GM Parrot's The Ferry and the Depths: Rappan Athuk

Game Master parrot familiar

Google Drive for maps, loot, etc.

Adelie 50/50
Anzath 44/48
Aurora 50/50
Bedlam 29/57 (1 negative level)
Lolly 50/60
Moneduloides 32/32 (1 negative level)
Talathel 32/40
Tragershen 30/30

Date: Augusta 30


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Atonement is the one you're looking for, I think! And yeah.


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

To be fair, the temple may need consecrating again, depending on how much damage has been done.

Questions:

1. Will Smite Evil do extra damage versus Tragershen? Not sure OOC if he's turned evil himself or is just serving a compulsion.

2. Did the summon monster spell get interrupted by those blows?


1. Tragershen agreed to have his alignment shift when he took on the Mark--we did that out of character.

2. See new post.

3. Don't worry about Trag's long-term health, Sylvester has Trag's back here (literally), he's on your party's side for the explanation (which I don't think any of you can even give, really).

I see this as great DnD theater, hope it's fun for you all, too!


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

Fair enough! Posted in gameplay.


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Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |

Originally I agreed to the Mark to get us out of a likely TPK against the demon. When the demon called in the Mark to have me do this, I agreed. It didn't seem like something we couldn't recover from, and the alternative was Certain Doom. But agreeing to do it was certainly an evil act, shifting Trag to either NE or CE. I figured if he survived, he might be able to redeem himself; and we know that Saranrae is all about redemption. If not, well, I do have a back up character lined up...

Frankly, I was worried the demon would call in the Mark much later than this in a critical fight with Orcus's minions. It would give me a choice of betraying the group (which I wouldn't do) or Certain Doom, which would have taken me out of that fight.


Necator hates Orcus almost as much as he hates Sarenrae. Demons, ya know? They don't get along well with anyone.

You called it with Sarenrae's focus on redemption. They'll give you a chance... once I have a chance to type it up! Everyone else may feel free to act out their reactions to the scene in the meantime.

Well, everyone but Bedlam. I'll have you up and running again tomorrow, Beds!


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

Time to suit up!

I am enjoying the turn of events!


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Theres plenty of lively debate over whether committing an evil act under the influence of magic is enough to turn one evil.

I could also argue that trag was still invisible and the paly didnt roll for concealment (if only to save us the cost of another rez), but its too late for such squibles. Play on!


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |

They are temple guards in a major city. I was assuming they had means to see invisible to ward against thieves.

Edit: He would continue to try and figure out what happened, though it would probably take a wish to do so.


Hmm, good point on the invisibility. I need to be more careful. I think that combat would have started once he started to cast in the room, regardless of what he cast. But they would have caught him, one way or the other...


Time for some loot division stuff! How would you all like to do it this time?

A few options for you to rank in preference...

1. We could pause for a wealth audit, see how everyone's WBL is stacking up, and divide the loot with an eye to final parity with each player's wealth even. With so much spare coin, I doubt anyone would have to sell something they'd rather keep, but it's a possibility.

2. You could do a thing we did in one game where you pay for found items with your share of the coin, but at a rate of 75% of face value (the party would get 50% if they sold it at the market, so the rest of the party gets a bit richer, but the user would pay 100% if they bought it at the market, so the individual who takes the item gets a relative deal). In some ways, this is like 1, but it's a little less total in its approach.

3. You could say, "forget it, I'm an adventurer, not an accountant!" And then everyone will claim what they want from the pile and I'll liquidate the rest and divide the proceeds evenly. Someone might get higher WBL than someone else, but it's a team game, so who cares?

Happy to add 4. or more options if someone has a good idea in mind.


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

I’m happy with #1 or #3. As discussed before, Anzath is willing to sell/trade some things for a new longbow, maybe restock on potions of cat’s grace and protection from evil, but is otherwise happy with her gear as it stands.


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Bedlam can have all his Alchemical goodies back.


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |

I would say 1 and 3 as well. For me, coin goes a bit further with crafting, but I enjoy the bean counting aspect.


Female Human Cleric of Nethys 6 | 56/56 HP | AC 22 (23 Haste), T 12 (13 Haste), FF 20, CMD 19 | Fort +9, Ref +5 (+6 Haste), Will +10 | Init +1 | Perception +3 | 6/6 Channel Energy; 5/6 Divine Vessel; 1/1 Magical Epiphany | Active Effects: Bless, Divine Favor, Haste

My other group takes approach #3, but my other group tends to just have one or two gear-heavy builds and a bunch of spellcasters who shrug and sit on piles of gold because there's nothing they want to buy. Either #1 or #3 works for me.


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

Being a greedy dwarf...#1 or #3 sounds good.


Human Druid (6) | HP:50/50 | AC:17 | FF:15 | T:12 | F+7; R+3; W+9 | Init +1 | Perc +10 |

I have a tiny preference for 1 because I've never seen it done before and I'm curious about it, but the preference is so tiny that I'd be completely happy with either of the other options instead.


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

Leaning towards 1, but marginally.

Do we audit individually?


Aurora Fallowarc wrote:
...and a bunch of spellcasters who shrug and sit on piles of gold because there's nothing they want to buy...

That's never been a problem for the casters I've known.

Ok, looks like folk are leaning toward option #1, evenly distributed wealth for the good of the soviet!

How 'bout everyone dumps their gear and its value into their own google sheet. If you already have something on the big Loot, add your name to the "In Possession of" column, and highlight anything that you are said to possess in the current Loot sheet but don't possess in game.

We'll compare totals once they are totted up. I also want to write about the Spike of Anoma, which is a pretty valuable lil artifact...


Lolygert 'Lolly' Endeferr Human Barbarian 5/Cleric 1 HP:60/60 AC:21 CMB:+9 CMD: 22 Fort +8 Ref +4 Will +4 Rage:17/17

Well after 3-4 days of misery, and about 8 lbs , I've recovered...only to step into the maelstrom of christmas activities I need to get caught up on....finally calmed down, will get back to regular posting...sorry for the absence..

Looks like there's a fair bit to catch up on... :)


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |

Glad you're feeling better in time for the festivities!

Edit: Right now, Tragershen's equipment totals 7,414 gp.


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Glad to have you back Lolly! I myself got struck down by the flu over the weekend, was bedridden Saturday, had to take off work today because of this continued migraine.

Trying to work through it and do this math.


No rush on the loot count, everyone! We can roleplay happy Riddleport scenes in the meantime.

Edit: We can take a hiatus from daily posts for a few days, too. I'll probably be around, but nothing too important will happen.

Feel better, adventurers!


Added shares of the Bedlam First National to the Loot Sheet.


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Anzath a bit above wbl at 17544.25

Again, I expect her to be way above her companions at this point considering she took most of all of Vael’s goodies.

Here’s the list if you want to double check it.

Any stats on that giant cobra venom? Value?

Aurora would you like a MW Crossbow?


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

It'll likely be close to nye before I do my list. Coincidentally, when I'll be back at my own pc. ;)

Flu is horrible. Recovery= good.


Female Human Cleric of Nethys 6 | 56/56 HP | AC 22 (23 Haste), T 12 (13 Haste), FF 20, CMD 19 | Fort +9, Ref +5 (+6 Haste), Will +10 | Init +1 | Perception +3 | 6/6 Channel Energy; 5/6 Divine Vessel; 1/1 Magical Epiphany | Active Effects: Bless, Divine Favor, Haste

Aurora's Inventory:

13 bolts; (13gp)
Scroll of Summon Monster IV (700gp)

+1 Breastplate, (1,200gp)
Yaza's Other +1 Light Mace, (2,005gp)
Heavy Wooden Shield, (7gp)
Masterwork Quarterstaff, (300gp)
Light Crossbow, (35gp)
Cold Iron Dagger, (4gp)
Silver Sickle, (26gp)
Cleric's Kit (backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), a waterskin, and a wooden holy symbol.), (16gp)
Spring-Loaded Wrist Sheath (Cold Iron Dagger within), (5gp)
Sunrod (2), (4gp)
Vermin Repellent (4), (20gp)
Flask of Holy Water (2), (50gp)
Coffee bean grinder,
Trail Rations (8) (4gp)

Which comes out to 4,389gp if I calculated prices and did my math right.

----

DM Parrot wrote:
That's never been a problem for the casters I've known.

Come to think of it, it's always been a witch or a cleric...


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |
Aurora Fallowarc wrote:

** spoiler omitted **

Which comes out to 4,389gp if I calculated prices and did my math right.

We need to invest some $$$ in getting you better protected! some armor, some save bonuses, etc.


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

heh her AC and HPs better than mine. But sure, if the cleric lives, we all live.


Lolygert 'Lolly' Endeferr Human Barbarian 5/Cleric 1 HP:60/60 AC:21 CMB:+9 CMD: 22 Fort +8 Ref +4 Will +4 Rage:17/17

Yeah option #1 is fair.

Hero Lab put the value of my stuff at 16695, so no issue at all using the common funds etc to bring others up to snuff.

Whew, quite the read guys....nice job, sorry I missed all that !


Female Human Cleric of Nethys 6 | 56/56 HP | AC 22 (23 Haste), T 12 (13 Haste), FF 20, CMD 19 | Fort +9, Ref +5 (+6 Haste), Will +10 | Init +1 | Perception +3 | 6/6 Channel Energy; 5/6 Divine Vessel; 1/1 Magical Epiphany | Active Effects: Bless, Divine Favor, Haste
Tragershen wrote:
...some save bonuses...
Protection Domain wrote:
Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.

Luckily, as a cleric with the Protection domain, Aurora has her own resistance bonus baked in. While it scales up a bit slower than buying cloaks by the time you get to higher levels, it does free up the slot for something more interesting than a Cloak of Resistance.

More AC, on the other hand, never hurts...


Human Druid (6) | HP:50/50 | AC:17 | FF:15 | T:12 | F+7; R+3; W+9 | Init +1 | Perc +10 |

9678.1 for Adelie and Mone


Anz: 17500
Lol:16700
Ade:9700
Tra:7400
Aur:4400
Bed:??
Tal:??

Hope you're all doing well out there!


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

5218gp plus crafted items (which I only pay 1/3 cost so not much).

That's a rough estimate.


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

A merry Christmas to all!


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |
Bedlam Bottomland wrote:

5218gp plus crafted items (which I only pay 1/3 cost so not much).

That's a rough estimate.

Maybe if we get you geared up, you'll be better able to survive your inevitable hijinks. :D


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

He is a bit below wbl....lol.


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

22123.1g for Talathel, 11098.5g sold.

I'm happy to hand in the +1 longsword and +1 Chef de Chef to reduce that by 4000/2000.

I haven't added gold for a while, but I don't recall a gold split lately.


Talathel Rhuiren wrote:
I haven't added gold for a while, but I don't recall a gold split lately.

Hasn't been a chance to shop much, so I don't think it's mattered.

Thanks for getting your money totals in! Talathel makes me wonder: are you all submitting sell value or purchase price of your items? Should have thought of that before asking for totals, sorry!


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Mines purchase price.

Can someone point me to the Agnarak agreement?

Would it be better to sell off unused magic items, or stockpile those to give to the dragon?


Male Elven Wizard (Diviner, Foresight) 6 | HP 38 | AC:18 | FF:14 | T:13 | CMB:+3 | CMD:16 | Fort:+4 | Ref:+ | Will:+6 | Init:+10 | Perc +0 | St:+3 |

Purchase price, even for things I have crafted for less.


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

Purchase prices.


Human Druid (6) | HP:50/50 | AC:17 | FF:15 | T:12 | F+7; R+3; W+9 | Init +1 | Perc +10 |

Purchase price

this agreement?


Anzath:

---

Turning to Anzath, "Dark one, I dub thee my agent in the darkness below my island. Find what you can and bring it to me on the full moon of the fourth month. If you find things worth more than these blades, you may keep the blades and your life, and you may continue working for me. I will now give you a gift. If you miss your appointment while you yet live, I will find you and take my treasure from your ashes."

---

Aragnak is a greedy old dragon, so you really only need to keep him interested (without, of course, trying to lie to him again). Your magic blades are worth about 4000 gold, so if you trust him to keep his word, stuff worth (purchase price) 4-5kish GP buys you another month of mercy. There's plenty on the sheet that is unclaimed to build a bribe.

If you gave him more than you had to, he might be impressed and offer you something back.

---

Everyone: almost time to go shopping! Will figure it out today.


Adelie: beat me to it!


F half-elf Slayer 5/TWW 1 | AC19 T13 FF17 (+2 vs Traps) | HP 48/48 | F +7 R +6 (+8 vs Traps) W +2 | Init +4 (+6 UG) | Perc +12 (+14 UG)(+3 for traps) (DV 60ft, LB) Active Effects:

Thanks! So we should decide what we want to keep as an offering and what to liquidate and turn into usable gear.


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

Talathel fine with offering the +1 longsword and +1 chef de chef. The dragon seems too arrogant to actually use loot.


Ho Ho Ho!

Current wealth:

Tal: 22100
Anz: 17500
Lol:16700
Ade: 9700
Tra:7400
Bed: 5200
Aur: 4400

Value of loot you're selling: 88000

Spike of Anoma worth at least 32000, but stay tuned for a post I haven’t written yet that will explain why you ought not to sell it.

So, the party is actually above WBL as a whole. In my prior experience with Rappan Athuk, that's likely to stay true and even intensify as we move forward. WBL has no meaning in Rappan Athuk, where extreme and unfair danger is compensated with unbalanced treasure. You should use that to your advantage. Purchase your items and services with care!

Crafters: consider the amount of time you need to craft. And Aragnak’s looming deadline.

Custom items: If you want to special order an item, let me know, and the blacksmith/wizard/whatnot will create it; but they also need to take the time necessary to execute a commission. And also consider that Tragershen has invested heavily in crafting feats, but still needs the days to use them.

If you want to wander into the shops and see what’s for sale, let me know and I’ll populate a market using random treasure generators. No time to do so just now, I'm afraid.

Name Current Diff-Tal Share Payout

Tal 18100 0 5760 5760
Anz 17500 600 5760 6360
Lol 16700 1400 5760 7160
Ade 9700 8400 5760 14160
Tra 7400 10700 5760 16460
Bed 5200 12900 5760 18660
Aur 4400 13700 5760 19460

If anyone wants to keep a thing out of the "Up for Grabs" section of the Loot sheet, I'll adjust all of your shares. Note that the above calculations reserve nothing in particular for the dragon and sells the +3 dagger. It’ll be somewhat cheaper if you decide to throw Aragnak some scavenged blades or the Helm of Comprehend Languages or whatnot, but I wanted to get this out to you. We can adjust as necessary.

There are no ships sailing until the end of the month, when the Laughing Dolphin makes its run. Of course, you could pay Captain Lamb to leave early.

I’ll try to get that post on the Spike and on the Prisoner’s Ring for you folk tonight, maybe even the market stuff, but it might wait ‘till tomorrow!


Male Dwarf Alchemist [Grenadier] 6 Initiative+6 Hp 57/29 AC 22/18 Fort+9, Ref+9, Will+5 (+3 spells, sp, poison)Perception+10/+12(+2 stone) Active: alchemical grease, enlarged person, mutagen , Barkskin

Bedlam will be crating for at least 2 weeks...lol.

Is that 18k total now? Or added?


Male LN Elf Fighter 6 (Lore Warden, Martial Master) | HP: 32/40| AC: 21 (16 Tch, 15 Fl) | CMB: +10/+13, CMD: 25 | F +5, R +7, W +6 | Init: +7 | Per +8, SM +2, Darkvision 60ft | Speed 30ft | Spells: None | Active conditions: Not plagued! (to the best of his knowledge)

@Parrot: Cheers for the work!

@All: Any consensus on Talathel having over those two blades?

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