Giantkiller

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

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Gallant tears into the bear doing considerable damage, but the bear is still there.

The bear tries to break out of the grapple.

cmb: 1d20 + 19 ⇒ (1) + 19 = 20

Back to block 1


M Half-Elf Warsighted(Oracle)-8 | HP64/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:lead blades ,shield AC+3

Hasted, Kohl takes a small step and attacks the bear.
sword, pa, haste, flank: 1d20 + 12 + 2 + 1 - 2 ⇒ (15) + 12 + 2 + 1 - 2 = 28 dam: 3d6 + 13 ⇒ (4, 6, 1) + 13 = 24
sword, pa, haste, flank: 1d20 + 12 + 2 + 1 - 2 ⇒ (13) + 12 + 2 + 1 - 2 = 26 dam: 3d6 + 13 ⇒ (6, 5, 1) + 13 = 25


With two strikes of his weapon the bear is no more.

Loot: Ring of swarming stabs


Can everyone make a Perception check please


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

Per: 1d20 + 11 ⇒ (7) + 11 = 18


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Perception 1d20 + 13 ⇒ (19) + 13 = 32


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

Perception : 1d20 + 14 ⇒ (13) + 14 = 27


You can see a large creature flying in your direction. Horns jut from this muscular dragon’s beaked head, and spikes cover the dragon’s hide even in places on its winged arms.

Knowledge arcana checks


Map and images updated


M Half-Elf Warsighted(Oracle)-8 | HP64/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:lead blades ,shield AC+3

"Sid, what the hell is that?" Kohl asks as the others point out the winged creature.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

Arcana: 1d20 + 18 ⇒ (15) + 18 = 33

"It link it is a... We should take up defensive positions or hide."

Out of character I'm guessing a drake but let's see.


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Dolgrym casts extended Barkskin as the beast approaches.


Sid you recognise the creature as a rift drake. They are immune to paralysis and sleep and they have resistance to acid. Their bite attack causes bleed damage and they can fire globs of acid that can also slow people.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

"A particularly awful drake. We can try to hide but Dragons at minium are good at finding things with there nose."

Sid will cast heroism on Gallant.


Are you going to try to hide


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

stealth : 1d20 + 5 ⇒ (1) + 5 = 6

Sid will try.


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

Hide and get cover, it come close, we punch and kick it!

For a change Zavier does not seem too interested in wrestling.


M Half-Elf Warsighted(Oracle)-8 | HP64/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:lead blades ,shield AC+3

Kohl sighs and casts shield of faith. "I fear that hiding will do us little good," he says as he draws his bow and looks for cover.
stealth: 1d20 + 2 - 5 ⇒ (17) + 2 - 5 = 14


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Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Dolgrym will also cast Communal Resist Energy Acid on the group.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

"Dolgrym, you genius.


Sid initiative: 1d20 + 6 ⇒ (14) + 6 = 20

Dolgrym initiative: 1d20 + 4 ⇒ (6) + 4 = 10

Kohl initiative: 1d20 + 2 ⇒ (6) + 2 = 8

Zavier initiative: 1d20 + 4 ⇒ (14) + 4 = 18

Rift Drake initiative: 1d20 + 7 ⇒ (14) + 7 = 21


Initiative order:

Block 1 : Rift Drake

Block 2; You guys

Perception: 1d20 + 14 ⇒ (8) + 14 = 22


The drake flies forward and spits a glob of acid (a5 foot radius - Reflex 20)

damage: 5d10 ⇒ (2, 7, 8, 9, 7) = 33

On to block 2


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

5 foot radius will only get one of us I think. Who got attacked? Is the drake in melee range?


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

5ft radius is 4 squares so it could get a few of us.

Sid will take it on the face. With 20 points of resistance, Sid comes out unharmed.

REF: 1d20 + 4 ⇒ (20) + 4 = 24

Sid casts Monsterous Physique II on Gallant. Gallant for the first time become large, grows huge stone bat wings strouts 4 arms and roars at the Dragon.


AC 22 53/57 HP

Gallant takes half damage because of improved evasion reduced to zero because of Resist Energy!

For the time being I have but the ring of swarming stabs on Gallant if anyone else wants it later they can claim it.


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Reflex 1d20 + 4 ⇒ (2) + 4 = 6


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

Just in case
Reflex: 1d20 + 9 ⇒ (16) + 9 = 25

Zavier is unharmed as well! He either runs up and tries to grapple the drake or throws a javelin at it!

1d20 ⇒ 3+17 for grapple is 20 otherwise +10 javelin for 13.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

"The next chance I get I can make you Fly." Sid says to Zavier.


Sorry should be 15 feet radius


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

.... Fly?


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

"So you can wrestle a dragon in the air. You know the stuff of legends."


M Half-Elf Warsighted(Oracle)-8 | HP64/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:lead blades ,shield AC+3

assuming he's in the radius then: refl: 1d20 + 4 ⇒ (3) + 4 = 7
Kohl skin sizzles with acid as he draws his bow and fires at the drake.
1d20 + 9 ⇒ (13) + 9 = 22 dam: 1d8 + 1 ⇒ (7) + 1 = 8
1d20 + 4 ⇒ (17) + 4 = 21 dam: 1d8 + 1 ⇒ (7) + 1 = 8

we aren't hasted, right?


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Dolgrym casts Burst of Radiance at the dragon.

Damage 5d4 ⇒ (4, 4, 4, 1, 1) = 14

Blinded for 1d4 ⇒ 4 rounds unless he makes at DC 15 Reflex save. If the save is successful, he is dazzled for that many rounds instead.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

No haste yet.


[i]Zavier's javelin misses the drake (too high up currently to grapple).

Kohl's two arrows strike the drake.

Reflex: 1d20 + 10 ⇒ (16) + 10 = 26


The drake roars as the burst of energy strikes it and appears dazed and is unable to do anything

So back to you guys


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Just FYI, DM, since he made his save, he is DAZZLED, not DAZED.


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

Whatever the drake does next Sid will cast fly on Zavier.

On the last turn, after the acid blast, Gallant will have flown up to the drake.


AC 22 53/57 HP

This turn:

Gallant will try to keep the Dragons attention.

Attack 1: 1d20 + 9 ⇒ (15) + 9 = 24
Damge: 1d8 + 9 ⇒ (8) + 9 = 17
---------------------------------------------
Attack 2: 1d20 + 9 ⇒ (4) + 9 = 13
Damge: 1d6 + 9 ⇒ (1) + 9 = 10
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Attack 3: 1d20 + 9 ⇒ (15) + 9 = 24
Damge: 1d6 + 9 ⇒ (6) + 9 = 15
---------------------------------------------
Attack 4: 1d20 + 9 ⇒ (20) + 9 = 29
Damge: 1d6 + 9 ⇒ (4) + 9 = 13
---------------------------------------------
Attack 5: 1d20 + 9 ⇒ (10) + 9 = 19
Damge: 1d6 + 9 ⇒ (4) + 9 = 13
---------------------------------------------
Attack 6: 1d20 + 9 ⇒ (4) + 9 = 13
Damge: 1d4 + 9 ⇒ (4) + 9 = 13

---------------------------------------------
Attack 4 Confirmation: 1d20 + 9 ⇒ (13) + 9 = 22
Damge: 1d4 + 9 ⇒ (1) + 9 = 10


M Half-Elf Warsighted(Oracle)-8 | HP64/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:lead blades ,shield AC+3

Kohl fires off 2 more shots.
bow: 1d20 + 9 ⇒ (2) + 9 = 11 dam: 1d8 + 1 ⇒ (3) + 1 = 4
bow: 1d20 + 4 ⇒ (19) + 4 = 23 dam: 1d8 + 1 ⇒ (6) + 1 = 7


Gallant tears into the drake several times. One of Kohl's arrows strikes the creature.

Anyone else?


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

The dwarf casts Call Lightning this round, and readies to pepper the creature with bolts the next round.


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

Zavier zooms straight towards the cowardly flying beast and tries to grab it around a somewhat familiar part of its anatomy, the neck!

Grapple: 1d20 + 22 ⇒ (14) + 22 = 36


Zavier manages to grab the drake.

On its turn the drake tries to bite Zavier

bite: 1d20 + 18 - 2 ⇒ (11) + 18 - 2 = 27

damage: 2d8 + 10 ⇒ (8, 4) + 10 = 22

Back to you guys


AC 22 53/57 HP

Gallant now seeing a grappled target move to flank and goes for the throat.

Attack 1: 1d20 + 13 ⇒ (15) + 13 = 28
Damge: 1d8 + 9 ⇒ (4) + 9 = 13
---------------------------------------------
Attack 2: 1d20 + 13 ⇒ (16) + 13 = 29
Damge: 1d6 + 9 ⇒ (6) + 9 = 15
---------------------------------------------
Attack 3: 1d20 + 13 ⇒ (6) + 13 = 19
Damge: 1d6 + 9 ⇒ (4) + 9 = 13
---------------------------------------------
Attack 4: 1d20 + 13 ⇒ (3) + 13 = 16
Damge: 1d6 + 9 ⇒ (6) + 9 = 15
---------------------------------------------
Attack 5: 1d20 + 13 ⇒ (13) + 13 = 26
Damge: 1d6 + 9 ⇒ (3) + 9 = 12
---------------------------------------------
Attack 6: 1d20 + 13 ⇒ (8) + 13 = 21
Damge: 1d4 + 9 ⇒ (2) + 9 = 11


8 AC:14 T:13 F:11 | HP 78/82 | CMD:12 | F:+6 R:+4 W:+6 | Init:+6 | Perc: +12, Dark

Sid watches mouth a gape as storm clouds collect; arrow fly; Zavier flys and grabs the dragon, like a hero of legend and his friend, now turned monster try to eat the thing.


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

If the drake lives, Zavier will try to move it down to the ground and pin it to the ground.

Maintain grapple move drake down: 1d20 + 22 + 5 ⇒ (1) + 22 + 5 = 28

Maintain grapple pin drake: 1d20 + 22 + 5 ⇒ (10) + 22 + 5 = 37


Brawler (Beast Wrestler)/8 | HP 88/88| AC 18 T 14 FF 14 | F 10 R 9 W 6 | Per +11 | Init +4 | MaFe 7/7| KO DC 19 1/1 | Combat Stamina 11/11

according to greater improved grapple the drake didn't escape since my second grapple was successful


Goliath Druid 8| AC 19(26 v. Giants with Barkskin)/12/17| HP 97/97| CMD 20 (24 v. Bull rush or trip) | F+10R+4W+9(+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc+13,Init+4 | Darkvision 60’

Dolgrym calls down a lightning bolt versus the drake.

Damage 3d6 ⇒ (6, 4, 1) = 11

DC 16 Reflex for half damage.

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