Locations are up, sorry for the delay. This past week has been super busy for me and I pretty much only had time to keep up with my Special table (and barely enough time, even for that).
This scenario is going to be rough. Two henchmen don't let you close, and the villain and scenario powers are both incredibly punishing for trying to win the scenario with lots of forced discards. Good luck!
Post your starting location, what trader you're visiting (if any), what loot you're taking, and your opening hands. For visiting traders that offer random cards of a certain type, make use of the random cards spoilers in the initial update.
Hi everyone, sorry for the delay in joining. I'm here now. I've also joined the discord, but I've never used it before so it may take a bit for me to figure it out.
Is the plan to play scenario 4-2A? That was the last one our group just finished, but I'm fine to play it as a replay. I'm considering playing one of the Hell's Vengeance characters for a scenario or two (the ability to do that was a boon just earned) but it will probably depend on how soon we are starting since I haven't had a chance to really look at the cards yet.
Hey everyone, I'm very sorry to bail out but I don't think I have the bandwidth right now. My apologies for any inconvenience I've caused and if there's room when you finish this scenario (which would be a replay for me anyway) please let me know and hopefully things will be a little calmer then and I can jump back in if there's still room. Thanks! - Ezren
|Aric - 勝20100|
Not interested in Natron Fang as it is not a Finesse weapon.
I’d prefer to use Hand of the Honest Man over Game of Afterlife. We did not had a way to remove curses, that’s why I used it before. I can still use either or both if no one wants them. I just have very low chances to not bury them.
Item 1: 1d1000 ⇒ 806 replacing Flawless Monocle by Cockroach Coat
Replacing Item B Conch Shell with Item 1 Quick-Change Mask.
Recharge this card to recharge a random ally from your discard pile.
For your non-combat check, recharge this card to use your Diplomacy or Stealth skill instead of the normal skill.
Ezren visits Sunburst Market and trades Walking Stick for Blessing of the Elements.
Re Loot: Ezren will happily take Unwrapped Harmony and Deathgrip if they are available (setting aside Sage and Force Missile 2 for them). He'll also take Game of Afterlife if it's available, or Hand of the Honest Man as a second choice (setting aside Sapphire of Int).
I'll be out at a one day con all day tomorrow so won't have a chance to post again until tomorrow night.
Boon?: 1d20 ⇒ 17
Spell 1: 1d1000 ⇒ 775
I think I'm going to tier up now (this is my 4th scenario of tier 1, so I think I'm eligible, yes? Is there any reason that's a bad idea? (Aside from it gives me less time to upgrade my deck while still at tier 1). If I do, can I take an Ally 2 as an upgrade (if I don't get the Spell 1, which is my first choice)? Or do the card upgrades happen before tiering up?
I think I'm due for a card feat, in which case I will take a Spell card, bringing my deck to 9 spell cards.
Looks to be more supply and less demand for allies, so I'll go for Ally 2 as my upgrade.
How do we want to strategize locations? I'd like to be at the Surgery, because it matches my boons. (Seoni has no weapons nor armor, whereas all the other locations contain at least 2 weapons+armors.) But I also realize that the location power might be desirable.
Stoneworks and, oddly, Scorched Ruins also have advantageous powers. Brickworks (if Fire) and Quarry (if Bludgeoning) could also be advantageous for the right characters.
Ezren will take Spell for his card feat, and put Life Drain in the new empty spell slot, using the Spell 1 upgrade.
Ezren will take three loot cards (unless anyone else wants them):
* Deathgrip (trading Force Missile 2 for it)
* Unwrapped Harmony (trading Sage for it)
* The Game of Afterlife (trading Codex for it)
Ezren will also, again, visit Sunburst Market and trade his Walking Stick for Blessing of the Elements.
Ezren will also visit Falsin Deek.
As previously noted, Ezren will tier up to tier 2.0.
Ezren's also interested in the Spell 2, or Spell 1 if not.
Spell 2: 1d1000 ⇒ 880
Spell 1: 1d1000 ⇒ 38
I'm not sure if I'm supposed to roll for a boon or not? It's supposed to be every two scenarios? I can't remember if I rolled last time or not. Rolling just in case and we can figure it out if I hit the number.
boon?: 1d20 ⇒ 4
This is Ezren's first scenario at tier 2. For his skill feat he'll take INT, giving him INT +2.
Boon boon: 1d20 ⇒ 15
Spell 2: 1d1000 ⇒ 164
Blessing 2: 1d1000 ⇒ 204
Spell 1: 1d1000 ⇒ 40
Weapon B: 1d1000 ⇒ 209
Disable Mechanism if I don't end up with a Spell Upgrade this game: 1d1000 ⇒ 37
Those are some rolls
Item 5 [X]6 [X]7
Bringing Conch Shell back. This will generally be replaced by BotE from the market.