Game Master S's "Dead Suns" (Inactive)

Game Master Chris Marsh

TACTICAL MAP |STRATEGIC MAPS
HANDOUTS | CAMPAIGN RECORDS | DRAMATIS PERSONAE |DRAMATIS NAVES | Sunrise Maiden | Ship Roles | The Story Thus Far

Initiative:

[dice=Hostiles]d20[/dice]
[dice=Booker]d20+11[/dice]
[dice=Dunklezahn]d20+10[/dice]
[dice=Gig]d20+4[/dice]
[dice=Hack-it]d20+4[/dice]
[dice=Janzi]d20+1[/dice]

Skill Quickpost:

Perception
[dice=Booker]d20+13[/dice] (Darkvision 60')
[dice=Dunklezahn]d20+10[/dice] (Darkvision 60')
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+6[/dice] (Darkvision 60')
--->[dice=Hum]d20-1[/dice]
[dice=Janzi]d20+13[/dice]

Sense Motive:
[dice=Booker]d20+0[/dice]
[dice=Dunklezahn]d20+0[/dice]
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+0[/dice]
[dice=R.1.G.5.]d20+0[/dice]
[dice=Torin]d20+6[/dice]


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Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Is our translator enough to decipher the sign?

This looks like a job for the roadie, Janzi says, cracking a faint smile as Gig looks startled and pulls out an earbud. We'll keep watch while you work.


| Devastation Ark | Settling Accounts | Ship Roles |

You have the keycode, I just need people to update the map and open the door....


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Placed everyone. I presume that R.1.G.5. or I will Take 10 on the door and then Gig will open it.


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Booker triple-checks that his sniper rifle is loaded and stomps out his cigarette. He levels the gun at the door.


| Devastation Ark | Settling Accounts | Ship Roles |

The door opens easily with the code. Beyond is a short and narrow hallway, wide enough to force you to move in single file. It ends in a simple door.


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

That was...anti-climactic, Janzi says.

The lashunta moves into the hallway to inspect the new door. (Take 10 for 23.) He then steps back to let someone else open it. Hey, Hack, you should put a apparatus on Hum so it can open doors dramatically for us and save us the anticipation.


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Sivv Technomancer 16 SP 176/176 HP 82/82 RP 15/16 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:7/7, 4: 6/6, 5:3/4 6:3/3| F+12 R+14 W+14 | Init+5 | Perc+18 SM+0

”Janzi, you always want to save the climax for the end of the concert. This is like we are back to the beginning. After we open a few more doors, the adventure will start building up again.”


| Devastation Ark | Settling Accounts | Ship Roles |

After Gig explains how set lists work, the silence at the door seems to be reason enough to simply open it. Inside a faint layer of slime covers every surface of these connected chambers. The largest open area contains a set of empty lockers, one of which seems likely to have held a collection of guns and ammunition. Bits of metal and plastic are scattered everywhere. One side room contains a small, round table, another a metal desk, and a third, a few rows of chairs and a podium. A door leads east.

From the southeast a strange conglomeration of tech and ooze slimes its way forward! Life Science to ID

Hostiles: 1d20 + 3 ⇒ (17) + 3 = 20
Booker: 1d20 + 5 ⇒ (16) + 5 = 21
Dunklezahn: 1d20 + 9 ⇒ (4) + 9 = 13
Gig: 1d20 + 4 ⇒ (4) + 4 = 8
Hack-it: 1d20 + 4 ⇒ (8) + 4 = 12
R.1.G.5.: 1d20 + 6 ⇒ (17) + 6 = 23
Torin: 1d20 + 1 ⇒ (4) + 1 = 5


| Devastation Ark | Settling Accounts | Ship Roles |

Round 1:
R1G5: Go
Booker: Go

Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Life Science: 1d20 + 15 ⇒ (3) + 15 = 18


| Devastation Ark | Settling Accounts | Ship Roles |

It's right on the tip of Janzi's tongue. And there it stays.


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Booker ducks into the room and skirts a corner. He does not like having an unknown room behind him, but being within reach of the enemy is worse. He pulls the trigger.

Sniper Fire @ Wall-E: 1d20 + 13 - 2 ⇒ (11) + 13 - 2 = 22
Damage: 2d10 + 9 + 3 ⇒ (1, 1) + 9 + 3 = 14 oh come on


| Devastation Ark | Settling Accounts | Ship Roles |

Booker grazes the ooze only by virtue of luck and the ooze not being ready for the engagement.

Round 1:
R1G5: Go
Booker: Barely a hit
Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD

DM:

Ooze: 9


Sivv Technomancer 16 SP 176/176 HP 82/82 RP 15/16 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:7/7, 4: 6/6, 5:3/4 6:3/3| F+12 R+14 W+14 | Init+5 | Perc+18 SM+0

Life Science: 1d20 + 9 ⇒ (4) + 9 = 13

”Other than gross, what do you call this alien slime thing?”


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

"Gross" works for me.


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

BOT for R.1.G.5.

R.1.G.5. follows closely behind Booker, following the gunslinger's lead, but it takes him extra time to get alongside Booker with his weapon out.

Double move any way I counted it.


| Devastation Ark | Settling Accounts | Ship Roles |

The slime squishes a plasma rifle in the direction of Booker and engulfs the trigger mechanism! ATK: 1d20 + 21 ⇒ (9) + 21 = 30 for E & F DMG: 1d8 + 9 ⇒ (8) + 9 = 17

Round 1:
R1G5: Go
Booker: Barely a hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go
Gig: Go
Janzi: Go

DM:

Ooze: 9


Sivv Technomancer 16 SP 176/176 HP 82/82 RP 15/16 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:7/7, 4: 6/6, 5:3/4 6:3/3| F+12 R+14 W+14 | Init+5 | Perc+18 SM+0

Gig scurries into the room (double move) and sets up position safely behind Booker.


| Devastation Ark | Settling Accounts | Ship Roles |

Gig closes the gap!

Round 1:
R1G5: Go
Booker: Barely a hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go

Gig: Close
Janzi: Go

DM:

Ooze: 9


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

The thermal capacitors on Booker's armor absorb some of the blast, and he grits his teeth through the rest.

Will wait my turn for my turn.


Male CN Ysoki Outlaw Mechanic 15 | SP 136/150 HP 92/92 RP 13/14 | EAC 31 KAC 31 | F+13 R+15 W+10 | Init +6 | Perc+21 SM+13 || Hum HP 108/150 | EAC 29 KAC 29 | F+4 R+15 W+5 | Perc +21 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

Hack-It dashes past all his allies to get into position. Hum follows lazily behind, not keeping pace


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Janzi waves his hand at Gross, rather seeming like a friendly hello but actually casting a spell to try and slow it down, then scurries over to the wall opposite the entry.

DC 18 Will or Gross is affected by slow.


| Devastation Ark | Settling Accounts | Ship Roles |

Will: 1d20 + 6 ⇒ (20) + 6 = 26 Janzi's spell falls well short of taking hold. The rest of the party closes in as they prepare to coordinate an attack!

Round 1:
R1G5: Go
Booker: Go

Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD

DM:

Ooze: 9


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Booker thunders two slugs at the animated machine, but the shots are wild as he has to duck around Gig while he passes.

Sniper Focus Fire: 1d20 + 13 - 2 - 3 ⇒ (4) + 13 - 2 - 3 = 12
Damage: 2d10 + 8 + 3 ⇒ (1, 3) + 8 + 3 = 15

Sniper Focus Fire: 1d20 + 13 - 2 - 3 ⇒ (3) + 13 - 2 - 3 = 11
Damage: 2d10 + 8 + 3 ⇒ (9, 10) + 8 + 3 = 30

I think Dunk got skipped.


| Devastation Ark | Settling Accounts | Ship Roles |

Booker's shots are wildly off target.

Round 1:
Dunklezahn: Go

Round 2:
R1G5: Go
Booker: Go
Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD

DM:

Ooze: 9

Grand Lodge

Male LN Vesk Soldier Mercenary 16 SP 162/176 HP 118/118 | RP 14/15 | EAC 35; KAC 42; CMAC 50 | Fort +14; Ref +15; Will +13 | Init: +11 | Perc: +18, SM: 18 Active conditions:

Dunk rushes in to confront the monstrosity and lays into it with his blade.

Devastation Blade: 1d20 + 13 - 2 ⇒ (3) + 13 - 2 = 14
Slashing Damage: 2d8 + 13 + 3 ⇒ (7, 4) + 13 + 3 = 27


| Devastation Ark | Settling Accounts | Ship Roles |

Dunk's swing misses the slime's ever-changing shape!

Round 2:
R1G5: Go
Booker: Go

Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD

DM:

Ooze: 9


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

BOT for R.1.G.5.

R.1.G.5. opts for harrying fire to aid Booker's Duke Nuke'em shot.
harrying fire: 1d20 + 10 ⇒ (14) + 10 = 24


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Booker cracks off another shot, taking careful aim and reaping the benefit of R1G5's distraction, then reloads.

Sniper Rifle @ Gross: 1d20 + 13 + 1 + 2 ⇒ (8) + 13 + 1 + 2 = 24
Damage: 2d10 + 8 ⇒ (3, 4) + 8 = 15


| Devastation Ark | Settling Accounts | Ship Roles |

Booker talks the open shot and buries a round into the ooze! With the massive vesk directly in front of it, the ooze lashes out with a pseudopod! ATK: 1d20 + 18 ⇒ (14) + 18 = 32 for DMG: 2d10 + 13 ⇒ (3, 10) + 13 = 26!

Round 2:
R1G5: Harry
Booker: Hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go
Gig: Go
Janzi: Go

DM:

Ooze: 19


Sivv Technomancer 16 SP 176/176 HP 82/82 RP 15/16 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:7/7, 4: 6/6, 5:3/4 6:3/3| F+12 R+14 W+14 | Init+5 | Perc+18 SM+0

Gig Razorbyte, moves his hands in somatic gestures that resembles a keyboard solo and then finish the masterpiece is his mind as he flings nanites out to attack the ooze. gig casts Caustic Conversion.

Ranged Attack vs. EAC: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 4d4 ⇒ (1, 1, 1, 2) = 5

If this hits, it takes 5 additional acid damage at the end of its turn each round for 3 more rounds.


| Devastation Ark | Settling Accounts | Ship Roles |

Gig's nanites miss the ooze by a far margin!

Round 2:
R1G5: Harry
Booker: Hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go

Gig: Miss
Janzi: Go

DM:

Ooze: 19


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Janzi steps up and unleashes a force blast on Gross.

force dmg: 2d6 ⇒ (4, 1) = 5 DC 16 Refl for half dmg
bull rush vs. KAC + 8: 1d20 + 10 ⇒ (3) + 10 = 13


| Devastation Ark | Settling Accounts | Ship Roles |

Janzi lets go with a burst of magic power! REF: 1d20 + 9 ⇒ (16) + 9 = 25 The ooze is really good at riding the blast like a boxer riding a punch. Neither does the ooze slide backwards at all.

Round 2:
R1G5: Harry
Booker: Hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go

Gig: Miss
Janzi: Force

DM:

Ooze: 21

Grand Lodge

Male LN Vesk Soldier Mercenary 16 SP 162/176 HP 118/118 | RP 14/15 | EAC 35; KAC 42; CMAC 50 | Fort +14; Ref +15; Will +13 | Init: +11 | Perc: +18, SM: 18 Active conditions:

Dunklezahn continues his assault on the mechanical monstrosity...

Devastation Blade: 1d20 + 13 ⇒ (7) + 13 = 20
Slashing Damage: 2d8 + 13 ⇒ (1, 3) + 13 = 17

... to little avail.


Male CN Ysoki Outlaw Mechanic 15 | SP 136/150 HP 92/92 RP 13/14 | EAC 31 KAC 31 | F+13 R+15 W+10 | Init +6 | Perc+21 SM+13 || Hum HP 108/150 | EAC 29 KAC 29 | F+4 R+15 W+5 | Perc +21 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

Hack-It and Hum take shots.
Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Attack: 1d20 + 11 ⇒ (8) + 11 = 19

A pair of misses


| Devastation Ark | Settling Accounts | Ship Roles |

Hack-it and Dunklezahn both take shots, but both miss.

Round 3:
R1G5: Go
Booker: Go

Alien slime thing: TBD
Dunklezahn: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD

DM:

Ooze: 21


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

BOT for R.1.G.5.

R.1.G.5. sends more harrying fire to aid Booker's shooting.
harrying fire vs DC 15: 1d20 + 10 ⇒ (7) + 10 = 17


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Two more lead slugs crack towards the monstrosity, aided by R1G5's distraction.

Focus Fire @ Wall-E: 1d20 + 13 + 1 + 2 - 3 ⇒ (11) + 13 + 1 + 2 - 3 = 24
Damage: 2d10 + 8 ⇒ (1, 7) + 8 = 16

Focus Fire @ Wall-E: 1d20 + 13 + 1 + 2 - 3 ⇒ (13) + 13 + 1 + 2 - 3 = 26
Damage: 2d10 + 8 ⇒ (4, 1) + 8 = 13


| Devastation Ark | Settling Accounts | Ship Roles |

R1G5 sets it up, and Booker blasts the ooze thing twice! The thing looks like it's got plenty of fight left in it, and immediately after getting shot twice projects a pair of pseudopods towards Dunklezahn's face!

Pseudo 1: 1d20 + 18 - 4 ⇒ (3) + 18 - 4 = 17 MISS
Pseudo 1: 1d20 + 18 - 4 ⇒ (20) + 18 - 4 = 34 DMG: 4d10 + 16 ⇒ (10, 10, 3, 8) + 16 = 47

The second one slams his head backwards!

Round 3:
R1G5: Harry
Booker: Hit
Alien slime thing: ATK
Dunklezahn: Go
Hack-it: Go
Gig: Go
Janzi: Go

DM:

Ooze: 40


Male CN Ysoki Outlaw Mechanic 15 | SP 136/150 HP 92/92 RP 13/14 | EAC 31 KAC 31 | F+13 R+15 W+10 | Init +6 | Perc+21 SM+13 || Hum HP 108/150 | EAC 29 KAC 29 | F+4 R+15 W+5 | Perc +21 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

The mechanic and his drone try something different, instead harrying the thing with laser fire for Dunklezahn
Attack: 1d20 + 10 ⇒ (13) + 10 = 23
Attack: 1d20 + 11 ⇒ (18) + 11 = 29


Male CN damaya lashunta Scholar Mystic (mindbreaker)/16 | SP 130/144 HP 87/100| RP 14/15 | EAC 35; KAC 36 | Fort +11, Refl +11, Will +17 | Init +5 | Perc +26, SM +30 | Speed 30ft | Spells 1st 7/7 remaining, 2nd 7/7 remaining, 3rd 7/7 remaining, 4th 5/5 remaining, 5th 4/4 remaining, 6th 2/3 remaining | Active conditions: sickened (6 rnds)

Giving up on his ineffective magic, Janzi pulls out his corona laser pistol and tries to help Dunk's next attack out.

harrying fire vs DC 15: 1d20 + 7 ⇒ (16) + 7 = 23


Sivv Technomancer 16 SP 176/176 HP 82/82 RP 15/16 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:7/7, 4: 6/6, 5:3/4 6:3/3| F+12 R+14 W+14 | Init+5 | Perc+18 SM+0

Gig moves his hands in quick somatic gestures similar to a major B flat scale and let’s loose three arcane blasts of his magic missile at the ooze.

Magic Missile: 3d4 + 3 ⇒ (1, 1, 3) + 3 = 8


| Devastation Ark | Settling Accounts | Ship Roles |

Hack-it, Hum, and Janzi all harry the ooze into Dunklezahn's sights as Gig opts for something a bit more direct!

Round 3:
R1G5: Harry
Booker: Hit
Alien slime thing: ATK
Hack-it: Harry
Gig: MM
Janzi: Harry
Dunklezahn: Go

DM:

Ooze: 48

Grand Lodge

Male LN Vesk Soldier Mercenary 16 SP 162/176 HP 118/118 | RP 14/15 | EAC 35; KAC 42; CMAC 50 | Fort +14; Ref +15; Will +13 | Init: +11 | Perc: +18, SM: 18 Active conditions:

Dunklezahn sees an opening in the creatures defense and swings in.

Devastation Blade: 1d20 + 13 - 2 + 6 - 4 ⇒ (19) + 13 - 2 + 6 - 4 = 32
Slashing Damage: 2d8 + 13 + 3 ⇒ (6, 2) + 13 + 3 = 24

Devastation Blade: 1d20 + 13 - 2 - 4 ⇒ (11) + 13 - 2 - 4 = 18
Slashing Damage: 2d8 + 13 + 3 ⇒ (8, 1) + 13 + 3 = 25


| Devastation Ark | Settling Accounts | Ship Roles |

Dunklezahn's blade cuts a massive piece of ooze off the creature! It shudders a bit and new pseudopods emerge to try to rearrange it's scrap metal shell.

Round 4:
R1G5: Go
Booker: Go

Alien slime thing: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD
Dunklezahn: TBD

DM:

Ooze: 67


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

Booker keeps up the heavy fire and unloads the rest of his clip.

Focus Fire @ Gross: 1d20 + 13 + 1 - 3 ⇒ (16) + 13 + 1 - 3 = 27
Damage: 2d10 + 8 ⇒ (7, 1) + 8 = 16

Focus Fire @ Gross: 1d20 + 13 + 1 - 3 ⇒ (4) + 13 + 1 - 3 = 15
Damage: 2d10 + 8 ⇒ (6, 5) + 8 = 19


| Devastation Ark | Settling Accounts | Ship Roles |

Booker rips one shot through the mass! Parts begin to collapse and fall off the ooze as it's "grip" begins to fail.

Round 4:
R1G5: Go
Booker: Hit
Alien slime thing: TBD
Hack-it: TBD
Gig: TBD
Janzi: TBD
Dunklezahn: TBD

DM:

Ooze: 78


N Human Pilot Soldier 16 SP 176/176 HP 116/116 RP 14/16 | EAC 37 KAC 38 | F+14 R+13 W+13 | Init+12 | LLV, DV (60 feet), Perc+20 SM+1 | Speed 50ft

R1G5 switches to covering fire for the vesk.

Covering Fire: 1d20 + 10 ⇒ (17) + 10 = 27


| Devastation Ark | Settling Accounts | Ship Roles |

The android lays down some protection as the creature goes after Dunklezahn!

It forms two pseudopods which clap together against the vesk's head!
Left: 1d20 + 18 - 4 ⇒ (9) + 18 - 4 = 23
Right: 1d20 + 18 - 4 ⇒ (6) + 18 - 4 = 20

But he bats both aside! Seeing an opening, the party looks to finally lay this creature low.

Round 4:
R1G5: Covering
Booker: Hit
Alien slime thing: ATK
Hack-it: Go
Gig: Go
Janzi: Go
Dunklezahn: Go

DM:

Ooze: 78

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