GM EDDV's Ire of the Storm

Game Master eddv

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The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Arisira finds a great amount of pleasure in taking the time to search through each of rooms. She finds a couple of books that she slips into her bag- especially those based on poems and lore. She works with Shen, where able, to help understand the nature of these seeds and how they might be able to disable others in the future.

Entering the chamber with the collapsed tunnel, Arisira sees the ghostly figure that taunts them. In the moment, she is too caught up on his words about their freedom to identify hi,

Know Religion: 1d20 + 6 ⇒ (6) + 6 = 12

"Dead should rest in death. The mortal world holds nothing for you. "

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Know Religion: 1d20 + 6 ⇒ (14) + 6 = 20

She's certainly undead. I think she's a wraith. It's incorporeal. That's going to make her hard to hit. Hit her we shall. Cayden doesn't like being who enslave others." She pulls out a vial and steps into the room.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

So the first thing you notice as you enter the room is the stone floor is polished to a fine, nearly frictionless sheen - walking around in here is going to require Acrobatics checks to move more than half speed.

The group's hostility is noted and the air turns tinny with the anticipation of combat.

Initiative:

Air Elemental: 1d20 + 8 ⇒ (13) + 8 = 21
Air Elemental: 1d20 + 8 ⇒ (5) + 8 = 13
Chitauli: 1d20 + 8 ⇒ (9) + 8 = 17
Arisiar: 1d20 + 5 ⇒ (15) + 5 = 20
Antal: 1d20 + 2 ⇒ (3) + 2 = 5
Vera: 1d20 + 2 ⇒ (4) + 2 = 6
Shen: 1d20 + 5 ⇒ (5) + 5 = 10
Mak’da: 1d20 + 5 ⇒ (6) + 5 = 11

Arisira
---
Wraith
Air Elemental Blue
Air Elemental Red
---
Mak'da
T'Kemba
Vera
Shen

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Arisira moves her way into the room, carefully watching her step on the slick surface.
Acro: 1d20 + 9 ⇒ (9) + 9 = 18

She finds herself about halfway into the room, now clutching a vial of holy water.

Move 20 feet. Draw Holy water

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Arisira
---
Wraith
Air Elemental Blue
Air Elemental Red

---
Mak'da
T'Kemba
Vera
Shen

dice rolls:

Touch Attack: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 1d6 ⇒ (6) + (4) = 10

Touch Attack: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1d6 ⇒ (4) + (5) = 9

52/47

Cithauli moves to Arisira's position and caresses her with his power If you will not join us willingly, perhaps you will change your tune in death....

The touch grasps the very essence of her soul causing her to gasp coldly (10 damage+ a Fort Save)

Very confused about Vera's positioning, why is she where she is? I moved her back to the entrance of the room.

One of the puffs of air forms shape as a tornado and passes through Arisira, trying to suck up her form.

Reflex Save, fail amd take 1d6 + 3 ⇒ (3) + 3 = 6 damage and be sucked into Whirlwind

The other remains where it is as if guarding the seed.

Arisira (10/20, Roll Fort Save, Roll Reflex Save)
---
Wraith
Air Elemental Blue
Air Elemental Red [WHIRLWIND]
---
Mak'da
T'Kemba
Vera
Shen

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

Shen starts casting a summoning spell.

”Vera, thanks for pointing out that the creature is incorporeal! How do we fight it?!“

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Mak'da draws a scroll and activates it, placing a hand on T'Kemba's flank.

Casting magic fang on T'Kemba.

Go get them she whispers to T'Kemba.


Large Animal Init +3 | HP 51|51 | AC28, T14, Flat 23 | Fort +9, Reflex +10, Will +5, evasion | CMD 29 | Perception +6, scent
Buffs:
Longstrider, Mage Armour, Extended GMF, Barkskin, CGrace
| Conditions:

T'Kemba slithers forward and snaps out at the wraith.

Bite, mf: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Damage, mf: 1d4 + 10 + 1 ⇒ (3) + 10 + 1 = 14
Her incorporeal touch AC is 16 due to mage armour

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Fortitude: 1d20 + 3 ⇒ (2) + 3 = 5
Reflex: 1d20 + 8 ⇒ (17) + 8 = 25

Shuttering, Arisira feels the cold grip her body. Attempting to steady herself, she uncorks the bottle of holy water and pours it our on the wraith in front of her.

Ranged Touch: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage: 2d4 ⇒ (3, 2) = 5

"This things drains the life from your veins!"

Unable to suffer another soul crushing assault by the creature, Arisira tumbles away from the abomination in front of her.

Bad idea, Arisira. That was a bad idea!

Acrobatics to move more than half speed: 1d20 + 9 ⇒ (8) + 9 = 17
Acrobatics to avoid AoO: 1d20 + 9 ⇒ (13) + 9 = 22

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Arisira narrowly avoids complete disaster as her body feels its vitality sapped from it (taking a whopping 9 Constitution Drain), her body gracefully avoids being caught in a whirlwind as she falls to the ground, body nearly lifeless and barely clinging to life, the blessed water rolling harmlessly from her hand as she drops.

The newly enhanced T'kemba closes with the ghostly cult leader and strikes, the magic from her fang dealing some of the expected damage as the teeth themselves pass through harmlessly.

Arisira (-2/8, 9 Con Drain, Stable)
---
Wraith (-7 hp)
Air Elemental Blue
Air Elemental Red [WHIRLWIND]
---
Mak'da
T'Kemba
Vera
Shen SUMMONING

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

...well that happened fast...

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

yeah crits on wraiths are nasty business

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Hit it with magic or holy weapons."

Vera steps into the room and tosses her bottle of holy water at the wraith.

Ranged: 1d20 + 4 ⇒ (6) + 4 = 10
Holy: 2d4 ⇒ (3, 4) = 7

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Vera's holy water misses its mark, merely splashing and searing the creature.

Arisira (-2/8, 9 Con Drain, Stable)
---
Wraith (-8 hp)
Air Elemental Blue
Air Elemental Red [WHIRLWIND]

---
Mak'da
T'Kemba
Vera
Shen SUMMONING

As the creature turns its attention to T'Kemba, T'Kemba realizes how unnerved he is by the whole situation as a result of a supernatural aura, Animals will not approach a wraith unless a master makes a DC 25 Handle Animal, Ride, or wild empathy check.

Regardless of how T'Kemba reacts, the creatures eyes are immediately drawn to the holy symbol being wielded by Vera and strikes.

Touch: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1d6 ⇒ (2) + (6) = 8

The cold touch of the creature deals a couple damage to Ver, but more pressingly she feels her very vitality and youth wanting to flee her body. 2 Damage

Fortitude Save or take 6 Con drain

The elemental, sensing that Chitauli has you occupied rejoins its pair in its defense of the storm seed.

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Fort: 1d20 + 5 ⇒ (4) + 5 = 9

That's bad

Vera cries out as she feels weaker from the touch of the creature.

She reaches out and tries to touch the creature with a Cure spell.

Cast Defensively: 1d20 + 6 ⇒ (4) + 6 = 10
Melee Touch: 1d20 + 3 ⇒ (13) + 3 = 16
Cure Light Wounds: 1d8 + 3 ⇒ (8) + 3 = 11

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Arisira (-2/8, 9 Con Drain, Stable)
---
Wraith (-8 hp)
Air Elemental Blue
Air Elemental Red [WHIRLWIND]
---
Mak'da [DC 25 Handle Animal, Ride, or wild empathy check needed or Mak'da will flee]
T'Kemba
Vera
Shen SUMMONING

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

”Mak‘da - forget T'Kemba for a moment and let her retreat! As soon as the summoned creature appears you have to cast magic on it so it can hurt an incorporeal creature!“

”Vera, Channel Energy?!!“

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Given T'Kemba can hurt the thing i dont think I can ignore her. As I understand the wraith affect failing the check wont make her flee but she wouldnt be able to approach or attack. What sort of action is to it to make the check? That will very much determine my decision. Also, Shen, consider what you are summoning as magic fang can only affect a single natural attack.

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

I will summon an augmented giant ant with 22 hp, +5 to hit and d6+4 bite damage. Not much but if it could at least take the attention of the wraith for a couple of rounds that would give us the possibility to deal ranged damage.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

I will rule that it takes a Move Action to make the check per link - you also get the +4 from Link just so you remember.

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Mak'da draws out her scroll of magic fang and casts it on the best natural attack of whatever creature Shen summons.

Meanwhile T'Kemba will simply hiss at the wraith and back off.

I have moved her 5' back into the corner of the room

Shen, I have this wand of mage armour at my belt which might help, feel free to use it!

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

"I can't I'm out of channels for the day." She yells back.

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

The ant moves forward to attack the wraith and activates it’s smite evil.

Does at least the +2 smite damage go through if it is incorporeal if is is a normal attack? Sting attack is normal!

Normal Sting (not magical but smite 1 damage?): 1d20 + 5 ⇒ (2) + 5 = 7
Sting damage, smite 2 damage : 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Magical bite : 1d20 + 5 ⇒ (15) + 5 = 20
Bite damage, smite +2, magic +1 : 1d6 + 4 + 2 + 1 ⇒ (4) + 4 + 2 + 1 = 11

* * *

After ending the spell Shen then also moves forward and uses her acid dart!

Acid dart, spell like ability / magical, melee -4: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20
Magic acid : 1d6 + 1 ⇒ (3) + 1 = 4

Crit confirm : 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Crit damage : 1d6 + 1 ⇒ (4) + 1 = 5

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

I think we are waiting for you to act Vera.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

I will try some low impact botting for Vera

Vera moves to Arisira's position attempts to revive her with her wand!

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Shen moves to combat the ancient priest in the meantime, a giant ant buffed and given the ability to bite magically.

the magic of the bite and the quick sting of acid damage (which cannot crit) the spirit, who attention is now drawn squarely to Shen.

Touch Attack: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 1d6 ⇒ (2) + (4) = 6

The wraith however is unable to touch the crafty caster, but this does inspire the red air elemental to spring into action, slamming Shen while the other remains sentinel where it is.

Slam: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 3 ⇒ (1) + 3 = 4

Arisira (5/8, 9 Con Drain, Stable)
---
Wraith (-15 hp)
Air Elemental Blue
Air Elemental Red
---
Mak'da
T'Kemba
Vera
Shen (-4)

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

The ant attacks again!

Magical bite : 1d20 + 5 ⇒ (7) + 5 = 12
Bite damage, smite +2, magic +1 : 1d6 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12

* * *

Shen makes a step back and uses her acid dart on the wraith!

Acid dart, spell like ability / magical, melee -4: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19
Magic acid : 1d6 + 1 ⇒ (6) + 1 = 7

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Mak'da steps into the doorway and tries to encourage T'Kemba into the battle against the wraith.

Handle animal, link: 1d20 + 7 + 4 ⇒ (15) + 7 + 4 = 26

Then, trying to attract the attention of the wrath, she throws a ball of fire at it.

Casting flaming sphere, it deals 3d6 ⇒ (3, 1, 6) = 10 fire damage with a DC16 reflex save to negate. Obviously the wraith will only take half damage even if it fails.


Large Animal Init +3 | HP 51|51 | AC28, T14, Flat 23 | Fort +9, Reflex +10, Will +5, evasion | CMD 29 | Perception +6, scent
Buffs:
Longstrider, Mage Armour, Extended GMF, Barkskin, CGrace
| Conditions:

Emboldened by her mistresses encouragement T'Kemba slithers forward and strikes out at the wraith.

Bite, mf: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Damage, mf: 1d4 + 10 + 1 ⇒ (4) + 10 + 1 = 15

She also remains ready to strike at any enemies that move within her threatened area.

OA's:

T'Kemba can take 4 OAs per round with 10' reach

Bite, mf: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Damage, mf: 1d4 + 10 + 1 ⇒ (4) + 10 + 1 = 15

Bite, mf: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Damage, mf: 1d4 + 10 + 1 ⇒ (1) + 10 + 1 = 12

Bite, mf: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Damage, mf: 1d4 + 10 + 1 ⇒ (3) + 10 + 1 = 14

Bite, mf: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15
Damage, mf: 1d4 + 10 + 1 ⇒ (1) + 10 + 1 = 12

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Arisira comes to consciousness on the floor of the dungeon. Weak, and surrounded by her friends and enemies- she appears to have little in the way of options.

And I keep finding myself in these positions...

From the floor she calls out to her other pathfinders.

"Now we have them right where we want them!" which she punctuates with a weak cough.

Standard: Inspire Courage, +1, Move: None (I can't afford to provoke)

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Vera drops the wand of Cure Light on Arisira, and nods toward the wraith. Then she casts Resist Energy Fire on herself and moves in pulling out her rapier during the step for a fight with the Fire Elemental.

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

There is no fire elemental, there are some air elementals. The ball of fire is my flaming sphere.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Gonna give Vera a chance to revise her action

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Oops. She'll cast Resist Energy Air (which I think is Cold) on herself and move up to engage the Air elemental. I moved my token.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The variously gathered animals strike without success while an acid dart crashes into it dealing a bit more damage.

Reflex: 1d20 + 4 ⇒ (14) + 4 = 18

The cultist lilts out of the way of the flaming sphere and taunts You would do well to adopt my philosophy druid, to invite the storm to wipe these parasites from the continent.

It continues to follow Shen reaching for her with his ghastly hand

Touch, Damage and Con Drain: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 1d6 ⇒ (3) + (4) = 7

Meanwhile, as Vera has approached the Storm Seed, magically protecting from the crackling electricity shooting at her feet, the pair of elementals have closed on her, swinging their stiff blasts of air at her.

Air Elemental Slam: 1d20 + 9 ⇒ (2) + 9 = 111d6 + 3 ⇒ (4) + 3 = 7

Air Elemental Slam: 1d20 + 9 ⇒ (11) + 9 = 201d6 + 3 ⇒ (4) + 3 = 7

Arisira (5/8, 9 Con Drain, Stable)
---
Wraith (-15 hp)
Air Elemental Blue
Air Elemental Red
---
Mak'da
T'Kemba
Vera (-7)
Shen (-7) FORT SAVE NEEDED to avoid taking 4 Con Drain

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

Fort : 1d20 + 6 ⇒ (4) + 6 = 10

The ant attacks again!

Magical bite, inspire : 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Bite damage, smite +2, magic +1 : 1d6 + 4 + 2 + 1 + 1 ⇒ (5) + 4 + 2 + 1 + 1 = 13

* * *

Shen directs the ant to come to her aid!

Movement of ant provokes from wraith and elemental. AC 15 T 10. HP 22

Shen begins casting a summoning spell.

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Mak'da directs her flaming sphere into the wraith, hoping to affect it. She then casts a spell and her staff begins to glow.

Move action to move the sphere, DC16 reflex save or 3d6 ⇒ (6, 2, 5) = 13 fire dmaage. She then casts shillelagh on her staff although as yet she hasn't drawn it.

With a whistle she sends T'Kemba at the wraith.

I have made the hande animal check already, I assume it is a one off thing rather than every round?


Large Animal Init +3 | HP 51|51 | AC28, T14, Flat 23 | Fort +9, Reflex +10, Will +5, evasion | CMD 29 | Perception +6, scent
Buffs:
Longstrider, Mage Armour, Extended GMF, Barkskin, CGrace
| Conditions:

T'Kemba slithers forward towards the wraith and snaps out at it.

Bite, mf, inspire: 1d20 + 9 + 1 + 1 ⇒ (4) + 9 + 1 + 1 = 15
Damage: 1d4 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

One off is fine by me

The air elemental lashes out at the ant

Slam: 1d20 + 9 ⇒ (3) + 9 = 121d6 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

She stabs at the elemental in front of her.

Rapier: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 ⇒ 1

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The ant and Snake valiantly battle the Wraith but are unable to land solid hits on it.

Vera begins to battle the elementals and staves one off.

That she has stopped advancing on the storm seed has caused one of them to back off.

Reflex: 1d20 + 4 ⇒ (1) + 4 = 5

The wraith does get washed over by the flames of the sphere at least, causing some much needed damage to the tenacious cult leader.

I am going to assume Arisira continues to perform/play possum

The wraith wheels around on T'Kemba and attempts to lash into his snakey soul.

Touch: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 1d6 ⇒ (6) + (4) = 10

The snake is left with a cold dead patch on part of his body, one that may linger if he's not lucky.

Meanwhile, the air elemental dueling with Vera continues.

Slam: 1d20 + 9 ⇒ (12) + 9 = 211d6 + 3 ⇒ (5) + 3 = 8

Arisira (5/8, 9 Con Drain, Stable)
---
Wraith (-21 hp)
Air Elemental Blue
Air Elemental Red (-1 hp)
---
Mak'da
T'Kemba FORT SAVE or take 4 Con Drain
Vera (-15)
Shen (-11) 17/24

Condition: Inspire Courage +1

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Thankfully a 12 does not hit T'Kemba's incorporeal touch AC due to mage armour


Large Animal Init +3 | HP 51|51 | AC28, T14, Flat 23 | Fort +9, Reflex +10, Will +5, evasion | CMD 29 | Perception +6, scent
Buffs:
Longstrider, Mage Armour, Extended GMF, Barkskin, CGrace
| Conditions:

T'Kemba hisses and snaps out at the wraith.

Bite, mf, inspire: 1d20 + 9 + 1 + 1 ⇒ (4) + 9 + 1 + 1 = 15
Damage, inspire, mf: 1d4 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Mak'da steers the ball of flame intoo cthe creature and takes a step forward, dropping her shield so that she can wield her now magical staff.

Move action to move the sphere, DC16 reflex save or 3d6 ⇒ (1, 1, 4) = 6 fire damage. Move action to drop shield then 5' step

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

dropping a shield is a free action is it not?

Scarab Sages

Female CN(G) Elf | Wizard (Conjurer) 6 | HP 50/50 | AC 13 T 13 FF 10 | CMB +1, CMD 14 | F: +9, R: +8, W: +8 ( +2 vs. ench.) | Init: +5 | low-light vision, Perc: +14, SM: +2 | Acid Dart (3/9) | Speed 30ft | Active conditions: None.

The summoned ant moves forward to attack the wraith and still smites evil.

Magical bite, inspire : 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Bite damage, smite +2, magic +1, inspire : 1d6 + 4 + 2 + 1 + 1 ⇒ (4) + 4 + 2 + 1 + 1 = 12

After the attack the ant suddenly disappears!

* * *

After ending the summoning spell Shen lets another worker ant appear in front of Mak'da.

”Mak‘da, can you cast magic on the summoned creature again??“

Ant can still act I assume if Mak'da would do that?"

* * *

Shen then starts casting mirror image.

Mirror image #: 1d4 + 1 ⇒ (3) + 1 = 4

The Exchange

N Female Half Elf Druid 12 | Stonebreak | T'Khan Init +8| HP 111/111 | AC34 T12 FF33, DR5/- , Immune to crits, bleed, sneak| Fort +15, Reflex +12, Will +22, +2 vs ench | CMD 30 | Perception +32 | Sense Motive +28
Buffs:
Wild Shape: Large Air Elemental, Barkskin
Resources:
Reroll: Unused
| Conditions:

Sadly not, its a move action to remove a shield.

I think I have one more on a scroll. Doesnt the ant last another round due to summoners charm?

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Vera stabs at the elemental in front of her.

Rapier: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Possum is all that I can do right now. Sorry for checking back out.

As soon as the coast is clear, Arisira pulls herself up to her feet and limps back to the far corner of the room- as far from danger as she can manage.

"Keep it up guys!", as she encourages the others.

Stand from prone, Move 20 feet. Next round I'll be able to at least attack the elementals from range

Liberty's Edge

Speed 40 ft. (30 ft. in armor) Human (Varisian) cleric of Cayden Cailean 10 NG Medium humanoid (human) Init +3; Senses Perception +8 AC 26, T 16, FF 22 hp 83/83Fort +12, Ref +10, Will +13; +2 trait bonus vs. charm and compulsion

Don't forget you have the wand of Cure Light laying on your chest Arisira.

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

I know. But I only have a max HP of 8 and the wand doesn't fix that! I didn't want to burn a wand charge to go from 5 to 8.

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