GM Brunoreturns' Shattered Star (Inactive)

Game Master brunoreturns

Venture Captain Sheila Heidmarch needs your help to recover a lost field agent.

Do you have what it takes to serve the Pathfinder Society and save the world?

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Shattered Star Maps

Sounds like you guys want to start combat, so let's begin. There is no surprise round.

Initiative:

Paëral: 1d20 + 7 ⇒ (7) + 7 = 14
Barkot: 1d20 + 2 ⇒ (19) + 2 = 21
Squint: 1d20 + 6 ⇒ (13) + 6 = 19
Deric: 1d20 + 7 ⇒ (13) + 7 = 20
Reillana: 1d20 + 5 ⇒ (9) + 5 = 14
Nupperibos: 1d20 ⇒ 17

Round 1
BOLD may act

Barkot -0 (DEX -1)
Deric -9 (DEX -1)
Squint
Ulyi -5

Red
Blue
Green
Paeral
Reillana


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Barkot moves up behind Deric and Paëral, pulls out a wand, and calls down Soralyon's blessing on the party.

Move 15', swift action to pop wand out of spring-loaded wrist sheath, standard action to cast bless (no benefit from buckler until next round).

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

”Into the fray, Ulyi!” Squint cries out, readying his lance.

Ride Check: 1d20 + 8 ⇒ (9) + 8 = 17

Reckless Luck gives him a bonus to his +2 AC this round.

Melee, Lance, Silver, Bless: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 131d6 + 2 ⇒ (6) + 2 = 8

Silver Crusade

Gender Neutral | hp 44/44 | AC 25 (t13; ff22) CMD 21 (ff18) | F*+6 R*+7 W*+1 (*+4 vs poison, petrify, enchantment) cold/sonic/electricity 10 resist | Perc +8 SM +0 | speed 40 Agathion Eidolon

Ulyi, strangely quiet, moves forward and goes to bite at the nearest nupperibo.

Melee Attack, Reach, Bless, Power Attack: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 141d8 + 4 ⇒ (3) + 4 = 7


Shattered Star Maps

@Squint I think that this time you actually get to perform a real charge. All the conditions are met. Unfortunately, these guys are so weak it doesn't matter.

Squint's lance pierces the devil with no issue and it crumples to the ground.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Do allies count as obstruction for purposes of a charge? I thought that they did, hence not even trying for the charge currently.


Shattered Star Maps

They do. Maybe I misremembered where your token was. Ah well, it still didn't matter.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Deric moves 20 feet west and swings at the red thing. "For the Suzerain!"

magical ranseur: 1d20 + 10 ⇒ (11) + 10 = 21
damage: 2d4 + 11 ⇒ (3, 2) + 11 = 16


Shattered Star Maps

Red is sliced in half.

Green mindlessly comes after Deric and gets cut down by his AoO.

END INITIATIVE

Taking a moment to look around at the room, the party stops and notices that the smell of the sea is quite strong. A trail of salt encrusts the floor leading from the southern door.

A second door leads further east.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

"Do you all smell that?" Squint asks needlessly.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Barkot takes a big sniff and scrunches up his nose. "That don't seem right, smellin' dat from all da way down here."

The half-orc follows a few steps alongside the trail of salt, then looks quizzically at the south door. "Whadda youse t'ink? Should we check it out?"


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"We should. Anyone else that could use some healing before we venture into the unknown? Squint?"

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

"No, thank you," Squint says. "I didn't take an injury in that last battle."

Sorry - I hadn't updated my stat line after being healed by Barkot at the end of the previous combat.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"Good news, Squint. Rei, how are you holding up?"

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral looks to Deric and shakes his head...and then heads to check out the southern door...

Perception: 1d20 + 9 ⇒ (18) + 9 = 27


Shattered Star Maps

The door does not appear to be trapped, so Paeral opens the door to look inside.

The temperature on the other side of the door is chillier than the rest of the Crow so far. The smell of salt and sea is even stronger, and the reason for the smell is obvious right away.

In the center of the room is a spiral stair descending into murky darkness. Water fills the stair nearly to floor level, where a thing layer of blue energy shimmers.

Carvings of soldiers marching to war line the walls, encrusted with salt.

Another door leads to the east.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

”Oh Hell’s Grannies,” curses Squint as he spies the staircase. ”It goes down even further? This place is going to take us straight to Abaddon!”


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

"I thank you for your concern, Deric, but I am well."

Reillana hesitates when she sees the stairwell, echoing Squint's skepticism. "It certainly seems to go on forever, yes. I'm not certain we have any good options, Squint. The charm on Deric may prod him him to react...strongly...if we try to stop here." She eyes the carvings with interest. "The motifs of conflict and struggle are hard to miss, these Thassilonians were clearly a warlike people. Should we take another rubbing?"

Spellcraft (thin blue energy?): 1d20 + 7 ⇒ (2) + 7 = 9

This dice roller has not been Reillana's friend lately!


Shattered Star Maps

Reillana has absolutely no idea what the blue field of force might be nor why the water underneath it isn't flooding into the room and turning the entire structure into an underwater labyrinth.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

"I dunno if we oughtta go too far in dere," Barkot growls. "Unless dat suggestion spell gave Deric gills an' he's able ta share, we ain't goin' down dose stairs no matter where dey go."


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Deric swings his ranseur in a complete circle. "I will not beg for healing after being your front line. You are now on your own." Deric heads back the way he came. He double moves west.

gm:

Deric intends to deliver the magical ranseur to Lady Heidemarsh and go on his way.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Barkot tries but fails to stifle a laugh as he puts his wand of bless back in its wrist sheath. "No, definitely, whatever ya do, don' beg fer healin', Deric. Or mention dat yer hurt. We'll figger it out on our own."

Before Deric stalks too far off, the oracle allows his healing wand to drop from his other sleeve, then taps the fighter with it until his wounds are healed.

Deric, use as many charges on the wand as you need to get yourself to full HP - roll them yourself.


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

1d8 + 1 ⇒ (6) + 1 = 7

Feeling better, his thoughts return to the Suzerain. Heidmarch can wait. His temper still getting the best of him, he replies to the half-orc. "I do not risk my life for just anyone. I am glad you find humor in it though. I suppose you could find humor in most anything, Barkot." Still fighting the rage, Deric does not smile but looks at Barkot. He moves away hoping to calm down. "I am ready to kill something now."


Shattered Star Maps

Proceeding through the eastern door reveals a spiral staircase leading up into a dome about 20 feet above the floor.

The party climb the stairs to find observation platforms on three sides overlooking the floor of Outcast Cove. There don't appear to be windows of any kind, but no water is coming through the openings.

Deep beneath the surface, murky light filters down, revealing curtains of seaweed waving by the "windows".

Perception DC 15:
A shipwreck can be seen not far away from the Crow.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Perception Check: 1d20 + 1 ⇒ (12) + 1 = 13

"Do you all notice how the water doesn't seem to flow like.....water.....through some of the holes and doorways in places where you'd think it would?" Squint asks bluntly.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Perception: 1d20 + 9 ⇒ (11) + 9 = 20

Paëral points. ”There’s a shipwreck nearby...”


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Deric hears but does not register the comments. He remains turned away from the group, apparently concerned with something else.


Shattered Star Maps

What do you do?


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

Trying not to be impressed, Reillana moves over to the next door and opens it. "It will be a sad day when this bridge finally falls into the sea. Hopefully not while we're in it," she remarks offhandedly as she hauls the door open and peers into the room beyond.

Perception: 1d20 + 10 ⇒ (9) + 10 = 19


Shattered Star Maps

What door? You are currently in the circular room with the stair in the middle

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

GM: How far of a swim is it to the shipwreck?


Shattered Star Maps

About 120 ft. FYI You would be considered to have firm footing out to the shipwreck, swim checks might be required to explore the ship


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

Apologies, I meant the door in the eastern wall where our tokens currently are. We can put that on hold if Paeral wants to check out the ship


Shattered Star Maps

Slight retcon...

While looking out the "window" at the shipwreck, Paeral's fingers come to rest on a piece of stone on the sill that shifts.

Taking a closer look, he finds a small hidden compartment that contains two scrolls.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

"Ah, what's this?"

Paëral retrieves the scrolls and gives them over to the caster types for them to peruse and perhaps identify...

"I'd like to check out the ship...but knowing the creatures that we've already faced that lurk in the water, I wouldn't mind somebody watching my back...would anyone be willing to walk out to the shipwreck with me, and keep an eye out while I swim down to check it out?"


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

"Gladly, Paeral. Lead the way. Right behind you."

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

"Thanks, Deric..."

With Masterwork Studded Leather, I don't think I'll have an armor penalty to swimming...if I do, I'll strip down to my skivvies and a belt for my short sword...

Paëral will remove his cloak and all other gear besides his studded leather and his short sword, to stick things with if he finds trouble. He walks out with Deric as close to the ship as he can get, and dives in. He'll swim to the shipwreck and keep an eye out for both foes and anything interesting within the wreck...

Swimming: 1d20 + 6 ⇒ (17) + 6 = 23
Perception: 1d20 + 9 ⇒ (18) + 9 = 27


Shattered Star Maps

If you swim, you move at quarter speed. If you walk on the bottom, you move at half speed, but you have to be carrying at least 16 pounds. I don't believe there is any ACP for mwk studded leather.

I am not sure what you mean by "walk out...as close as he can get". You are at the bottom of the bay, everything is underwater. For that matter, you are not currently sure of any way to actually get outside.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Squint casts read magic to identify the scrolls.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

My bad GM...I misunderstood when you said firm footing...thought it meant that I could walk a ways partially underwater before I started swimming. So I'm assuming we'd have to walk down the stairs into the water, and then walk towards the ship? Or am I still misreading things?

Anyone have the life bubble spell?


Shattered Star Maps

Squint determines that the scrolls are Water Breathing.

@Paeral OK, I understand now. You can walk the entire way to the ship, if that is the choice.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Thanks, GM. Water Breathing scrolls; well that's convenient. If there's someone that can use the scrolls on Deric and I, then we'll walk out to the ship as per my previous post...and I'll swim if needed to search the ship...if not, I don't imagine we could hold our breath long enough to search the ship...

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Squint tells Paeral that the scrolls are water breathing.

"Hey, Paeral, these scrolls are water breathing scrolls. I know that you can't read magic like I can, so you wouldn't know that these are water breathing scrolls, but hey - that's what I'm here for."

Squint stares at Paeral.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Paëral smiles at Squint. "That's awesome, Squint! Can you apply these scrolls to Deric and myself?"


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Barkot stops smiling and raises an eyebrow as Deric stalks away. Huh. What's eatin' him?

Paëral wrote:

Paëral smiles at Squint. "That's awesome, Squint! Can you apply these scrolls to Deric and myself?"

"Before ya go out dere, guys, do ya want me ta send out my ghost rat ta check it out first?"

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

”Aye, Barkot, that’s a great idea...”

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

”Ooooh,” Squint frowns, looking at the scrolls. ”I’d need a m-m-moment to figure them out.” The halfling looks especially unnerved.

It’s not on the inquisitor spell list. Someone else?


Human Fighter (Two Handed) 6, |HP 12/ 56| 21-11-20| Init +7| Perc +1| F+7, R+4, W+3 CMB +12 (+14 sunder); CMD 23 (26 vs disarm) (26 vs grapple) (25 vs sunder)

Deric lowers his ranseur to one hand. "Alright, already. Send forth the varmint."


Shattered Star Maps

Wrong campaign? It is on the unchained summoner spell list, though you won't get it until level 7. An Oracle gets it at level 6, I think (3rd level spell for each)


Shattered Star Maps

@Barkot give me a Perception check for when you send the spirit rat out

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