
reitoei |

That's also what I think, but they're pretty tight-lipped right now... Makes deciding what to do tough. =\
Re: the magic stuff... 2 of 3 of those things are sorcerer/wizard only (these loot drops are like Molten Core all over again! :P)... Burning Hands is a witch spell - we could hang on to that one, ostensibly for Kat, but give it to another witch who may happen upon us in the course of events. :)

sweetcroft |

Uhm, wow. Can we just sell those and buy a small Duchy somewhere? Duke Zafzalurg has a nice ring to it.
In all seriousness though, this isn't likely to be our only demon encounter and having a weapon on hand that harms them more effectively would be a good thing.
Also, Zaf wouldn't mind carry it, although knowing its value will freak him out a little.
My two cents.

Hieronymous Strong |

Ok, so I say we sell the Ranseur, the handaxe, the Scroll of Flaming Sphere, the Wand of Shocking grasp and the Bottle of Wine.
Garrokmal gets the longsword, Zaf gets the cold iron awesomeness, save the Burning hands for a witch, and I'll take the silver dagger just in case we might need it (I'll only use it if we run into something that is only susceptible to weapons that slice or to silver).
If Erin comes back, he can have the silver dagger if he wants, cause it doesn't really matter much to me.
I am not sure how many if us we should divide the gold amongst... If Kat is leaving, does she get a share?

reitoei |

Ok, so I say we sell the Ranseur, the handaxe, the Scroll of Flaming Sphere, the Wand of Shocking grasp and the Bottle of Wine.
Yup, that's what I had on my list, too. That's 806gp, if we're going three ways, that's 269 for Hiero and Zaf - G will take 268.

sweetcroft |

Hi folks. Sorry about being tardy for the level up party, but here goes...
Hit Points#1: 1d8 ⇒ 3
Hit Points#2: 1d8 ⇒ 4
I'll take the latter and add my CON modifier (+3) which should take me to 28HP.
My new feat is [b]Dodge[b].
Updated skills:
• Acrobatics +1,
• Climb +3,
• Escape Artist +5,
• Knowledge (nature) +7,
• Perception +4,
• Perform (comedy) +9,
• Profession (sailor) +7,
• Stealth +5,
• Survival +2 (+2 to avoid becoming lost when using this),
New spells:
L0 - Read magic
L1 - Comprehend Languages
Wahoo!

reitoei |

FYI, Garrok picked up during his shopping trip this morning:
Masterwork Backpack - 50g
Manacles - 15g
Barbarian Chew x2 - 50g
Zaf's rope has come in so handy, I thought it would be nice to have an alternate for getting a good, firm bind on something that's not dead. Just in case.
He now sits at 179gp 3sp 6cp. For the record. :]

arovingfancy |

Hi guys! I'm really enjoying this so far! :)
I wanted to let you know that I am leaving for vacation tomorrow (to Thailand!) so I will be posting when I have internet (which should be at night, at the hotels) but if for some reason I can't get a connection at the hotels, I will be off the grid. Please feel free to bot Ithrinniel, and I will definitely post if/when I can. Otherwise I will be back on Nov 24! Let me know if there's anything I can do to help with the absence.

GM Riatin |

Alright, audit time! woohoo!
Actually this comes out to you're guys good. I finally got around to putting your level up into hero lab, slacker I know. So this these are the inconsistencies:
Thunder, you have 2 skill points remaining unspent.
For Zaf my skills aren't coming out the same. Here's what I have currently which I've tried to put in like yours but it's not working.
Skills:
Acrobatics +5 (+1 to jump)
Bluff +9
Climb +3
Diplomacy +7
Escape Artist +5
Knowledge (nature) +7
Perception +6
Perform (comedy) +9
Profession (sailor) +7
Stealth +9
Survival +2
Swim +0
A few of my numbers are higher than yours for some reason I'm not certain of and with these numbers I'm showing 6 skill points still unspent as well.
Everything else seems alright, except does Ithrinniel's Raven have a name?

reitoei |

Yeah, Riatin - it's Nuala (I think someone is a Neil Gaiman fan).
Zaf's stats should all add up - we just went through his character after the last level and I made sure my HeroLab file was updated for him. It remains here on a permanent basis for reference. All the validation checks out - it's got G, Zaf, Ithri and Nuala.
Everyone does need to check their character profile to update their quickstats button and stuff, though.

reitoei |

FYI to the gang - Lone Wolf is having a sale on data bundles for Hero Lab... The app itself is still the regular price ($30 to install on two devices) but the supplements are on a pretty decent sale... I already had some of the player's companion stuff, but today added the Adventurer's Bundle and the GM's Library Bundle... Ho-lee crap, that's a lot of data. Good times. :)

arovingfancy |

hello!
I was thinking of using a perception check and also commanding Nuala to seek now that we are within the walls of the fort, so I wanted to ask if that is something that I could/should do?
If so, I haven't done that before so I was hoping someone could help explain how I do that...I looked here for how to, but I wasn't sure if I was trained and what to plugin: http://paizo.com/pathfinderRPG/prd/usingSkills.html
Thank you so much for your help! I'm a little lost on the game mechanics now that we are getting close to goblins!

GM Riatin |

Anytime you want to make a check for something just let me know. A lot of the time I'll prompt you when a check is needed, but if you want to check for something specific that your character may notice or be interested in knowing or learning, then you can tell me what you're checking for.
Sending your familiar off can be a very useful scouting technique and that's one of the benefits for having a more natural familiar as they aren't easily identified as such. You just want to be careful cause familiars are pretty fragile.

reitoei |

Quick rules question, Riatin: You can't perform "any kind of movement" and take a 5-foot step in the same turn. The Barbarian's Intimidating Glare rage power counts "as a move action" but I would argue it's not movement, itself.
Should G be able to 5-foot step and use Intimidating Glare in the same turn?
I erred on the side of caution in my last post, but I'm sure it will come up again. :)

reitoei |

LOL
http://imgur.com/gallery/Vhj78
http://imgur.com/gallery/iYn58
I love the PBF format, but do think the spontaneity of the tabletop game is lost.
Maybe someday when we're starting an encounter we should say "hey, lets do a Google hangout for an hour and actually talk to each other while we post for a fight!" I think that might be fun.

reitoei |

Nice to see you back, Long! I saw you hadn't been in WoW for three days and was honestly just about to start asking around if anyone had heard from you! Hope all is well.
Hey, not that I don't trust you as GM, but I'm just curious if a double-check is in order: +8 seems like an awfully high attack bonus considering the warchanter is asleep and Ripnugget's Shaken. Is that right?
G's got plenty of health, and this whole thing has turned out so far to be easier than expected, so NBW - I just want to be sure all the various conditions are accounted for.
Cheerio!

reitoei |

Yeah, that's what I thought, but the thing in d20pfsrd says "...break away so they may act freely as a Standard Action" - I guess that's referring to on subsequent turns.
And to reply to your AC question without cluttering up the gameplay: HL is telling me 18: 10+5(armor)+2(shield)+2(DEX)+1(Ring of Prot)-2(rage)=18
Edit2: Redacted. Deflection = Ring of Protection. Updated AC math to reflect that. So it's 18 for sure (unless you're tracking a negative condition I've forgotten!).
Edit: FWIW, I just updated G's character profile to include a permanent link to my HL porfolio. It's also got Ithri and Zaf.