GM Rennai's Conquest of Bloodsworn Vale (Inactive)

Game Master Rennaivx

It's time to reclaim the Bloodsworn Vale!

Campaign maps

Campaign log


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HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

Have a safe trip :)


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Two things relating to Jetta's position at the beginning of the battle: Firstly, she is also on horseback, though she will likely be dismounting as soon as she can. Secondly, if things end up working out as she wants, she will probably stay close to the Harrower. The Intimidate check will only keep her cooperative for so long...


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Have a safe trip!

And I wasn't sure when it would come up but Amund is a little on the superstitious side so this might become fun. Do you all want to move straight into combat since I looks like I start it?


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Do you want to take part in the argument first?


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Yep!


Female Human Paladin 6 | AC 24 (Currently 25 [27 vs. Chaotic]) | HP 65/65 | Fort +10, Ref +6, Will +8 | CMB +12, CMD 22 | Init +1 | Perception +7 Lay on Hands 5/5 | Smite 3/3

I'm on the road today, so posting will be slow.


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6
Balthus Tauran wrote:
Amund Basurto wrote:
GM Rennai wrote:
Balthus Tauran wrote:
Amund Basurto wrote:
I am enjoying this interaction!
Welcome to PBPs; this is what this is all about. Oh there's dice rolling too. :)
Wait - what? We fight things in PbP games? That's not what I signed up for. o.O Seriously, though, that is one of the things I love best about PbP - this kind of "friendly discussion" is way easier to do justice to. Continue as long as you like - the ambush is waiting when you're ready.
I never liked how PCs who would clearly not agree on everything just do to ease the game along or because no one wants to argue at table. Granted in PBP this is the first time I have had this happen. I am growing to love PBP more than at a table. Also I am loving Balthus. He is so grumpy and rude, I love it! A wonderful opposite to the hopeful blinders on Amund.
Well, I am just getting to know the GM. However, I know that she likes to write and enjoys a good story so we should see lots more of these 'setups' for us (and her) to play in. Game on!

Keep the out-of-character chatter in the discussion thread, will you?

Sorry, it's a pet peeve of mine. :P


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

I can do that. It does look rather cluttered. And do not begrudge the posturing sometimes people need to bicker.

@ Balthus - It does seem that way and having more 'setups' is perfectly fine for me. I am loving PBP because it lends its self so well to actual roleplay instead of rollplay.


stats:
Male human ranger 7 | HP 67/67 | AC 19 | T 14 | FF 16 | CMB+9 | CMD 21 | Fort +7 | Ref +7 | Will +6 | Perc +12
stats:
male medium dog 6 | HP 51/51 | AC 19 | T 13 | FF 16 | CMB+8 | CMD 21 | Fort +8 | Ref +8 | Will +3 | Perc +6

Er, Balthus called over his own hound (Slasher) but it could provide further RP opportunity if Amund thought that Balthus called Ursa over. :)


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Sorry that wasn't clear enough. Ursa tried to follow. I have Ursa being a puppy still so she only sort of listens to Amund or anyone for that matter.


Yeah, sorry, I do have a bad habit of sneaking off-topic comments into Gameplay. My bad!


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

@Mairen: Wait, were you actually charging or was that just description? I don't think you can use Vital Strike with a charge.

RPG Superstar Season 9 Top 16

Just description.


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Sorry for the delay in posting. I hurt myself but I am medicated now so all is well.


No worries, you're good. Hope you feel better soon!


1 person marked this as a favorite.

Merry Christmas, everyone! Or your winter holiday/non-holiday of choice; hope today's a good day regardless of what you're celebrating. :D


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

Thanks, Merry Christmas to you, too!

The Exchange

Male Humanoid (Human), HP 55, Fort +8, Ref +4, Will +11, Init +4, Perception +11, Sense Motive +9 Cleric 7

Happy Politically-Correct Something!


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Merry Christmas! Or hyvää joulua, as we say here in Finland. :)


Female Human Paladin 6 | AC 24 (Currently 25 [27 vs. Chaotic]) | HP 65/65 | Fort +10, Ref +6, Will +8 | CMB +12, CMD 22 | Init +1 | Perception +7 Lay on Hands 5/5 | Smite 3/3

Merry somethings!


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6
Jetta Stahle wrote:
Though not a very good one, it seems. Or maybe she is just nervous? It was not like It's any less fidgety the first time I patrolled the outlying settlements...

Ugh. Well, that's a weird typo. What I meant to write was: "It's not like I was any less fidgety..."

I'm not used to posting from a cell phone.


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Happy Holidays everyone!


I'll move us along tomorrow evening - many people have holiday celebrations today and I'm getting my rear handed to me by a sudden cold/flu thing. Hope any celebrations were fantastic!


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

@Jetta No problem, it's perfectly clear what you meant :)

@GM Rennai - sorry, terrible time to be sick


stats:
Male human ranger 7 | HP 67/67 | AC 19 | T 14 | FF 16 | CMB+9 | CMD 21 | Fort +7 | Ref +7 | Will +6 | Perc +12
stats:
male medium dog 6 | HP 51/51 | AC 19 | T 13 | FF 16 | CMB+8 | CMD 21 | Fort +8 | Ref +8 | Will +3 | Perc +6
GM Rennai wrote:
I'll move us along tomorrow evening - many people have holiday celebrations today and I'm getting my rear handed to me by a sudden cold/flu thing. Hope any celebrations were fantastic!

Hope you feel better soon.

Merry Christmas everyone!


Female Human Paladin 6 | AC 24 (Currently 25 [27 vs. Chaotic]) | HP 65/65 | Fort +10, Ref +6, Will +8 | CMB +12, CMD 22 | Init +1 | Perception +7 Lay on Hands 5/5 | Smite 3/3
GM Rennai wrote:
I'll move us along tomorrow evening - many people have holiday celebrations today and I'm getting my rear handed to me by a sudden cold/flu thing. Hope any celebrations were fantastic!

Thanks GM, and feel better!


Happy New Year, everyone! (Since I'm on the US West Coast and we're one of the last ones to get to it. :P)


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Happy New Year! :)


Female Human Paladin 6 | AC 24 (Currently 25 [27 vs. Chaotic]) | HP 65/65 | Fort +10, Ref +6, Will +8 | CMB +12, CMD 22 | Init +1 | Perception +7 Lay on Hands 5/5 | Smite 3/3

Happy new year!


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

Happy 2016!


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Me too! Holiday illness sucks. Happy new year!


stats:
Male human ranger 7 | HP 67/67 | AC 19 | T 14 | FF 16 | CMB+9 | CMD 21 | Fort +7 | Ref +7 | Will +6 | Perc +12
stats:
male medium dog 6 | HP 51/51 | AC 19 | T 13 | FF 16 | CMB+8 | CMD 21 | Fort +8 | Ref +8 | Will +3 | Perc +6
Lord Perry Arizian wrote:
@Party: Is everyone done with Tolgrith?

I am unless he has something more to say.


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Ditto.


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

I am good. Just waiting on the old man to get some news from the tavern :)


Female Human Paladin 6 | AC 24 (Currently 25 [27 vs. Chaotic]) | HP 65/65 | Fort +10, Ref +6, Will +8 | CMB +12, CMD 22 | Init +1 | Perception +7 Lay on Hands 5/5 | Smite 3/3

I am too.


Amund Basurto wrote:

I am good. Just waiting on the old man to get some news from the tavern :)

Well, then it's good I randomly woke up early today, isn't it? ;)


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6
Lord Perry Arizian wrote:
@GM: It seems that we're at agreement. Are there any cold iron weaponry and antitoxins in the fort we could purchase?

I think we already have confirmation on the antitoxins being available.

As an aside, what sort of horses did everyone get from the fort? I'm totally not asking this because I'm bitter that I bought a horse... :P


Light horses from the fort, and not combat-trained. Having a warhorse will definitely help. :)

The Exchange

Male Humanoid (Human), HP 55, Fort +8, Ref +4, Will +11, Init +4, Perception +11, Sense Motive +9 Cleric 7

Bought one extra anti-toxin, GM, and that's it for me.


male Human Cavalier lvl 6 Order of the Shield Init +2; Senses low light, Perception +11, HP 61 out of 61, Fort +7, Ref +4, Will +3 - AC 18, 12 touch , 16 flat-footed, CMB +9; CMD +21, Challange x2per day, Tactician x3 per day,

Amund will buy the remaining antitoxins, for anyone's use cause he is a nice guy. So that would be 150gp. If they are not used he will be giving them away latter.

Totally was hoping for arrows. The long spear is it pretty?


stats:
Male human ranger 7 | HP 67/67 | AC 19 | T 14 | FF 16 | CMB+9 | CMD 21 | Fort +7 | Ref +7 | Will +6 | Perc +12
stats:
male medium dog 6 | HP 51/51 | AC 19 | T 13 | FF 16 | CMB+8 | CMD 21 | Fort +8 | Ref +8 | Will +3 | Perc +6

I'd like to carry one or two antitoxins...


@Amund - Masterwork, so it's pretty pretty. :) There is a pot of cold iron weapon blanch available at Wilderness Wares, which would do you pretty well for arrows.


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

I would (reluctantly) accept the dagger, or even a club.
Really, must everything devolve into violence?

The Exchange

Male Humanoid (Human), HP 55, Fort +8, Ref +4, Will +11, Init +4, Perception +11, Sense Motive +9 Cleric 7

Actually, that raises a question or few: how is Anthuria so high-leveled? 6th level isn't exactly common for someone so young.
I presume Amund is a ranked officer in the guard--Balthus is old, Mairen soloed an orc horde, and Hellknights are decorated soliders.
Talent, or something in the backstory?


Perhapse not 'Young' so much as more 'Sheltered' from the harder of life's trevails and yet some one on the more 'Cutting edge of thaumaturgical research', perhaps?


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

She's a sorceress, so her powers are innate. They only appeared recently. I don't see her as being aware of her full potential.

Yet.

My plan is to portray her as becoming more powerful once exposed to the secrets of the Vale. Thats why i write that she feels more "alive" here. This is based on her bloodline. So for now she is absolutely childish and unassuming, but that will change. Thank you for asking, as it hasn't come up yet.


Female Human (Chelaxian) Phalanx Soldier 5/Hellknight 2 | AC 26 (25% chance to negate critical hits and sneak attacks) | HP 74/74 | Fort +9, Ref +4, Will +5 | CMB +10, CMD 22 | Init +2 | Perception +6

Korvosa must positively stifling for someone whose powers are tied to plantlife. Fun trivia: in 4541 AR there was a major wind storm that knocked over some trees, causing damage to the city’s buildings.

Their solution?

Remove all trees.


HP 57/57 | AC (18) 12 T 12 FF (16) 10 | Fort +7 Ref +6 Will +8 (+2 v. ench/poison) | CMB +3, CMD 15 | Init +4 | Perc +3 | Spells 3rd 2/5 2nd 5/7 1st 3/8 | Tanglevine 8/8

Korvosa is probably stifling for a lot of people! I doubt Anthuria knows what she's missing, though. Other than the college Grounds, she's never been exposed to so many...trees.


stats:
Male human ranger 7 | HP 67/67 | AC 19 | T 14 | FF 16 | CMB+9 | CMD 21 | Fort +7 | Ref +7 | Will +6 | Perc +12
stats:
male medium dog 6 | HP 51/51 | AC 19 | T 13 | FF 16 | CMB+8 | CMD 21 | Fort +8 | Ref +8 | Will +3 | Perc +6
Lord Perry Arizian wrote:

Actually, that raises a question or few: how is Anthuria so high-leveled? 6th level isn't exactly common for someone so young.

I presume Amund is a ranked officer in the guard--Balthus is old, Mairen soloed an orc horde, and Hellknights are decorated soliders.
Talent, or something in the backstory?

Actually age and 'level' don't correlate well at all in Pathfinder.

Most AP's go through their 1st and 2nd books in a few weeks of 'gametime' and characters normally rise to 7th level.

Most older NPCs aren't necessarily high level either.

So I think you have to 'handwaive' the whole issue as you do a lot of other things.

Game on!

The Exchange

Male Humanoid (Human), HP 55, Fort +8, Ref +4, Will +11, Init +4, Perception +11, Sense Motive +9 Cleric 7
Quote:
My plan is to portray her as becoming more powerful once exposed to the secrets of the Vale. Thats why i write that she feels more "alive" here. This is based on her bloodline. So for now she is absolutely childish and unassuming, but that will change. Thank you for asking, as it hasn't come up yet.

It's all good. Consider it as exposition. xD

Balthus Tauran wrote:

Actually age and 'level' don't correlate well at all in Pathfinder.

Most AP's go through their 1st and 2nd books in a few weeks of 'gametime' and characters normally rise to 7th level.
...
So I think you have to 'handwaive' the whole issue as you do a lot of other things.

Very true. The mechanics as-is don't support anything but level-by-combat, and very rapidly so, as illustrated in the Tomes of Necromancy series of articles.

Tomes of Necromancy, Page 403 wrote:

"Indeed, D&D society is essentially impossible. Not because Wizards are producing expensive items with their minds or because high level Clerics can raise the dead, but because the character advancement posited in the DMG is so fast that it is literally impossible for anyone to keep tabs on what the society even is. High level characters are the military, economic, and social powerbases of the world. And they apparently rise from nothing in about 2 1/2 months.

That means that if a peasant goes home to plant his crops, then when he gets back to the city with his harvest in the fall the city will have seen the rise of a group of hearty adventurers who attempt to conquer the world and achieve godhood four times while he's gone. The city will have been conquered by a horde of Dao and sucked into the Elemental Plane of Earth and then returned to the prime material as a group of escaped Dao slaves achieved their freedom and themselves became powerful plane hopping adventurers who graduated to the Epic landscape.
Then a team of renegade soldiers from the Dao army will have run off into the countryside and survived in the Spider Woods long enough to return with the Spear of Ankhut to return the city to the Dao Sultan in exchange for a gravy train of concubines and wishes. Then a squad of frustrated concubines will have turned on their masters and engaged in a web of intrigue culminating in the poisoning of the Dao Sultan with Barghest Bile and ultimately turned the city into a matriarchal magocracy run by ex-concubine sorceresses.
So when the peasant returns with his harvest of wheat, he returns to a black edifice of magical stone done up in Arabian styles and bedecked with weaponry from Olympus that is all controlled by epically subtle and powerful wizards who are themselves the masters of a setting created from the fallout of the destruction of a setting that is itself the fallout of the destruction of a setting that was in turn created out of the destruction of the setting that our peasant walked away from with a bag of grain come planting time last year.

And that is why we have gentlemen agreement in games like these. :)

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