GM Tyranius Lost at Bitter End Sub-Tier 10-11 (Inactive)

Game Master Tyranius

Tactical Map


Dark Archive

Type in character information for PFS reporting purposes.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

dotted and deleted in gameplay, so you're in my list of current games.

player name: JAF0
character name: Lorelendral Teklet
pfs #52335-1
day job: 1d20 + 11 ⇒ (12) + 11 = 23
on slow progression

Scarab Sages

Male Human Cleric 12 l HP 76/76 l AC 14, T 11, FF 13 l CMB +9 l CMD 20 l Fort* +11, Ref* +8, Will* +15 (*=+1 vs. Death Effects) l Perc: +21 l Init +1 l Move 20' l

Player: Big Joe
Character: Hamarabi Ali
PFS#: 20941-4
Faction: Scarab Sages
Day Job: Temple Vanity: Heal: 1d20 + 18 ⇒ (6) + 18 = 24

I am on normal track for advancement.
I am a 4 star GM when or if I need to reroll. (I have a Paizo volunteer shirt)
I have the Scarab Sages faction pin.

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

We have a 10 and an 11 so I'll play Marta

Player: Miteke
Character: Marta
PFS #: 141936-1
Faction: Liberty's Edge
Day Job: Caravan Vanity - Intimidate: 1d20 + 26 ⇒ (5) + 26 = 31

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

Player: Greymore
Character: Aelwynd Swiftblade
PFS#: 133512-8
Faction: Liberty's Edge
Day Job: Profession(Sailor): 1d20 + 8 ⇒ (12) + 8 = 20 Ship Vanity/The Fearsome Tide(Plunder & Peril-Black Coral Cove)

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

BTW... I have tried on and off for a bit to dot in the gameplay tab but it just keeps kicking me. No idea why. If suddenly 3 or 4 dots from me appear, I just wanted you to know why. ;)

Edit: Finally worked!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

won't let you repeat a previous post or anything too close to it... so if someone types . or dot, use something else.

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

Well that sure explains it! Thank you. Still relatively new to play by post.

-Posted with Wayfinder

Grand Lodge

AC 24(26 BOF), T 15, FF 23 | hp 83/114 | Fort +12, Ref +7, Will +10 (+3 vs. fear) Human Garundi Fighter 10 Init +2; Senses Perception +14 Base Atk +10; CMB +15; CMD 30

Player: CariMac
PFS: 110249-3
Character: Ariana
Faction: GL
Prof Gladiator: 1d20 + 5 ⇒ (5) + 5 = 10

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Introduction:
Name: Sir Terramor the Blue Knight
Player: Tarondor (Scott Nolan)
PFS Number: 2405-5
Faction: Grand Lodge
Day Job: Day Jobs are for Peasants!

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Hey, Lore! You adventured with my character Amarthecthel in Cult of the Ebon Destroyer. I figure he's told Sir Terramor about that adventure, so that's how Terramor knows Lore's reputation.

Dark Archive

Looks like APL is 9.8 which rounded to nearest whole number places us in Sub-Tier 10-11.

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

Marta should have had a +12 to her initiative. When she has a heightened awareness up she burns it for the +4 init. That's why her init shows as

Init: +12 (-4 wo HAware)

In this case it did not matter as she was beat by more than 4, but just for the future she will burn the spell for the +4.

Dark Archive

Will fix on template

Grand Lodge

AC 24(26 BOF), T 15, FF 23 | hp 83/114 | Fort +12, Ref +7, Will +10 (+3 vs. fear) Human Garundi Fighter 10 Init +2; Senses Perception +14 Base Atk +10; CMB +15; CMD 30

I'll be away at ECCC on Saturday. I may not be able to post until late Sunday.

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

So what happens to all of our ioun stones while the antimagic in in affect? Do they still float around or are they constantly plopping to the ground every time an antimagic wave hits? And do they leap back up when the magic returns or do you have to go and pick them up and set them back in orbit afterwards?

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

@Lore
Lore is still in round one. Antimagic affects supernatural abilities so his channel is indeed shut down so you probably want to pick a different action. Or you could delay until the top of the next round. Then you could use magic/channel. Of course that means you lose out next go-around if the magic goes off-line again.

Marta gets to use magic because she is at the top of the init and enters play again in round 2. The rest of you slugs are still in round one unless you delay :)

@Tyranius
I'm going to assume starting the Judgment was unsuccessful due to antimagic unless told otherwise. I'm fairly certain that would be RAW, but I am a hopeful fellow and figured I'd ask.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

oh ok...

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

Not that its going to matter but I think Marta should only do 1d6 on the crit. I was thinking that the merciful bonus would be added, but I don't think ANY of the extra dice (merciful, bane, corrosive, or precision) are added in a crit. But since that was only 2 points of damage I'm not too worried. I just hate getting my numbers wrong.

@ Sir Terramor
I know what its like to wait and wait for things to come together. I'm almost shocked myself at how effective Marta is at this point. She was my first newbie character and it's surprising how well she turned out considering she dipped. Her big drawback has always been how long it takes to become effective; it used to take three swift actions to get dragon style, judgment, and bane all up, and lucky happenstance to get the flanking bonuses. At lower levels combats were typically over by then. Now with combat style master it only takes 2 and combats last longer and that makes a huge difference. That was an expensive feat to reach but worth it. And I just love all the opportunities your character provides such as gang up and the broken wing gambit.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Just a heads up. I will be leaving Thursday morning for a 4-day retreat at the beach that lasts til Sunday afternoon, then I have a Sunday night concert to attend. I will take my computer with me, but I may not be able to post much til after I get home. Please feel free to bot me if I delay the game at all.

On Monday, my dog goes into surgery and when he returns home on Tuesday, I will be on a full-time home care regimen with him. He needs to be walked with a belly band whenever he needs to relieve himself or get up to get a drink or eat, so it will be a busy time. (He's an almost 100 lb st. bernard puppy, so he can't be carried for these things).

I'll be able to post regularly again starting Monday, but perhaps not as frequently as usual for a while.... Anyway, sorry in advance for any lack of posting on my part. I will do the best I can.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

btw - how are we doing timing-wise... Lore has been requested for another game and I need to know whether or not she will be available soon or not... if not, I have another character I can play in that one, just need to know yea or nay... thanks.

Dark Archive

This is the final fight. Overall i would think you may be done and with chronicles by this weekend. Depending on rolls of course.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

This week has been filled with taxes (mine and my mother's), making offers on a house and my oldest son's fourth birthday (today). So, no appearances from me until tomorrow, probably.

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

Ugh! Taxes! I think everyone can relate. Best wishes for a speedy recovery. ;)

Happy birthday to your son and great news on the house. Positive thoughts heading your way.

-Posted with Wayfinder

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

What a busy and exciting time! good luck with the new house... hope the offer is accepted! and congrats to the rug rat on his 4th! See you tomorrow!

Scarab Sages

Male Human Cleric 12 l HP 76/76 l AC 14, T 11, FF 13 l CMB +9 l CMD 20 l Fort* +11, Ref* +8, Will* +15 (*=+1 vs. Death Effects) l Perc: +21 l Init +1 l Move 20' l

Best of luck with the taxes. I know what a bear that can be.

Best of luck with getting the home you want and happy birthday to your son.

Dark Archive

Congrats on the home! That is always a very busy time.

Dark Archive

Scenario is reported and here are the chronicles

Tier 10-11 Chronicle

Out of Tier Chronicle

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Thanks, GM T!

Scarab Sages

Male Human Cleric 12 l HP 76/76 l AC 14, T 11, FF 13 l CMB +9 l CMD 20 l Fort* +11, Ref* +8, Will* +15 (*=+1 vs. Death Effects) l Perc: +21 l Init +1 l Move 20' l

Thank you for running a fun and entertaining session GM Tyranius.

Thank you to my fellow Pathfinders for an enjoyable session.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

wow.. that was quick... thanks for the game, Tyranius, and fellow players alike!

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)
Marta - A.K.A. Telmar So-Melnop wrote:

We have a 10 and an 11 so I'll play Marta

Player: Miteke
Character: Marta
PFS #: 141936-1
Faction: Liberty's Edge
Day Job:

Marta uses her reroll

Caravan Vanity Intimidate: 1d20 + 26 ⇒ (14) + 26 = 40

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

btw - as stated at the beginning of the discussion thread, Lore was on slow progression - I halved gold, pp/fame and experience on the sheet, so its all good, just letting you know I did it.

Liberty's Edge

Female Aasimar UMonk/1 Inquisitor/12 | HP: 108/108 | AC/T/FF: 35/27/25 24/20/15 | CMB: +16, CMD: 41 34 (+4) CD| F/R/W: 20/18/24 17/14/21 | Init: +13 (-4 wo HAware) | Acro +20 (25), Intim +33 (+2 if Halo), Perc +27, SenMot +20, SpCft +6, Stealth +11, Survival +13 (-2 to all skills wo heroism) | Speed 30ft | Move: 30 ft | Active Conditions: freedom of movement, see invisibility, tongues, good hope, haste, inspired (+4), and more (see buff tracking sheet)

I'll also be adding the day job roll to mine.

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

Thanks for the game! Nice to play with everyone. I would love to do so again. Keep me in mind if you ever have a spot open. Cheers all!

Oh and Lore, don't think Aelwynd forgot about that drink... ;)

Grand Lodge

AC 24(26 BOF), T 15, FF 23 | hp 83/114 | Fort +12, Ref +7, Will +10 (+3 vs. fear) Human Garundi Fighter 10 Init +2; Senses Perception +14 Base Atk +10; CMB +15; CMD 30

Thanks everyone. Lore take your potion of fly back. I'll buy one on this or the next chronicle, and we'll say I borrowed it until I could pay you back.

I enjoyed playing with everyone very much.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

thanks Ariana1...

Aelwynd - :D

Dark Archive

@Marta- Yip go ahead and add your Day Job Rolls. I generally leave those blank for the player to fill in.

@Lore- No biggie I can make a new sheet once I get off work for you.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Tyranius, that would be better than my halved numbers and scribbles, so I'll wait for that, thanks.

Dark Archive

Tier 10-11 Slow Track Chronicle

Dark Archive

I will close out the thread this weekend to give everyone time to get their chronicles. Everyone have a good Easter!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

got it thanks.. happy easter and passover to everyone.

Liberty's Edge

Dashing Half Elf 11 | HP: 91/91, AC 30 ,T21, FF22, CMD:29, Fort:+12*(+5 more vs disease/poison), R+23, Will:+13*(15 v Encht/18vMind Effect)*, Init:+13, Percep:+23*(24* vs Traps) | Panache 11/11|Charmed Life(+3) 6/6|Inspiration 4/4 | Active Effects:

Same to you! Thanks again folks!

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