GM Fuzzfoot's AP: Giantslayer

Game Master PJP

Map of Trunau | Tactical Maps - Book 3 | Tactical Maps - Books 1 & 2 | Notes and Exhibits | Party Treasure


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Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Somer paces back and forth. "So this giant. Lets go."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The stench of blood and smoke hangs thick in the air. In the darkness, the crackling of fires mingles with the war cries of orc raiders and the screams of townsfolk. The Hopespring beacon burns brightly, illuminating the pool at the bottom of the Hopespring’s waterfall as well as a rough hole gouged into the side of Bloodmarch Hill.

The Hopespring empties into a shallow pool called the Hope Pond that serves as the town reservoir. The water eventually trickles through cracks in the rock into a subterranean channel before emerging as a stream some miles away, but the pool is particularly deep in parts. Light blue areas on the map are about 2 feet deep and count as a shallow bog (costing 2 squares of movement to enter), while dark blue areas are 4 feet deep and count as a deep bog (costing 4 squares of movement to enter and granting improved cover to mostly submerged characters).

Two orc beast-tamers seem to control the giant's legs and move with the giant, giving orders to the two orcs who pull chains attached to the giant’s arms in various directions to clumsily direct his attacks.

Initiative:

Balmir: 1d20 + 3 ⇒ (17) + 3 = 20
Derrik: 1d20 + 4 ⇒ (6) + 4 = 10
Mouser: 1d20 + 4 ⇒ (16) + 4 = 20
Somer: 1d20 + 6 ⇒ (1) + 6 = 7
Tamxander: 1d20 + 1 ⇒ (2) + 1 = 3

Chained Orcs (Green, Pink): 10 = 10
Orc Beastmaster (Red): 1d20 + 2 ⇒ (2) + 2 = 4
Orc Beastmaster (Yellow): 1d20 + 2 ⇒ (4) + 2 = 6
Cave Giant (orange): 1d20 + 0 ⇒ (11) + 0 = 11

Round 1: (Bold may act)
Balmir, Mouser
Giant, chained orcs (green, pink)
Derrik, Somer
Red, Yellow
Tamxander

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

"That giant...something is not right here. The orcs seem to be controlling it against its will. Let's kill some orcs and see if it turns against them," he suggests, then quickly pads forward behind the dwelling nearby.

double move.


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

"What do you mean that something's not right? Nothing is ever right with giants!" Balmir looks angrily towards the orcs and giant across the water. "I only wish they were on this side!" Balmir rushes forward towards the water's edge, axe held high and bellowing in rage.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The giant and his "handlers" move forward when they see you.

Round 1: (Bold may act)
Balmir, Mouser
Giant, chained orcs (green, pink)
Derrik, Somer
Red, Yellow
Tamxander


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Notching an arrow Somer moves forward some infuses some of his Arcane energies into the bow.

"Here goes nothing folks."

Drawing back the arrow he lets his first arrow-shot fly at the orc in the green.

Composite Longbow: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Spend Arcane Point, move and attack.

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Derrik?


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

"do we attack from two sides?"

Derrik moves over the low wall, running along the shore to hide behind the large rock sticking out of the water.


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

"We should attack from all sides!" Balmir moves up to the edge of the water with intense focus. "Just let those guys get close to me..."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The green orc takes an arrow in the center of his chest, and won't survive the wound. But he hangs in there, because he simply doesn't know he's dead yet.

Round 1: (Bold may act)
Tamxander

Round 2: (Bold may act)
Balmir, Mouser
Giant, chained orcs - green (8 dmg, staggered, bleeding), pink
Derrik, Somer
Red, Yellow
Tamxander


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

FYI, I anticipated the new round so I already did my move.

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser tries to finish off the wounded orc, slinging a stone from the safety of the rubble at the base of the building.

sling: 1d20 + 7 ⇒ (9) + 7 = 161d4 ⇒ 2


INACTIVE - GAME DIED

Tam likewise uses his small crossbow in an attempt to finish off the injured orc.

Small crossbow attack: 1d20 + 4 ⇒ (6) + 4 = 10


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The stone bounces on the orcs head, but doesn't do much to change the situation, and the small crossbow bolt lands in the water.

DC14: 1d20 + 3 + 8 ⇒ (14) + 3 + 8 = 25

The giant moves forward, handlers in step, although the green one is dragged as much as it stumbles forward.

Without a target close by, the giant reaches into the water and grabs a big rock.

Round 2: (Bold may act)
Balmir, Mouser
Giant, chained orcs - green (10 dmg, staggered, bleeding), pink
Derrik, Somer
Red, Yellow
Tamxander


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

"Lets see if I can weaken up some more."

Somer pulls the bow back again and lets an arrow fly at the purple orc.

Longbow: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 Well hell
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

"This is going to take some practice I can see."


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

Derrik will hold his action for now


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Red and yellow move forward.

Round 2: (Bold may act)
Tamxander

Round 3: (Bold may act)
Balmir, Mouser
Giant, chained orcs - green (10 dmg, staggered, bleeding), pink
Derrik, Somer
Red, Yellow
Tamxander


INACTIVE - GAME DIED

Small crossbow attack: 1d20 + 4 ⇒ (7) + 4 = 11


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Balmir paces along the shoreline impatiently. "Come here, you nasty orcs. Let me usher you to the grave!" He waves his waraxe in the air in their direction.

Intimidate@red: 1d20 + 3 ⇒ (12) + 3 = 15

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser continues peppering the dying orcs with stones.

"I think if we can kill the handlers, maybe it will run away."

sling: 1d20 + 7 ⇒ (5) + 7 = 121d4 ⇒ 3 I'll keep targeting green until it's dead.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Balmir looks terrifying as he bellows at the red orc, who seems a little hesitant to draw closer.

DC 14: 1d20 + 3 + 8 ⇒ (7) + 3 + 8 = 18

The giant (and handlers) continue to advance, and a large hand comes smahing down at Derrik.

Slam Attack: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19
Damage: 1d8 + 6 - 2 ⇒ (2) + 6 - 2 = 6

Round 3: (Bold may act)
Balmir, Mouser
Giant, chained orcs - green (13 dmg, staggered, bleeding), pink
Derrik (6 dmg), Somer
Red (shaken 1 rnd), Yellow
Tamxander

Shaken: –2 penalty on attack rolls, saving throws, skill checks, and ability checks


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Somer advances while he looks for a target, seeing the red ork back away a bit he fires at him.

Longbow: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Really had hoped to take at least one orc down.


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

Derrik moves over the Balmir, laying a hand on the Dwarves axe.

"Milani strengthen this weapon to strike true and to cause these foul creatures more injuries to drive them away."

Magic Weapon 4 minutes


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Red and yellow move forward, into melee range.

Round 3: (Bold may act)
Tamxander

Round 4: (Bold may act)
Balmir (magic weapon), Mouser
Giant, chained orcs - green (13 dmg, staggered, bleeding), pink
Derrik (6 dmg), Somer
Red (10 dmg, shaken 1 rnd), Yellow
Tamxander

Shaken: –2 penalty on attack rolls, saving throws, skill checks, and ability checks


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Balmir's blood boils as the orc steps to the edge of the water and with reach of his axe. He swings a broad horizontal stroke aimed right at the shaken orc's midsection.

waraxe@red,magic weapon,hatred,power attack: 1d20 + 7 + 1 + 1 - 1 ⇒ (5) + 7 + 1 + 1 - 1 = 13 Probably not enough
damage,magic,power: 1d10 + 3 + 1 + 2 ⇒ (4) + 3 + 1 + 2 = 10

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Mouser slings one last stone, hoping to finish off the wounded handler.

He prepares to engage in melee, hoping at least one orc is down.

sling: 1d20 + 7 ⇒ (12) + 7 = 191d4 ⇒ 3

Going for the most wounded one...let's try to focus some of these guys down.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Green is very close, and Balmir just missed red.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Tam??


INACTIVE - GAME DIED

Didn't see my name bolded above so I thought it wasn't my turn.

Small crossbow attack: 1d20 + 4 ⇒ (19) + 4 = 23
Small crossbow confirm crit: 1d20 + 4 ⇒ (18) + 4 = 22

-4 if this guy is getting meleed (presumably by Balmir). Probably still a crit.

Tam licks his lips, takes a step, reloads, lines up another shot on the badly-wounded orc (green), and fires.

Small crossbow damage: 1d6 ⇒ 1
Small crossbow crit damage: 1d6 ⇒ 1

I KNEW IT! I KNEW that if I got a crit I would score minimum damage!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Wow. That's ok - it was enough to do green in (with the additional point of bleed damage).

As the first orc falls, the others are still able to direct the giant swings at Derrik and Balmir. However, bother are clumsy attempts!

DC 14: 1d20 + 3 + 6 ⇒ (14) + 3 + 6 = 23

Attack, Balmir: 1d20 + 10 ⇒ (3) + 10 = 13

Attack, Derrik: 1d20 + 10 ⇒ (1) + 10 = 11

Round 4: (Bold may act)
Balmir (magic weapon), Mouser
Giant, chained orc/pink
Derrik (6 dmg), Somer
Red (10 dmg, shaken 1 rnd), Yellow
Tamxander


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

SO that Leaves Red, Yellow, Magenta?

Derrik Steps back and calls upon a blessing of Milani to harden his skin before they start this fight.

Barkskin 19 AC now, 40 minutes

current:

HP 22/25

Wand of CLW 44/50 charges
Healers Kit 18/20 uses
Holy Water x 2
Smoke Stick
Remove Sickness x 2
Sooth Syrup x 2

Spells:
1st - Shield
2nd - None


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

not sure if the 4 minutes on Shield of Faith are up or not, GM call that is on Balmir as well.

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Try to focus Red down...it's already wounded.


INACTIVE - GAME DIED

Tam reloads, picks a target, and fires again! "Time to celebrate later!"

Reload, fire at Red.

Small crossbow attack: 1d20 + 4 ⇒ (13) + 4 = 17
Small crossbow damage: 1d6 ⇒ 5


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Dropping his bow in the sand Somer rushes forward drawing his trusty longsword.

Going to need to practice with that.

He advances on the orc in red and takes a swing.

Longsword: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 3 ⇒ (2) + 3 = 5


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Somer hits Red good, and so Red swings first at Balmir (no shield of faith now), and then at Somer with his double axe. Yellow moves forward to attack Derrik.

Attack, Balmir: 1d20 + 2 ⇒ (14) + 2 = 16
Attack, Somer: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Attack, Derrik: 1d20 + 2 ⇒ (9) + 2 = 11

Tam puts another wound in Red, who is now looking rather bad.

Round 5: (Bold may act)
Balmir (magic weapon), Mouser
Giant, chained orc/pink
Derrik (6 dmg, barkskin for 40 minutes), Somer (5 dmg)
Red (20 dmg, bleeding & staggered), Yellow
Tamxander

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Seeing an opening, Mouser bursts from cover and lunges toward the wounded orc, stabbing toward the orc's knee.

"Go down, big fella!"

MW Rapier (cold iron): 1d20 + 8 ⇒ (14) + 8 = 221d4 ⇒ 4

If attacked and attack misses, spend 1 panache to activate underfoot assault + limb-climber.
3 Panache remaining

limb-climber (climb check vs. creature's CMD): 1d20 + 7 ⇒ (16) + 7 = 23


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Balmir sees that the orc directly in front of him is mortally wounded. He turns his anger towards the one facing Derrik. His axe whips through the air and into the orc's body.

waraxe@yellow,magic weapon,hatred,power attack: 1d20 + 7 + 1 + 1 - 1 ⇒ (18) + 7 + 1 + 1 - 1 = 26
damage,power attack: 1d10 + 3 + 2 ⇒ (2) + 3 + 2 = 7


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

DC 14: 1d20 + 3 + 4 ⇒ (10) + 3 + 4 = 17

The giant lifts his large hands and punches out at Balmir and Derrik again.

Attack, Balmir: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d8 + 6 - 2 ⇒ (6) + 6 - 2 = 10

Attack, Derrik: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d8 + 6 - 2 ⇒ (7) + 6 - 2 = 11

Round 5: (Bold may act)
Balmir (magic weapon, 10 dmg), Mouser
Giant, chained orc/pink
Derrik (17 dmg, barkskin for 40 minutes), Somer (5 dmg)
Red (24 dmg, bleeding & staggered), Yellow (7 dmg)
Tamxander


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

As green is dead I am assuming I can step into that square. If this is untrue I will attack the furthest back orc instead.

"We have to start putting these things down!"

Somer steps over the body of the dead orc in green armor and grips his longsword with both hands before slashing at the attacking giant.

Longsword: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Longsword: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
]

Final Arcane Point to enchant sword / Move / Attack


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

Derrik reels back from the blow, applying his own weapon to the orc infront of him.

atk yellow: 1d20 + 3 ⇒ (13) + 3 = 161d8 + 1 ⇒ (3) + 1 = 4


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

@Somer Yes, you can move in the space, but what was your path? Looking to see if I need to do any AoOs.

Somer goes for the gold, and stabs the giant deep in his belly, causing him to howl in pain! He yanks the pink orc from the water, using the chain to swing him around as a weapon. The pink orc is holding on for his life!

Red attacks Mouser.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

The yellow orc swings his axe at Derrik.
Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 + 4 ⇒ (2) + 4 = 6

Round 5: (Bold may act)
Tamxander

Round 6: (Bold may act)
Balmir (magic weapon, 10 dmg), Mouser (7 dmg)
Giant, chained orc/pink
Derrik (23 dmg, barkskin for 40 minutes), Somer (5 dmg)
Red (24 dmg, bleeding & staggered), Yellow (11 dmg)
Tamxander


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

The giant looms in his vision. Balmir steps forward, into the water, so that he can attack the creature. He swings his axe in a downward stroke aimed at the giant's thigh. As he cuts a wicked gash in the leg, he redirects the axe blade into the back of the orc facing Derrik.

waraxe@giant,magic weapon,hatred,power attack: 1d20 + 7 + 1 + 1 - 1 ⇒ (19) + 7 + 1 + 1 - 1 = 27 So close to a crit!
damage,power attack: 1d10 + 3 + 2 ⇒ (3) + 3 + 2 = 8
cleave@yellow,magic weapon,hatred,power attack: 1d20 + 7 + 1 + 1 - 1 ⇒ (16) + 7 + 1 + 1 - 1 = 24
damage,power attack: 1d10 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

Path drawn. SHould have done that in the first place, sorry.


INACTIVE - GAME DIED

"I'm trying!" shouts Tam in response to Somer's cry.

Small crossbow attack, vs. red, into melee, through cover: 1d20 + 4 - 4 - 4 ⇒ (14) + 4 - 4 - 4 = 10


Male Dwarf Fighter/8 | HP: 60/73 | AC: 25 T: 12 FF: 23 (+4 vs. giants, +4 mobility) | CMB: +12 CMD: 24 | Fort: +10 Ref: +4 Will: +3 | Init: +3 Perc: +5

Waiting for Mouser?

The Exchange

Halfling Rogue 4 / Swashbuckler 1 / Halfling Opportunist 3 | HP 67/67 | AC 27; Tch 17; FF 21 | F +7; R +17; W +7 | CMB+11; CMD 23 | Speed 30 ft | Init +7 | +1 Rapier: +14 (1d4+7/18-20) | Perc +15

Sorry, missed that I was up!

Reeling from a heavy blow, Mouser steps to the side of the red-clad orc. He jabs at it with his small rapier, hoping to draw blood.

MW Rapier (cold iron)(flank, sneak attack): 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 131d4 ⇒ 21d6 ⇒ 5 If that somehow hits, 7 dmg total

If attacked and attack misses, spend 1 panache to activate underfoot assault + limb-climber.[/ooc
[ooc] 3 Panache remaining

limb-climber (climb check vs. creature's CMD): 1d20 + 7 ⇒ (14) + 7 = 21


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Tam and Mouser both miss, but Balmir scores a couple of fine hits.

The giant, in pain, steps back onto the small island and swings an orc, aiming it for Somer. The orc splashes in the water in front of Somer.

Attack: 1d20 + 7 ⇒ (2) + 7 = 9

Using his other chain, with no orc attached, he swings at Balmir.

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 6 - 2 ⇒ (2) + 6 - 2 = 6

Round 6: (Bold may act)
Balmir (magic weapon, 16 dmg), Mouser (7 dmg)
Giant (33 dmg), chained orc/pink
Derrik (23 dmg, barkskin for 40 minutes), Somer (5 dmg)
Red (24 dmg, bleeding & staggered), Yellow (19 dmg)
Tamxander


Attacking:
Morning Star +5 (1d8+1), Light Crossbow + 3 (1d8 16 Bolts) CMB +4/CMD 14 l; Channel Energy 0/4 (2d6)
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9

"We need to end this quickly"

Face Smash vs yellow: 1d20 + 3 ⇒ (17) + 3 = 201d8 + 1 ⇒ (4) + 1 = 5


Status: None | 9/9 CLW Potion | 1/1 Pearl | 1/1 Orc Slaying Arrow | 9/10 +1 Orc Bane Arrows Magus 8 | hp 40/40 | Init 6, Per 12 (L-LV) | AC 18, T 14, FF 14 | CMD: 23 | CMB +9 | Fort +6, Ref +6, Will +6 | +12/+7 +1 Merianna's Thorn (1d8+4X20 | Long Sword +9 (1d8+3-19-20x2,S) | +10 Dagger (1d4+4 19-20/x2) Arcane 6/7 |

A look of frustration crosses Somers face as the giant moves out of his reach but when the orc takes his place he smiles.

"You will have to due green skin."

Longsword @ Pink: 1d20 + 6 + 1 - 3 ⇒ (8) + 6 + 1 - 3 = 12
Danger: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

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