| GMTrex |
Will: 1d20 ⇒ 9
Masym plants his spear firmly in the nearest goblin's open mouth. The poor greenskin dies with a gurgle. The goblin on the other flank stops in his (erratic) tracks as if smacked in the head with a heavy frying pan, while Shawn taunts him for it. E'li invokes the power of his god, for what little it does to improve his hasty aim!
Round I -- bold may act!
1. Goblins (blue dazed)
2. Celdrexen, Ed (12/14 hp), Masym (13/14 hp), E'li, Shawn, Miranda
| GMTrex |
Ed's heavy falchion cleaves easily through goblin flesh and bone, cutting short the creature's excited chittering!
One left to go!
Round I -- bold may act!
1. Goblin
2. Celdrexen, Ed (12/14 hp), Masym (13/14 hp), E'li, Shawn, Miranda
| GMTrex |
Caught off-guard by the sudden attack, Celdrexen takes a moment to collect himself! Due to the tight schedule of the Special format, I will be botting or skipping folks after 24 hours.
Isolated in the fray, the remaining goblin yips cheerfully as she dives toward E'li! Her crude shortsword nicks him in the ribs in a glancing fashion.
Purple @ E'li: 1d20 + 2 ⇒ (18) + 2 = 20 HIT
Damage: 1d4 ⇒ 1
Round II -- bold may act!
1. Goblin
2. Celdrexen, Ed (12/14 hp), Masym (13/14 hp), E'li (15/16 hp), Shawn, Miranda
Shawn the Fool
|
Shawn watching the enemies fall stops his general mockery and instead focuses on the single goblin left readying himself for possible combat.
"Now this will make a great story for later."
Shawn ends his bardic performance as and readies at action to attack an enemy if it comes close enough to threaten
Masym Daleare
|
Masym shakes the goblin blood off his spear and leaves Ed to take care of the last goblin, looking around for any more goblins.
"Yeah, assuming we survive this!"
Perception: 1d20 + 5 ⇒ (7) + 5 = 12
E'li
|
The warpriest will sheathe his sword and pull out his sling, he will ask Rowdrosh to bless 3 of his sling bullets with her grace and blessings, casting magical stone on them
| GMTrex |
Ed cuts down the last toothy grin! Out of combat, albeit briefly.
1d20 ⇒ 6
Still more dragons are pouring into the stadium, depositing their goblinoid cargoes. The team has a few moments respite (1d4 ⇒ 2 rounds) the patch themselves up and push towards the exits before another goblin patrol comes their way.
Celdrexen: 1d20 + 5 ⇒ (3) + 5 = 8
Ed: 1d20 + 4 ⇒ (5) + 4 = 9
E’li: 1d20 + 2 ⇒ (15) + 2 = 17
Masym: 1d20 + 4 ⇒ (14) + 4 = 18
Miranda: 1d20 + 2 ⇒ (13) + 2 = 15
Shawn: 1d20 + 6 ⇒ (17) + 6 = 23
Baddies: 1d20 + 6 ⇒ (12) + 6 = 18
Round I -- bold may act!
1. Shawn
2. Goblins
3. Masym (13/14 hp), E'li (15/16 hp), Miranda, Ed (12/14 hp), Celdrexen
Shawn the Fool
|
Shawn seeing the incoming goblins Shawn sheaths his rapier and draws out his sling and loads it with a stone.
"I'll show those goblins I have the stones to fight them."
Shawn then chuckles at his own pun.
move action to sheath and one to draw, turn over.
| GMTrex |
Undeterred, the goblins gleefully close in on the Pathfinders! Misshapen blades bite between the plates of Ed and E'li, drawing fresh blood and delighting the toothy creatures.
Red @ Ed: 1d20 + 2 ⇒ (5) + 2 = 7 MISS
Purple @ Ed: 1d20 + 2 ⇒ (15) + 2 = 17 HIT Damage: 1d4 ⇒ 1
Blue @ E'li: 1d20 + 2 ⇒ (14) + 2 = 16 HIT Damage: 1d4 ⇒ 2
Round I -- bold may act!
1. Shawn
2. Goblins
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (11/14 hp), Celdrexen
E'li
|
The warpriest will take a 5' move and let loose a sharpstone bullet and fire it at the blue goblin
1d20 + 6 ⇒ (5) + 6 = 11
Miranda Vaughn
|
Miranda places her hypnotic stare on the (blue) goblin to the south, then casts a Daze spell on it. She also draws her longspear in case she'll need to use it.
-2 to blue goblin's will save and it takes 1 extra damage if it is damaged this round. It also needs to make a DC 16 Will save or be Dazed for 1 round.
Masym Daleare
|
Masym leaps over the seats, sliding around Celdrexen in the process. "Excuse me there." He then stabs at the goblin who struck at E'li.
Round 1:
Move: Move to position on map.
Attack the Blue Goblin: Shortspear: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5
.
Status: NONE
| GMTrex |
Will: 1d20 ⇒ 12
One of the goblins stops cackling at the sight of Miranda and drops his sword! This does little to help some clumsy strikes from the other Pathfinder's, however.
Round I -- bold may act!
1. Shawn
2. Goblins (blue dazed)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (11/14 hp), Celdrexen
Shawn the Fool
|
Shawn seeing that the blue goblin getting clobbered in his peripheral vision loads a bullet into his sling and attacks the purple goblin basing Ed.
Sling: 1d20 + 2 ⇒ (19) + 2 = 21 Damage: 1d4 ⇒ 1
| GMTrex |
The sling bullet smacks into the goblin's eye, eliciting a pained snarl! The creature rubs what is soon to be a black eye and grumpily returns to the fight!
Round I -- bold may act!
1. Shawn
2. Goblins (blue dazed, purple @ 1 dmg)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (11/14 hp), Celdrexen
Celdrexen
|
I move to within 40 feet of the nearest goblin not occupied in meele, unless there is no choice at which I move next to one, drawing my falcata on the move as I attack said goblin with my falcata in two hands.
Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
(Question, how would I put up the information on my character as what it looks like everyone else has? Or does the GM perform that action?)
Ed Ironwood
|
Ed`s gonna kill more goblins
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d4 + 6 ⇒ (2, 1) + 6 = 9
Take 5 foot step to the arena.
"What will we do with that dragon? Who knows what is this?"
As Ed can see there is a group of goblins and a dragon in the center of arena, or is there anything more interesting?
| GMTrex |
(Question, how would I put up the information on my character as what it looks like everyone else has? Or does the GM perform that action?)
Just add more stats to the lines on your profile where you've already put "Male Tengu Gunslinger/2/Musket Master." HP, AC, CMD, and saves are preferred for me but you can add more.
@ Ed: there's more of this all over the place, this is just your piece of the fight. Dozens of smaller dragons are zooming all over the place, dumping goblins and raining acid. They just haven't hit you yet! :)
The goblins leap out of the path of two more Pathfinder swings! Their grins are a sharp as their swords, and Ed feels the steel lick his ribs while Celdrexen takes a painful stab between the feathers.
Red @ Ed: 1d20 + 2 ⇒ (14) + 2 = 16 HIT Damage: 1d4 ⇒ 2
Purple @ Shawn: 1d20 + 2 ⇒ (2) + 2 = 4 MISS
Blue @ Celdrexen: 1d20 + 2 ⇒ (18) + 2 = 20 HIT Damage: 1d4 ⇒ 2
Round II -- bold may act!
1. Shawn
2. Goblins (blue dazed, purple @ 1 dmg)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (9/14 hp), Celdrexen (14/16 hp)
E'li
|
Since the tengu is in front of me can I still fire at the goblin? I do have precise shot
E'li
|
Tengu, in the future, try not to get in the way of a ranged combatant.
| GMTrex |
Yep! The goblin gets a +4 to AC for "soft cover" though, so you may wish to move for a better angle of shot anyway. (The feat Improved Precise Shot would remove this bonus but that's not something you see at this level.)
| GMTrex |
Tengu, in the future, try not to get in the way of a ranged combatant.
Don't worry about it. You can still move and get your shot without any penalties or cover. Explore, report, cooperate!
Miranda Vaughn
|
The blue goblin was dazed, so it shouldn't have had an attack. The daze wears off this round. I'll post Miranda's next action a little later tonight.
Shawn the Fool
|
Shawn drops his sling and draws his rapier then stabs at the purple goblin in front of him.
attack: 1d20 ⇒ 1 damage: 1d6 ⇒ 3
E'li
|
The warpriest will move and then will shoot at the blue goblin
1d20 + 6 ⇒ (16) + 6 = 22
damage 1d6 + 2 ⇒ (6) + 2 = 8
| GMTrex |
The blue goblin was dazed, so it shouldn't have had an attack. The daze wears off this round. I'll post Miranda's next action a little later tonight.
Completely spaced that, sorry! Thanks for the reminder. @ Celdrexen, the attack rolled against you was a 20, so still a hit, but Miranda has reminded me that the goblin was dazed so you're off the hook.
E'li gets into a better sniping position and shoots down a goblin! Shawn has less luck.
Round II -- bold may act!
1. Shawn
2. Goblins (purple @ 1 dmg)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (9/14 hp), Celdrexen
Masym Daleare
|
"Nice shooting there, E'li!" Masym shouts in encouragement. He tries to finish off the goblin in front of him, stabbing at it after taking a few seconds to gauge its position.
Round 2:
Move: Use Studied Target on the Purple goblin.
Attack the Purple Goblin: Shortspear: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
.
Status: Studied Target => Purple Goblin.
Miranda Vaughn
|
Miranda turns her hypnotic stare on the now closest (purple) goblin and tries to immobilize it with a Daze spell.
The purple goblin has a -2 to Will saves and will take 1 additional damage if someone damages it. It also needs to make a DC 16 Will save or be Dazed for 1 round.
| GMTrex |
Will: 1d20 ⇒ 15
Masym makes a lousy thrust with his spear at a goblin, who is so pleased with dodging the blow that she only grins at Miranda's captivating expression!
Round II -- bold may act!
1. Shawn
2. Goblins (purple @ 1 dmg)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (9/14 hp), Celdrexen
| GMTrex |
Mixed up my saves. Purple is in fact dazed by Miranda.
Celdrexen pushes through the frightened press to make an attempt at a goblin, to no avail! Ed huffs and puffs for a moment, taking stock of his wounds and getting ready to cut down another greenskin.
A grinning goblin dances out of the tengu's path and swipes at him with his sword, while the other stands in a stupor in the Pathfinder midst.
Red @ Celdrexen: 1d20 + 2 ⇒ (8) + 2 = 10 MISS
Round III -- bold may act!
1. Shawn
2. Goblins (purple @ 1 dmg)
3. Masym (13/14 hp), E'li (13/16 hp), Miranda, Ed (9/14 hp), Celdrexen
Shawn the Fool
|
"I Shall not miss again!" Shawn declares
Attack: 1d20 ⇒ 10 Damage: 1d6 ⇒ 6
"...maybe..."
Masym Daleare
|
Masym does not hesitate here as he steps behind the goblin, stabbing hard at its flank. "I gots yer back, Shawn."
Round 3:
5' step to flank the goblin with Ed.
Attack the Purple Goblin: Shortspear: 1d20 + 3 + 1 + 2 ⇒ (12) + 3 + 1 + 2 = 18
damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
.
Status: Studied Target => Purple Goblin,
Flanking Purple Goblin.
Miranda Vaughn
|
Miranda turns her stare to the (red) goblin attacking Celdrexen and attempts to daze it with magic.
The red goblin now has a -2 to its Will saves and takes 1 additional damage if it's hit this round. It also needs to make a DC 16 Will save or be Dazed for 1 round. The purple goblin no longer has any penalties.
E'li
|
The warpriest will move over again and attack the red goblin.
1d20 + 6 ⇒ (16) + 6 = 22
1d6 + 2 ⇒ (4) + 2 = 6
| GMTrex |
The Pathfinder team knocks the teeth from the remaining goblins and, with most of the other attacks in the Irorium handled, presses out of the stadium. The eerie pillar of light still shoots skyward from somewhere on the Grand Lodge’s grounds, and the citizens of the city stand in dumb awe of the spectacle. You have a few minutes to heal, etc., if you wish. Please include any healing rolls at the beginning of your next post.
Emerging onto the streets of Absalom, now clogged with panic-stricken former revellers, the team rushes toward the Grand Lodge to stop the disaster. The streets are filled with fear, mayhem, and more hostile forces. Plotting a course toward the Grand Lodge still proves simple enough, however, given the immense pillar of light streaking up into the night sky.
The race through the Foreign Quarter to the Grand Lodge brings the group to a large market. Collapsed buildings, broken tents, and piles of debris torn from other nearby structures form a crude but effective-looking barricade across the center.
All of the nearby streets are choked with fleeing Absalom citizens -- the market seems like the only way through.
Atop the far barricade is a grim-faced woman bearing a wicked looking flail.
Celdrexen: 1d20 + 5 ⇒ (12) + 5 = 17
Ed: 1d20 + 4 ⇒ (18) + 4 = 22
E’li: 1d20 + 2 ⇒ (6) + 2 = 8
Masym: 1d20 + 4 ⇒ (13) + 4 = 17
Miranda: 1d20 + 2 ⇒ (20) + 2 = 22
Shawn: 1d20 + 6 ⇒ (4) + 6 = 10
Baddies: 1d20 - 1 ⇒ (2) - 1 = 1
Round I -- bold may act!
1. Ed (9/14 hp), Miranda, Celdrexen, Masym (13/14 hp), Shawn, E'li (13/16 hp)
2. Melyra, ???
Shawn the Fool
|
Shawn looks at the grim faced woman and begins to ridicule her.
"If you were any uglier your reflection would be able to crack water."
Shawn is using the antagonize feat Diplomacy: You fluster your enemy. For the next minute, the target takes a –2 penalty on all attacks rolls made against creatures other than you and has a 10% spell failure chance on all spells that do not target you or that have you within their area of effect.
DC is: 10 + the target’s Hit Dice + the target’s Wisdom modifier
Diplomacy Antagonize: 1d20 + 9 ⇒ (13) + 9 = 22
Masym Daleare
|
Masym will not heal himself at this time.
Masym stares hard at the woman fixing every detail in his mind.
Ugly or no...she has the high ground here. Still she would not show herself so openly here unless...
"Watch yourselves. This smells of an ambush." Masym warns as he moves to find some cover.
Round 1:
Move: Move 30' to position on map..
Move: Use Studied Target on the woman.
.
Status: Studied Target => Woman wielding Flail.
Miranda Vaughn
|
Miranda puts away her longspear and draws her light crossbow, "Undoubtedly an ambush, yes."
E'li
|
The warpriest will move up 30 ft and sling a sharpened stone It will do piercing damage
1d20 + 6 ⇒ (9) + 6 = 15
1d6 + 2 ⇒ (4) + 2 = 6
| GMTrex |
The woman's face contorts with restrained rage at Shawn's taunt. Miranda switches to a crossbow as the other Pathfinders advance on the barricades. E'li gets off a crack shot that smacks the woman right in the eye, eliciting a sharp cry of pain and a bright wash of blood down her front.
The Pathfinders don't come away unscathed, however, as two goblins pop out from their hiding places to send arrows flying for Ed! A grazing shot across the shoulder isn't much of an issue, but the arrow that lodges in his throat definitely is. The big man stumbles to the dusty market flagstones.
Red @ Ed: 1d20 + 4 ⇒ (14) + 4 = 18 HIT Damage: 1d4 ⇒ 1
Blue @ Ed: 1d20 + 4 ⇒ (20) + 4 = 24 THREAT Confirm: 1d20 + 4 ⇒ (13) + 4 = 17 CONFIRMED Damage: 3d4 ⇒ (2, 3, 4) = 9
The woman atop the barriers snarls at you bloodied eye and casts a spell under her breath.
Round II -- bold may act!
1. Ed (-1/14 hp, unconscious, bleeding out), Miranda, Celdrexen, Masym (13/14 hp), Shawn, E'li (13/16 hp)
2. Melyra, goblins