Vladek Odradek
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Not exactly. You can buy multiple castings of a single spell, but not multiple spells. So a scroll of remove disease (2) is a valid 2 PP purchase.
I think it's the opposite, actually - a scroll may have multiple spells upon it, but each spell on a given scroll must be different. I'm not positive. I know I saw the Creators deliver a formal ruling somewhere around here....
FYI; the spell remove disease and remover curse requires a caster level check against the DC of the disease or curse. So scrolls will only be rolling at +5. They have a chance of succeeding, but are far from a sure thing.
NB: Speaking of curses (and earlier, of coordinated spell preparation), I've got the Curse-Breaker Boon from ye olde Year of the Risen Rune, giving me a +2 edge to CL checks to dispel curses, as well as a (non-cumulative) +2 bonus to CL checks made upon me to dispel curses. Pretty made-to-order for a Good Osirian Elf Witch.
Rok the Wild
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Evad Alacar
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Yeah as a player I would include Torch as well. Was just staying in character and Evad would not want Torch around. Perhaps the naysayers can be convinced in character...
Rok the Wild
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First pick: Scroll of Heroism (375g / casting)
Second pick: Scroll of Death Ward (700g / casting)
Third pick: Oil of Spirit-Bound Blade (750g ea)
Given there is six of us, I think the fastest way to decide this is everyone gets 500g (3000/6) to spend, and throw anything you don't use back into the pot for someone else.
I'll take one scroll of Heroism.
Use 375g
Return 125g to the pot.
If anyone has a big ticket item they think is worth it, I'm all ears.
Evad Alacar
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I'll be happy to return my 500 so someone else can grab a bigger ticket item.
Theodric de LaMontagne
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Scrolls: Two death wards for melee combatants and four heroism for melee/ranged overlap? (100gp leftover for a nice alcohol beverage barrel i.e. dwarf support)
Edit: Breath of Life is 1125, so one of that, one death ward, and 3 heroism, with 50gp for dwarf support! :P
Rok the Wild
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I already have one breath of life, so I'd rather we have death ward.
Theodric de LaMontagne
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Oh! great then!
Theodric de LaMontagne
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Do we have intel on where we're going?
Rok the Wild
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It was mentioned that the sanctuary is underground. I'm trying to decide between a medium or large BATTLE FORM!!, I don't want to bottleneck everyone.
Vladek Odradek
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I suggest allocating that last 50 gold into a scroll of lucky numberX2.
I know death ward, so if Rock knows breath of life, one of each in scroll form seems right.
Rok the Wild
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Rok just has a scroll of it kicking around in his bag. Magor is carrying it now.
Theodric de LaMontagne
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lucky number: cool spell...
Evad Alacar
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I like one Death Ward, one Breath of Life
Rok the Wild
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I knew I was forgetting something with that oil. Low enough level to be a potion (even under PFS rules) but too high to purchase with 2PP.
Rok the Wild
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Looks like things are leaning towards: Breath of Life is 1125, one death ward, and 3 heroism, with 50gp for dwarf support! :P lucky numbers.
GM Erich
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1x Breath of Life = 1125 gp
1x Death ward = 700 gp
3x Heroism = 1125 gp
2x lucky numbers = 50 gp
Let me know who carries the scrolls.
Vladek Odradek
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I can carry the lucky number scrolls. It might be tactically advisable that somebody else carry the death ward scroll (like Magor).
Let me see if I have this right: We're about to rest, and then we expect to spend more or less a full day traveling, meaning the spells we should prepare now should be with a journey through the desert in mind, and we could rest and prepare for the lost city delve tomorrow?
Theodric de LaMontagne
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Whoever carries my wand of bull's STR feel free to cast it on whoever needs it. NPCs included. Theodric will actually talk to each sage and PC to ask who can benefit from it.
Rok the Wild
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Rok benefits from the bulls strength. But won't be able to cast the scrolls under most circumstances (I assume scrolls have somatic components.)
GM Erich
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@Vladek There will be travel overnight, then a rest to prepare spells. Expect to reach the delve after that. So only one rest.
Rok the Wild
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When we rested was anyone willing to cast dispel or greater dispel into my dispelling amulet?
GM Erich
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If no one else volunteers, Sinuhotep would be willing to cast dispel magic into it.
Theodric de LaMontagne
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So Qadathra rides Theodric's shoulder and Theodric rides Rok in giant tiger form yes? :)
Rok the Wild
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Sorry Theodric, Rok don't listen to no ride checks. The rules for riding other characters in combat are so undefined that I don't want to get into it unless I must.
Maximum tangent, because this comes up every so often: From my experience, if you are riding an animal that is doing what it wants, instead of following instructions from you. It will be a take all your effort to remain mounted, with nothing left to fight effectively.
Qadathra
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And Qadathra rides Vladek's shoulder, thanks. Familiarism is Serious Business.
Gets a flicker of an idea for an "Unfaithful" Familiar Archetype....
Rok the Wild
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@Rogar, is that a no on the Greater Dispel Magic when we stopped to rest?
Theodric de LaMontagne
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Aww man! :)
I though I could hitch a ride on Rok's back while buffing in the first round! :)
GM Erich
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As we head into combat, a couple of reminders.
Make sure you have your spells for the day listed.
Keep up with AC, Saves, CMD as spells and conditions are applied and list them in your header. That's the number I'll use.
I treat initiative order as such and resolve actions in that order. I will delay actions as needed to accomplish what you tell me you want to do (i.e gathering together for a spell)
Please roll any saves or checks I ask for before the rest of your actions. Make any other rolls in the natural order they occur in. Confirmation rolls can come after the attack or after all attacks, just be consistent.
Let me know if I miss something about your character.
Thanks!
Rok the Wild
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:( I don't think I'll be able to list all the conditional bonuses in the header without reverting to short hand.
GM Erich
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I just mean adjust your AC in the header for things like barkskin and mage armor.
Theodric de LaMontagne
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Got it GM Erich: fixing header now...
Rok the Wild
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Got it Vladek, I'll save the spell.
Vladek Odradek
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What gives? Does a '31' not make the concentration check???
GM Erich
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31 will work. Just waiting on Magor's actions to update.
Theodric de LaMontagne
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Not sure if the monolith is considered an object, but if so, magic missiles might be a waste against it. Your best bet is fighter action. GM Erich: how do you approach the damaging of objects with weapons? I've seen it done about a dozen different ways in games over the years...
Theodric de LaMontagne
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PS: I looked at the map earlier today and thought we had been transported to the monolith; I see we're back at the start position. Are we still planning to d-door over to the monolith? I recommend all the casters with low CMD be taken first... perhaps the monolith area is on bedrock and would be free of grasping graves.
GM Erich
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The rules are in additional rules in the core rulebook. Roll to hit (usually trivial) then apply hardness to damage roll.
Theodric de LaMontagne
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Will falcata work vs. monolith, or is it more like a stone wall that require GM adjudication on what would be a suitable tool of destruction? (hence Theodric bugging Rogar about his heavy pick right now... :) )
GM Erich
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By RAW, there is a rule about suitable/unsuitable weapons for specific materials. i.e. swords work on rope, hammers don't. Picks and hammers work on stone walls, swords don't.