GM Dinketry and the Dead Suns AP (Inactive)

Game Master dinketry

They've gone.....to plaid!

Jagjug

The Drift Rock


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Dataphiles

M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

As I read the rules you can do movement OR a stunt: "Instead of ordinary movement, pilots can attempt stunts with their starships (see Stunt on page 324), pushing them beyond their design specifications to enact daring moves." - page 319 CRB.

I guess Evade And Flyby let you do normal moves and get a benefit but the enemy ship was too far for flyby so I suppose Evade?

Exo-Guardians

Male Kasatha Soldier (Sharpshooter)

Idar asks the computer to compensate for August's evasive maneuvers.

Gunnery, computer, captain: 1d20 + 5 + 1 + 4 ⇒ (1) + 5 + 1 + 4 = 11

Grand Lodge

The Mountain's Maw |

GM-Bot for Jaxom's Action, Scanning: 1d20 + 10 ⇒ (16) + 10 = 26

Jaxom decides to scan the enemy ship as the Hippocampus heaves around to line up its firing arcs.

Jaxom:
You learn:
  • Ship crew: 1 sentient
  • Ship type: Death's Head Necroglider
  • Ship size: Tiny
  • Ship speed: 12
  • Ship manoeuvrability: Perfect (Turn 0)
  • Ship AC and TL: 17; 17
  • Current and max hull points (HP): 22/30
  • Current and max shield points and quadrants: 3/3 fore; 2/2 port; 2/2 starboard; 3/3 aft
  • PCU: Micron Heavy (70 PCU)
  • Weapons - Gyrolaser (fore arc) 1d8; Light EMP cannon (fore arc) special damage
  • Both ships blasts are off-the-mark, resulting only in space dust.

    Round 4 - Engineering Phase!

    Telion, if you're available, give me your action this round!


    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    ”I can confirm, there is only one life form aboard that ship. And they only have weapons in their forward arc!”

    Jaxom directs the ship’s sensors in an effort to zero in on their enemy’s weapons...

    Computers: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24

    ”Now hit their weapons!”

    That’s a “Target System” Action. If successful our weapons Crit on 19/20and the Crit damage goes right to the systems targeted, or something like that.


    Male Lashunta Solarian 3 | HP 9/25, SP 21/21 | Fort +1, Ref -1, Will +0 | EAC 13, KAC 14 | Perc. +1 | Init -2
    Status:
  • 1 STR Damage
  • Sickened (-2 attacks, saves, damage, skills, ability checks)
  • Divert Power to Weapons(DC 11): 1d20 + 6 ⇒ (7) + 6 = 13

    "Idar, I'm routing extra power to the turret. If you can get him it should tear through those shields."

    Grand Lodge

    The Mountain's Maw |

    GM roll: 1d20 + 8 ⇒ (13) + 8 = 21

    The enemy ship, previously moving erratically, seems to have straightened out its flying vectors.

    Round 4 - Helm Phase!

    GM roll: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32

    August, please give me your initial Piloting roll, followed by your action and subsequent Piloting roll.

    Glancing back and forth between their monitors and the visors projecting the external space quadrant, the crew can see the floating flashing perimeter lights surrounding the quarantined area around the Acreon in near-proximity. A non-urgent beep, drowned out by the attack klaxons, signals their pending arrival to their programmed location.

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Piloting: 1d20 + 11 ⇒ (8) + 11 = 19
    Piloting: 1d20 + 11 ⇒ (15) + 11 = 26 Flyby again.

    Grand Lodge

    The Mountain's Maw |

    You guys move first this round. Go ahead and move your ship on the map!

    GM roll: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35

    Acquisitives

    Female Lashunta Envoy (Icon) 3 | SP 15/15, HP 17/22, RP 4/5, EAC 11, KAC 13, AC vs CM 21 | F +2, R +3, W +3 | Init +0 | Perc +6, Sense Motive +6+1d6 | Battery 20/20 charges

    "Make this shot count, Idar! Ready...aim...fire!"

    Intimidate DC 16 (Demand): 1d20 + 8 ⇒ (9) + 8 = 17

    [ooc]+4 to Idar's attack.[/dice]

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Moved.

    Grand Lodge

    The Mountain's Maw |

    Round 4 - Gunnery Phase!

    The enemy ship spins on its tight axis as the Hippocampus passes by at near-quarters, lasers and coilgun trading shrapnel as they pass and separate.

    Ranged Attack on the Hippocampus: 1d20 + 6 ⇒ (19) + 6 = 251d8 ⇒ 1 HIT! - 1 point fore shield dmg

    A few stray lasers get absorbed by the Hippocampus fore shields.

    Idar, hit me with your best shot!

    Exo-Guardians

    Male Kasatha Soldier (Sharpshooter)

    Gunnery, Captain, Computer: 1d20 + 5 + 4 + 1 ⇒ (18) + 5 + 4 + 1 = 28

    Damage: 4d4 ⇒ (2, 3, 1, 1) = 7 Diverting power to weapons turns those 1's into 2's, so 9 damage.

    Idar makes the most of August's close pass of the necroglider, and the boosted projectile velocity.

    Grand Lodge

    The Mountain's Maw |

    GM roll: 1d100 ⇒ 25

    The coilgun blasts into the diminutive enemy ship, punching through its fore shields and into its sensor array as the ship sprays the Hippocampus with lasers and jets past it.

    Round 5 - Engineering Phase!

    GM roll: 1d20 + 8 ⇒ (13) + 8 = 21

    Telion, go ahead and give me your Engineering roll!


    Male Lashunta Solarian 3 | HP 9/25, SP 21/21 | Fort +1, Ref -1, Will +0 | EAC 13, KAC 14 | Perc. +1 | Init -2
    Status:
  • 1 STR Damage
  • Sickened (-2 attacks, saves, damage, skills, ability checks)
  • Divert Power to Engines(DC 11): 1d20 + 6 ⇒ (11) + 6 = 17

    "See if you can bring us around to get a shot on their exposed side. I'm giving the engines some extra umph!"

    Grand Lodge

    The Mountain's Maw |

    Round 5 - Helm Phase!

    The engines of the Hippocampus hum a bit more vibrantly, suggesting an amassment of kinetic energy.

    GM roll: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23

    August, give me your first and second Piloting checks and your action for this round, please. Jaxom, you may give me a Science Officer roll as well.


    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    ”It looks like their engines are up again huh?”

    Jaxom directs the ship’s sensors in an effort to zero in on their enemy’s engines again...

    Computers: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32

    ”Try the engines again!”

    That’s a “Target System” Action. If successful our weapons Crit on 19/20and the Crit damage goes right to the systems targeted, or something like that.

    Acquisitives

    Female Lashunta Envoy (Icon) 3 | SP 15/15, HP 17/22, RP 4/5, EAC 11, KAC 13, AC vs CM 21 | F +2, R +3, W +3 | Init +0 | Perc +6, Sense Motive +6+1d6 | Battery 20/20 charges

    "Again! Blast them!"

    Intimidate: 1d20 + 8 ⇒ (6) + 8 = 14

    No bonus this round.

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Piloting: 1d20 + 11 ⇒ (1) + 11 = 12
    Piloting: 1d20 + 11 ⇒ (14) + 11 = 25

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    So preview didn't work so I'll do Evade.

    Grand Lodge

    The Mountain's Maw |

    The enemy ship spins in a tight oval before flying in on the nose of the Hippocampus.

    Ranged Attack: 1d20 + 6 ⇒ (4) + 6 = 101d8 ⇒ 4

    Lasers spew forth from the front of the ship, but none come near the crew.

    Idar, give me a shot!

    Grand Lodge

    The Mountain's Maw |

    Round 5 - Gunnery Phase!

    Idar's coilgun powers up as the enemy ship banks to forward-facing.

    Idar, it's your shot!

    Exo-Guardians

    Male Kasatha Soldier (Sharpshooter)

    Gunnery, computer: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10

    Idar fails to get a solid lock on the target, sending another projectile screaming out into the void.

    Grand Lodge

    The Mountain's Maw |

    The Hippocampus and the enemy ship trade target-less shots.

    Round 6 - Engineering Phase!

    GM roll: 1d20 + 8 ⇒ (19) + 8 = 27

    Telion, you're up!


    Male Lashunta Solarian 3 | HP 9/25, SP 21/21 | Fort +1, Ref -1, Will +0 | EAC 13, KAC 14 | Perc. +1 | Init -2
    Status:
  • 1 STR Damage
  • Sickened (-2 attacks, saves, damage, skills, ability checks)
  • Divert Power to Weapons (DC 11): 1d20 + 6 ⇒ (13) + 6 = 19

    "Weapons are fully charged, take him down!"

    Grand Lodge

    The Mountain's Maw |

    Round 5 - Helm Phase!

    The enemy ship and the Hippocampus buzz around each other like angry hornets.

    August and Jaxom, you’re up!

    GM roll: 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Piloting: 1d20 + 11 ⇒ (2) + 11 = 13
    Piloting: 1d20 + 11 ⇒ (2) + 11 = 13 Whelp, we're boned.

    August is momentarily distracted by the fact that the Hippocampus doesn't have cup holders and biffs his maneuver.

    Acquisitives

    Female Lashunta Envoy (Icon) 3 | SP 15/15, HP 17/22, RP 4/5, EAC 11, KAC 13, AC vs CM 21 | F +2, R +3, W +3 | Init +0 | Perc +6, Sense Motive +6+1d6 | Battery 20/20 charges

    Diplomacy DC 15: 1d20 + 10 + 1d6 ⇒ (6) + 10 + (2) = 18

    Realizing her demands may be stressing Idar out, Diamaante eases up on the encouragement. "It's okay, Idar. You got this. I believe in you!"

    +2 to Gunnery.

    Exo-Guardians

    Male Kasatha Soldier (Sharpshooter)

    Gunnery, captain, computer: 1d20 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14

    Idar struggles to get a proper firing solution on the nimble fighter.

    "Space big. Target small. Tiny drone call for help?"


    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    ”Keep on them Idar!”

    Jaxom directs the ship’s sensors in an effort to zero in on their enemy’s engines again...

    Computers: 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15

    ”Try the engines again!”

    That’s a “Target System” Action. If successful our weapons Crit on 19/20and the Crit damage goes right to the systems targeted, or something like that.

    Exo-Guardians RPG Superstar 2008 Top 32

    Jaxom "Exo-G" Sandstrom wrote:
    ”Keep on them Idar!”

    "Am shootinng. Am shooting."

    Grand Lodge

    The Mountain's Maw |

    Round 5 - Gunnery Phase!

    The enemy ship bears down on the Hippocampus as the coilgun blasts harmlessly wide to its port side.

    Ranged Attack on the Hippocampus: 1d20 + 6 ⇒ (16) + 6 = 221d8 ⇒ 8 HIT! - 8 HP dmg

    The gyrolaser of the enemy ship comes in hot and heavy, scorching the front of the Hippocampus with laser fire. A 'hull damage alert' message flashes on the heads-up display of each of you as the enemy ship pulls around in a wide arc off your front starboard prow.

    Current Shield and HP points:
  • Fore Shield: 0/5
  • Port Shield: 5/5
  • Starboard Shield: 5/5
  • Aft Shield: 5/5
  • HP: 31/35
  • Round 6 - Engineering Phase!

    GM roll: 1d20 + 8 ⇒ (6) + 8 = 14

    Telion, you've got some damage to patch!


    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    Jaxom decided he'd had enough getting knocked around in the science chair, so he yelled into the comms, "Dammit, I'm getting on the forward gun, try and make sure I have a shot."

    He runs to the light laser cannon, straps in, and boots the system. He selects his target, and takes a shot...

    light laser cannon: 1d20 + 4 ⇒ (14) + 4 = 182d4 ⇒ (4, 1) = 5 Forward Arc

    Grand Lodge

    The Mountain's Maw |

    We will resolve your action in the Gunnery phase, Jaxom.

    Telion, you’re up!


    1 person marked this as a favorite.
    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    No problem, I just won't likely be able to post tonight, so I wanted to get it up.

    Grand Lodge

    The Mountain's Maw |

    GM-Bot for Telion (DC 11): 1d20 + 6 ⇒ (5) + 6 = 11 SUCCESS!

    Telion successfully patches the fore shield.

    Round 6 - Helm Phase!

    GM roll: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31

    August, give me your Piloting rolls!


    Male Lashunta Solarian 3 | HP 9/25, SP 21/21 | Fort +1, Ref -1, Will +0 | EAC 13, KAC 14 | Perc. +1 | Init -2
    Status:
  • 1 STR Damage
  • Sickened (-2 attacks, saves, damage, skills, ability checks)
  • "Shields are back up, keep on him!"

    Exo-Guardians

    Male Kasatha Soldier (Sharpshooter)

    Gunnery, computer: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8

    Acquisitives

    Female Lashunta Envoy (Icon) 3 | SP 15/15, HP 17/22, RP 4/5, EAC 11, KAC 13, AC vs CM 21 | F +2, R +3, W +3 | Init +0 | Perc +6, Sense Motive +6+1d6 | Battery 20/20 charges

    "Make it count, Jaxom!

    Diplomacy DC 15: 1d20 + 10 + 1d6 ⇒ (15) + 10 + (1) = 26

    +2 to Jaxom's gunnery roll,

    Grand Lodge

    The Mountain's Maw |

    Waiting on August’s rolls.

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Sorry, busy weekend.

    Piloting: 1d20 + 11 ⇒ (14) + 11 = 25
    Piloting: 1d20 + 11 ⇒ (3) + 11 = 14 Worth the wait! Evade.

    Grand Lodge

    The Mountain's Maw |

    You move first this round, so you may move your ship on the map, August.

    Exo-Guardians

    Male Kasatha Soldier (Sharpshooter)

    Hopefully the bad guy is foolish enough to stay in our forward arc, so Jaxom can shoot them.

    Grand Lodge

    The Mountain's Maw |

    Awaiting August’s move of the Hippocampus on the map.

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Can't manipulate a Google doc at work. I'd put the ship in guns range of the enemy ships facing nosefirst.

    Grand Lodge

    The Mountain's Maw |

    Would someone else in the crew be able to move the ship on the map?

    Acquisitives

    Female Lashunta Envoy (Icon) 3 | SP 15/15, HP 17/22, RP 4/5, EAC 11, KAC 13, AC vs CM 21 | F +2, R +3, W +3 | Init +0 | Perc +6, Sense Motive +6+1d6 | Battery 20/20 charges

    I moved the ship, assuming that end position is acceptable.

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Works on my end.


    Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

    If we end up with the enemy in our forward arc...

    Jaxom fires again at the enemy...

    light laser cannon: 1d20 + 4 ⇒ (3) + 4 = 72d4 ⇒ (2, 3) = 5 Forward Arc

    Dataphiles

    M Android Operative (Detective) | Level 3 | SP 10/21, HP 17/22, RP 3/4, EAC 14, KAC 15, AC vs CM 23| F +2 R +6 W +4| Init + 5 | Perc +9 | Acro + 11

    Note to self: get a ship with a really great computer.

    Grand Lodge

    The Mountain's Maw |

    The swift enemy ship buzzes around the Hippocampus, ending its flight arc in the aft position of the ship.

    Round 5 - Gunnery Phase!

    Idar swivels the turret around to hold off the enemy, but his coilgun blast fires wide. Jaxom, at his new post, fires a test shot into the fore arc of the Hippocampus as no target presents itself to him.

    The enemy ship peppers your crew with laser fire.

    Ranged Attack on the Hippocampus: 1d20 + 6 ⇒ (13) + 6 = 191d8 ⇒ 1 HIT! - 1 HP dmg

    A glancing blow caroms off the aft quarter as the enemy ship accelerates at the Hippocampus.

    August:
    Your personal comm-device pings once more with a new message: POSITIVE IDENTIFICATION OF TARGET CLARA-247. CLEARANCE FOR EXTERMINATION GRANTED.

    Round 6 - Engineering Phase!

    GM roll: 1d20 + 8 ⇒ (19) + 8 = 27

    Telion, it is your action!

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