GM SpiderBeard's Carrion Crown (Inactive)

Game Master motteditor

Chapter Six: Shadows of Gallowspire
Motteditor's Combat map / Campaign Maps / Our Heroes / Loot Spreadsheet / Carrion Crown Poem


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Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

[b}Oh great, back in my home town and I'm going into a sewer. And heads up chalky. Any nastys and I'll flamberge you.[/b]


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

I'd prefer to make a circle of the park before we head down into the sewers. There might be information to glean. Let us first start with the reflecting pools and columns. That should be interesting at the very least. Maybe hit the standing stones. Ghozrah is all about standing stones, at least from all the bard's lore I've heard.

Bronin looks to convince the others to check out the rest of the park a bit.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren is happy to follow Bronin while enjoying a delightful stroll float through the park. She will identify and discuss any interesting flora or flauna she sees.

1d20 + 21 ⇒ (3) + 21 = 24 Know (Nature)

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena will wait, with some impatience for the park wanderers to finish.


.

BACK!

"Merrick is the gardener, she tends the park. A druid I think. I don't know her well. And I try to avoid blood-drinking myself. The urge is there, but I find it ruins dinner parties. And yes Elena, no shadow, no reflection."

---

The reflecting pool is quite lovely and seems to date back to the crusade, as the columns are carved to show a battle between Ustalavic soldiers against various foes including Kellid barbarians, Belkzen orcs, werewolves, and the undead knights of the Whispering Tyrant. The latter group includes a headless dullahan.

You continue investigating the rest of the park which is lovely but does not contain too much of interest. The one thing you do note is the standing stones have some faded bloodstains on them.

With the park explored, only the greenhouse remains.

A small rise of steps leads to a wide portico. Two massive pillars of stone support a roof overhead and flank a pair of ornate, gold-clad doors inscribed with sun motifs.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren flies well over the greenhouse, looking down to see if she can see anything inside. She then floats back to the party.


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Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"Damn chatty elf goes on forever abou' gnoll yiff parties and her time as a freelance bullette fluffer, bu' dinnae e'en bother t' tell us wha' she be findin' while scouting! Wha' did yefind, ye bird-brained elf?"

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Little of consequence, I'm guessing.
Lena shrugs
If we are done announcing ourselves to any and all, maybe we could go where we are supposed too? Unless you want to question those trees?
Lena has a headache for some reason, probably something she ate, and is a bit tetchy


.

Wren swoops around the greenhouse. It is a properly huge atrium, full of exotic flowers, creeper vines, shrubbery, and seven trees within the open space. A vaulted ceiling arches forty feet high, supported by four thick columns while a stone-tiled path winds past each exhibit.

Oblivious to the insane flying bird-lady, a woman is crouched within a shrubbery, weeding the soil.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

With not much option, Bronin both wraps on the glass of the greenhouse and verbally echoes the sound with a, Knock, Knock. Lady Merrick -tender of the Park, we wish to peacefully *come a calling*.

Bronin does his best to make himself very presentable, shiny armor and all.
in case it's needed.... a diplomacy roll.... I am afraid to see what it is. diplomacy: 1d20 + 14 ⇒ (13) + 14 = 27
Okay, not bad.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren floats back to the party and longwindedly explains to everyone what she saw. When she finishes, she smiles her awful yellow-teethed smile, assuming that everyone is appreciative of her gifts.

"...and so the crone kept digging, unmindful of my presence above, which is too bad because I rarely wear panties."

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena winces at the latest statement by Wren
Desna save us! Whiskyjack, You still don't have that silence spell? Because I really want it. On that flying ninny.


.

The silence spell would come in handy.

knock knock knock

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEE

Mushrooms clustered around the other side of the glass are triggered by the knocking and suddenly start shrieking like banshees. There's a bit of movement in the greenhouse, but peering in you don't see anyone.

Quinley sighs miserably, shouting over the din of the mushrooms. "Merrick?! It's Quinley! Remember me? We need to talk!"


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23
Wren wrote:
which is too bad because I rarely wear panties."

With which Bronin visibly shudders.

YYEeeekkk! That is a mental image that will NOT be leaving my brain.
Oh Lady Wren, that is not very lady like a thing to say. Exactly the opposite my young lass. That comment might be best reserved for your private excursions.

With the sounding of the mushroom alarms. Yelling above the din.
Ah, a set of Shriekers. I had my treasury guarded with those.
Lady Merrick, you have just edified me and my past decisions. Well met my Lady, well met! Being a Druid, I am certain you are tapping into your enhanced senses to hear or feel that we are patiently and peacefully at your doorstep.

Sir Bronin stands there as if he's an expected guest for a party, keeping up the diplomacy.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena rolls her eyes.
this is going well


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena covers her ears as the plants begin shrieking. "WHAT ARE THOSE? SOMEONE STOP THEM!" She screams over the plants. "QUINLEY? I THOUGHT YOU WERE TAKING US TO THE VAMPIRE DEN."


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren smiles a mischievous little smile at Bronin. Oh, what a flirt he is! I bet he wants a peek.

Wren stays back, letting the others speak to the woman and deal with the shriekers (the plants, not Elena).


.

Bornin stands at the threshold while the shriekers make an ungodly racket, staring into the greenhouse. Peering through the dim light it's hard to make out much at all, but it's clear that Merrick appears to have vanished.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

"Vanished, you say?" Wren squawks from behind. "Well, let me take a looksee here. We elves have the most wondrous eyes."

Wren casts See Invisibility and with her low light vision, hopes to espy Merrick.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin is not very phased by this "no one is home" bit.
Yeah VestalLena, they are Shriekers. Huge mushrooms that don't have any brains, or danger to them, but they can sense people out a good distance and they do...THIS... when someone comes close.
Damned things do make a good treasure guardian. Brings the whole castle down on a set of thieves.

He pauses. Anyway, Merrick isn't showing up. Went all "disappearance.". But I'm used to it, there was a special holiday when I was growing up. The Jack o' the lanterns Nine's. And kids could go from nomad wagon to nomad wagon collecting candies. But kids were only supposed to go to wagons that had their "nine's on". Even though we'd collect a lot of candy during the night, we kids knew, there'd be 5-10 crochety adults that'd be IN their Wagons, but still have the Nine's dark.. just so they didn't have to give candy.
With that memory, Bronin spits a luggy down onto the ground.
That's what we got here. Merrick's pretending that her "Nine's are off".

Bronin's chillin. He's not on a timetable. Let the others move forward if they want.


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Adder slips to the side of the greenhouse, looking for a back door or Merrick.

Perception: 1d20 + 19 ⇒ (11) + 19 = 30

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena stares at the potential disaster unfolding in front of her.
why are they chasing that poor woman? Aren't we supposed to be finding vampires?


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

"Why do we need to speak with Lady Merrick Quinley?" Elena asks as she continues to cover her throbbing ears.


.

Quinley drops his hands from his ears as the shriekers continue screaming. "Going into the sewers without her blessing could go poorly for us, but I'll defer to your wisdom because this is bloody irritating!"

Adder starts to move around the side of the greenhouse, looking for another entrance. Unfortunately the place appears to be a fire hazard, and there is no back door. Sewer grates to either side of the greenhouse may be the entrances to the underground Quinley spoke about it.

However, he does notice a small bat flutter about the greenhouse before landing on a large, bulbous plant for a moment before moving to the interior entrance to hang above the threshold.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Does Wren see anything that might have been invisible?

Wren goes to the spot (floating well above) where Quinley was espied and tries to determine what happened to her.

1d20 + 14 ⇒ (14) + 14 = 28 Perception w/Detect Magic

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I am seriously considering reducing this park to a smoldering ruin at this rate. This is giving a taresque of a headache!


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Adder attempts to call attention to the bat without alerting it.

Bluff: 1d20 + 8 ⇒ (2) + 8 = 10

He does this by holding one hand in front of his mouth to mimic fangs while doing a one handed hand stand.


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Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena looks to Adder in fright and then around. "You see a vampire!? Where?"

Perception: 1d20 + 14 ⇒ (17) + 14 = 31


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren draws her wand at the warning of vampire.

”Where?”


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack moved into the garden area, making a point of looking down to be sure he didn't step on anything important.

"Look, lady. As much as we be wantin' t' kill vampires on a normal day, Quinley 'ere's explained tha' we be needin' yer help t' be fightin' out enemies. We jest wan' t' be askin' yer blessin' t' enter th' sewers. An' we be happy t' be takin' silence fer consent."

Whiskeyjack waited a few moments for the response.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

I've done extensive testing with Shriekers, so this alarm thing isn't bothering me in the slightest. But, according to my tests, these things will keep blaring for another 2 minutes. The Druid is probably watching our reactions.
Be calm, be cool. Be collected. Not all tests have a correct answer of " blow the thing up or reduce it to smoldering ash." Sometimes the answer to a stress test is patience.

Bronin stays. Stands like he's ready to be cordially let into the greenhouse by the owner any minute now.


.

The bat ignores you. The doors of the greenhouse suddenly swing open on their own, and the interior beckons you.

The shriekers still do their thing.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

As I said.
He struts into the greenhouse. No weapons out. He's on his tippy toes, but not looking to be offensive at all.
He enters the interior.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Loudly -- Lady Merrick? Lady Merrick? We Come in Peace!


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren hovers, still keeping her see-invisibility eyes open and hope someone responds to Bronin over the wailing of the mushrooms.

”Lena, can you do something about the screaming lichen?”

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena sighs, fine, wren. Fine and cracks her knuckles. She examines the layout of things with the shriekers.
Take 10 perception is 23
I am going to burn out this annoying fungus. Anyone who objects speak now or forever enjoy fried mushroom. Everyone else, get clear. This is my first and only warning. Bron this means you. You have done well, but unless you want to get well done, get out of the way. she announces loudly.
She waits a round for any response.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin steps out of the area.

This is certainly the time for the druid to put up or shut up.

He gives Lena a thumbs up sign. Now, prepping for combat.


.

You line up, starting to get very nervous about what's going on. There's a good reason for that. The shriekers finally die out, giving your poor ears a break. However, behind you, you see the foliage begin to move while the bat falls out from the window, transforming into pale half-elven woman in green. She snarls, showing her pointed teeth.

"Merrick!" shouts Quinley. "We need to talk about the Undergr--"

"So sorry Quinley, what the master orders, the master orders. These killings have him on edge, and anyone who is not a vampire that attempts access to the underground must die"

"I'm a dhampir!"

"Not a vampire though, are you darling?"

She snarls and lunges for the group! Quinley groans loudly. "We're trying to stop the killings, damn your eyes!" As she moves in, the source of the rustling in the foliage is revealed as an ENORMOUS venus flytrap rises to its full height from the undergrowth!

Initiative:

Bronin: 1d20 + 5 ⇒ (13) + 5 = 18
Elena: 1d20 + 9 ⇒ (12) + 9 = 21
Adder: 1d20 + 8 ⇒ (12) + 8 = 20
Whiskeyjack: 1d20 ⇒ 17
Lena: 1d20 + 8 ⇒ (16) + 8 = 24
Wren: 1d20 + 8 ⇒ (4) + 8 = 12
Merrick: 1d20 + 7 ⇒ (5) + 7 = 12
Flytrap: 1d20 + 8 ⇒ (13) + 8 = 21

Round One:

Lena
Elena
--
Flytrap
---
Adder
Bronin
Wren
Whiskeyjack
---
Merrick

Combat is on! Lena and Elena are up!

Wren not quite sure about your placement since you're floating about. Start wherever makes sense.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena takes a step.
let's start a bonfire!
And casts an empowered fireball at the Venus flytrap
empowered fireball: 10d6 ⇒ (5, 3, 6, 2, 4, 4, 6, 5, 6, 6) = 47 + 23=70 damage DC21 reflex for half


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena screeches as magic from within her amulet empowers Len'as flames even further as pure hellfire forms!

Hellfire Ray vs Ranged Touch: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 11d6 ⇒ (4, 3, 1, 6, 2, 3, 5, 5, 4, 2, 2) = 37

Status:

Elena
HP 82/82
AC 15 (Mage Armor +4 10 hours- not active)
Spells:
1st:
2nd:
3rd:
4th:
5th:
6th: Hellfire Ray
Wands: Mage Armor (49/50); CLW (38/50)

PotPie
HP 63/63
AC 20 (Shield Companion +1; Mage Armor +4- not active)
Effects: None
Battleform 3/3


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"I be tryin' no' t' be all stereotypical abou' dwarves an' plants, bu' see what we be havin' t' deal wit'? An me with ou' me axe!"


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

I see your plight WhiskeyJack, I see your plight.
See, I too believe in the philosophy of taknig the speak softly but carry a big stick approach.
It's time to wield the big stick. Stupid, Stupid Merrick... you are about to get hit with the stick.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

less talk, more fighting! And Whiskeyjack? Where's your axe?


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack hefted his shield and warhammer. "Lass, how long we be travelin' together? Ye be knowin' I be usin' th' shield an' warhammer fer battle!"


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

”What’s all this about axes?” Wren asks, trying to split her attention between the plant and vampire. ”W’Jack, would you just draw your sword and help chop something instead of arguing?”


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Ahem. Wren. *I'm* the sword drawer. I do it so well, I bring T-W-O to the party. Whiskey's a hammer. He brings The Hammer. See... here come The Hammer.


.

GM Rolls:

REflex: 1d20 + 10 ⇒ (2) + 10 = 12
Bite: 1d20 + 17 ⇒ (5) + 17 = 22 Damage: 1d8 + 9 ⇒ (5) + 9 = 14 Grab: 1d20 + 24 ⇒ (15) + 24 = 39
Bite: 1d20 + 17 ⇒ (9) + 17 = 26 Damage: 1d8 + 9 ⇒ (2) + 9 = 11 Grab: 1d20 + 24 ⇒ (6) + 24 = 30
Bite: 1d20 + 17 ⇒ (19) + 17 = 36 Damage: 1d8 + 9 ⇒ (8) + 9 = 17 Grab: 1d20 + 24 ⇒ (11) + 24 = 35
Bite: 1d20 + 17 ⇒ (12) + 17 = 29 Damage: 1d8 + 9 ⇒ (4) + 9 = 13 Grab: 1d20 + 24 ⇒ (4) + 24 = 28
Bite: 1d20 + 17 ⇒ (17) + 17 = 34 Damage: 1d8 + 9 ⇒ (2) + 9 = 11 Grab: 1d20 + 24 ⇒ (3) + 24 = 27

KABLAM!

The unbelievable, searing heat of the fireball singes some eyebrows as the northwestern portion of the greenhouse explodes into flame, annihliating all of the plantlife save the flytrap which is badly scorched. Merrick lets out a shriek of pure rage.

"YOU MISERABLE LITTLE VERMIN I'LL RIP YOUR THROAT OUT!"

Quinley groans loudly as Elena blasts the flytrap with more fire but his growl turns into a scream as the flytrap bites down on both him ad Bronin, grabbing them both!

Round one con't:

Lena
Elena
--
Flytrap (-107)
---
Adder
Bronin (-24) (grappled)
Wren
Whiskeyjack
Quinley (-28) (grappled)
---
Merrick

Bronin takes 24 damage, Quinley takes 28 damage and both are grappled! Everyone except for Lena and Elena is up!


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin power attacks from the inside with his Long Sword.
one hand attack: 1d20 + 15 - 3 ⇒ (20) + 15 - 3 = 32 Long Sword
damage: 1d8 + 11 ⇒ (2) + 11 = 13

one hand attack: 1d20 + 10 - 3 ⇒ (8) + 10 - 3 = 15 Long Sword
damage: 1d8 + 11 ⇒ (3) + 11 = 14
one hand attack: 1d20 + 5 - 3 ⇒ (14) + 5 - 3 = 16 Long Sword
Possible Crit!
attack: 1d20 + 15 - 3 ⇒ (9) + 15 - 3 = 21
damage: 1d8 + 11 ⇒ (8) + 11 = 19

Bronin stabs deep into the Flytrap that has him bound.


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Status:

HP 103/103
AC20 T12 FF19
CMD 27
Fort +11, Ref +10, Will +7; +1 Luck bonus vs. traps, +3 Ref vs traps
SA: sneak attack +3d6, studied target +3 (3rd, swift action)
Orc Ferocity: 1/1
Tactician: 2/2
Target: Mantrap
Active: Studied Target (Mantrap)

Adder is no fan of man eating plants, nor eating plants for that matter, and works to free Bron.

Free to Study, Move to approach mantrap, Standard to attack.

Attack: 1d20 + 21 ⇒ (10) + 21 = 31
Damage: 2d4 + 21 ⇒ (4, 1) + 21 = 26


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack charged the newly revealed vampire, Raven's Head in hand. Circling around through Lena, he tried to pincer the woman between himself and adder, then delivered a devastating uppercut with his new hammer, feeling Angradd's wrath pouring through him, through the hammer, and into his foe.

move, power attack, channel smite for the first time through the hammer

power attack, bane: 1d20 + 14 + 3 - 2 + 2 ⇒ (16) + 14 + 3 - 2 + 2 = 33
damage: 1d10 + 6 + 2 + 3 + 2d6 ⇒ (5) + 6 + 2 + 3 + (3, 1) = 20
channel smite: 6d6 ⇒ (3, 2, 1, 5, 3, 2) = 16, DC 22 for half
intimidate: 1d20 + 12 ⇒ (8) + 12 = 20

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Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2
Vladlena wrote:

Lena grins as the tension in the room grows. ...

It's just possible that Lena is a little unhinged.

I always use her avatar for the maniacal blond sorcerer in First Steps part I when I GM in, so I keep thinking of that.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

:D


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

I'll be out of the country most of tomorrow, and I won't be able to post while gone. I might be able to make a post tomorrow evening. If that doesn't happen I'll post again on Tuesday.


No problem thanks for the heads up.


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

I'm back early!


yay!


So how did everyone feel about the combat?

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Well, it went well. I got a little confused by the numbers of enemies. Burlee killed one, norna killed one, genesis killed one and heto killed two. Thats five. Weren't there only four? I may have miss counted. But how often do I get to use the term"crazed invertebrate"?
burlee's fighting technique made me laugh out loud. "I shal call ya sheron"


you killed the one in the hall with the flaming bolt.
Norna shot the one flanking Heto with a crossbow bolt
Genesis being DMPC killed one near the casket
Burlee dodged two attacks of opportunity and smashed one.
Heto saved you from being attacked again by punching the last centipede in the stomach

Burlee is ridiculous both in game and in real life. lol


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Combat was fun!

Most of Eldon's stories won't make any sense, though perhaps he'll tell an occasional good story. He thinks all he says is wondrous though, so his ego will always recover.

Burlee was awesome, like always! But now he needs a bath again...


Male Dwarf Level 2 Barbarian

Dear Lord, thank you all for the compliments. I love my Burlee character, and I want to do him justice, and that you all enjoy him so much, it makes me very, very happy.

Now, after I fixed my little mishap,the fighting went rather smoothly even as a pincer attack, the hardest (for me anyway) to mitigate. It was a very good intro, especially for someone like me, who is new to the Pathfinder scene.

And Eldon, you can clean the Burlee, but he'll roll around in the mud when you're not looking to prove a point. Burlee is as Burlee does.

Grand Lodge

Male Human Monk/2 (HP 15/15 | AC:17 | T:17 | FF:14 | CMB: +4 | CMD:20 | Fort:+4 | Ref:+6 | Will:+6 | Init:+3 | Perc: +8 | Stealth:+7 | Speed 30)

I got thrown off once not understanding that we were still waiting for people to post and moved onto the next round. But that was all me posting when tired, and besides DM Pizzmic knew to just hold onto it and manage all our weird posting schedules well.

Silver Crusade

Male Human Fighter/ Level 1

Sorry again, I was offered a job interview out of town and I scrambled to go. Considering I only have a desktop i wasn't able to post. But with that over I think I am in the clear. I apologize for all the inconvenience.


Male Dwarf Level 2 Barbarian

Ya critted, brah.


Discuss how the party wants to divide the loot and then add you name with the items being carried by your character in the tab. Don't modify the current information just write your name followed by the items you will be carrying.

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

It's kind of meta gaming, but do you think we are supposed to go straight to the prison or mess around town more first?

-Posted with Wayfinder

Silver Crusade

Male Human Fighter/ Level 1

I am here. 2 consecutive days. >:3


@Norna
1. You can stay and look through Professor Lorrimor's study. you can make a check with a +2 circumstance bonus with 8 hrs of research.

2. The Temple of Pharasma might be a source of useful information. Petros also though they might have a list of who all died in the fire that happened 50 years ago.

3. You could investigate the Harrowstone, it is only down the road....

4. In Petros' Journal a false crypt is mentioned in the Restlands at the intersection between Eversleep and the Black Path, he believed it to have tools needed to combat "the spirits here in Ravengro".

5. you could abandon your post, leaving kendra behind and head directly for Lepidstadt to go get dat money.

6. You can also try to improve the town's view towards the party. Describe what you plan to do and i'll make "inneractions" that will give you the chance to earn or lose trust.

*New Things that seemed "important" as of today's adventure in town*

7. The Harrowstone Memorial mentioned by Gharien Muricar

8. The five high profile prisoners mentioned in the letter to Count Lorres

9. The posting poles had no work but there was a missing poster for a Black and White cat named FeFe who is owned by Jominda Fallenbridge

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

I was going to suggest looking for FeFe... :) Norna can speak with animals once a day, after all.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Time to hit the books people. Lets research the prison first. This is only guessing, but with the hints about the five prisoners and also the reseach possibilities, we should get about it. We are at the church, so ask about the records here.

Silver Crusade

Male Human Fighter/ Level 1

Check me out with my attendance ;D


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1
Genesis Garland wrote:
Check me out with my attendance ;D

Nice ;)


Male Dwarf Level 2 Barbarian

But, Genesis, dem posts in gameplay :O

Silver Crusade

Male Human Fighter/ Level 1

Lol I dont think right now I would have any say in the matter. Ahahaha i would be rather embarrassed in this situation.


Hey sorry for the lull everyone as a rule my Thursdays are usually pretty shot so ill post in the during the daytime hours and probably won't have another chance to respond or update the thread until some point on Friday.

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2
Vladlena wrote:

I love running gags. And here we have two, the mansion key and of course, burlee.

burlee, leave the bridge alone, you'll dent your axe. And remember, you wash before you eat.

Flash forward -

Our heroes - all 20th level - stand at the final challenge to the saga that began so many years ago with that simple, sad beckoning. The beyond-ancient Dracolich-Queen Carnethix lies as so much dust under their feet; a portal to the what may be the very maw of Rovagug lies before them... Suddenly, an ineffable shape stirs in the dark immensity while behind you comes a small, determined voice, "FeFe?! Is that you?!"

~~~~~

Hopefully, at least, it doesn't end with the expected fate of beloved pets that disappear in horror stories/movies.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I learned that when I watched alien, quite a while ago. Do not chase after the ship's cat.

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

Eldon's story reminds me of the Britcom "Are You Being Served?" Not all British/PBS comedies were highbrow. :)

Grand Lodge

Male Human Monk/2 (HP 15/15 | AC:17 | T:17 | FF:14 | CMB: +4 | CMD:20 | Fort:+4 | Ref:+6 | Will:+6 | Init:+3 | Perc: +8 | Stealth:+7 | Speed 30)

I hope the innuendos continue to get more heavy handed as time goes on with his stories.


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1
Norna Pheperra Raffereene wrote:
Eldon's story reminds me of the Britcom "Are You Being Served?" Not all British/PBS comedies were highbrow. :)

That series actually inspired this story ;) Couldn't help doing it with all the kitty talk going on.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Ah yes the character of mrs slowcum (not sure of spelling)
"My pussy was all riled up last night"
A very funny show


....


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Slocombe, haha!

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I take it you have never seen the show, dmdm? Very British humor.

Silver Crusade

Male Human Fighter/ Level 1

That awkward moment when you do not know what they are talking about.


if Norna doesn't respond some point tomorrow ill post without her response but i'd like to wait to see what she wants to do while you all sleep.

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

Sorry - busy day with toddler and such.

Grand Lodge

Male Human Monk/2 (HP 15/15 | AC:17 | T:17 | FF:14 | CMB: +4 | CMD:20 | Fort:+4 | Ref:+6 | Will:+6 | Init:+3 | Perc: +8 | Stealth:+7 | Speed 30)

Does the sheriff's request to follow him apply to us all or simply the ones who approached the door and accidentally said something incriminating?

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I don't know about incriminating, inane possibly. And the start of an insanity plea. Lol


He welcomes all of Ms. Lorrimor's guests to follow him to the Harrowstone Memorial in a strong tone, even the most clueless dwarf would understand he has little choice.

Silver Crusade

Male Human Fighter/ Level 1

Lol those faces for the townsfolk on the encounter map. XD

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

Yeah, that was pretty funny. :)

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lol

Silver Crusade

Male Human Fighter/ Level 1

Hey look, I am here for this encounter. Twilight zone.


I forgot that Burlee was moving this past week. He will prob be able to post in the next couple days but i'll take over for now just so the game doesn't die down.

Silver Crusade

Male Human Fighter/ Level 1

I am not sure if heto killed that bug on him otherwise i dont remember if moving 15 feet still allows for an attack. or is it like 1/4 of your movement speed?

Liberty's Edge

F Gnome Cleric 2 HP03/18 NL0 | AC17 T11 FF17 | CMB-1 CMD09 | F+5 R+0 W+6 (+2 v fear/desp.; +2 v illus.)| Init+2 Spd20 | Perc+2 SM+6 Dv. K(Rel)+8
Other:
Shillelagh +1/1d4-1/x2; LXbow +2/1d6/19-20/x2

You can move up to your regular speed as a move action (in your case, 20') and then make an attack as a standard action, or you can, under some circumstances, move up twice your speed and make a Charge attack action.

Is that what you meant?

Silver Crusade

Male Human Fighter/ Level 1
Norna Pheperra Raffereene wrote:

You can move up to your regular speed as a move action (in your case, 20') and then make an attack as a standard action, or you can, under some circumstances, move up twice your speed and make a Charge attack action.

Is that what you meant?

Yup thanks on the clarification. Considering my first choice was to help Norna since shes the cleric x3 i didnt know if i'd be able to move there.


Genesis you can easily move to help fend off the stirge on either Norna of Heto. Its your choice and you still will have a chance to attack with a single attack.

Grand Lodge

Male Human Monk/2 (HP 15/15 | AC:17 | T:17 | FF:14 | CMB: +4 | CMD:20 | Fort:+4 | Ref:+6 | Will:+6 | Init:+3 | Perc: +8 | Stealth:+7 | Speed 30)

Level 2!!!

Any set plans or ideas for RPing the rest of the day in town?

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