Game Master S's "Cries from the Drift" (Inactive)

Game Master Chris Marsh

TACTICAL MAP | Starfinder Ships | Ship Roles

Initiative:

[dice=The Knight of Tides]d20+0[/dice]
[dice=Noble-44]d20+4[/dice]
[dice=Bud-33]d20+3[/dice]



| Dead Suns | Duskmire Accord 9 | Ship Roles |

Welcome to my Play-by-Post!
Here's the ctrl+P for all my games:

1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS with Slot 1 Season 0 at Gen Con. I'm solid with the PFRPG rules, but everyone makes mistakes. I'll try to be as fair as possible.
2. I'm a Venture-Lieutenant for Southern NH. If you're ever in the area, or you need help finding games/conventions there. PM me.
3. I post with a high rate of frequency. That being said, if you guys can post 2-3 times per day, awesome. If it's only 1/day I understand. No worries. Real Life Comes First (tm).
4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)
5. Let's get started:

Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

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Some expectations in my games:

  • Try to post at least once daily. Remember though, real life comes first. If you're going to be gone for 24+ hours, try to give a heads up before you go.
  • Saving Throws first. If you have a saving throw to make, have it be the first dice of the post.
  • Animal companions, eidolons, phantoms, etc. For PbP I have them go on the same initiative as their PC. In your post take care of the PC, then the companion.
  • Know your obscure rules. Most people know how the basics work, but if you have a character who uses something less than common, know how it works (Handle Animal, Sunder, Grapple, etc.)

    That's about it! Looking forward to the game!


  • Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Thanks GM!

    I notified X5NSA, and he'll post soon.

    I can either play one of the iconics, or, I can play my actual -702 character (who is a level 1 Operative), whatever the group needs.

    Exo-Guardians

    Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

    I’m here and ready to play. But will post character details after work tonight.

    Exo-Guardians

    Male Human Operative SP 7/7 | HP 10/10 | RP 5/5 | EAC 16 KAC 17 | Fort +1 Ref +6, Will +2 | init +5

    Obozaya here. Jaxom is my actual -702 that I'd like to play.

    Wayfinders

    "Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

    Player Name: Justin
    PC Name: Noble-44
    PFS#: 19980701
    Faction: Wayfinder
    Day Job: Historian
    Perception and vision/senses: Lowlight/Dark 60', +7 Per
    Initiative: 4
    Notes: -2 Sense Motives (others get +2 against Noble)


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Well, we don't need two operatives. I'll go with Obozaya if the Soldier is needed.

    Exo-Guardians

    Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

    Player Name: Eric
    PC Name: X5NSA
    PFS#: 52975-701
    Faction: Eco Guardians
    Day Job: none
    Perception and vision/senses: Lowlight/Dark 60', +4 Per
    Initiative: 2
    Notes: -2 Sense Motives (DC of Sense Motive against is increase by 2) CD1 is a tracked combat droid that follows X5. slotless=marked field agent; tattoo of starfinder; starfinder insignia. Has tier 2 computer useful for hacking into other systems.


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Do we have a full crew? So far I identify X5NSA, Noble-44, and myself. Mechanic, Operative, and Soldier.

    Dataphiles

    N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

    Player Name: Trex
    PC Name: Gideon McVey, Knight of Tides
    PFS#: 21019-701
    Faction: Dataphiles
    Day Job: none
    Perception and vision/senses: +4 (human ftw)
    Initiative: +0
    Notes: Slotted Boons: Dataphiles Champion, Digital Presence


    | Dead Suns | Duskmire Accord 9 | Ship Roles |

    We should have 4. I have been holding a couple for some friends looking to jump in, but they're passing for now. Running with 4 means a lean and mean run. I'm okay with it if you guys are.


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    I assume the module has several 4-person party modifications, so those should make things a bit easier.

    With a Soldier and a Solarian, that should help in the combats.

    I suspect we are woefully deficient in the chatting skills, but we shall see!

    I'm good if the others are!


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Player Name: Tripp Elliott
    PC Name: Obozaya (Jaxom Sandstrom)
    PFS#: 55238-702
    Faction: Exo-Guardians
    Day Job: none
    Perception and vision/senses: +0, low-light vision
    Initiative: +2
    Notes: Slotted Boons: Exo-Guardians Champion, Faction's Friend (Social), Marked Field Agent, Star Sugar Heartlove!!!, Starfinder Insignia

    I also have a number of Starship Boons, if anyone wants me to slot one:

    Hero of the Stars (which others probably have)
    Emergency Resupply
    Light Plasma Cannon Upgrade


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    It’s possible that the Operative has the chatty skills covered.

    Dataphiles

    N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

    Gideon is a decent negotiator.


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    I believe only KoT and I can wear the armor, and only I can operate the machine gun.

    If KoT wants the armor, that’s fine by me.

    How much ammo for the machine gun?


    | Dead Suns | Duskmire Accord 9 | Ship Roles |

    Consider it full? Scenario doesn't say.


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Sounds good.

    Exo-Guardians

    Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

    I’m on travel til Thursday so I will have limited connection for posts and no ability to move my icon. Feel free to bot me if I’m delinquent in something and Obozaya knows my tactics
    If we need tactical control before Thursday.


    | Dead Suns | Duskmire Accord 9 | Ship Roles |

    Sorry for the delay everyone. This chronicle is a bit weird as you've earned an extra point of reputation with the Exo-Guardians (though not an extra point of fame.) If anyone needs anything changed, let me know. Chronicles are HERE

    I'll deactivate the thread once everyone confirms the chronicle.


    Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

    Got mine

    Dataphiles

    N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

    Thanks, GM!

    Exo-Guardians

    Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

    I have mine. thank you.

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