GM Faelyn |
Correcto! One of the many needed fixes that the rogue required.
Greyson Caine |
I think a lot of people forget that important distinction. Consealment means you can still see, just not well. Like driving in fog. Total Consealment means being effectively blind.
Zirren Jenefone |
Woot, 3rd level!
Zirren Level 3 Arcanist
Taking average hit points: 4+2= +6
Fortitude/Reflex: +1
- Spell Prepared: 1st level +1: Magic Missile
-- Spells per day: 1st +1/day
- Caster Level: 3rd
- Arcane Reservoir: +1
- Arcanist Exploit: Ice Missile
- Conjurer's Focus II: May now use Summon Monster 2 with this ability, summoning even more powerful monsters to the field.
- 2 new spells learned: Magic Missile, Chill Touch,
- Feat: Extra Reservoir +3 points to starting and maximum Arcane Reservoir.
- Skills: +6 points
- Favored Class Bonus: +1 skill point
-- New skills: Appraise, Linguistics Knowledge (Arcana, Religion), Spellcraft, Perception, Sense Motive,
--- New Language: (Infernal)
Zilka Hemanax |
Level 3!
Average HP: 5+2
Fortitude +1
Spells per day: 1/+1 = 1/4
Spells known 0/+1, 1/+1 = 0/6, 1/4 (Mending, Heightened Awareness)
Caster Level 3
Feat: Weapon Focus (Whip) (working on Whip Mastery)
Skill ranks: +10: Perception, Linguistics (Azlanti), Knowledge (history), Knowledge (planes), Knowledge (religion), Stealth, Spellcraft, Intimidate, Acrobatics x2
Favored Class Bonus: +1 rounds Bardic Performance (9 rounds Archaeologist Luck/day)
Belladonna Goodbarrel |
Level 3
HP: 5+1
+1 Bab
+1 Fort/Will
Stab and Grab (cutpurse, replaces danger sense)
Finesse Training (Dagger)
Sneak Attack 2d6
Feat: Dodge
+1 to the following skills: Acrobatics (+11), Diplomacy (+7), Disable Device (+10), Handle Animal (+5), Intimidation (+6), K.Dungeoneering (+7), Perception (+9), Sense Motive (+6), Sleight of Hand (+9), Stealth (+13), Survival (+3).
Zirren Jenefone |
Congratulations Nathaniel! I will be graduating from my Community college next week and then transferring to a University college come this next fall.
Zilka, I think you should have at least 2 more rounds of Bardic performance than you do.
4 at 1st level, +2 Charisma modifier, then +2 more at each level. Then at least +1 more for this level's favored class bonus.
Greyson Caine |
I've been doing a lot of thinking about Caine and where I want to go with him. This is the level where I have to make some choices. I've been teetering somewhere between a brawler and a cleric since the game started, and I don't feel like I can split the difference anymore.
The original version of Caine that I played years ago was a multiclassed paladin/monk focused heavily on re-targeting enemy attacks to himself, and then negating them. That game had some special rules that allowed the concept to work. Pathfinder doesn't have anything like those rules that mesh well with the Warpriest (I've spent an obnoxious amount of time looking).
Also, this Caine's roleplay trajectory has been different. The original Caine had sworn off weapons. (He fought with his fists, and a metal tankard.) This Caine uses weapons frequently and is slowly deciding that he needs to "pick up the sword" again (this time on his own terms).
So I've decided to change gears. I'm going to rework Caine as an Arsenal Chaplin.
GM, do you want me to wait for the full retraining into the archetype, or do you want to call it part of our "level up reset" that we just got?
Belladonna Goodbarrel |
Just make sure our grumpy bum Caine doesn't suddenly become someone else!
Congrats Zirren. If'n you don't mind me askin, what were you studyin?
I'm still sitting on this chair, but my mental health has improved a lot since that time I was absent for something like 2 weeks straight. I also have the government pitching in to keep me going. My meds are finally 100% covered.
GM Faelyn |
Sorry for my lack of replies all, I had a very trying week/weekend that just drained my want/ability to post.
Caine, I'm okay with you transitioning to the different archetype as part of your level up.
Also, congrats to both Zirren and Art! That is fantastic.
Belladonna Goodbarrel |
I played around with body guard and in harm's way several years ago and found it kind of clunky, even at the table. I wish it was something simple like: Allies directly next to you gain +2 AC. You must intercept any successful attacks against that ally, taking full damage.
I'm sure it'd need extra balancing, but the AoO rolls are a pain.
Ruhk "The Dandy" |
Lv:3
HP: 5+2+1
Ref:+1
BaB:+1
Magus Arcana: Pool Strike
Spells: Auditory Hallucination, Jump
Skills, Acrobatics, Bluff, Knowledge Arcana, perception, perform Oratory, profession Baker, Profession cook, stealth, survival.
Feat: Combat Expertise
GM Faelyn |
I'm sure we can try to play around with it to make it feel more worthwhile or if Art simply decides that he does not like it, I'll allow swapping of feats with Retraining once we are back in town.
Nathaniel Artegal Boote |
Because I can take up to three AoO in a round, I will probably just play with the assumption that if I am standing next to an ally, and that ally is targeted with a Melee Attack, I will always roll an AoO (vs AC 10) to provide that ally w9ith a +2 to AC, until I run out of AoO for the round.
I Don't see Nathaniel attacking enemies who move through threatened squares (that's just not his MO) but he will always act to try to defend a friend.
Greyson Caine |
I played around with body guard and in harm's way several years ago and found it kind of clunky, even at the table. I wish it was something simple like: Allies directly next to you gain +2 AC. You must intercept any successful attacks against that ally, taking full damage.
I'm sure it'd need extra balancing, but the AoO rolls are a pain.
That wasn't the part that bugged me. It's that it functions off the Aid Another mechanics as a foundation.
Basically, in order to protect someone, you have to be adjacent to them and threatening the enemy that is attacking them. That means enemies attacking from range, or with Reach attacks are immune to Bodyguard. In melee all it takes to render Bodyguard useless is for an enemy to 5' adjust out of your threat zone.
So there's no jumping in front of arrows for people, and there's no shoving people out of the way of anything that's Huge size or larger.
The mechanic anyone using Bodyguard actually wants is this trait, and it drives me crazy that it exists in trait form, but not at the end of a 3-feat chain.
GM Faelyn |
Good to know, Art! If you'd like me to make those rolls for you to keep things moving along smoothly I can do that. Or if you prefer to do it yourself, that is okay with me.
Also, I think that if Art would like to use that option for the trait Caine presented, I would allow that to be part of the Bodyguard feat.
Greyson Caine |
My house rule Bodyguard and In Harm's Way feats work like this-
An adjacent ally gains an Aid Another bonus to their armor class against an incoming attack (even if they would not normally qualify for Aid Another). Use of this ability must be announced before the attack is resolved. Using this feat counts as an Attack of Opportunity.
If an ally under the effect of an Aid Another bonus from your Bodyguard feat would be struck by an attack, you may redirect that attack to yourself. This attack automatically counts as having successfully hit your AC, (but could be avoided in other ways such as a Swashbuckler's Parry deed or a Mirror Image spell).
Zirren Jenefone |
Hey all, just wrapping up the tail end of a 17 hour day on 4 hours of sleep. I will work on a push-forward post tomorrow evening, but let me say that I love the interactions between you guys. Also, I very much like Zirren's rationalization of your leveling, that's phenomena thinking. Going to throw up some extra EXP for fantastic roleplay!
Thanks for the praise. It's really thanks to you playing around with the residual and natural effects of magic in the world that got me thinking about the more phenomenon based thinking. Having a more malleable magic system and giving us the details with the druid menhir stones, in-game details with rewarding good acts like the tree with the tatzlwyrm and the near death scars and minor curses really helped spark the creativity I got.
GM Faelyn |
Thanks for the praise, Zirren, I'm very glad you guys appreciate those little things I've added throughout the campaign. And if there is something more you all might like to see, let me know and I'll try to work some things like that in. Right now it's difficult being in the middle of a long, dungeon slog. Afterward this has wrapped up you guys will have plenty of time to do anything you all want!
I know Zirren has expressed some interest previously about returning to the Elder Tree and investigating the stones found there.
Zilka and Zirren both have some side-questing they were sent to do, and Zilka has some interesting things in her background that I'm looking to play around with. :)
Bella has all sorts of things to toy with during downtime.
Art, now that he was located his brother, what shall he do?
And lastly, Caine, oh, Caine... Mwa-hahaha
Zilka Hemanax |
Looking forward to investigating the Azlanti ruins. I added Azlanti to Zilka's languages specifically for that purpose. I'm going to play it as she always had it but it hadn't come up yet.
GM Faelyn |
*Facepalm*
I could have sworn that I put Ruhk in that list, it was a long day lol.
Ruhk, I have plans for you as well, so fret not goodsir. *Insert maniacal hand-wringing*
Zirren Jenefone |
Assuming we successfully get out of this we'll be local heroes. That ought to rub Ruhk's father the wrong way. Also, don't forget, as a lumberjack you get a front row seat to how bad things are with the way the lumber consortium's being run in town.
GM Faelyn |
I apologize for my absence! I traveled to Washington D.C. with my department for police memorial week from Saturday to yesterday. I had planned on having much more time at my disposal than I actually did. I had essentially no free time during the past few days; in addition to that, while we were in D.C. one of our officers back home got into a shooting with a suspect (luckily he was not injured), so that just added even more to the hectic schedule. I am home now though and working on getting caught up!
GM Faelyn |
Since we are delving a bit more into the more esoteric nature of magics in this game, I figured granting you guys with something a little different. The warhammer was essentially infused with a soul after the destruction of the soul chain. In my mind the sudden release of 30+ souls that had been trapped inside the chain (some had been in there for centuries) would release some sort of transference of energy. In this case, it awakened something within the forge spurned's warhammer that had been used for centuries to shape the soul chain and now, it became the antithesis of its purpose. I love that concept. I hope you all enjoy it :)
Zirren Jenefone |
Oh absolutely, I've always really liked intelligent items but it's rarely a concept that gets played with. Zirren's going to have several theories on how that might work.
Also was considering how the release of so many souls might interact with the Lemure devil he had summoned before it got dismissed. Generally it's not their job to collect souls but maybe this one did. Or it got infused.
GM Faelyn |
A magic weapon with a personality? *pffft* it'll never work
;)
Zilka, I have not read those I will have to take a look at them!
Nathaniel, very sorry to hear that! I wish you a speedy recovery. Bronchitis sucks! I have a lot of scar tissue in my lungs from a very wicked respiratory infection I got during Basic Training while I was in the army many, many years ago and from being exposed to toxic gases and smoke during my deployment to Iraq. So I get bronchitis about once every two years or so right around fall to winter change.
Greyson Caine |
Can anyone else use a Warhammer? I don't want to just claim our only real magic weapon so far, but I think I'm the only one who can swing it without penalty. Do I have that right?
Zilka Hemanax |
Art can, but it's probably not sized for him, unless magic weapons resize for their wielders. Ruhk can, but Bethany might get jealous. Zilka cannot. I'm thinking of taking a level of fighter or something but not just yet. I'm seriously thinking of focusing on the whip mastery chain of feats and it's super feat intensive. Maybe after I get 2nd level spells.
Nathaniel Artegal Boote |
Nathaniel would not want it, nor would he be talked into using it. I am still a bit fuzzy on the "armor and halberd" that was found earlier on
apparently this armor and halberd once belonged to an ancient tomb guard, like myself - I just haven't had time to change into the armor or really investigate the halberd
Zirren Jenefone |
Of all the knowledge skills, I chose to not have any ranks in engineering. I guess it sort of makes sense as I come from a simpler background in the vale. Still, definitely going to have to pick some ranks of that up later.
Belladonna Goodbarrel |
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I almost never see engineering come up. It's probably on par with fly as the least used skill. It's kinda nice when it does happen though.
"Can I make a knowledge engineering check instead of that craft alchemy?"
"No"
"But it's CHEMICAL engineering!"