| dungeonmaster heathy |
Pip:
"LOOK OUT! THERE'S SOMETHING IN THE PILES!"
he sees them before the claws reach him;
Beldan, Em, and Satari, though, get surprised attacked.....by something with clawed arms from the stacks of skulls (the "Sd's" on the map).
Beldan is missed,
Emrael takes 5 damage and 4 cold damage for up to 9 hp,
Satari is missed.
Four shadowy forms attack from the skull piles.
Initiative: the number to beat is.....28.
| Emrael Bladewalker |
Emrael's flatfooted AC vs incorporeal attacks (making an assumption there) would be 18. She has nothing active that I can think of to reduce the damage, so 9 points recorded.
Initiative 1d20 + 12 ⇒ (9) + 12 = 21
Iaijutsu Focus (Ex): At 13th level, a kensai may always act and may draw his weapon as a swift action during a surprise round, though he is considered flat-footed until he acts. During a surprise round or when attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0).
Emrael will draw her katana as a move action and activate her arcane pool as a swift action, expending two points to imbue the sword with ghost touch and an additional +3 enhancement bonus, making it a +4 Keen Holy Ghost Touch Katana for 14 rounds.
| dungeonmaster heathy |
They attack again!
Pip gets clawed twice and bitten once; 18 damage, +13 cold.
Beldan gets clawed twice; 8 damage + 11 cold.
Beldan's at 78 hp.
Emrael is missed by her foe. She sees red eyes, and horns, and fangs, on a shadowy humanoid body.
Satari also surprises his foe, by proving too trickxsy to hit.
GROUPS'S ATTACK.......
| Emrael Bladewalker |
Emrael retains the glowing key in her off-hand as she strikes at the ghostly foes with her blade.
Reading something unrelated, I realized I had misread the arcane pool ability - rather than rounds/level, it defaults to a flat minute per use.
Katana attack 1d20 + 18 ⇒ (7) + 18 = 25
Damage 1d8 + 17 ⇒ (5) + 17 = 22
Katana attack 1d20 + 13 ⇒ (16) + 13 = 29
Damage 1d8 + 17 ⇒ (1) + 17 = 18
If the crit applies, confirmation roll 1d20 + 13 + 7 ⇒ (3) + 13 + 7 = 23 including bonus from critical perfection
Damage 1d8 + 17 ⇒ (3) + 17 = 20
| Elgan Dreadwood |
Please see notice of time away in Discussion thread. Elgan will veer to help the nearest in combat ally. He will take an action to cast magic fang (hopefully helping him hit incorporeal foes) then a move action, he will try to position himself to give his ally the flanking bonus from him. He will attack next round.
| Dok |
Dok whips his bow from his shoulder as he draws his first arrow, bringing the weapon up and firing in one fluid motion. As the arrow hurtles forward towards its target, another is already taking its place on the bowstring, followed by another, then another, filling the short distance between Dok and the nearest monster with wooden missiles baring metal teeth. Employing Rapid shot, and attacking the nasty in K 11, please.
First arrow: 1d20 + 20 ⇒ (13) + 20 = 33
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Second arrow: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Third arrow: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Fourth arrow: 1d20 + 20 ⇒ (6) + 20 = 26
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
| Altai Iscarni |
"Hmmmm.... Could these be be shadow demons? Or are they undead? Or something entirely different?" Altai scratches his goatee in contemplation. "Beldan! Could you describe the pain their touch causes? Is it freezing? Burning? Does it have a life-sapping quality to it? Do you feel weakened or enfeebled, mentally or physically?"
An ID attempt. Knowledge (religion) 13+15=28, Knowledge (planes) 11+29=40.
| dungeonmaster heathy |
Emrael retains the glowing key in her off-hand as she strikes at the ghostly foes with her blade.
** spoiler omitted **
Reading something unrelated, I realized I had misread the arcane pool ability - rather than rounds/level, it defaults to a flat minute per use.
Katana attack 1d20 + 18
Damage 1d8 + 17Katana attack 1d20 + 13
Damage 1d8 + 17
If the crit applies, confirmation roll 1d20 + 13 + 7 including bonus from critical perfection
Damage 1d8 + 17
Elly's first attack misses;
the second attack hits, and the thing shrieks, cold exhalation leaving frost on her blade.| dungeonmaster heathy |
Please see notice of time away in Discussion thread. Elgan will veer to help the nearest in combat ally. He will take an action to cast magic fang (hopefully helping him hit incorporeal foes) then a move action, he will try to position himself to give his ally the flanking bonus from him. He will attack next round.
Right on.
| dungeonmaster heathy |
Dok whips his bow from his shoulder as he draws his first arrow, bringing the weapon up and firing in one fluid motion. As the arrow hurtles forward towards its target, another is already taking its place on the bowstring, followed by another, then another, filling the short distance between Dok and the nearest monster with wooden missiles baring metal teeth. Employing Rapid shot, and attacking the nasty in K 11, please.
First arrow: 1d20+20
Damage: 1d8+4Second arrow: 1d20+15
Damage: 1d8+4Third arrow: 1d20+10
Damage: 1d8+4Fourth arrow: 1d20+20
Damage: 1d8+4
Arrows two and three bounce off of the wall of skulls; Dok thinks the other two hit something. It's hard to tell exactly.
| dungeonmaster heathy |
"Hmmmm.... Could these be be shadow demons? Or are they undead? Or something entirely different?" Altai scratches his goatee in contemplation. "Beldan! Could you describe the pain their touch causes? Is it freezing? Burning? Does it have a life-sapping quality to it? Do you feel weakened or enfeebled, mentally or physically?"
An ID attempt. Knowledge (religion) 13+15=28, Knowledge (planes) 11+29=40.
"Cold as a witch's....nose;"
They definitely look like shadow demons.......
| Emrael Bladewalker |
How about this for Pip:
Pip draws Mezzaluna and holds it forth as he started his Inspire Courage routine. As the sword floats alongside him humming, it begins to echo his song.
+3 morale bonus on saving throws against charm and fear effects and a +3 competence bonus on attack and weapon damage rolls
Note: Pip is down 31 hp.
| Emrael Bladewalker |
And for Beldan:
The rogue draws the tengu sword and strikes at the shadow that Emrael hit tumbling to K13 if necessary Acrobatics 1d20 + 30 ⇒ (7) + 30 = 37.
"Stupid demons. Don't they know we are supposed to be here?"
using stats from the fight in the courtyard
Attack 1d20 + 27 ⇒ (4) + 27 = 31
Damage 1d6 + 7 ⇒ (5) + 7 = 12
Note: Beldan is down 19 hp.