Mwenye |
True, though then we're taking two trips, doubling the chance of something happening.
Dart and Erianna doing what damage they can while Mwenye and Ryoken stand at the entrance of the big tent, ready to try the whole "your-leaders-fell-what-chance-do-you-have" trick when someone wakes up seems best to me. So I guess my only disagreement with your proposal, Erianna, is that I don't think the 'leave the camp' step is a good idea--we should skip directly to you and Dart stealthily doing damage.
Erianna |
Erianna will not kill anyone in their sleep, and she won't be able to carry much of their weaponry anyway, unless she makes a lot of trips (due to weight restrictions). Last but not least, what will we be doing with any gear retrieved? Take it back to the center of the camp?
In any case, I don't think we should wait any more time with this, and I won't push the point any further.
You do realize also if anything goes wrong, you will be surrounded, right?
That being said, my Gameplay post is coming up.
Ryoken the Wanderer |
The dice roll was "if we couldn't decide". Also, Ryoken is less concerned with actually taking everyone prisoner and more with making it so when he inevitable makes a bunch of noise in his heavy armor, as few people as possible will actually be able to wake up and attack them.
Also re carrying weapons: Ryoken has a handy haversack. It's generally one of the first magical items most of my characters buy.
Mwenye |
Bah! Mwenye needs nothing but the power of the dragon within!
...Okay, in seriousness, I'd forgotten about that, too.
Also in seriousness, I'm glad it's so easy to deal nonlethal damage with unarmed strikes. Mwenye's not big on killing these guys, but knocking them out definitely seems just.
Ryoken the Wanderer |
Did some math. Ryoken can carry an additional 107.75 (light)/260.75 (medium)/414.75 (heavy) lbs.
Padded Armor: 10 lbs (5g)
Studded Leather: 20 lbs (25g)
Shortbow: 2 lbs (30g)
Dagger: 1 lb (2g)
Rapier: 2 lb (40g)
Buckler: 5 lb (5g)
500 arrows: 50 lb (25g)
He prioritizing things that he thinks are harder to destroy/replace with the goal that if they try to continue to be bandits, they'll spend quite some time being weak/not very good at it.
In addition to the above (and already accounted for in his carrying weight), we managed to get:
- Mwk studded leather x3
- Buckler x3
- Rapier x3
- Dagger x4
- Shortbow x3
- Mwk light crossbow
- 120 regular arrows
- 30 unknown magical arrows*
- 15 crossbow bolts
- 5 magical bolts*
- Scroll of Resist Energy (CL9)
- 5 potions** (Spellcraft DC18)
- 1 wand** (Spellcraft DC 16)
- 356.51 gold
* Ryoken will identify once we leave the bandit camp
** Ryoken cannot identify
Ryoken the Wanderer |
Let us move away from the bandit camp with our tied up prisoners (possibly needing to wake/carry them?), identify the magic weapons, and then probably make camp? Though we'll probably want to be decently far away before resting.
Mwenye |
Agreed. We'll probably have to wait for the unconscious ones to wake, as we won't be able to carry nearly this many people.
thelizardwizard |
Apologies all, my grandfather passed away this week and I haven't been able to get around to posting. I still plan to continue but I might not be able to post for a few more days to a week depending. Sorry for the absence again.
Dart also has spellcraft and detect magic. I honestly forgot I had given him a full wizard level. Will start making rolls for items and putting more points into spellcraft. Also, yes dart only needs 2 hours of sleep a night due to the ring.
Ryoken the Wanderer |
Is your character sheet wrong then? Detect Magic isn't listed as one of your cantrips.
Also, sorry to hear about your grandfather. :-(
Ryoken the Wanderer |
Just a heads up that I'll be traveling Saturday through Tuesday. Feel free to bot me as necessary. For now Ryoken is just storing/selling the extra armor and such in the bag and then he's ready to head east towards spiders/kobolds/bandits.
Ryoken the Wanderer |
FWIW, Ryoken does have healing spells. Up to 5 CLW a day and 3 CMW. Though the CMW is also competing for rope trick.
Erianna |
Guys, please don't get me wrong but.... Are we gonna take the game forward?
Diamondust, I hope everything is ok in RL? We haven't heard from you in 10 days... Is it one of those cases where we are all waiting on each other?
If so, then cool, let's continue. If not, maybe we should ponder if the game has legs to stand on?
Apologies for the bluntness...
Ryoken the Wanderer |
Just a heads up that I'm going to be on vacation/traveling starting on Wednesday May 24th though June 7th. Bot me as necessary
Diamondust |
Apologies for the slowness atm guys. I have sent a message to Dart and hoped for a reply but so far he has not. So I will GM him for now but he will become a follower NPC as far as influencing the group's decisions from now and won't stay with you forever.
Are you guys ok with continuing (and picking up the pace) on with just the three of you or would you like to recruit another player? I leave this decision up to you three.
Mwenye |
Given where we're going, I think we'll want someone good at disarming traps. :D I think we should get back up to four.
Ryoken the Wanderer |
I would agree that we'll probably need a 4th member. Not necessarily right now, but before we finish all our side quests and go into Rappan Athuk.
Diamondust |
2 out of the 3 of you are for adding another to the group and I am also more inclined to recruit 1 more that stay as 3 so I think that settles that.
Also you guys will be getting a level soon so I will put out a recruitment for a 6th level gestalt character.
I don't like to make people play things that are not fun so if anyone is thinking it I will allow some changes as long as it still makes sense to your backstory (the main reason I chose you all).
Ryoken the Wanderer |
So then does Erianna want to go more rogue-like? If not, I feel like we should chime in on recruitment to say we could use someone who can deal with traps.
I may also be mistaken, but I think Mwenye wanted to go Dragon Disciple? There's someone else in recruitment doing that, so he might want to check that out to make sure no toes are stepped upon.
Jaska Dilan |
Thanks for the invite!!
Can't wait to start playing with you guys!
Diamondust |
Glad to have you with us Jaska. It was a very close pick between you and a couple others.
Don't post quite just yet. You won't be contributing to this fight.
To get you caught up to speed... In Mistthorne it may have been recommended to you to take up the mayor's fair trade offer. The same deal that the others took up. Making it easier for you to sell things you find(can be done at any guard checkpoint) and also ensuring Taldor benefits from the trade rather than Qadira or someplace else you might take things to sell.
The guards would have been able to tell you of a group of adventurers that had been quite successful at taking down some bandits in the area and pointed you to where they most likely would have gone. All this fits quite well with your backstory of looking for others to take down evil with and you can have chosen to try to find the bandits with the hope of eventually finding the other PC's somewhere along the way.
If this all sounds good for you you will come across them after the current battle is done and they shall then level up while introductions and negotiations about you joining the group are roleplayed out.
Mwenye |
I'll be traveling for two weeks starting tomorrow. I don't anticipate being without Internet for more than a day at a time, but it's possible, so if I'm silent for a bit that's why.