Stiggy," she hisses, playing out every ess; savoring it, "you fancy yourself a dwarf at arms do you? You have....quite the impressive collection of implements of slaughter."
"Them bone chips 'n' wallies caught in mah hammer micht cuid weel fancy me a mon-at-arms, bit ah doobt they're saying muckle anymair. Me?"
<Has a sip of rum and lifts his legs off the goblin's head. Sits up.>
"Ah dinnae fancy enything ither than rum 'n' me dug. Huv ye seen 'im by th' wey? He's aboot sae heich, floopy lips, drams heavy fer a dug 'n' answers tae th' name Tenser."
<Stig scratches at some scar tissue on his tumescent belly. Checks the balance on the short sword.>

dungeonmaster heathy |

dungeonmaster heathy wrote:Um, what about the 800 gp?Vattnisse wrote:Here's the final loot distribution:Steadfast gutstones hitting the streets in Sasserine.
800 g.p.
There's a line of adventurers, like college kids waiting for the newest iphone.
That's the price.

dungeonmaster heathy |

dungeonmaster heathy wrote:
"So,......Stiggy," she hisses, playing out every ess; savoring it, "you fancy yourself a dwarf at arms do you? You have....quite the impressive collection of implements of slaughter.""Them bone chips 'n' wallies caught in mah hammer micht cuid weel fancy me a mon-at-arms, bit ah doobt they're saying muckle anymair. Me?"
<Has a sip of rum and lifts his legs off the goblin's head. Sits up.>
"Ah dinnae fancy enything ither than rum 'n' me dug. Huv ye seen 'im by th' wey? He's aboot sae heich, floopy lips, drams heavy fer a dug 'n' answers tae th' name Tenser."
<Stig scratches at some scar tissue on his tumescent belly. Checks the balance on the short sword.>
"What's a....dug?" she asks.
Somebody else, in an unknown tongue whispers to her."Oh....those predators you surface folk keep as slaves. I've seen some about, here and there."

Stigwold Mæch'Hæmmær |

"What's a....dug?" she asks.
Somebody else, in an unknown tongue whispers to her.
"Oh....those predators you surface folk keep as slaves. I've seen some about, here and there."
<Stig stands up and walks to the door.>
"Weel that settles it then, Murky Lady. Na fur threatenin', bar bashin', 'n' th' inevitable bloody escape, am ah richt? Ye maun ken that a'm yin o' they prisoners wha is mair trauchle than 'e's wort. Sae ye micht as weel let me gang. If ye huv business tae discuss a'm sure we kin fin' a better steid than this."

dungeonmaster heathy |

The door opens.
It's all darkness in the hallway outide the door. From the darkness, a pair of wooden soled clogs plop at Stigggy's feet.
"You'll want to put those on, dwarf." The darkness in the doorway recedes to the right of a hallway that runs left, and right.
"Come out into the hallway when the clogs are on," the feminine voice commands, "follow the other mote of darkness to the left."

Altai Iscarni |

dungeonmaster heathy |

The floor of the hallway is covered every inch in broken glass bottles; the reason for the barefooted status of Stiggy, the reason for the clunky clogs....Stiggy wobbles a little in the high platformed wooden shoes. Easy to turn an ankle.....
To the left there's another mote of darkness, "concealing" (or not) another female drow; this one with a longbow out, and two arrows knocked on the string. She beckons, left, or north, through a doorway which she opens.
Within is a well-stocked torture chamber.
"Through here.....and then through the door on the eastern wall. Down the corridor. Our leader awaits you."

Stigwold Mæch'Hæmmær |

A Dwarf turning an ankle. Absurd.
<Stig crunches across the glass whistling, and smiles cheerfully at the drow.>
"Cheers, wifie. 'N' kin ah say tha' th' hospitality 'ere haes bin marvelous."
<He'll look the torture chamber over very well> Perception: 1d20 + 0 ⇒ (4) + 0 = 4
<Then heads off down the hallway indicated.>