GM Chadius's Solstice Scar (Core 5-6) (Inactive)

Game Master chadius

Solstice Scar Slides |Gameplay



1-23 (Thread|Slides)

All out of character discussion should go here.

Please make sure your character was created following CORE creation rules, and you created the character as a Core Campaign (and NOT Standard) character. I've been unable to credit some PCs in a few of my core scenarios because they were built as Standard characters.

If you're confused on what's a CORE character,
you can read the announcement here and the CORE FAQ here.

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

Sorry if I missed a muster! Will need to update profile, and should get it done over the weekend.

Player Name: Chris Marsh
PC Name: Brak Thunderstriker
PFS#: 1824-14
Slow Track or Normal: Normal
Faction: Grand Lodge
Day Job: Armorer: 1d20 + 7 ⇒ (16) + 7 = 23
Perception and vision/senses: +9 (Darkvision 60')
Initiative: +1


1 person marked this as a favorite.
1-23 (Thread|Slides)

You haven't missed anything, I've just been lazy busy.

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Details will be up tonight.

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Hello! Here are my specifics:

Player Name: PJP
PC Name: Will Hawk
PFS#: 150786-12
Slow Track or Normal: Normal
Faction: Liberty's Edge
Day Job: none
Perception and vision/senses: +8 / +10 v traps
Initiative: +3

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Player Name: nightdeath
PC Name: Seiran Leogil
PFS#: 76925-45
Slow Track or Normal: Normal
Faction: Sovereign Court
Day Job: Perform (Sing) 1d20 + 4 ⇒ (2) + 4 = 6
Perception and vision/senses: +0 / Darkvision
Initiative: +2

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Player Name: Andrew Watson
PC Name: Chandu Gallonica
PFS#: 14523-24
Slow Track or Normal: Normal
Faction: Exchange
Day Job: Perform: 1d20 + 19 ⇒ (14) + 19 = 33
Perception and vision/senses: +12, Low light
Initiative: +2

Silver Crusade

Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
Resources:
LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

Name: Pirate Rob
Character: Syrak Divinion
PFS-#: 757 - 32
Speed: Normal
Faction: Silver Crusade
Day Job: N/A

Dark Archive

When do we start this game ? the character i intended to play (monk/wizard) is on the final fight of his scenario. I hope the game will be over before march.


1-23 (Thread|Slides)

Outpost (and Solstice Scar) start on March 5th.

Or whenever I get my GM materials for this scenario, whichever comes later.


1-23 (Thread|Slides)

Oh hey, I got the scenario for Solstice Scar, yay!

I'll try to read this up over the weekend.

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Name: Florent
Character: Ibaz
PFS-#: 754-39
Speed: Normal
Faction: The Exchange
Day Job: Profession (merchant): 1d20 + 9 ⇒ (13) + 9 = 22


1-23 (Thread|Slides)

Okay, I have some slides prepared. Please CLICK HERE, go to page 2, and arrange your icons in marching order. 2 per row as well as a single line, please.

We start on March 5, but feel free to CLICK HERE to go to the Gameplay tab and dot into the thread.

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

Done and done.

If a rogue or barbarian wants to be in front of Brak, just push him back.

Silver Crusade

Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
Resources:
LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

I set Syrak to guard the rear.

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

I moved Chandu to the second rank as she uses a reach weapon and is a bit squishy if she isn't buffed.


1-23 (Thread|Slides)

We start on March 5, that's 2 days from now.

I think everyone has given me this information:
Player Name:
Character Name: (Most likely who you're playing as now)
PFS#:
Faction:
Initiative Bonus:
Perception Bonus:

Could you also post this information?
(These values are probably on your last character sheet.)
Chronicle Number:
Starting GP:
Starting XP:
Initial Prestige:
Initial Fame:

Total GP and PP costs for any equipment you purchased in this scenario.
Day Job
Progression Speed (Optional, I'll assume it's normal speed)


Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that, especially during a special!

If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile.

Bot Me!:

Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon.
Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
I'll try to flank and use my Longsword with Arcane Strike.

[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
[dice=Damage]1d8+3+2[/dice

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Chronicle Number: 14
Starting GP: 518
Starting XP: 17
Initial Prestige: 8
Initial Fame: 30
Total GP and PP costs for any equipment you purchased in this scenario:
Not planning on any purchases at the moment
Day Job: Rolled above, got a 33
Progression Speed: Normal

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Chronicle Number: 10
Starting GP: 5139
Starting XP: 13
Initial Prestige: 16
Initial Fame: 22
Total GP and PP costs for any equipment you purchased in this scenario:
Not planning on any purchases at the moment
Day Job: Rolled above, got a 22
Progression Speed: Normal

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

So that it's all in 1 post:

Player Name: Chris Marsh
Character Name: Brak Thunderstriker
PFS#: 1824-14
Faction: Grand Lodge
Initiative Bonus: +9 (Darkvision 60')
Perception Bonus: +1

Chronicle Number: 13
Starting GP: 2321
Starting XP: 16
Initial Prestige: 27
Initial Fame: 29

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Going back to France today, but I will be ready for the 5th.

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Hadn't preveiously dotted into gameply, so lost track of the thread But I am here now.

Player Name: PJP
PC Name: Will Hawk
PFS#: 150786-12
Slow Track or Normal: Normal
Faction: Liberty's Edge
Day Job: none
Perception and vision/senses: +9 / +11 v traps
Initiative: +3

Chronicle Number: 13
Starting GP: 9098
Starting XP: 13
Initial Prestige: 24
Initial Fame: 26

I am glad you asked for this! I had not yet applied my Part A chronicle yet, which made me level up to 5! Also, I want to start with some purchases:

Belt of incredible dexterity +2 (4,000 gp)
Cloak of resistance +1 (1000 gp)
Ring of Protection +1 (1000 gp)
Amulet of natural armor +1 (2000 gp)
And making my existing Mitrhil Chain Shirt +1 (+1000gp)

I believe this leaves me with 98 gold, but much better protected!


1-23 (Thread|Slides)

All of those purchases are fine with me, Will Hawk.

I'm so anxious to get started, but we have to wait for the overseer.

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|
Seiran Leogil wrote:

Player Name: nightdeath

PC Name: Seiran Leogil
PFS#: 76925-45
Slow Track or Normal: Normal
Faction: Sovereign Court
Day Job: Perform (Sing) 1d20+4
Perception and vision/senses: +0 / Darkvision
Initiative: +2

Chronicle Number: 9

Starting GP: 23 427
Starting XP: 15
Initial Prestige: 18
Initial Fame: 26

Total GP and PP costs for any equipment you purchased in this scenario.
Day Job
Progression Speed: Normal

Level 6. To be updated later tonight.

Silver Crusade

Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
Resources:
LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

Chronicle Number: 16

Starting GP: 3613.9
Starting XP: 17
Initial Prestige: 8
Initial Fame: 31

No Day Job
Normal Speed


1-23 (Thread|Slides)

We have an Aid Token, courtesy of GM Batpony. It's best that we use it within 48 hours so some other PCs can use it!

Once per encounter, any character at a table can use an Aid Token to assist the group in one of the ways described below. Once a table uses an Aid Token, one of the players then passes the Aid Token to a neighboring table for them to use. A table can only benefit from one token per encounter. Because there are a limited number of Aid Tokens; hoarding one means that somebody else doesn’t get to use it.

If a table receives an Aid Token and doesn’t need its benefits, they’re encouraged to boost its potency by expending some of their own resources or attempting a skill check. Boosting an Aid Token, including attempting a skill check, is part of passing that Aid Token to another table. A table can neither retry such a skill check nor boost an Aid Token more than once before passing it to another table. A table may boost a token even while in combat without taking any in-round actions; the scenario assumes the aid was granted before that encounter began. Players should be encouraged to write their PC name down next to the boosted effect along with any other relevant information. Using a boosted effect consumes the boost; the player should erase the boost information from the Aid Token.

Some Aid Token benefits may be used only if already boosted by another table. An Aid Token’s benefits vary based on the table’s subtier, and these benefits can take one of the following forms.

Allied Offensive:
A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 2d8 points. In addition, after the attack, anyone attacking the target is considered to be flanking it until the beginning of the attacker’s next turn.
To Boost: Succeed at an attack roll against an AC equal to an Average skill check. Boosted Effect: +1d8 points of damage.

Burst of Healing:
A Pathfinder agent heals all of the PCs of 3d6 points of damage.
To Boost: Expend one use of channel positive energy or cast one spell with the healing descriptor with a spell level greater than or equal to your APL/2, rounded down. A PC must cast this spell, not simply activate a wand or scroll. Boosted Effect: +2d6 points of damage healed.

Timely Inspiration:
A Pathfinder agent provides the effects of a bard’s inspire courage bardic performance +2 for 3 rounds.
To Boost: Expend 3 rounds of bardic performance or similar ability. Boosted Effect: Increase the competence bonus by 1.

Provide Knowledge (Must Be boosted):
Gain the benefits of a Knowledge skill check or Spellcraft skill check used to identify a magical item; the type and difficulty (Easy, Average or Hard) depend on the table granting the benefit.
To Boost: Succeed at a Knowledge check of your choice, the result of the check (Easy, Average or Hard) should be noted on the Aid Token.

Provide Spellcasting (Must Be Boosted):
Gain the benefits of a beneficial spell cast by an ally as listed on the Aid Token.
To Boost: Cast one of the following spells and note your PC’s name and caster level on the Aid Token: lesser restoration, neutralize poison, remove curse, or remove disease. Only these spells may be granted. Expending resources that produce the effects of these spells, such as a paladin’s mercy class feature, may also grant these benefits.

Liberty's Edge

Mosquito Witch Handouts

Looks like you're on top of it!

A bunch of inexperience Pathfinders have come to your aid with their weapons! The Aid token is boosted for the allied offensive!

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Who do we want to pass the aid token on to?


1-23 (Thread|Slides)

I passed it on to GM Greenclaw, who hasn't received an aid token yet.

Silver Crusade

Maps and Handout

You have received: Aid Token #2

Current Boosts: Provide Knowledge, Hard DC & Burst of Healing

Enjoy!


1-23 (Thread|Slides)

Thanks Chaosorbit!

If you want to boost this aid token, go for it.

I posted what Aid Tokens do up here.

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Just a quick note, I will be away from Friday until Monday with limited posting ability.

Also, we still have this aid token so may want to use it.


Season of Ghosts

Helloooo~

Here's an Aid Token for you - please use responsibly :D


1-23 (Thread|Slides)

Thanks GM Ladile!

We have an Aid Token with no boosts on it.
Let's try to use it within 48 hours.
You can click here to read up on how to use it.

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Chandu will expend 3 rounds of bardic performance to boost the token and pass it on.


1-23 (Thread|Slides)

With 1 week remaining, it's time to roll for bonus Outpost boons. If you get a 1 or 20, you win!

Brak: 1d20 ⇒ 9
Chandu: 1d20 ⇒ 17
GM: 1d20 ⇒ 19
Ibaz: 1d20 ⇒ 5
Seiran Leogil: 1d20 ⇒ 20
Syrak: 1d20 ⇒ 12
Will Hawk: 1d20 ⇒ 6

Congratulations Seiran Leogil! You won a boon! Which one did you win?
1d4 ⇒ 2

2 - #6: Share the Wealth (Equipment)

I don't know what this boon is about, besides "Equipment", but it's yours.

I need your email. Post in this thread or PM me your email address so Paizo can deliver the boon.

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

Just a quick heads up. I'll be on business travel from April 19 - May 2. I expect to be able to post from my phone, but will not have access to a full computer (or if I'm the DM, the adventure.)

My current goal is to post 1/Day, though at GMT +1 it could be at odd hours. By all means, bot me if needed.

If this is a Windy Fellowship Lodge Game, I'll be on Slack, but likely only reading.

-----------

Though this concludes on the 19th, yes?

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Thanks GM for a great game! Well done :)

Thanks to all my fellow players, for making this game even more better ;-)

The Exchange

LN Female Half elf Bard 7|DD4 Init +8 | HP 99/99 | AC 25, T15, FF22| Fort +13, Ref +15, Will +12, +2 vs ench, +4 vs bard | CMD 29 | Perception +22, Sense Motive +30
AMF:
AC18, HP44/88, F +8, R +8, W+8
Resources:
Claws 8|8; IC 13|21; LM 1/1; Reroll: Used
Spell Slots:
7/3/0/2
| Conditions: Delay Poison

Many thanks for GM'ing and to all of my fellow players.

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

Thank you! This was a ton of fun.


1-23 (Thread|Slides)

Thank you all for participating. Sorry that we had to skip or cut off some of the encounters but there was a strict time limit.

I will prepare the chronicle sheets in a few days, but I've already typed up the boons that are on the character sheet. Here are the ones for Solstice Scar part B!

Frozen Fortitude (1 box)
Even the coldest wilderness could not fell you. Now you are prepared to endure freezing attacks or even draw strength from the snow. As a swift action, you can check the box that precedes this boon to gain cold resistance equal to 5 + your character level for 1 minute. You can activate this boon as an immediate action, but doing so grants you only cold resistance equal to your character level. Alternatively, if you have cold resistance as a result of a racial trait or class feature, you can check this box as a swift action to regain a number of hit points equal to your cold resistance; if you are immune to cold, you regain 30 hit points.

Martyr’s Shard 2 (1 box)
The paladin Ivvora wielded a powerful dagger in service to her angelic patron, Vildeis. By helping recover and restore the hilt, you are able to begin imbuing a facsimile of the blade to combat evil on your own terms. If you are a paladin or lawful good character capable of casting divine spells, as a free action you can check the box that precedes this boon to grant one weapon you wield a +1 enhancement bonus that stacks with the weapon’s existing enhancement bonus, if any (but not with similar additional enhancements, such as that granted by a paladin’s divine bond ability), and grant it the ability to overcome damage reduction and regeneration as per a cold iron, good-aligned weapon for 1 minute. Furthermore, you can check the box that precedes this boon to instead cast dispel magic as a spell-like ability using your character level as the spell’s caster level.

Otherwise, as a free action, you can check the box that precedes this boon to grant one weapon you wield a +1 enhancement bonus (which does not stack with other enhancement bonuses) and the ability to overcome damage reduction and regeneration as per a cold iron, good-aligned weapon for 1 minute.

Future Martyr’s Shard boons may unlock additional benefits.

Any character with this boon can purchase an avenging dagger (120,604 gp; functions as a holy avenger but is a dagger rather than a longsword) as though her effective Fame score were 10 higher. If this character has earned two, three, or all four Martyr’s Shard boons, reduce the cost of an avenging dagger to 110,604 gp, 100,604 gp, or 90,604 gp respectively. If you purchase an avenging dagger and later gain additional Martyr’s Shard boons that would reduce the price further, you gain additional gp equal to the difference between the two costs (as though you had purchased the dagger at the lower cost).

Triumph Over Scales: (1 box)
You have braved the Realm of the Mammoth Lords, not only defeating a tribe of kobolds but also slaying their white dragon overlords. You can spend 2 Prestige Points to learn Draconic as a bonus language. In addition, you can check the box that precedes this boon when you threaten a critical hit against a dragon or humanoid with the reptilian subtype to gain a +10 insight bonus on the attack roll to con rm the critical hit. Alternatively, you can check the box when a dragon or humanoid with the reptilian subtype would confirm a critical hit against you in order to gain the benefits of the heavy fortification armor special ability against that attack.

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Thanks, GM! These can sometimes get a little rushed, and I apologize - I know I was lagging a bit. Tax prep took way too much time!


1-23 (Thread|Slides)

CLICK HERE to view and download your chronicles.

I will be reporting these, now. Thanks for playing, everyone! Please confirm the chronicles are correct. I'll deactivate this thread in about a week.

Grand Lodge

HP: 46/74 | AC: 21, Touch: 11, FF: 20, CMD 22 | FORT: +9, REF: +4, WILL +4 (Dwarf Resistances, Bravery +1) | CMB: +12, CMD: 23 Fighter 7 (CORE) | Initiative: +1 | Perception +12 (Darkvision 60')

Thank you so much! Sorry I couldn't participate in the denouement. I'm flying out tomorrow morning and had so much to do!

Chronicle looks great! I'm good to go.

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Seems good to me!

Thanks again :)


1-23 (Thread|Slides)

This campaign is now inactive. Please PM me if any new questions come up.

Thanks for playing!

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