Granta's Evergreen Arc #3 (Inactive)

Game Master Granta

maps


[dice=Initiative (Crowe)]1d20+1[/dice]
[dice=Initiative (Daffy)]1d20+3[/dice]
[dice=Initiative (Kyun)]1d20+4[/dice]
[dice=Initiative (Salagadoola)]1d20+4[/dice]
[dice=Initiative (Suna)]1d20+2[/dice]
[dice=Initiative (Suna)]1d20+2[/dice]
[dice=Initiative (GM)]1d20+[/dice]

[dice=Perception (Crowe)]1d20+4[/dice]
[dice=Perception (Daffy)]1d20+3[/dice]
[dice=Perception (Kyun)]1d20+5[/dice]
[dice=Perception (Salagadoola)]1d20[/dice]
[dice=Perception (Suna)]1d20+5[/dice]

LOOT:
  • potion of barkskin - Crowe
  • potion of cure light wounds (2) - Crowe
  • potion of feather step - Suna
  • potion of vanish - Kyun
  • scroll of entangle - Crowe
  • scroll of gust of wind - Crowe
  • scroll of identify - Daffy
  • scroll of mage armor (CL 6) - cast on Salagadoola
  • scroll of obscuring mist - Suna
  • wand of burning hands (CL 3, 4 charges) - Salagadoola
  • wand of cure light wounds (CL 3, 8 charges) - Daffy
  • acid flask - Crowe
  • alchemist’s fire (2) - Daffy
  • holy water - Suna
  • smokestick - Crowe
  • tanglefoot bag - Daffy
  • thunderstone - Daffy
  • antitoxin - Crowe
  • sunrod (2) - Crowe
  • cloak of resistance +1
  • wand of shield of faith (CL 6th, 10 charges) - Suna

RITUALS:
  • +2 insight bonus on a single check made to perform the aid another action in the next 24 hours.
  • +1 insight bonus to AC if you have taken damage since the start of your last turn.
  • +1 circumstance bonus to AC against a single attack made while you benefit from cover.

GM Rolls:

Status:
[list]
  • Kyun - 2 Con Damage
  • Maps

    Round 1
    Effects none

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